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FemShep Fan Thread- Show me yours, tough guy. I bet mine's bigger!


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#22776
Chignon

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Akari Tenshi wrote...

Thanks, Chignon! I'm gonna have nightmares now.:pinched:



You're welcome. Image IPB

If you want, you can look at Sable's Jessica to get those images out of your mind, though:

Image IPB

Better?

#22777
revan11exile

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[quote]revan11exile wrote...

[smilie]http://img534.imageshack.us/img534/6025/34273.gif[/smilie]hello fellow Female Shep lovers

Modifié par revan11exile, 24 janvier 2011 - 01:30 .


#22778
Shadow_Soul

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Aislinn Trista wrote...

LesEnfantsTerribles wrote...

Haha! You're close, but Rachel is my friend jlb's Shepard. My Shepard is named Kate. No need to apologise, as it's easy to confuse names. ;)

Thanks for the compliments! Of your Shepards, I think that Moira is the most distinctive in terms of facial features. She's also quite pretty, which is something of a contrast to her ruthless attitude!


Doh!  Sorry about that.  Thanks for the kind words.

When I designed Moira I wanted her to have this sort of cold edge.  Beautiful, yet slightly intimidating at the same time.  Don't know if I succeeded in that or not.

Moira is also incredibly vain.  She takes a lot of care to make herself look good, even when saving the galaxy. :lol:

Here, have a Constance/Liara pic to make up for it:

-snip-


You did suceed, Aislinn. (I can see how a couple of my FemSheps are vain themselves too...) Moira has that whole beautiful bad*ss look. Very nice. I know I have said it before, but, Moira is just plain awesome.

#22779
Shenzi

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Earlier today I consolidated all of Mr. V's completed noir pictures into one album  to show to a friend who was admiring the one he did of Kate. With as fast as this thread moves it's easy to miss an update, so here's all of his amazing work in one location.

Mr. Vakarian's Noir Series

#22780
Hedera

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Shenzi wrote...

Earlier today I consolidated all of Mr. V's completed noir pictures into one album  to show to a friend who was admiring the one he did of Kate. With as fast as this thread moves it's easy to miss an update, so here's all of his amazing work in one location.

Mr. Vakarian's Noir Series


I had all of these in their own folder on my computer already!  :wizard:
Mr. V has some SRS talent. :)

#22781
ADLegend21

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Image IPB

*Forgets how to breathe* Image IPB THANK YOU  ELE!!!!!!!!!Image IPBImage IPB

#22782
tsuntsunderedere

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Hey there, femshep fans. Don't really frequent the forums too much, but I couldn't help but notice how the femshep thread has shot up from the last time I was active as a tiny topic to a 900+ page monster! Felt the urge to drop by and say very nice work indeed, ladies and gents. <3 I like playing both genders equally, but it's rather nice to see such an outpouring of support for her (and also so much artistic talent holy crap), seeing as (according to statistics) it seems she's largely ignored by players.

Here is my newest femshep from my latest and probably last for a while ME playthrough. Shouldergarrus is watching. Always watching.

Image IPB

#22783
Sialater

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My Sheps are pretty to me, whether they are to anyone else, I don't care. After all, it's not like Kaidan and Garrus are judging.



Avery's was the hardest to get:

Image IPB



Meghan changed slightly from ME1 to ME2. It appears Cerberus gave her a nose job. (The broken bump she originally had in 1 was WAY bigger and not cute in 2, so... Cerberus "fixed" it.)

Image IPB

#22784
Sinapus

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Tup3xi wrote...

Sinapus wrote...

@f1r3storm: Is there an image format that works best with something like fraps? I've set mine to jpg.

You should use lossless formats like bmp, png or tga when snapping pictures. I personally use bmp since png compression on the fly is not instant. I batch convert bmp's later to png's for archiving.

By the way, is the performance really that slow that it's worth it to keep texture quality so low?


