
FemShep Fan Thread- Show me yours, tough guy. I bet mine's bigger!
#14876
Posté 25 novembre 2010 - 10:20

#14877
Posté 25 novembre 2010 - 10:22
Mr.Vakarian wrote...
You shouldn't feel nervous about posting you work, especially here. You have a real gift and ytou are here among kindred spirits. This is the right place to show them....so don't be shy and keep them coming!
Thanks, I will!
Boy, this is a rather bleak outlook. Madeline is a "Kaidan Girl" too and would be heart broken without a "final act" to their turbulent love affair, no matter how happy or bittersweet. I can't see BW not finishing that story, it leaves to much "unanswered" ....not like they have not done that before however. <_<
I can see BioWare doing that while shoving Ash and Kaidan into whatever role they reserved for them.
... don't mind me - I just miss having either of the two by my Shepard's side.

Noah's not impressed with this lack of Ash and Kaidan.
EDIT
fortunesque wrote...
I've said it elsewhere and I'll say it here:
All romances are equal; some are more equal than others.
You know that I agree with you completely, fortunesque.
Modifié par Chignon, 25 novembre 2010 - 10:24 .
#14878
Posté 25 novembre 2010 - 10:28
#14879
Posté 25 novembre 2010 - 10:32
FireEye wrote...
Is that the, "I'm threatening you" hand gesture or the "I need a drink" hand gesture?
Well, considering the current situation I'd say it's a healthy combination of both.
Modifié par Chignon, 25 novembre 2010 - 10:43 .
#14880
Posté 25 novembre 2010 - 10:33
#14881
Posté 25 novembre 2010 - 10:42
#14882
Posté 25 novembre 2010 - 10:42
#14883
Posté 25 novembre 2010 - 10:44
TheKillerAngel wrote...
When you design the appearance of your Shepards, what do you aim for?
A character that looks appealing to me. That's pretty much it.
#14884
Posté 25 novembre 2010 - 10:45
TheKillerAngel wrote...
When you design the appearance of your Shepards, what do you aim for?
Something that doesn't put me in the uncanny valley. I'm not good enough for anything else.
#14885
Posté 25 novembre 2010 - 10:45
LOL, you know wha't the funny part? I think she actually looks like my mom too when she was younger. Obvioysly it wasn't my intention, though. Probably the hair style...LadyJaneGrey wrote...
@Tup3xi: You just reminded me to call my mum; Tiia looks uncannily like her!
#14886
Posté 25 novembre 2010 - 10:53
For Kallen I tried to make her on the specifics of the chracter she's based off of (red hair green eyes etc) For Angela I was dissappointed with how i made her in ME1 so I did a complete overhaul of her looks in me2 so she turned into a hot blonde. For my newbie Novae Rog She's based off a finishing move from beyblade that delat with snow so I made her blond with light blue eyes and her N7 armor is all white besides the N7 stripe.TheKillerAngel wrote...
When you design the appearance of your Shepards, what do you aim for?
so basically I just aim to certain specifics.
#14887
Posté 25 novembre 2010 - 10:57
Tup3xi wrote...
LOL, you know wha't the funny part? I think she actually looks like my mom too when she was younger. Obvioysly it wasn't my intention, though. Probably the hair style...LadyJaneGrey wrote...
@Tup3xi: You just reminded me to call my mum; Tiia looks uncannily like her!
Here's to good genes!
#14888
Posté 25 novembre 2010 - 11:00
Even DAO had seprate animations for genders. It's like the mE team just got lazy near the end and thought no one would care, which turned out not to be the case. Here's hoping in ME3 they do it right this time, FO NV and Fable 3 had diffrent animations for each gender, there is no reason why ME3 can't. <_<fortunesque wrote...
kraidy1117 wrote...
Like the man walkfortunesque wrote...
I've got one of each and enjoy them for different reasons. Still, there are a few things that devs overlooked with femShep that ought to have been no-brainers IMO
Yes, very much the man walk. Fable 3 made sure to do separate walking animations (lady hero swings her hips) for their heroes and I don't understand why BW didn't. Because another developer (one with a reputation for leaving out details even) did separate male/female animations, I can't buy any excuses as to why it wasn't done in ME2.
The other one that bugs me is the stick arms and the legs wide open while in a dress. Both are seriously unattractive.
#14889
Posté 25 novembre 2010 - 11:03
@Chig: Now, here's another person who's art talent I wish I had. Chig, don't you DARE think that you should post them because you don't think they're good enough. You are a wonderful artist and I look foreward to whatever Shep doodle you see fit to post on here!
@Sage: If they had a sort of resolution to the Liara romance in LotSB, then I'm sure Kaidan/ Ashely will have SOME sort of resolution. I'm an eternal optimist too.
Before I forget: Happy Thanksgiving ,erryone! (to those that celebrate it.
#14890
Posté 25 novembre 2010 - 11:04
First, I want to make her attractive. Then I want her face to match her character and personality. For example Fiona is a paragade, so I wanted a face that gave that impersion she is a nice lady but have a hint of darkness to her.TheKillerAngel wrote...
When you design the appearance of your Shepards, what do you aim for?

