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FemShep Fan Thread- Show me yours, tough guy. I bet mine's bigger!


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#16351
Aurica

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yukidama wrote...

Skyline_Stanza wrote...

yukidama wrote...

Skyline_Stanza wrote...

yukidama wrote...

Why you shouldn't play around with settings when you don't know what they affect:
(snip for sanity)


Image IPB While I'm incredibley disturbed at her face, (so much that I'll probably have nightmares here soon, as I'm about to sleep), I'm equally curious as to...what...she's doing with her hands.
 
EDIT: I can't resist. FEMSHEP'S A CHARGIN HER LAZAH.


It's just one of  the idle animations. She was just standing around (chargin her laz0rz, as you mentioned).


Ah! Now I see it, But yeah, she's just....in ur Normandy, idly chargin her laz0rz. I'm going to stop and go to bed now before any other memes decided to take control, lol.


Don't you mean before they assume direct control?

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Garrus is permanently looming over her shoulder in convos.



LOL, I love her expression in this one

#16352
Stealthy Giraffe

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yukidama wrote...

Why you shouldn't play around with settings when you don't know what they affect:
Image IPB

Ooh, that's gotta hurt :P

#16353
Shenzi

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@yuki - lmao I've gotten some strange results from fooling around with gibbed, but never anything that extreme.

Modifié par Shenzi, 05 décembre 2010 - 03:23 .


#16354
Kindo

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Scarring mechanics

I'm only on page 42 yet, so I apologize if someone has mentioned this already. I came across several posts mentioning the scars, and how they obviously looks ridiculous. There are texture mods out there that allow you to replace them with the scars from ME1, but if you're like me and actually enjoy the cybernetic scars - albeit in moderation - there are ways to easily modify the stages the scarring goes through. I like the way they look on the default level you have as you start the game (level 3), but as your renegade score goes up and you reach level 4 and 5, it starts looking stupid; especially with the glowing red eyes. What I did was to edit the scar levels to never display any more glowing scars or glowing eyes, and make level 3 the maximum amount of scarring shown. This way I can play my renegade Shepard with scarring that suits her, due  to the premature abortion of the Lazarus Project. In my opinion, it makes her look just a little bit more badass. With this modification, scars will still start fading if you go for the paragon path (this can also be easily prevented, if you prefer), and the med-bay upgrade still works as it should by removing them altogether if you apply it. I'll upload an already-modified coalesced file for those interested, but I'll also explain below how you can do it yourself.

1. Download Coalesced Editor here.
2. Make a back-up of the unmodified coalesced.ini file found in C:\\\\Mass Effect 2\\\\BioGame\\\\Config\\\\PC\\\\Cooked - just in case.
3. Start up the Coalesced Editor, properly configuring game paths and what not.
4. In the box on your left, labelled 'search critera,' type in 'scars' (without quotation marks) and hit enter.
5. Now there should be several search results in the box below. If you highlight the results one by one, you'll see various text lines and numbers in the upper-right. These all represent at what level of paragon/renegade the scars will appear, and what severity level they should have. I haven't deciphered everything there, but you'll quickly spot something of interest; the numbers given after most of the lines (eg. "BIOG_HMM_HED_Alignment.Emissive.Face_EmisScars_01") . These numbers represent the level of scarring displayed on the character for the specified paragon/renegade level.
6. This might all look complicated to most, but I figured it wouldn't be more complicated than altering these numbers for all the search results. By changing all the numbers in the search results that read 04 or 05, I basically eliminated the higher levels of scarring (levels 4 and 5), locking the scarring displayed to level 3 or lower. So all you have to do is highlight the search results one by one, and each time you see any numbers reading 04 or 05, go on and edit those to read 03 instead. Leave everything else as it is; no need to complicate matters further.
7. Similarly, you can also edit any numbers reading 01 or 02, if you don't want the scars to fade away if you pursue a paragon path. Again, none of this disables the med-bay upgrade that removes all traces of scarring, leaving it fully functional for any other characters you want to give a clean, scar-free face.
8. Once you're done, check out the menu up top, click Commands and choose Rebuild Coalesced. Your coalesced.ini file will now have been altered to contain the modifications you've just made, and you can have a moderately scarred Shepard, without ever fearing you'll turn into some sort of Sith Terminator.