Not sure. Texture for ME1 has been set to medium for awhile now. I tried setting it to high, but while performance seemed fine it looked a bit... strange. Might have to play around later and see how it comes out afterwards.

#22785
jlb524

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@tsuntsunderedere



I really like that new FemShep of yours. She looks freakin awesome!

#22786
TheMarshal

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When creating faces, do you guys work in ME1 or ME2?  And if you work in ME2, is there something that you can do to transfer the face to ME1?  Or do you just make do with something that's almost what you had?

Modifié par TheMarshal, 24 janvier 2011 - 04:09 .


#22787
Shadow_Soul

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TheMarshal wrote...

When creating faces, do you guys work in ME1 or ME2?


Both. I have a fanfic done, btw: Sparring

#22788
tsuntsunderedere

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@jlb524

Oh, thank you. :D I tried to give her a fairly asian look. The character creator wasn't so receptive and she ended up somewhere in-between; which works fine for the ME universe. Gonna miss those scars in ME2. ;_;



@TheMarshal

Both. I prefer the ME2 creator usually though, probably because it's larger and sharper, and I think you can get a better idea of Shepard's profile in it. Still hard as hell to catch weird cheekbones, though.

#22789
Cyansomnia

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@ADLegend

Wow! That's amazing! ELE did such a fantastic job. Miranda and Kallen look sexy!  I felt the same way when she made the wallpaper of Holly.

ELE, you rule.  :wub:

Modifié par Aislinn Trista, 24 janvier 2011 - 04:04 .


#22790
ADLegend21

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Aislinn Trista wrote...

@ADLegend

Wow! That's amazing! ELE did such a fantastic job. Miranda and Kallen look sexy!  I felt the same way when she made the wallpaper of Holly.

ELE, you rule.  :wub:

I know right! if only my background wasn't stupid and kept going to pitch black every 10 minuts, it'd be ther permanently.Image IPB

#22791
Shenzi

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ADLegend21 wrote...

Image IPB

*Forgets how to breathe* Image IPB THANK YOU  ELE!!!!!!!!!Image IPBImage IPB


Really beautiful work by Ele as usual. Image IPB

#22792
Shenzi

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@Sia - Meg has a bump on her nose? Even with all the screenshots of her I've taken I've never noticed.

#22793
Shadow_Soul

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How did I miss the wall paper of Miranda and Kallen?! Very beautiful, ELE!

#22794
Wurf

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Thought I'd go ahead and post some screens of my Shepard.
 
Image IPB

Image IPB

I actually quite like the renegade scars and terminator eyes, I think they give her character. Without the scars:

Image IPB

#22795
Sinapus

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Re: "dolls". I don't really try for that. I just play with the sliders until something comes out looking okay and not like that image above that I must unsee and yet cannot.

:blink:

#22796
jbauck

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TheMarshal wrote...
When creating faces, do you guys work in ME1 or ME2? And if you work in ME2, is there something that you can do to transfer the face to ME1? Or do you just make do with something that's almost what you had?


Now that I make faces instead of using default FemShep, I use ME2, because I've got this weird need to change hair and/or makeup in ME2 because she was, well, dead. It's easier for me to make the char in ME2 first.

As far as I know, you can't transfer the face directly from ME2 to ME1 using any kind of utility, but it can be done. The sliders in ME1 and ME2 are exactly the same (though, apparently, bright eye colors aren't as bright in ME2). The facecode in ME2 (it's at the top of the squad screen, and it's on the character creator screen) is the slider information.

Here's how it breaks down: the face code number/letters correspond to the slider position. The slider position is indicated with a number 1 - Z. So, it's 1-9, then it switches to A-Z for numbers 10 - 36.

So, a face code that starts out with "5AG3" has the first four sliders in position 5, position 10, position 16, and position 3. When I used this to move an ME2 face to ME1, I actually clicked and counted, so if I was moving a slider to "G" from the face code, I went 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F, G - rather than doing the math to go "G = 16" and counting from there.

