Chignon wrote...
FireEye wrote...
My main problem with working for Cerberus is that Shepard goes along with it without any kind of conflict, internal or otherwise, just because she's told "this is how things are." The player is forced, the character is not.
This! So much!
I'm sorry to say it but to me ME2!Shepard is little more than a glorified lapdog.
This! Triple THIS!!!
They were hyping it up as this massive conflict, having to "work with the enemy" but they then went out of their way to making Cerberus more politically-correct and taking away much of the conflict by having Shepard never question what she's told. It's like she blindly believes the propaganda she is fed and doesn't think for herself.
And it is just so damn disappointing because Cerberus' true nature is pretty well established in the ME1 UNC's and the Ascention and Retribution novels - it's like the ME2 dev team are running a parallel version of Cerberus compared to what was already established in the lore. I think we may have also hit on what gives ME2 such a weak plot - from the sound of it, the whole "working for Cerberus" angle was meant to take up a lot more of the game, and was meant to introduce a secondary conflict to dealing with the Collectors. But then they cut it and we only see the Collectors three times, four if we count the video-feed from Freedom's Progress.
Gah! Now I'm more disappointed in this game than ever!





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