For convenience, I've made three variants for direct download. Unpack into C:\\\\Mass Effect 2\\\\BioGame\\\\Config\\\\PC\\\\Cooked and replace the coalesced.ini file found there, after making a backup, of course.

Level 3 Renegade - This one makes it so no matter how high you renegade score climbs, your scars will never become more severe than when you wake up at the beginning of the game. This prevents glowing, red eyes from ever appearing. Paragons will still see their scars fading gradually. The med-bay upgrade still works as normal.
Level 3 Paragon - This one does the same as above, but also prevents scars on paragon characters from fading away, locking the scarring to level 3, no matter what type of character you play. The med-bay upgrade still works as normal.
Level 2 for Both - For those of you who think even a level 3 is too much, but still want some amount of scarring. This locks the scarring for both renegade and paragon characters to level 2, having them appear fainter than the standard scarring, without being completely gone. The med-bay upgrade still works as normal.


Edit: I've no idea why these forums have problems with the formatting for the installation paths I've specified, but hopefully it's easy enough to understand anyway.

Modifié par Kindo, 05 décembre 2010 - 03:50 .


#16355
Tonymac

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JamieCOTC wrote...

Tonymac wrote...

LiquidGrape wrote...

Anyone else see something dangerous in this smile, or is it just wishful thinking on my part?

Image IPB

Lilith: "I can't believe it's you, Joker..."
Joker: "Look who's talking! I saw you get spaced!"
Lilith: "Yeah. Thanks for that."
Joker: "Uh...."


Kinda - sorta - maybe.....

After all, Shep gave her life for Joker - if only he had gotten his 'crippled ass' out of there..... 

Well, the whole story would have changed, right?


Your FemShep's armor is really amazing - I love it!


Hey!  It's Iron-FemShep!  She could be the femal Tony Stark of Mass Effect!  Having asarir and male strippers up in her cabin, then going out and saving the galaxy ... after she gets drunk, of course.  ;)


  If she is anything like a female version of this Tony......  when we are all in trouble.  Lots of it. 

Wow - talk about lots of little blue kids running around.....

One of me is enough for the galaxy to have to worry about.

#16356
JamieCOTC

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Question for those who followed the development of ME1 way back when. I've read reports that Jennifer Hale was not announced as the voice of femshep until the day before release. Is this true? Also, were any images of femshep revealed prior to the game's release? Just curious. Thanks!

#16357
ADLegend21

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no posts? Have another femshep:

Image IPB

#16358
JamieCOTC

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Image IPB



I think the site was taking a nap.

#16359
kommanderkat

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yukidama wrote...

Why you shouldn't play around with settings when you don't know what they affect:
Image IPB


Oh my....this is....I can't even try explain....Image IPBImage IPB

@JamieCOTC
It was. Even the awsomeness that is FemShep needs a rest. Image IPB

Modifié par kommanderkat, 05 décembre 2010 - 07:24 .


#16360
ADLegend21

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okay so it wasn't just down for me.

Image IPB

Sleepy Shep is sleepy.

#16361
Chignon

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ADLegend21 wrote...

no posts? Have another femshep:
/picsnip


Love Kallen in that dress, AD. Miri seems to think so, too.

Noah's been taking a few pointers from Thane:

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#16362
LiquidGrape

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Awesome screen, Chignon.

Funny about that scene, though...no matter what action I opt for, my Shepard turns invisible right after the renegade prompt. Tried reinstalling the game, but to no use.
Bizarre...

Modifié par LiquidGrape, 05 décembre 2010 - 07:29 .


#16363
JamieCOTC

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yukidama wrote...

Why you shouldn't play around with settings when you don't know what they affect:
Image IPB


:blink:

Miranda: The biosynthetic fusion should be stable, just whatever you do, don't raise your arms, turn your head and scratch you hand and at the same time.
Shepard: What? Why can't I  -- ARRRGGHHHGGG!!!

#16364
Chignon

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LiquidGrape wrote...

Awesome screen, Chignon.

Funny about that scene, though...no matter what action I opt for, my Shepard turns invisible right after the renegade prompt. Tried reinstalling the game, but to no use.
Bizarre...


Thank you! 

