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FemShep Fan Thread- Show me yours, tough guy. I bet mine's bigger!


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#8326
jlb524

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adneate wrote...
Also Liara is a grease monkey? This whole time I thought Garrus was the one who worked on the Mako! :D


Yes, technically she can fix the Mako (as well as Kaidan and Tali)...I should write that into my Shep/Liara fic somewhere.

@ryn

Yes, I think that's all we are truly asking for, that FemShep receives the same attention from the devs as DudeShep.  We don't mean from a marketing perspective, as we all understand that Sheploo is their 'Super Mario' of the series and will predominate in marketing (though it would be nice to have a few screens of her in armor and such).  

However, it's still clear that the FemShep version of the game contains a lot of animation bugs or sound bugs (which was made clear in LotSB) and I'm going to guess that this is b/c the same amount of effort isn't being put into QA and development of the FemShep versions of the scenes.  The bugs aren't there with MaleShep.  If the situation was reversed, DudeShep would have animation problems due to the dreaded 'height differences' and devs would tell us these bugs occur b/c he's taller.  :P

Iwakura-Lain wrote...

rynluna wrote...
Thanks for finding this, Crash.  A comment from a former Bioware employee....Skillful. ../../../images/forum/emoticons/policeman.png As to what she said, well yes we need to speak up and continue to speak up like we have been.  We really aren't asking for a whole lot and I
feel the most important things are that she just gets worked on as hard as her male counterpart.    


On that note, allow me to thank you for all the hard work you've been doing for the furtherance
(is that a word?) of Femshep. I also saw you completely redid the OP. Amazing job! And I know how much time goes into that. So, thank you
again!


This X 1000!

Modifié par jlb524, 09 octobre 2010 - 11:56 .


#8327
jwalker

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rynluna wrote...
Thanks for finding this, Crash.  A comment from a former Bioware employee....Skillful. :police:  As to what she said, well yes we need to speak up and continue to speak up like we have been.  We really aren't asking for a whole lot and I feel the most important things are that she just gets worked on as hard as her male counterpart.    


This

#8328
Guest_rynluna_*

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jlb524 wrote...

Yes, I think that's all we are truly asking for, that FemShep receives the same attention from the devs as DudeShep.  We don't mean from a marketing perspective, as we all understand that Sheploo is their 'Super Mario' of the series and will predominate in marketing (though it would be nice to have a few screens of her in armor and such).  


I think that should be a necessity.  As paying customers, we deserve to see what FemShep will look like in the final game as well as where we should put our money toward pre-order armor.  A Bioware employee makes a few clicks on their mouse and bam, there go some screenshots of FemShep in her GameStop Limited Edition armor.  It's not that difficult to do.

FEMSHEP!
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#8329
Fraevar

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adneate wrote...


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Grrr!


That is an awesome shot. Any chance of a wallpaper version?

#8330
ADLegend21

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rynluna wrote...

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Dat chest plate!

#8331
jlb524

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FemShep...



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...is watching you BW! Show us some of her screens before ME3 is released!


#8332
ADLegend21

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WE WANT FEMSHEP ME3 SCREENSHOTS BIOWARE!

#8333
adneate

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Delerius_Jedi wrote...
That is an awesome shot. Any chance of a wallpaper version?


Maybe . . .

Though if anyone has an actual idea already let me know and I'll upload the Full Res version (1680x1050) since I can't exactly say I've done a wallpaper before and I tend to be a bit a perfectionist.

#8334
sagefic

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jlb524 wrote...
*(snip*
She was an Adept, and I love having uber amounts of biotics in ME1 for some reason.


Me too. I remember reading the wiki and their class guide suggests Tali/Ashley for adept as Kaidan and Liara (esp Kaidan) are "redundant."

:blink:

i found that not to be true at all. biotics ftw as everything in sight goes flying (or people go dropping to the ground in convulsions thanks to neural shock)

#8335
adneate

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sagequeen wrote...
Me too. I remember reading the wiki and their class guide suggests Tali/Ashley for adept as Kaidan and Liara (esp Kaidan) are "redundant."


Huh? They must have been working under the pretense that Mass Effect's combat system was like a 3rd person cover based shooter rather than what it actually is: a goddamn mess.

#8336
sagefic

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adneate wrote...

sagequeen wrote...
Me too. I remember reading the wiki and their class guide suggests Tali/Ashley for adept as Kaidan and Liara (esp Kaidan) are "redundant."


