

I love her happy smile in the second one. Or perhaps it's mischievous, not sure.

I like the expression and pose in this one.
Modifié par Aislinn Trista, 08 novembre 2010 - 06:48 .



Modifié par Aislinn Trista, 08 novembre 2010 - 06:48 .
Aislinn Trista wrote...
Holly and Thane:
Modifié par Jane Shepard, 08 novembre 2010 - 01:33 .


Modifié par sagequeen, 08 novembre 2010 - 01:50 .
sagequeen wrote...
a few 'portrait' shots:
^ see. kyrie *can* smile. sorta. mostly, she doesn't wanna:![]()
sagequeen wrote...
a few 'portrait' shots:
Modifié par sagequeen, 08 novembre 2010 - 02:44 .
sagequeen wrote...
thanks for comparing kyrie to miri, sky. i love miri's depth, and i take that as a total compliment to make a femshep face that seems to convey that same air of complexity
and yes, miri/garrus/adeptshep is just awesomeness. it makes for piles of bodies everywhere
Chignon wrote...
We often had the topic that Shepard was not given a chance to reflect on what happened to her and so I decided to work on a short video:This is my very first fanvid, so it's not as good as it could be but I hope you enjoy it nonetheless.Shepard remembers those last desperate minutes on the Normandy SR-1.
quoted for awesomeness. kyrie looks cute even with a corpse floating around...sagequeen wrote...
[...]
and a saucy look from kyrie to conclude:
This battle brought to you by the Adepts of Mass Effect.
Adepts: We don't need heavy weapons. We ARE heavy weapons.
Ponyoyo wrote...
I noticed that throughout the thread people have been posing their Shepard's backstory. I've been working on mine to take a break from stuffs, and I was wondering whether I should post it here or at the group.

Modifié par Sialater, 08 novembre 2010 - 04:01 .
Modifié par Skyline_Stanza, 08 novembre 2010 - 04:27 .
Sialater wrote...
Yeah, but rough drafts are rough drafts. They're dumped for a reason.
Modifié par Chignon, 08 novembre 2010 - 04:45 .
sagequeen wrote...
there are too many biotics in ME2, imo. maybe that's me wanting my adept to be more special-like, but it went from this rare thing in ME1 (where wrex being biotic struck me as a little unnecessary, but oh well) to being everyone and their brother just happens to be a biotic.
Modifié par Skyline_Stanza, 08 novembre 2010 - 04:46 .
Sialater wrote...
Guest_LesEnfantsTerribles_*
sagequeen wrote...
there are too many biotics in ME2, imo. maybe that's me wanting my adept to be more special-like, but it went from this rare thing in ME1 (where wrex being biotic struck me as a little unnecessary, but oh well) to being everyone and their brother just happens to be a biotic.
Jane Shepard wrote...
Sialater wrote...
Whoa! Great!I wanted to make something like it with my three FemSheps!
jillyfae wrote...
I love Kyrie and Noah. Two of my favoritest, uniquest fem!Sheps. (Ooh, look at my english skills there, making up awkward words. *snorts*)
I also agree that they went a little biotic crazy for ME2. (Though I think Wrex in ME1 works, because part of his backstory was that he was one of the last of the old, traditional Battlemasters, and that was part of why he'd been a clan-leader, and ends up one again.) Jacob should've just been a soldier. I never think of Thane as a biotic, rather a sniper, because biotics seem really showy for a sneaky assassin type.
Though that could just be my fondness for playing Sentinels and Vanguards. My pretty blue glowy biotics. Don't wanna share. ^_~
Guest_avalon30_*
LesEnfantsTerribles wrote...
In the retail version of the game, all human squadmates possess biotic powers, and it's no longer considered to be something that is rare and unusual. It's strange, and I can't escape the feeling that the Mass Effect series' lore was undercut for the benefit of gameplay.
Modifié par avalon30, 08 novembre 2010 - 05:16 .
LesEnfantsTerribles wrote...
However, this changes in ME2. In the retail version of the game, all human squadmates possess biotic powers, and it's no longer considered to be something that is rare and unusual. It's strange, and I can't escape the feeling that the Mass Effect series' lore was undercut for the benefit of gameplay.