I had the same problem with the Renegade Interrupt during Jack's loyalty mission. Strange. Image IPB

#16365
Guest_rynluna_*

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JamieCOTC wrote...

Question for those who followed the development of ME1 way back when. I've read reports that Jennifer Hale was not announced as the voice of femshep until the day before release. Is this true? Also, were any images of femshep revealed prior to the game's release? Just curious. Thanks!


I want to say that she was announced way before the day of release but I have no evidence to back that up.  I also remember no FemShep images being shown only that the dev videos on the ME site stated you can play as male or female.  I'm not much help since my memory is hazy.  :blush:

#16366
ADLegend21

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Chignon wrote...

ADLegend21 wrote...

no posts? Have another femshep:
/picsnip


Love Kallen in that dress, AD. Miri seems to think so, too.

Noah's been taking a few pointers from Thane:
*Noah necksnap snip*

Image IPB

Thanks I decided to switch it up a bit and have her shooting everything up in a dress I still have to download all the armor and weapon DLC's for the PC so the dress might not make it to the suicide mission.

#16367
Jane Shepard

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Jane with her weapons.
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Angry Jane
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Modifié par Jane Shepard, 05 décembre 2010 - 07:59 .


#16368
kommanderkat

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@Jane Shepard

Your pictures are awesome!

#16369
Skyline_Stanza

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LiquidGrape wrote...

Awesome screen, Chignon.

Funny about that scene, though...no matter what action I opt for, my Shepard turns invisible right after the renegade prompt. Tried reinstalling the game, but to no use.
Bizarre...


Ok, good. So I'm not the only one who's game does that.
 
It seems Cam's been taking more than just neck snapping lessions from Thane. Image IPB 

#16370
ADLegend21

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Skyline_Stanza wrote...

LiquidGrape wrote...

Awesome screen, Chignon.

Funny about that scene, though...no matter what action I opt for, my Shepard turns invisible right after the renegade prompt. Tried reinstalling the game, but to no use.
Bizarre...


Ok, good. So I'm not the only one who's game does that.
 
It seems Cam's been taking more than just neck snapping lessions from Thane. Image IPB 

Merc: hey where'd that **** go *gets turned around* what the-* necksnapped*
Miranda: damn I had no Idea you could do that Shepard.Image IPB

#16371
Bourne Endeavor

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Well I continue this strange tread I have begun wherein all my Shepards are following a squad trend. After having initially used Grunt to provide some tanking. I swapped him out for Thane and now my Shepard runs her own little assassin squad (Kasumi and Thane) It is surprisingly effectively... and so entertainingly cruel. Nobody knows where they are and one just happens to carry a bloody tank rifle.

And this is on my idealistic, relatively good-natured Shepard. Just wait until I run my biotic jerk (for lack of a certain word) with a slight dose of chaotic insanity trio. (Read: Adept, Morinth and Jack)

Modifié par Bourne Endeavor, 05 décembre 2010 - 08:19 .


#16372
Tup3x

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I didn't have many LotSB shots before so I was extremely trigger happy this time (55 shots so far, not finished yet), I hope you guys/gals don't mind the length of this post.

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Last moment before the storm...

Modifié par Tup3xi, 05 décembre 2010 - 08:35 .


#16373
Selenora

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AdmiralCheez wrote...

LiquidGrape wrote...

Anyone else see something dangerous in this smile, or is it just wishful thinking on my part?

Image IPB

Lilith: "I can't believe it's you, Joker..."
Joker: "Look who's talking! I saw you get spaced!"
Lilith: "Yeah. Thanks for that."
Joker: "Uh...."


That ill-intentioned smirk is so full of win that I made it my avatar.  HELLZ YEAH FEMSHEP RAPE FACE.



nice avatar Admiral :)

ME1 friends: Ash, Garrus, Wrex

ME2: Garrus, Samara, Thane, Tali

Cant stand any Cerb lapdogs im Alliance to the bone :(

And i didnt include Kaidan since were talking about friends :)

#16374
NM7

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It's very quiet in this thread today!

Anyway been taking my new Shep through ME2, up to Horizon so far. A couple of pics.

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#16375
Chignon

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Tup3xi wrote...

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Awesome screenshot of Tiia! Image IPB