Aller au contenu

FemShep Fan Thread- Show me yours, tough guy. I bet mine's bigger!


  • Veuillez vous connecter pour répondre
42753 réponses à ce sujet

#7751
Fraevar

Fraevar
  • Members
  • 1 439 messages

Sable Phoenix wrote...

I don't think it's a plot mcguffin.  She can drink three batarian ales and a ryncol (which is apparently radioactive, literally) and survive.  No normal human could do that.  She also doesn't stay drunk very long at all, no matter how much alcohol she swallows -- after an entire bottle of Serrice Ice Brandy, Dr. Chakwas passes out and she just wobbles out of the medbay and is fine in a few minutes.  I think Cerberus would want to insure that their trillion-credit investment doesn't go down the tubes just by accidentally swallowing the wrong thing.

I personally think that's tied in with the whole "Shepard can now be hacked" thing, too.  She's more machine than human now.


Twisted and evil...oh sorry, wrong franchise :P

I am torn on it, I really am. If she is, I think that's great but it does tie into the problem that in general, BioWare does little with that whole subplot, so I'm having trouble placing it. And again, you could ascribe the brandy to Shepard simply having a higher tolerance than Chakwas, though I agree the ryncol would require one heck of a stomach on her part. I dunno - maybe it's like Ghost in the Shell and she now has a processing plant where her stomach used to be?

#7752
Chugster

Chugster
  • Members
  • 1 776 messages
now that ive got this fraps thing down (more or less), I can share one of my shep's entire journey...



So please meet Sara Shepard, paragon Infiltrator:



Staring at the vastness of the Eden Prime star system

Image IPB



Dealing with smugglers on Eden Prime...another gun-toting pic

Image IPB



more to come as i take/upload them

#7753
ELE08

ELE08
  • Members
  • 1 938 messages

Sable Phoenix wrote...

Iwakura-Lain wrote...

jlb524 wrote...

I must say, I'm enjoying my current Renegade FemShep ME2 game and her lines. I'm hearing things that I haven't yet heard in game. I think Hale does an excellent job with the Renegade stuff.


I gave it a try once. A really brief one, to be honest. Gave it up, right from the get-go, when I heard 'my' Femshep say something like: "I'll go get Joker's crippled ass now." Eh, that's not me. And to be brutually honest, I didn't care much for that line. :( And I'm not even sure a renegade Shep would really say that. Whatever the relationship between Shepard and Mr. Moreau has been, there was always mutual respect between the two. "Crippled ass" is so superficial; it's what a marine grunt would say, not an Officer. At least not my Kira. This is an RPG; now I'm willing to go along with a few things, of course; but ultimately, lines like that are a role-breaker for me. I just can't do it.



You just need to pick and choose the Renegade lines.  "Hauling Joker's crippled ass outta here" could be ascribed to the stress of having your ship blow up around you, but I agree it's a bit harsh.  However, the Renegade options for chewing out Al-Jilani or chewing out the Admiralty Board are utterly outstanding, especially with Hale's delivery.  Some of the Renegade Interrupts are really great too and easy enough to fit even on a Paragon Shep.  "Hurt me?  I hardly felt a thing."  Bwahaha.


Yep.  Renegade player here.  Trick for me is to pick and choose renegade lines.  I never pick the one above for example.  I end up with a mix of a lot of neutral and renegade choices--sort of going for the stoic badass.  The way I look at it is you don't have to stick with just one side of the wheel all the time.  A lot dialogue wheels I don't consider "paragon" or "renegade" choices, just polite, neutral, and **** (and a lot don't give any alignment points.  They're like RP choices.) 

Renegade doesn't always equate to jerk ass.  I was pleasantly surpised at the "I Remember Me" intimidate options from ME1 when I tried the colonist background.  I thought they were pretty touching.

Modifié par ELE08, 05 octobre 2010 - 02:56 .


#7754
jlb524

jlb524
  • Members
  • 19 954 messages

Sable Phoenix wrote...

This is one situation where I sit back and say, "What the heck is wrong with you?" Normally my feelings towards the people and events in the games overlay hers, but like often happens for roleplaying and writing, the character has developed a mind of her own and insists on behaving that way, no matter how much I might disagree. Does this happen with anyone else and their Shepards?


That's a very interesting story about Jessica, Sable. 

Personally, I tend to RP more than put myself in the role of Commander Shepard.  I can still emphasize with her, but I make choices based on her own background/personality. 

For one example, I just finished up Zaeed's loyalty mission with my current more Renegade Shepard, Amelia.  She decided to sacrifice the hostages in order to stop Vido; a person she sees as being a villain deserving no mercy.  He's a slaver and hires batarians to do his dirty work ,and being of the Colonist background, Amelia finds him despicable.  She's very single minded in her quest to cleanse the galaxy of wrongdoers and won't hesitate to take down innocents if they stand between her and her target.   Amelia's is similar to 'The Punisher' in that regard.

