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FemShep Fan Thread- Show me yours, tough guy. I bet mine's bigger!


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#24401
leggywillow

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sagequeen wrote...

i am convinced kelly is a spy. i like your lineup of powers for her, too.

and speaking of kelly: NOOOOO! my fish died. i had being so good about feeding them, too.

but i will not watch kelly dance just to get fish immortality. seems we must make a special mission to the citadel...to get more fish.


While I really like this characterization of Kelly in your fix, you give her far more credit than I do.  :lol:

I do think TIM uses her tendency to gossip for some pretty extensive spying, but I doubt Kelly's aware of it.  She's just a chatterbox who sticks her nose in everyone's business.  I will be quite impressed if she turns out to be more than that, though.  I'm not a big Kelly fan in general.

I had to just stop buying fish.  :(

EDIT: ToP FemShep!

Image IPB

Evie with a semi-derp smile... aww, so cute!

Image IPB

And then Delta, since I've written a couple fics about her lately  :o

Modifié par leggywillow, 10 février 2011 - 09:25 .


#24402
sagefic

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well, not to spoiler my fic, but kelly is not a super spy. i think she has a higher opinion of her abilities than tIM does - or anyone does, really. i, for one, am not impressed with her psychoanalytical abilities.



no offense to kelly fans. that's just how i see her.



and on a side note, if find it hilarious that in the dr. cayce mission, you just pick up the prothean releic and put it on your coffee table in your cabin. what is up with THAT? i keep imaginging shepard and her LI, making out on the couch, and then...



LI: Oh...Shepard... [rolls back onto table] Whoa! Ouch! [relic bounces away, under the bed]

Shepard: Something wrong?

LI: No, I just...what was that?

Shepard: Huh? Oh, some prothean relic of amazing power. Now, where were we?

LI: ...



I especially imagine Liara would be horrified by this.

#24403
leggywillow

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sagequeen wrote...

LI: Oh...Shepard... [rolls back onto table] Whoa! Ouch! [relic bounces away, under the bed]
Shepard: Something wrong?
LI: No, I just...what was that?
Shepard: Huh? Oh, some prothean relic of amazing power. Now, where were we?
LI: ...

I especially imagine Liara would be horrified by this.


I wonder if Liara would go all Indiana Jones about it?  "IT BELONGS IN A MUSEUM!"

Shepard: Sometimes I use it as a paper weight, lololololol

#24404
Element_Zero

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*chuckles* @ sagequeen

#24405
ADLegend21

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sagequeen wrote...

LI: Oh...Shepard... [rolls back onto table] Whoa! Ouch! [relic bounces away, under the bed]
Shepard: Something wrong?
LI: No, I just...what was that?
Shepard: Huh? Oh, some prothean relic of amazing power. Now, where were we?
LI: ...

I especially imagine Liara would be horrified by this.

Liara: Shepard, how dare you turn a great prothean relic into..into...decoration! have you no respect?!
Shep:Image IPB whoa Liara chill out....
Liara:I will not "chill out"!  This should be taken care of not just thrown any old place.Image IPB

#24406
jwalker

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leggywillow wrote...

I love Complexion 3!  It's my favorite.

snip


oh, that's a gorgeous shep !
you're using ELE's mods ?


------------

@chignon
Thanks, Natalia is blushing right now... <3 <3

#24407
ELE08

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jwalker wrote...

leggywillow wrote...

I love Complexion 3!  It's my favorite.

snip


oh, that's a gorgeous shep !
you're using ELE's mods ?


------------

@chignon
Thanks, Natalia is blushing right now... <3 <3


Looks unmodded.  And she is very pretty.  Especially here.

#24408
SkaldFish

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Aislinn Trista wrote...

Oh wow, that picture of Ashley had me falling off my chair laughing.


It's like some kinda bizarre, Tim-Burton-ish Jim Carrey impersonation.

#24409
ELE08

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SkaldFish wrote...

Aislinn Trista wrote...

Oh wow, that picture of Ashley had me falling off my chair laughing.


It's like some kinda bizarre, Tim-Burton-ish Jim Carrey impersonation.


Hehe.

Image IPB

#24410
SkaldFish

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leggywillow wrote...
I love Complexion 3!  It's my favorite.

Yes, choosy FemSheps the galaxy over choose Complexion #3.

Image IPB
"They're called FRECKLES. Mordin. I'm not sick, and no, I'm not interested in a gene mod to give me Salarian skin tones."

#24411
SkaldFish

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ELE08 wrote...

SkaldFish wrote...

Aislinn Trista wrote...

Oh wow, that picture of Ashley had me falling off my chair laughing.


It's like some kinda bizarre, Tim-Burton-ish Jim Carrey impersonation.


Hehe.

Image IPB


OMG!!! brb... need a tissue...

#24412
Dragonsword18

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ELE08 wrote...

SkaldFish wrote...

Aislinn Trista wrote...

Oh wow, that picture of Ashley had me falling off my chair laughing.


It's like some kinda bizarre, Tim-Burton-ish Jim Carrey impersonation.


Hehe.

Image IPB


omg ELE ^^ pricless :D hahha couldnt stop laughin for a few mins :D:o:O

#24413
jwalker

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ELE08 wrote...

