Vanguard1219 wrote...
@Aislinn: I like the sound of both options, so how about we do a quick overview of her personality to help narrow it down?
Let's start with her name; Deandra. Her first name is a variant of the Celtic/Gaelic name "Deirdra", which means “sorrowful” or “wanderer”. I didn't pick that just because it sounds good (though it was a factor
); she's got some serious emotional scars. That's kind of a given for Mindoir survivors, after all, but seeing members of her family tortured and killed before her very eyes has a lasting impact.
Deandra has a lot of built up rage and hatred locked away inside of her, waiting to get out the moment she finally goes completely over the edge. Over the course of her life she had everyone she had ever loved get violently torn away from her, leaving her alone in the galaxy, and predictably that's hardened her. She's developed a "the end justifies the means" outlook on conducting herself, not being afraid to cut any and all corners nessessary to reach her goal. In a way she's still trying to make the galaxy a better place, but she doesn't care who has to suffer for her to get the job done. The greater good comes first.
The big angle of how I'm trying to develop her as a character is her outright resentment of Morgan Shepard for what she's become. The two women met right after the Mindoir raid with they were both sixteen (Morgan was with her mother aboard the SSV Einstein at the time), they both enlisted at eighteen and went through basic together and even ended up in the same unit. Elysium and the Blitz was the turning point. Both fought hard and ultimately survived, but because Morgan was in the right place at the right time she was the one the Alliance chose to elevate as "The Hero of the Blitz". As the remnants of their unit were split up and reassigned and Morgan was brought into the N7 program Deandra was left to continue to rise up the ranks on her own volition, eventually reaching N7 status herself before botching the Torfan operation and being dishonerably discharged.
Deandra has come to hate her old friend for stealing what she thinks was meant to be her life (and I'm treating my playthroughs with her as an "alternate universe" where Morgan died/Deandra was the Blitz's hero). In my mind she's become an outright anti-batarian speciesist and a violent extremist, everything she's both lost and had taken from her further fueling her drive and barely controlled emotions. She's a powderkeg, and there's no telling what will set her off.
... I'm leaning towards making her a Vanguard after writing all of that...
Coincidently, she sounds relatively similar to Keira. The separation being underwent more mental instability as I attempted to rationalize her biotics from the onset since I perceive hers (and by extension, all Shepards) to be on par with Jack and Samara, if not potentially superior. Glance at my sig links if you wish.
In any event, I would recommend Vanguard for the precise I eventually opted for it. Adept is often comparable to a methodical and tactically gifted Commander; someone capable of constant strategized thought. They are in essence the The Strategist, calculating how to control the entire battlefield upon a whim. They may moonlight as The Chessmaster, on occasion.
By contrast, the Vanguard throws concern to the wind and charges with reckless disregard. Their primary objective be wanton destruction with the only tactical observation contemplated is "where would I reap the most carnage?" Even the prospect of death does not deter their resolve, and although it is considered. More often than not, the Vanguard will gamble with the Reaper. The best comparable to The Blood Knight.
That is how I would describe the Adept and Vanguard. Evidently, persona could widely alter the aforementioned classes but take it from a mechanical analysis. Deandra adheres strongly to the Vanguard in this regard.
In case it was not obvious. I fancy attaching things to military references and am particularly subjective to ancient periods; Asian to be specific. Regardless, hope this helps.
Eddo36 wrote...
I think FemShep should have hair within regulations in ME3. Not saying bald, just at least not longer than the male Sheps. Would be more fitting since hair will only get in the way of combat. And not over-sexualized like now for the purpose of being attractive to males. Just a thought, since it's hard to picture a current female soldier (or any front-line soldier) with long hair. Just 2 cents only for realism and not like sexualized female soldiers in other media.
There is a fundamental flaw to your argument. The game itself disregards this completely the moment you receive the Normandy. When speaking to Joker, should you choose the middle answer. The conversations is as followed...
Shepard: Enjoy it Joker. If we're stuck here, we might as well let them pamper us.
Joker: Ah, does it breach uniform regs if I get that on a crew shirt? Because this is my favorite "you have no choice!" choice ever.
Shepard: Technically this is a civilian ship. I'm probably lucky that you're still wearing pants.
Furthermore, it is upon the discretion of the commanding officer what regulations are aboard their vessel. Marine restrictions apply to grunt soldiers. Even in Mass Effect, Shepard is only under the command of Anderson momentarily before becoming a Spectre. If she is given leeway to commit murder upon a whim. I wish the best of fortune to whomever informs her she must trim her hair.
Finally, you are providing standards based on present day earth. Not only is the year 2183-85, Shepard is in space. Regulations may have been radically altered in nearly two centuries.
While realism is appreciated. There must exist a compromise in fiction, otherwise it prevents a game for being enjoyable. I suppose you would find Selene's crimson messy hair and Keira's shoulder length platinum hair loathsome?
Modifié par Bourne Endeavor, 15 janvier 2011 - 03:04 .