Myself, I would go and save the hostages.  My other Shepard, Rachel, does all the time.  She's probably more in line with what choices I would actually make.  There are still some deviations...some of the Renegade lines I choose for her are a lot sassier than anything I would ever say.

#7755
jlb524

jlb524
  • Members
  • 19 954 messages

Flies_by_Handles wrote...

jlb524 wrote...

I really didn't like the Renegade lines said during the Normandy's destruction either (my Shepard was kind of mean to Liara....made me cringe!), but I think it fit her character and the situation.


 I took the delivery of those lines as a sign of love; fear over losing your loved one and anger that he/she will not get to an escape pod. The self-sacrificing bad ass, that's Shepard all right. :happy:


Yeah, that's how I interpreted it too.  Shepard just wanted the loved one to get off the ship and to safety, and this person was being a bit difficult.  Of course, they were being difficult out of love also.  Given all the other stuff that was happening around them (i.e., their ship blowing apart) I think it's to be forgiven that Shepard would react as such.  


Flies_by_Handles wrote...
 I tried out some of the renegade lines when pursuing a romance between Kaiden and my alternate Shep, Nemain. Some of the lines were fun to listen to and fit Nemain's bold, flirtatious character well. I regret not recording the flirting scenes between her and Garrus in ME2. The lighting was perfect and for once Shepard's smiles did not creep me out. If anyone is going for a flirtatious Shepard, I think Garrus or Jacob are the best choices for a romance.


Yeah, you even get the flirting if you don't romance Jacob.  :wizard:

#7756
ADLegend21

ADLegend21
  • Members
  • 10 687 messages

ELE08 wrote...


Yep.  Renegade player here.  Trick for me is to pick and choose renegade lines.  I never pick the one above for example.  I end up with a mix of a lot of neutral and renegade choices--sort of going for the stoic badass.  The way I look at it is you don't have to stick with just one side of the wheel all the time.  A lot dialogue wheels I don't consider "paragon" or "renegade" choices, just polite, neutral, and **** (and a lot don't give any alignment points.  They're like RP choices.) 

Renegade doesn't always equate to jerk ass.  I was pleasantly surpised at the "I Remember Me" intimidate options from ME1 when I tried the colonist background.  I thought they were pretty touching.

I've noticed some of the Paragon options in LoTSB sounded kind of mean, especially during the hostage situation. I think some of the renegade options are actually the right choices (like during the Clan Wereloc speaker, when I actually listened to his whole speech I was horrified at what they were planning.) and it's the only way to tell Elias Kelham that you're a spectre without all the bs of that interrogation and beating him up.

#7757
ELE08

ELE08
  • Members
  • 1 938 messages

ADLegend21 wrote...

ELE08 wrote...


Yep.  Renegade player here.  Trick for me is to pick and choose renegade lines.  I never pick the one above for example.  I end up with a mix of a lot of neutral and renegade choices--sort of going for the stoic badass.  The way I look at it is you don't have to stick with just one side of the wheel all the time.  A lot dialogue wheels I don't consider "paragon" or "renegade" choices, just polite, neutral, and **** (and a lot don't give any alignment points.  They're like RP choices.) 

Renegade doesn't always equate to jerk ass.  I was pleasantly surpised at the "I Remember Me" intimidate options from ME1 when I tried the colonist background.  I thought they were pretty touching.

I've noticed some of the Paragon options in LoTSB sounded kind of mean, especially during the hostage situation. I think some of the renegade options are actually the right choices (like during the Clan Wereloc speaker, when I actually listened to his whole speech I was horrified at what they were planning.) and it's the only way to tell Elias Kelham that you're a spectre without all the bs of that interrogation and beating him up.


Two of my favorite renegade Shep moments.  I liked the Kelham intimidate because it made sense only renegades could pull it off.  Shortest.  Interrogation.  Ever.

#7758
Chignon

Chignon
  • Members
  • 4 035 messages

ELE08 wrote...

Yep.  Renegade player here.  Trick for me is to pick and choose renegade lines.  I never pick the one above for example.  I end up with a mix of a lot of neutral and renegade choices--sort of going for the stoic badass.  The way I look at it is you don't have to stick with just one side of the wheel all the time.  A lot dialogue wheels I don't consider "paragon" or "renegade" choices, just polite, neutral, and **** (and a lot don't give any alignment points.  They're like RP choices.) 

Renegade doesn't always equate to jerk ass.  I was pleasantly surpised at the "I Remember Me" intimidate options from ME1 when I tried the colonist background.  I thought they were pretty touching.


I agree, ELE. Playing Renegade or Paragon isn't always about picking the option lowest or highest on the conversation wheel.

