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FemShep Fan Thread- Show me yours, tough guy. I bet mine's bigger!


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#21026
FireEye

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Addai67 wrote...

Well the story is the Reapers taking over mankind, so it does have an impact because if that threat were not out there Shepard would have stayed dead.

I never said dealing with Cerberus in ME1 makes Lazarus a good idea.  It makes it more of a conflict, in fact.  You've seen that Cerberus is very shady, but without them you'd be dead and have no ship.  So you're forced to deal with the devil.  At least that was how I approached it with a sole survivor PC.

Did you want Shepard to have a nervous breakdown or something?


The problem with Cerberus is that Shepard is never forced into working with them, she just goes along with it, no questions asked.  The character is not forced; the player is.  Threats, torture, control chips, none of it would have been out of character for Cerberus.  Yet I'm not given one good reason that my Shepard is going along with what's going on on screen.  "You saved me, so I'll forget about Akuze"?  I think not.

There should have been an option to join Cerberus or to resist and be legitimately forced into it.


The problem with Lazarus is that it is so far beyond the given technology in Mass Effect as to be a miracle.  And yet no one questions it.  Shepard isn't given any retrospection for having been dead.  Is she a clone?  Is she the same person?  If religious, is her faith shaken or does it grow stronger?  If not, does she now lean towards religion or does she have more conviction in her views than ever?

Would it have hurt to have a conversation along the lines of, "Wow, Shep, you died.  How do you feel about that?" with answers along the lines of, "Unsettled / Whatever / Fantastic!" slipped in along with all the "I got better" jokes?


ETA: Whoops, Top of Page, have a scarred FemShep:

Image IPB

^_^

Modifié par FireEye, 10 janvier 2011 - 01:59 .


#21027
Guest_iOnlySignIn_*

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ELE08 wrote...

I'm sure it's assumed there is scarring all over Shep's body. They're just not going to make every single body mesh compatible with the different levels of scarring. They don't work that way. Besides, the armors don't show skin. The casual outfits you get without modding are mostly covered. The LBD is from DLC. And the nude mesh is not meant to be seen in-game. Of course it has no scarring. It doesn't have nipples either. Talk about nitpicking.


If they could make different levels of scarring work with the same face model, then why not the whole body model? The rest of the body probably has less polygons than the face.

Think about the wasted potential. The possible plot scenarios involving flaws/abnormalities in Shepard's cybernetics. The possible situations where Shepard can solve a difficult problem with an unconventional method that no pure organic/synthetic is capable of. The addtional dialogues we can have with Tali/Legion.

It's just annoying that the Lazarus project seemed perfect except that Shepard's thoughts somehow have lasting effects on her face. There's not even a basic follow up from Miranda after Lazarus Station.

Modifié par iOnlySignIn, 10 janvier 2011 - 02:00 .


#21028
Chignon

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Great post, Fire.

FireEye wrote...

ETA: Whoops, Top of Page, have a scarred FemShep:

/picsnip

^_^


Chan! Image IPB

#21029
MizzNaaa

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iOnlySignIn wrote...

ELE08 wrote...

I'm sure it's assumed there is scarring all over Shep's body. They're just not going to make every single body mesh compatible with the different levels of scarring. They don't work that way. Besides, the armors don't show skin. The casual outfits you get without modding are mostly covered. The LBD is from DLC. And the nude mesh is not meant to be seen in-game. Of course it has no scarring. It doesn't have nipples either. Talk about nitpicking.


If they could make different levels of scarring work with the same face model, then why not the whole body model? The rest of the body probably has less polygons than the face.

Think about the wasted potential. The possible plot scenarios involving flaws/abnormalities in Shepard's cybernetics. The possible situations where Shepard can solve a difficult problem with an unconventional method that no pure organic/synthetic is capable of. The addtional dialogues we can have with Tali/Legion.

It's just annoying that the Lazarus project seemed perfect except that Shepard's thoughts somehow have lasting effects on her face. There's not even a basic follow up from Miranda after Lazarus Station.



Actually, I think people wouldn't have liked that...many -including me- believe that Shepard needs to be purely human, that's why the whole Lazarus project brought HER back, not a clone. I think it was their way of saying, we brought her back just as she was...because the first time I started playing ME2 I freaked out and started yelling at my screen. I was worried they'd give me super human/cybernetic Shep. I want my human Shep and I'm sure I'm not the only one.

#21030
Sunnie

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iOnlySignIn wrote...

ELE08 wrote...

I'm sure it's assumed there is scarring all over Shep's body. They're just not going to make every single body mesh compatible with the different levels of scarring. They don't work that way. Besides, the armors don't show skin. The casual outfits you get without modding are mostly covered. The LBD is from DLC. And the nude mesh is not meant to be seen in-game. Of course it has no scarring. It doesn't have nipples either. Talk about nitpicking.