Huh? They must have been working under the pretense that Mass Effect's combat system was like a 3rd person cover based shooter rather than what it actually is: a goddamn mess.


:lol: yeah, no offense to ME1. love the plot - when i import a shep in to ME2, i breathe a sigh of relief for the gameplay changes (even as i mourn the lack of kaidan and a personality for shep)

#8337
Sable Phoenix

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ADLegend21 wrote...

rynluna wrote...

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Dat chest plate!


Yeah, honestly, this is the main reason I like the Kestrel armor.  No armor in any real-world situation is going to be molded in that way.  Breasts can deform and change shape, and if you look at any woman in any armed service, whether it's SWAT or military, they wear the same armor as the men do without difficulty.  ME2 armor just bugs me, because it's supposedly a hardsuit and no hardsuit would be molded like that.  In ME1, the suits are mostly low-profile armor, so I can justify that it's going to change shape a bit to accomodate femShep's curves, but for something that's supposed to be a solid layer of ceramic I just don't buy it.  Hence, Kestrel armor, which is nice and flat across the chest.

I dunno.  One of my pet peeves right there, and yet another example of how the game does not treat femShep realistically.  There is no reason to have armor that looks like that save sex appeal, which ME1 avoided almost completely (and thank goodness for it).  So they can spend time to make custom armor that shows off her breasts but can't animate her properly with her own separate animations?  Gah.

But beyond that, gorgeous Shep picture.  Dat redhead!  :P

Modifié par Sable Phoenix, 10 octobre 2010 - 04:29 .


#8338
Sable Phoenix

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sagequeen wrote...

adneate wrote...

sagequeen wrote...
Me too. I remember reading the wiki and their class guide suggests Tali/Ashley for adept as Kaidan and Liara (esp Kaidan) are "redundant."


Huh? They must have been working under the pretense that Mass Effect's combat system was like a 3rd person cover based shooter rather than what it actually is: a goddamn mess.


:lol: yeah, no offense to ME1. love the plot - when i import a shep in to ME2, i breathe a sigh of relief for the gameplay changes (even as i mourn the lack of kaidan and a personality for shep)


I have to agree that the responsiveness and flow of combat are much better in ME2, but the combat in ME1 didn't bother me too much.  Though a hybrid, it was much more of a traditional RPG, while ME2 veers headlong towards pure shooter territory, much to the detriment of the universe and lore, in my opinion.  I still prefer the combat in ME1 thanks to not having the utterly retarded thermal clips and even worse idea of shared power cooldowns.

This is one of the things that bugs me right away.  There's no way Jessica could've known about thermal clips, unless there was a crash development course in every one of the armed forces of Citadel space to develop them in less than a month after the Battle of the Citadel.  How can she say "This pistol doesn't have a thermal clip" to Miranda when she shouldn't even know that weapons have been modded in that way?  Technology doesn't just sweep across the face of the planet here on Earth wholesale in less than two years, much less a month, how are we supposed to believe it did so in the month between Shepard defeating Sovereign and Shepard dying?

I would have much preferred to hear Jessica say "This gun is jammed, I can't fire," or something similar, and then hear Miranda have to give her a crash introduction to thermal clips.

It also bugs me that Jessica can just use a Tactical Cloak right off the bat when there was no indication that any such technology even existed in ME1.

Bah... way too many inconsistencies.  Jessica should've been even more disoriented than she was.  I dunno, maybe it's different for other people's Shepards, but in my headcanon Jessica comes back into a universe that is almost unrecognizable, which only compounds her angst.

Modifié par Sable Phoenix, 10 octobre 2010 - 04:15 .


#8339
JamieCOTC

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@ Sable

I agree w/ what you said about the armor, but it doesn't bother me. It's science fiction. Traveling faster than light isn't realistic either. As for the disorientation, you are spot on again. ME2 has a lot of these little problems where BW has cut corners. I know they want the player to get right into the action (think they would make the intro movie skipable if that were really true) but w/ just a few tweaks to the dialogue they could have made it make more sense. Now that they have ironed out the combat, I really do hope they spend much more time on dialogue and plot for ME3. No more trips out for the whole gang while the ship is at one of its most critical moments. And yes, better femShep animations.

Modifié par JamieCOTC, 10 octobre 2010 - 05:17 .


#8340
ADLegend21

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@ Sable: the armor is the same in ME1 so it's not just ME2

#8341
Chugster

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jwalker wrote...