Especially if you consider that Renegade and Paragon lines switch halfway through ME2, at least regarding Shepard's view on Cerberus. For the first half of the game Paragon is "I'll never work for Cerberus!", come Horizon it starts to change to "Cerberus is right this time!" and even more obviously on the Derelict Reaper where Paragon Shepard defends TIM.

#7759
lastpatriot

lastpatriot
  • Members
  • 1 017 messages

ELE08 wrote...

Two of my favorite renegade Shep moments.  I liked the Kelham intimidate because it made sense only renegades could pull it off.  Shortest.  Interrogation.  Ever.


That was actually so much fun on my FemShep and Thane's comments at the end just made me laugh.  I used to be a cop and there were so many times that I would have loved to try that but... lawyers...

/sigh.

#7760
jlb524

jlb524
  • Members
  • 19 954 messages
I just don't like how your Charm/Intimidate skill is tied in with your Paragon/Renegade levels. I still wish it was a separate skill that you could develop. The thing is, you'll miss out on some of the more difficult Charm/Intimidate checks if you're not Paragon or Renegade enough. This kind of sucks if you play a mixed character.

#7761
Guest_mashavasilec_*

Guest_mashavasilec_*
  • Guests

jlb524 wrote...

I just don't like how your Charm/Intimidate skill is tied in with your Paragon/Renegade levels. I still wish it was a separate skill that you could develop. The thing is, you'll miss out on some of the more difficult Charm/Intimidate checks if you're not Paragon or Renegade enough. This kind of sucks if you play a mixed character.


this

#7762
Guest_yorkj86_*

Guest_yorkj86_*
  • Guests
Unfortunately, roleplaying morally complex characters is a big no-no in the ME games.

#7763
Jagged Orchid

Jagged Orchid
  • Members
  • 457 messages

Chignon wrote...

I agree, ELE. Playing Renegade or Paragon isn't always about picking the option lowest or highest on the conversation wheel.

Especially if you consider that Renegade and Paragon lines switch halfway through ME2, at least regarding Shepard's view on Cerberus. For the first half of the game Paragon is "I'll never work for Cerberus!", come Horizon it starts to change to "Cerberus is right this time!" and even more obviously on the Derelict Reaper where Paragon Shepard defends TIM.


I do and I don't agree with that. I don't think it's so much that Shepard flip flopped on her decision. I think she just realized that for the time being, she has to work with Cerberus. She may not like it, but right now for the time being the are on the same side. However, the moment she can break away from them, you bet she does.

jlb524 wrote...

I just don't like how your Charm/Intimidate skill is tied in with your Paragon/Renegade levels. I still wish it was a separate skill that you could develop. The thing is, you'll miss out on some of the more difficult Charm/Intimidate
checks if you're not Paragon or Renegade enough. This kind of sucks if you play a mixed character.


I too miss the Charm/Intimidate skills. I'm getting ready to start a slightly more brash character. While she won't be full Renegade by any stretch of the imagination, she is going to be far from full Paragon. I'm starting to dread the encounters with Miranda/Jack and Tali.Legion. I doubt I'll be able to fill up the Renegade bar.

Modifié par Valagil, 05 octobre 2010 - 03:48 .


#7764
jlb524

jlb524
  • Members
  • 19 954 messages
This problem seems to be worse as the game goes on (and the checks become more difficult).



I noticed it in the LotSB DLC when you are given the option to use Charm or Intimidate against Tela during the hostage situation. I think my Paragade character's Paragon bar was 98% full (it looked full to me) but I still couldn't select the Charm option O_o

#7765
Fraevar

Fraevar
  • Members
  • 1 439 messages

jlb524 wrote...

I just don't like how your Charm/Intimidate skill is tied in with your Paragon/Renegade levels. I still wish it was a separate skill that you could develop. The thing is, you'll miss out on some of the more difficult Charm/Intimidate checks if you're not Paragon or Renegade enough. This kind of sucks if you play a mixed character.


I agree, in general it locks you into one path because if you deviate you won't have enough points for the really big problems like the flotilla or Tali/Legion. I loved how, in ME1 I could pick and choose according to situation with just a little bit managment of my skill points. Also, sometimes the system is downright confusing, like when you're talking to Jacob and the option for *not* turning femShep into a cheerleader is suddenly the bottom one. I expected her to be a total **** there yet all she says is: "Trying to get to know the crew, let me know if I go too far."

#7766
Guest_LesEnfantsTerribles_*

Guest_LesEnfantsTerribles_*
  • Guests
I do like how Paragon Shepard resoundingly and completely disregards Cerberus and TIM at the end of the game, though. One of my favourite lines during the last conversation with TIM is Shepard's "Human dominance? Or just Cerberus?". In addition to voicing her concerns that keeping the Collector Base is morally bankrupt, Shepard is also able to be dismissive of Cerberus and it's long term goals, and once again state that she considers Cerberus to be an abhorrent terrorist organisation with extremist goals, and something that she does not want to assist at all. I liked that.