If they could make different levels of scarring work with the same face model, then why not the whole body model? The rest of the body probably has less polygons than the face.

Think about the wasted potential. The possible plot scenarios involving flaws/abnormalities in Shepard's cybernetics. The possible situations where Shepard can solve a difficult problem with an unconventional method that no pure organic/synthetic is capable of. The addtional dialogues we can have with Tali/Legion.

It's just annoying that the Lazarus project seemed perfect except that Shepard's thoughts somehow have lasting effects on her face. There's not even a basic follow up from Miranda after Lazarus Station.

Thats because this is just part of covering up a huge RESET button to make the game "stand alone".  And lets not even talk about wasting time on doing more whole body scars, there are a lot of other areas in the game that need a lot more attention than more of not so great/unneeded game mechanic.

#21031
Bourne Endeavor

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iOnlySignIn wrote...

Aeowyn wrote...

iOnlySignIn wrote...

One thing about the scars bothers me: they are limited to Shep's face. Why aren't there any on the rest of the body? Because the head is obviously the least important and should be finished last in the Lazarus Project?


You've seen your Shep naked?


The Little Black Dress (Kasumi Loyalty) shows that her arms, legs, and shoulders are all silky-smooth. There are other outfits which are more revealing if you mod a little. There's also the shower scene in the Garrus romance


Honestly, there is one reason and one reason alone why the 'scars' are regulated to only the face. It is because of the perception facial scars are "cool" and "badass." If her entire body was laced with faux glowing bloody oozing scars, well reread that description and allow your mind's eye to envision that. I need not say anymore. Unfortunately, Bioware neglected two defining elements as to why scars are thought "cool" and "badass." One, they are realistic scars and two, the player has the choice of the scars' appearance.

Personally, I do not mind the scars. There are some exceptions where the accentuate the intimidation of Femshep. When Femshep starts to become a human terminator. I feel bad for the Baby-reaperinator because he is a failminator.

In regards to Larazus. I have already beaten the illogical nature of that and the wasted potential. No need to discuss it here.

MizzNaaa wrote...

Actually, I think people wouldn't have liked that...many -including me- believe that Shepard needs to be purely human, that's why the whole Lazarus project brought HER back, not a clone. I think it was their way of saying, we brought her back just as she was...because the first time I started playing ME2 I freaked out and started yelling at my screen. I was worried they'd give me super human/cybernetic Shep. I want my human Shep and I'm sure I'm not the only one.


It is not improbable that in ME3, we discover TIM and Miranda were lying and our Shepards are in actuality a clone or extraordinarily advanced AI. There is the likelihood of another Reset button requirement and Shepard 'malfunctioning" would accomplish erasing prior abilities. Ugh, while I do not mind the clone possibility since Larazus at least makes scene in such a scenario. That malfunctioning concept is just... cringe worthy.

#21032
Addai

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Chignon wrote...

The story is about Reapers abducting human colonies to build a baby Reaper. And no, it would have had impact if Shepard was vital to the main story. Shepard did nothing that anyone else with sufficient leadership and combat skills couldn't have done. With the story being like it is, it doesn't make sense to kill Shepard off and destroy the Normandy only to rebuild them - well, other than desperately needing a reset button.

The rationale given is that Shepard is a unique symbol because of what she accomplished against the Geth, and for a pro-human organization it makes sense for them to want to preserve the one human who did what the alien council said she couldn't.

Forced being the keyword here. I don't like how Shepard was railroaded into working for Cerberus in the first place. What creates conflict in your eyes is a cheesy plot device to make ME2 a stand-alone game in my eyes.

I don't see it as a stand-alone game.  It's the next chapter in a building galactic conflict.  Were you upset about Shepard being forced to be in the Alliance military in ME1?  Or forced to want to be a spectre?

I don't recall saying or implying that. No, I wanted Shepard to act like a human being and not like a brick.

Well, can't argue with that, I find Shepard fairly dull.  However that's the ME protagonist so we either take it or leave it.

#21033
Addai

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iOnlySignIn wrote...

If they could make different levels of scarring work with the same face model, then why not the whole body model? The rest of the body probably has less polygons than the face.

Without the dress we never would have known, right?  You could just assume her body was also scarred?  I didn't really think about it, but I guess I did assume that.

#21034
Chignon

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Addai67 wrote...

The rationale given is that Shepard is a unique symbol because of what she accomplished against the Geth, and for a pro-human organization it makes sense for them to want to preserve the one human who did what the alien council said she couldn't.


That doesn't negate the fact that Shepard is not essential for the main plot, which was my point. LotSB did a much better job at that.