Here is Fiona with non mooded hair
After I get the face done, I work on the hair and what fit's them. Again with Fiona I used the short hair for her in ME because while she is a woman, she is a hardass and while girly, likes to hang out with the men(but only dates women). In ME2 she has modded hair, the "sexy" one, which again fits her very well.
I also like having my Shepards have kissable lips
Modifié par kraidy1117, 25 novembre 2010 - 11:05 .
#14891
Posté 25 novembre 2010 - 11:04
kraidy1117 wrote...
Even DAO had seprate animations for genders. It's like the mE team just got lazy near the end and thought no one would care, which turned out not to be the case. Here's hoping in ME3 they do it right this time, FO NV and Fable 3 had diffrent animations for each gender, there is no reason why ME3 can't. <_<fortunesque wrote...
kraidy1117 wrote...
Like the man walkfortunesque wrote...
I've got one of each and enjoy them for different reasons. Still, there are a few things that devs overlooked with femShep that ought to have been no-brainers IMO
Yes, very much the man walk. Fable 3 made sure to do separate walking animations (lady hero swings her hips) for their heroes and I don't understand why BW didn't. Because another developer (one with a reputation for leaving out details even) did separate male/female animations, I can't buy any excuses as to why it wasn't done in ME2.
The other one that bugs me is the stick arms and the legs wide open while in a dress. Both are seriously unattractive.
Not really. Female Wardens sat with their legs wide open and walked like linebackers with sticks up their butts. Their bodies were so disproportionate because they had the same rigs as the men. I'd say DAO has even less variety across the genders than ME has.
#14892
Posté 25 novembre 2010 - 11:06
Look at the walk and run between genders, diffrent. ME2 however has the manly walk for both genders, which is very unattractive for Femshep.yukidama wrote...
kraidy1117 wrote...
Even DAO had seprate animations for genders. It's like the mE team just got lazy near the end and thought no one would care, which turned out not to be the case. Here's hoping in ME3 they do it right this time, FO NV and Fable 3 had diffrent animations for each gender, there is no reason why ME3 can't. <_<fortunesque wrote...
kraidy1117 wrote...
Like the man walkfortunesque wrote...
I've got one of each and enjoy them for different reasons. Still, there are a few things that devs overlooked with femShep that ought to have been no-brainers IMO
Yes, very much the man walk. Fable 3 made sure to do separate walking animations (lady hero swings her hips) for their heroes and I don't understand why BW didn't. Because another developer (one with a reputation for leaving out details even) did separate male/female animations, I can't buy any excuses as to why it wasn't done in ME2.
The other one that bugs me is the stick arms and the legs wide open while in a dress. Both are seriously unattractive.
Not really. Female Wardens sat with their legs wide open and walked like linebackers with sticks up their butts. Their bodies were so disproportionate because they had the same rigs as the men. I'd say DAO has even less variety across the genders than ME has.
#14893
Posté 25 novembre 2010 - 11:08
The differences being spoken of are parts (sex) not identity (gender). Well, a conflict between them really. Why isn't Female Shepard (sex) more feminine (gender)? Maybe she just isn't. There wouldn't be anything "wrong" with that, beyond aesthetics.
Pedantic Man, away! /flies off to annoy people elsewhere
Modifié par Upsettingshorts, 25 novembre 2010 - 11:10 .
#14894
Posté 25 novembre 2010 - 11:12
Features I find attractive. It's as simple as that. With Renée, I was trying to get a friend of mine's nose (it's kind of distinctive).TheKillerAngel wrote...
When you design the appearance of your Shepards, what do you aim for?
#14895
Posté 25 novembre 2010 - 11:16
kraidy1117 wrote...
So pretty.
Skyline_Stanza wrote...
@Chig: Now, here's another person who's art talent I wish I had. Chig, don't you DARE think that you should post them because you don't think they're good enough. You are a wonderful artist and I look foreward to whatever Shep doodle you see fit to post on here!
Thanks, Sky! I appreciate the support.
#14896
Posté 25 novembre 2010 - 11:17
#14897
Posté 25 novembre 2010 - 11:19
Liara is so luckyChignon wrote...
kraidy1117 wrote...
So pretty.
Of course that's a old shot. I re did her face a little, her eye brows are now a bit more red and her chin is a bit more smaller now. Small changes but they make her look a better.
Modifié par kraidy1117, 25 novembre 2010 - 11:20 .
#14898
Posté 25 novembre 2010 - 11:20
A lot of my Shepards look the same. The wide jaw, the full mouth, the nose-all-the-way-at-the-end. Still, I do try to change it up every once in a while.TheKillerAngel wrote...
When you design the appearance of your Shepards, what do you aim for?

Stella changed that for me.
#14899
Posté 25 novembre 2010 - 11:21
kraidy1117 wrote...
Look at the walk and run between genders, diffrent. ME2 however has the manly walk for both genders, which is very unattractive for Femshep.yukidama wrote...
kraidy1117 wrote...
Even DAO had seprate animations for genders. It's like the mE team just got lazy near the end and thought no one would care, which turned out not to be the case. Here's hoping in ME3 they do it right this time, FO NV and Fable 3 had diffrent animations for each gender, there is no reason why ME3 can't. <_<
Not really. Female Wardens sat with their legs wide open and walked like linebackers with sticks up their butts. Their bodies were so disproportionate because they had the same rigs as the men. I'd say DAO has even less variety across the genders than ME has.
Really? I've played DAO way more times than I'd care to share but the runs are identical and both incredibly awful. All the animations are pretty much all the same across the board aside from individual things like Desire Demons groping themselves and stuff. The female model in DAO is so messed up precisely because of the lack of difference. And I may be alone in this, but I kind of like that female Shepard retains a more "masculine" walking/running style.
Random pic of Adele for relevance-
Modifié par yukidama, 25 novembre 2010 - 11:26 .
#14900
Posté 25 novembre 2010 - 11:26
TheKillerAngel wrote...
When you design the appearance of your Shepards, what do you aim for?
It was all about proportions to me. I measured her face the same way I do with my string when I'm drawing something from observation.

Sooo... now that everyone knows how obsessive I am XD





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