#7767
Guest_mashavasilec_*

Guest_mashavasilec_*
  • Guests

jlb524 wrote...

I noticed it in the LotSB DLC when you are given the option to use Charm or Intimidate against Tela during the hostage situation. I think my Paragade character's Paragon bar was 98% full (it looked full to me) but I still couldn't select the Charm option O_o


i had a full paragon there, but as i experimented with engi specializations before playing LotSB i chose the one which gives slightly less paragon point boost. and the option was greyed out. and the other specialization gave me the option. all of this with full paragon. *scratchead*

#7768
jlb524

jlb524
  • Members
  • 19 954 messages

mashavasilec wrote...

jlb524 wrote...

I noticed it in the LotSB DLC when you are given the option to use Charm or Intimidate against Tela during the hostage situation. I think my Paragade character's Paragon bar was 98% full (it looked full to me) but I still couldn't select the Charm option O_o


i had a full paragon there, but as i experimented with engi specializations before playing LotSB i chose the one which gives slightly less paragon point boost. and the option was greyed out. and the other specialization gave me the option. all of this with full paragon. *scratchead*


That's what I did too.  It seems your Paragon bar had to be completely maxed out to get the Charm option there.  Just by changing your class passive specialization and losing a few Paragon points was enough to fail the Charm check.

#7769
Jagged Orchid

Jagged Orchid
  • Members
  • 457 messages

LesEnfantsTerribles wrote...

I do like how Paragon Shepard resoundingly and completely disregards Cerberus and TIM at the end of the game, though. One of my favourite lines during the last conversation with TIM is Shepard's "Human dominance? Or just Cerberus?". In addition to voicing her concerns that keeping the Collector Base is morally bankrupt, Shepard is also able to be dismissive of Cerberus and it's long term goals, and once again state that she considers Cerberus to be an abhorrent terrorist organisation with extremist goals, and something that she does not want to assist at all. I liked that.


You have a wonderful way of wording things. That's more or less exactly my thoughts only much better stated :)

#7770
Guest_yorkj86_*

Guest_yorkj86_*
  • Guests
The Charm and Intimidate conversation options are based upon how many times you've chosen a Paragon or Renegade conversation option before the dialogue check, not how full the bar is. So, if you flip-flop, or you choose neutral a lot, you'll be boned for some conversation checks.

Modifié par yorkj86, 05 octobre 2010 - 03:59 .


#7771
Guest_mashavasilec_*

Guest_mashavasilec_*
  • Guests

yorkj86 wrote...

The Charm and Intimidate conversation options are based upon how many times you've chosen a Paragon or Renegade conversation option before the dialogue check, not how full the bar is. So, if you flip-flop, or you choose neutral a lot, you'll be boned for some conversation checks.


o.O

my world will never be the same now

#7772
jlb524

jlb524
  • Members
  • 19 954 messages

yorkj86 wrote...

The Charm and Intimidate conversation options are based upon how many times you've chosen a Paragon or Renegade conversation option before the dialogue check, not how full the bar is. So, if you flip-flop, or you choose neutral a lot, you'll be boned for some conversation checks.


Really?  I thought it was just a simple check?

In the Tela convo, I'm pretty sure I had chosen the Paragon options before reaching the one with the Charm option (and, still failed it).

#7773
Jagged Orchid

Jagged Orchid
  • Members
  • 457 messages

jlb524 wrote...

yorkj86 wrote...

The Charm and Intimidate conversation options are based upon how many times you've chosen a Paragon or Renegade conversation option before the dialogue check, not how full the bar is. So, if you flip-flop, or you choose neutral a lot, you'll be boned for some conversation checks.


Really?  I thought it was just a simple check?

In the Tela convo, I'm pretty sure I had chosen the Paragon options before reaching the one with the Charm option (and, still failed it).


But are these checks per conversation, or over the entire course of the game? If it's the latter I can see where that would be a problem.

#7774
jlb524

jlb524
  • Members
  • 19 954 messages
It just seems way too complex for them to track all that throughout the entire game.



I don't know...the whole thing sucks, IMO, and should go back to being skill based.

#7775
adneate

adneate
  • Members
  • 2 970 messages

yorkj86 wrote...

The Charm and Intimidate conversation options are based upon how many times you've chosen a Paragon or Renegade conversation option before the dialogue check, not how full the bar is. So, if you flip-flop, or you choose neutral a lot, you'll be boned for some conversation checks.


I believe it is a score check, I failed the Morinth Intimidate check with about 650  renegade points but passed it with 900 points. Flip-floping can stunt the score growth and lead you to fail certain checks but the checks themselves are 100% numerically based, so long as you meet the score requirement you will pass the check.