 I don't see it as a stand-alone game.  It's the next chapter in a building galactic conflict.  Were you upset about Shepard being forced to be in the Alliance military in ME1?  Or forced to want to be a spectre?


If you can't see it, we'll have to agree to disagree because that is all I can see. And no, I wasn't because that is Shepard's background. A character needs some kind of background to work.

You weren't forced to "want to be a Spectre". Also, you could oppose the Council at all times and even kill them at the end of ME1 if you wanted to do so and you could express dislike at being made a Spectre candidate to Anderson and Nihlus the first time it is brought up.


Well, can't argue with that, I find Shepard fairly dull. However that's the ME protagonist so we either take it or leave it.


No, that's the protagonist in ME2. I didn't find Shepard dull at all in ME1.

Modifié par Chignon, 10 janvier 2011 - 02:56 .


#21035
leggywillow

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Addai67 wrote...

Chignon wrote...
I don't recall saying or implying that. No, I wanted Shepard to act like a human being and not like a brick.


Well, can't argue with that, I find Shepard fairly dull.  However that's the ME protagonist so we either take it or leave it.



... I don't think Shepard's dull.

:crying:

Modifié par leggywillow, 10 janvier 2011 - 02:53 .


#21036
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Chignon wrote...

That doesn't negate the fact that Shepard is not essential for the main plot, which was my point. LotSB did a much better job at that.

 


It's been said before by others and I've said this a few times as well.....

ME3 needs to shift its focus back to Commander Shepard.

#21037
mellifera

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I liked Shepard in both games. I like both games. There are things I dislike about both. Even if things don't go in the direction I'd choose, I still love this series. Oh well.

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#21038
JamieCOTC

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rynluna wrote...

Chignon wrote...

That doesn't negate the fact that Shepard is not essential for the main plot, which was my point. LotSB did a much better job at that.

 


It's been said before by others and I've said this a few times as well.....

ME3 needs to shift its focus back to Commander Shepard.



This x infinity. 

#21039
Addai

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Chignon wrote...

That doesn't negate the fact that Shepard is not essential for the main plot, which was my point. LotSB did a much better job at that.

Why is Shepard essential for LotSB?  Wasn't that about Liara?  Shepard just provided the guns.

I pretty much come to ME as if it's a shooter and enjoy it on that basis.  I see it as a galactic drama rather than a character drama, so I don't expect a lot out of Shepard.  I would love more character building and deeper conversations, but Bioware seems to be trying to attract the action gamers and they get antsy about too much touchy-feely even if it's completely optional.

You weren't forced to "want to be a Spectre". Also, you could oppose the Council at all times and even kill them at the end of ME1 if you wanted to do so and you could express dislike at being made a Spectre candidate to Anderson and Nihlus the first time it is brought up.

Yes, you were forced to want to be a spectre.  At the council meetings Shepard starts saying "you can't keep me from being a spectre!"  At the time I would have liked the option to tell them to shove it up their collective asses, but the game doesn't give you that choice.  Whether you see it as a good thing or not, you have to accept spectre status.

It's no different than having to accept working with Cerberus.  An indiividual PC can feel differently about it and express different feelings about it in various conversations.  You could tell TIM to his face you don't trust him, you could tell various crew members that you don't trust Cerberus, you can side with Jack and keep Miranda out of leadership spots, etc.  I figure my Shepard is biding her time until she's done using TIM and can blow his head off.

No, that's the protagonist in ME2. I didn't find Shepard dull at all in ME1.

There we'll have to disagree.  I thought the voice acting was better in ME2, and the characterization about the same.

#21040
Guest_iOnlySignIn_*

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MizzNaaa wrote...

Actually, I think people wouldn't have liked that...many -including me- believe that Shepard needs to be purely human, that's why the whole Lazarus project brought HER back, not a clone. I think it was their way of saying, we brought her back just as she was...because the first time I started playing ME2 I freaked out and started yelling at my screen. I was worried they'd give me super human/cybernetic Shep. I want my human Shep and I'm sure I'm not the only one.


The way I imagined it, the cybernetics mainly just keep Shepard alive. It may give her an edge in some cases (melee combat, foot speed, headbutting Krogans), but it will also give her problems. For one thing, she'd be more susceptible to Disruptor Ammo/Overload. In any case, it does not make her superhuman. It just makes her more complicated.

I don't know about others, but my FemShep used to wake up every other night twitching with pain because some of the cybernetic supports are pressing into her nerves (which had outgrown the confines of the original Lazarus design due to her constant use of biotics). It's only with Mordin's help that she overcame that problem. However, she remained more susceptible to electromagnetic fields than the average human without her armor. That's why Tali helped her build a secondary shield powered by her omni-tool. She doesn't take it off even when she sleeps.