Chugster wrote...


das a big fookin bug
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wow. Really nice.
Stupid question. You don't get that armor hacking crashed probes in deserted planets, right ?



correct, both Liara and Shep's armors are added via console...i added Wrex's as well but it is available ingame at some point

#8342
Guest_Flies_by_Handles_*

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Sable Phoenix wrote...



Yeah, honestly, this is the main reason I like the Kestrel armor.  No armor in any real-world situation is going to be molded in that way.  Breasts can deform and change shape, and if you look at any woman in any armed service, whether it's SWAT or military, they wear the same armor as the men do without difficulty.  ME2 armor just bugs me, because it's supposedly a hardsuit and no hardsuit would be molded like that.  In ME1, the suits are mostly low-profile armor, so I can justify that it's going to change shape a bit to accomodate femShep's curves, but for something that's supposed to be a solid layer of ceramic I just don't buy it.  Hence, Kestrel armor, which is nice and flat across the chest.

I dunno.  One of my pet peeves right there, and yet another example of how the game does not treat femShep realistically.  There is no reason to have armor that looks like that save sex appeal, which ME1 avoided almost completely (and thank goodness for it).  So they can spend time to make custom armor that shows off her breasts but can't animate her properly with her own separate animations?  Gah.

But beyond that, gorgeous Shep picture.  Dat redhead!  :P


  Huh? I do not feel that any of her armor pieces was designed for sex appeal. Given the fact that ME1's armor was fairly tight-fitting regardless of their being light or heavy, ME2 looks more gender neautral.  I'd imagine that more people, women specifically, would complain that femShep lacked specific armor shapes for her figue if Bioware went with your idea. And If they  were going for overt sexualization, they would probably make the breast molds much larger and reduce the overall bulk of the armor. When you combine that with femSheps mannerisms (which are fortunately and unfortunately modeled after maleShep), the last thing I think of is a space tart. <_< I would love to see more armor selections, however, and the return of light/heavy armor.


Anyhow, check out these awesome screenshots of Indra in action:lol::
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Modifié par Flies_by_Handles, 10 octobre 2010 - 12:42 .


#8343
sagefic

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Sable Phoenix wrote...

This is one of the things that bugs me right away.  There's no way Jessica could've known about thermal clips, unless there was a crash development course in every one of the armed forces of Citadel space to develop them in less than a month after the Battle of the Citadel.  How can she say "This pistol doesn't have a thermal clip" to Miranda when she shouldn't even know that weapons have been modded in that way?  Technology doesn't just sweep across the face of the planet here on Earth wholesale in less than two years, much less a month, how are we supposed to believe it did so in the month between Shepard defeating Sovereign and Shepard dying?


I preferred the way cover worked - ME1, I never "stuck" to it right. And I loved shep vaulting over stuff in ME2. 

BTW, what is the time between games? I seriously thought it was 3 months, not one. But now that I check the wiki, it says 1. However, doesn't it say in the prologue to ME2 that it's 3?

Huh. That would make a chunk of my fanfic non-canon then. :?

#8344
sagefic

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also, re: the bewbage, i think what bothered me more was the inconsistency of size that N7 armor gave.

ME1:

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Kaidan: Damn, she's hot.

ME2:
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Wrex: Those real, Shepard?
Shepard: Sure are! Go ahead, feel 'em!

ME1:
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ME2:
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Mordin: Now certain augmentation has occurred.

You can tell even more when you toss biotics on that:

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Unless she's wearing padding INSIDE the new armor or Miranda gave her some extra implants, there's no need for that extra space - looks nearly twice as much room in some pics.

This kind of thing:
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I can attribute to a push-up bra (totally reasonable when going to a party) but it's only when she's on the normandy that she looks normal sized again.

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i mean, shep has a good-sized chest, but it's not lara croft territory and she would be the type to try and simply secure it when running around with a gun. not flaunt it then. that's miranda's line.

Modifié par sagequeen, 10 octobre 2010 - 03:04 .


#8345
Guest_Brodyaha_*

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sagequeen wrote...

I preferred the way cover worked - ME1, I never "stuck" to it right. And I loved shep vaulting over stuff in ME2. 

BTW, what is the time between games? I seriously thought it was 3 months, not one. But now that I check the wiki, it says 1. However, doesn't it say in the prologue to ME2 that it's 3?

Huh. That would make a chunk of my fanfic non-canon then. :?


I think it's open to interpretation, and it depends on how many sidequests you do, such as Overlord and Firewalker.

I don't think Mordin is capable to making a Collector Swarm antidote/shield thing in a day or something.  And I think Horizon comes soon, but it's not in a week or two.  Furthermore, Shepard needs to sleep, and it takes a while to go to and from the Normandy in that shuttle thing.