There's a website that converts the face-code to the sliders for you if my explanation wasn't clear enough, but I don't have the address handy. There's also something odd about the ME1 scar - I can't remember if the ME2 face-code always has an "X" or something in that position, or if it skips it.

Modifié par jbauck, 24 janvier 2011 - 05:43 .


#22797
TheMarshal

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jbauck wrote...

TheMarshal wrote...
When creating faces, do you guys work in ME1 or ME2? And if you work in ME2, is there something that you can do to transfer the face to ME1? Or do you just make do with something that's almost what you had?


Now that I make faces instead of using default FemShep, I use ME2, because I've got this weird need to change hair and/or makeup in ME2 because she was, well, dead. It's easier for me to make the char in ME2 first.

As far as I know, you can't transfer the face directly from ME2 to ME1 using any kind of utility, but it can be done. The sliders in ME1 and ME2 are exactly the same (though, apparently, bright eye colors aren't as bright in ME2). The facecode in ME2 (it's at the top of the squad screen, and it's on the character creator screen) is the slider information.

Here's how it breaks down: the face code number/letters correspond to the slider position. The slider position is indicated with a number 1 - Z. So, it's 1-9, then it switches to A-Z for numbers 10 - 36.

So, a face code that starts out with "5AG3" has the first four sliders in position 5, position 10, position 16, and position 3. When I used this to move an ME2 face to ME1, I actually clicked and counted, so if I was moving a slider to "G" from the face code, I went 1, 2, 3, 4, 5, 6, 7, 8, 9, A, B, C, D, E, F, G - rather than doing the math to go "G = 16" and counting from there.

There's a website that converts the face-code to the sliders for you if my explanation wasn't clear enough, but I don't have the address handy. There's also something odd about the ME1 scar - I can't remember if the ME2 face-code always has an "X" or something in that position, or if it skips it.


That makes sense.  Thanks for the info!

#22798
khevan

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jbauck wrote...

*quotesnippage*

....There's also something odd about the ME1 scar - I can't remember if the ME2 face-code always has an "X" or something in that position, or if it skips it.



In ME2, the face code always skips the ME1 scar slider.  As far as ME2 is concerned, the ME1 scar doesn't exist. 

Anyways, I'm new to the thread and figured I'd say Howdy.  I mostly play MaleSheps (mostly because I prefer the LI's for MaleShep, but that's beside the point), but I've done a couple of playthrus with the "default" femShep.  However, I just started what will be my "canon" femshep playthru, starting in ME1, and carrying her thru to ME3. 

Meet Kyra Shepard, Colonist/War Hero, Sentinel (in ME1, not sure about ME2, prolly sentinel to keep it consistant)

Image IPB

Image IPB

She'll be pretty much primarily Paragon, as that seems to "fit" better with Liara's romance, in my opinion.  I've tried to make her look strong, and pretty without being a model or "space barbie."  Hope you like her!  I do.

Modifié par khevan, 24 janvier 2011 - 07:21 .


#22799
Jade Elf

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TheMarshal wrote...

jbauck wrote...

TheMarshal wrote...
When creating faces, do you guys work in ME1 or ME2? And if you work in ME2, is there something that you can do to transfer the face to ME1? Or do you just make do with something that's almost what you had?


snip

There's a website that converts the face-code to the sliders for you if my explanation wasn't clear enough, but I don't have the address handy. There's also something odd about the ME1 scar - I can't remember if the ME2 face-code always has an "X" or something in that position, or if it skips it.


That makes sense.  Thanks for the info!


Yeah, that what I used for my most recent character, Jenn. The site is very convenient!

http://kenerd.com/se...e1/me2tome1.php

#22800
Guest_Nadia73_*

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glad to see this thread still going strong. I love making new Femsheppies and then having Liara with them.... <3:wub:

Unfortunately I don't have any mods so all I get is the 'factory' hair  :lol::lol:

Still, any FemShep is good Shep  :happy:

Nice pics, everyone!

Modifié par Nadia73, 24 janvier 2011 - 07:57 .