As for being *natural*, I think most incarnations of Shepard are anything but natural. Alliance soliders regularly receive genetic/technological enhancements. Soldiers/Infiltrators are genetically enhanced in utero with better strength, agility, and focus. Biotics are exposed to element zero, and when they reach adolescence they get implants. So unless your Shepard is an Engineer genius, there's nothing "natural" about her in our sense of the word.

Modifié par iOnlySignIn, 10 janvier 2011 - 03:33 .


#21041
Sinapus

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leggywillow wrote...

Calla S wrote...

And taking the time and putting the effort into mining for that much platinum just to make yourself all pretty again? It didn't make much sense from Stella's angle.


I don't think it's just to be pretty again... it probably gets pretty alarming when your skin starts looking like chunks of flesh are literally about to fall off your face at any second.  That's not a cosmetic thing; that's a pretty serious health issue.  Like yukidama said, it reminds me of peeling the skin off an orange or something.  ::shudders:: 


I just ate. :sick:

It looks horrible on both male and female Shepards. It's totally worth the platinum. Now, if the scar was something cool like Captain Harlock's or similar, I'd keep it.

#21042
Chignon

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Addai67 wrote...

Why is Shepard essential for LotSB?  Wasn't that about Liara?  Shepard just provided the guns.


Without Shepard, the holo in Liara's apartment would have never given away the location of the OSD.


I pretty much come to ME as if it's a shooter and enjoy it on that basis.  I see it as a galactic drama rather than a character drama, so I don't expect a lot out of Shepard.  I would love more character building and deeper conversations, but Bioware seems to be trying to attract the action gamers and they get antsy about too much touchy-feely even if it's completely optional.


And that is part of the problem - ME2 tries to be too much at the same time.


Yes, you were forced to want to be a spectre.  At the council meetings Shepard starts saying "you can't keep me from being a spectre!"  At the time I would have liked the option to tell them to shove it up their collective asses, but the game doesn't give you that choice.  Whether you see it as a good thing or not, you have to accept spectre status.


As I said before Shepard as a character needs a background. Furthermore I think the comparison between becoming a Spectre and being railroaded into working with a retcon version of an enemy from the first game falls a bit short.


You could tell TIM to his face you don't trust him, you could tell various crew members that you don't trust Cerberus, you can side with Jack and keep Miranda out of leadership spots, etc.  I figure my Shepard is biding her time until she's done using TIM and can blow his head off.


To clarify: my main gripe is that you go along with his plans as if nothing happened, that you "have to work with Cerberus because no one else is wlling to do anything" - which we are never shown by BioWare, just told. It is especially frustrating if Shepard is a Sole Survivor.
My Shepard doesn't want to work for Cerberus and yet she says, "Sure! I'll work with you without hesitation because you tell me to, to stop these guys I've never heard of and to save the colonists that went out into the Terminus systems of their own free will you said I'm supposed to care about!"

BioWare kicked me out of my character's perspective with that.

You can't keep Miranda out of "leadership spots" - she's your XO.


There we'll have to disagree.


On that we agree.

Modifié par Chignon, 10 janvier 2011 - 03:49 .


#21043
Sinapus

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My FemShep took every opportunity to screw over Cerberus when she had the chance. Granted, that's maybe two or three times. There's that N7 mission where you can transmit the data the Cerberus operative to Cerberus, the Alliance or keep it for yourself. Taking David away in Overlord also likely hurts Cerberus. Oh, and she blew up the Collector Base.

#21044
Shadow_Soul

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Another fanfic: Death

#21045
ELE08

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Greetings from the original Normandy.

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RIP SR1

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#21046
Sable Phoenix

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ELE08 wrote...

Greetings from the original Normandy.
Image IPB


Whoah!  That's awesome!

Your modding and art skills make for some stunning femSheps.

#21047
Cyansomnia

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@ELE

Love it! Rhona looks amazing.

Modifié par Aislinn Trista, 10 janvier 2011 - 05:17 .


#21048
mellifera

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I always put the monument in the exact same place, as a testament to the extreme frustration I went through every time I got in that piece of snit vehicle.

#21049
ELE08

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Sable Phoenix wrote...

ELE08 wrote...

Greetings from the original Normandy.
-snip-


Whoah!  That's awesome!

Your modding and art skills make for some stunning femSheps.


Thanks! I was trying to make it look holo-ish. Which makes me wonder, why would data records and image displays in the future be so lo-fi? I know it's kind of a scifi trope, like the holorecords in Star Wars. But you'd think in the future all our digital type displays would be in lifelike clarity and color. iPads look more high tech than Mass Effect computer displays.

Anyways, I just discovered femsheps birthday is 3 days after mine. Neat.

#21050
Cyansomnia

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Mine is April 17th, so pretty close as well.