Especially if you need to do planet scanning.  How many far-reaches of the galaxy does Shep need to do for that, to upgrade the ship?

Even Shepard can't defeat the Collectors in a month.  S/he's not superman.

Kyrie holds to canon, sage.  Don't worry.

Modifié par Brodyaha, 10 octobre 2010 - 03:10 .


#8346
Jade Elf

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Alessia is a happy Shep. :D
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Hmm...
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Yeah.
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As for the armour discussion, personally I much prefer the choices your get in ME2 (including the various DLC armour). They're much better than the same 3 re-textured light, medium and heavy versions of ME1, in my opinion - not that there's anything wrong with them, either. My Sheps would always wear her Onyx armour when visiting the Citadel.

Removed edit for repost

Modifié par Jade Elf, 10 octobre 2010 - 03:28 .


#8347
Chignon

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sagequeen wrote...

also, re: the bewbage, i think what bothered me more was the inconsistency of size that N7 armor gave.

*snip*

i mean, shep has a good-sized chest, but it's not lara croft territory and she would be the type to try and simply secure it when running around with a gun. not flaunt it then. that's miranda's line.


I noticed this, too. It bothers me and it is one of the reasons why I modded the old N7 armor back. It's a bit ridiculous to go from this:

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To this:

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#8348
Jade Elf

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@Sage thing is, even ME1 is inconsistent in that regard though, just look at the heavy armour compared to the light. The problem with the ME1 armour and casual clothes is that they're exactly the same models for all humanoid females. At least the ME2 N7 armour is unique. I just wish Shep's other casual clothes would also be unique to Shep, and not just the Kasumi dress - and no, Shep's breast size is not really relevant to me. [smilie]../../../images/forum/emoticons/tongue.png[/smilie] The dress makes her look much more athletic, and less like an anorexic fashion model.




Edit: Formatting...

Modifié par Jade Elf, 10 octobre 2010 - 03:30 .


#8349
adneate

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Sable Phoenix wrote...
I have to agree that the responsiveness and flow of combat are much better in ME2, but the combat in ME1 didn't bother me too much.  Though a hybrid, it was much more of a traditional RPG, while ME2 veers headlong towards pure shooter territory, much to the detriment of the universe and lore, in my opinion.  I still prefer the combat in ME1 thanks to not having the utterly retarded thermal clips and even worse idea of shared power cooldowns.


The combat in ME1 didn't bother me too much at the time, now it does because it's clear just how busted it was. The franchise was apparently supposed to play a bit like Gears of War only with traditional RPG stuff added to give the story and characters depth. However in ME1 they screwed that up big time, cover is largely useless because the enemy AI doesn't understand how to use it. BioWare couldn't be bothered to program their enemy AI to use the cover system (itself shoved in at the last minute) so they just used the basic swarm tactic and shipped the game. The end result is that the enemies just run straight at you firing as fast as they can never taking cover, so you have to break cover as well and it's just a mess of people running around firing assault rifles on full auto. The ammo system was added in ME2 to give the guns weight and power, in ME2 a headshot with a handcannon can kill an unprotected enemy right off the bat in ME1 shot placement didn't matter a headshot did as much damage as hitting a hand or foot everything was a matter of just pumping tons of rounds into it until it died.

Apparently thermal clips were adopted in universe because they were a more efficent way of dumping heat, which allowed weapons to become more powerful and fire bigger rounds much faster. The old ME1 heat based system is still in ME2, you can use a mod to turn it back on and there were plans for a hybrid system that used both the heat gague and thermal clips so you could shoot until a weapon overheats then either wait for it too cool down or eject a thermal clip and start shooting right away. I guess they decided nobody wanted to wait around so they just used thermal clips and without them guns can't shoot.

As for shared cooldowns the only thing that bugs me about that is those stupid messages that ALWAYS appear when you hit a power key during cooldown. That is super annoying on PC and the fact that they didn't put in a way for me to never see those messages makes me angry to no end, I really wish BioWare didn't handle the PC port an let the guys who did the ME1 port handle it again because they get the PC and in ME2 BioWare didn't.

#8350
Chugster

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ok i need your opinion, ive just imported Sara into ME2 and i need to know which you like better between original and modded:
Original...unmodded...though i may darken her hair a bit
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modded hair colour and TIM eyes...some slight side effect from project Lazarus
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Modifié par Chugster, 10 octobre 2010 - 03:31 .