[...]

Looks unmodded.  And she is very pretty.  Especially here.


The eyeliner looks like Teagan's....

#24414
sagefic

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SkaldFish wrote...

leggywillow wrote...
I love Complexion 3!  It's my favorite.

Yes, choosy FemSheps the galaxy over choose Complexion #3.

http://i1186.photobu...din-AfterSM.jpg
"They're called FRECKLES. Mordin. I'm not sick, and no, I'm not interested in a gene mod to give me Salarian skin tones."


i LOVE this moment in the game - Mordin giving "advice". or in kyrie's case, trying to turn her down gently.

femshep's smile is priceless.

#24415
adneate

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I texmod both my Shepards but I really like Complexion 3's normal map, it's very smooth.



Colleen's freckles, obviously ELE's mod.

Image IPB



Danielle uses complexion 1 with complexion 3's normal map and extra eye makeup.

Image IPB

#24416
f1r3storm

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As promised, the parts of my Dragon Age 2 interview regarding female characters.


Eurogamer: BioWares Producer Jesse Houston recently said on Twitter that he thinks male Hawke is just as iconic as Male Shepard from Mass Effect and, although Female Shepard was the fan favorite, marketing prefers to use the male versions. Why is that?


Fernando Melo: Well, it's kind of one of those things that... there's definitely a lot of research that goes into this stuff. And one thing for sure that we notice is, the more imagery you use, especially if you're talking about such a personal story of a character, the more confusing it gets. People don't necessarily learn to associate an image because the character could look like anyone and you end up loosing a little bit of that. It stops being an iconic character. The reason it's iconic is that you have to go with one.

In terms of the question of why male versus female: Again, there's a lot of research that goes into testing out different looks both for the male and for the female character, the default characters. You can of course customize them however you want, but we do a lot of differnt testing and ultimately we go with the one that is chosen as kind of the most iconic version. And in both cases it tends to be the male character. I'm not a psychologist or a sociologist, so i couldn't explain to you the reasons for it, but it's not just because we feel the male character is stronger or anything like that. Otherwise we probably wouldn't do a female character.

We feel both are equally strong in terms of their unique sides of the story, but it's just something we have to put a lot of research into how we present the game. And we have to go with those decisions that tend to always work for us and that is by listening to that kind of research.

Eurogamer: Do you prefer male of female? Or both?

Fernando Melo: I play both and the really interesing part is that in Dragon Age 2 the character now has a voice as well. Again, there are no massive changes with Dragon Age 2, it's very subtle improvements. The nice thing is that actually the male and female actors have different strenghts. So for example with the male character my preference is that i sort of play male Hawke as a very aggressive character and with that actor i really like the way he acts out drama, it's really really good and i really really enjoy playing that. Whereas the female character is much more... for me i prefer this sort of sarcastic and humorous route and she's very good for that.

Other people in the office prefer to play different ways, but i think that's gonna be one of the nice subtle things that people can experience. Now we have the conversation wheel as in Mass Effect for example, but we introduced the icons that tell you the tone that you're going to speak. And Hawke begins to respond like that over time, even in battle and there's situations where for example Hawke may have just one line in between a conversation. We don't stop the conversation just so that you can say 'Ok, doesn't make sense.' But the way that Hawke responds with that line will start to become the way you've been playing him, wether it's aggressive, sarcastic, friendly or whatever the case is. And it makes the character that much more recognisable.

Eurogamer: I've read from a lot of people (and female players) in forums that they only started playing a game like Mass Effect because they knew they could play as a female, but that it wasn't made that known by marketing for example. Do you think that the fact that you can also play as a female is made clear enough overall, especially in respect of the female audience?

Fernando Melo: Again, this is one of those cases like which image do you go with on the front of the box. There's definitely a lot of research that goes into it. I think the one thing to keep in mind is that we have very different audiences. Our players that live on the forums or that are into reading up on the forums will dig for information. And you could say they are well educated on the title. We never have any doubt that if the information is there, they will be able to find it. And that's not what we're concerned about, being able to get confused about what you can do in the game.

But it's very important for us that we continuously try to attract new players as well so that we can continue making the games that we make. So in doing that, we have to try to look at this research and figure out what is it that is going to attract these new players. And that's what all these decisions are about, is it male, is it female etc. And even the look, like the beard. You wouldn't believe how many times we had to do different beards to try that and so on. Even just subtle things like that can make an actual, a very big difference for someone that has never played a BioWare game, what their impression is and wether they are more inclined to play the game or not.

Eurogamer: Does female Hawke have different animations or a different body language? Afaik this was present in Mass Effect 1, but not so much in ME2.

Fernando Melo: I'm not as familiar with the Mass Effect side and what they did there. Certainly, in Origins all of the animations shared the same skeleton, so it meant that female players in particular had very rough walks and runs and stuff. For Dragon Age 2 you could say that we have a much more elegant skeleton and animations for the female form. So it does actually feel a lot more natural. I hope that people see that, when they see and play a female character, it will feel a lot more natural, a lot more attractive that way as well.

#24417
Guest_LesEnfantsTerribles_*

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Interesting interview, f1r3storm. Thanks for sharing.

#24418
ADLegend21

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f1r3storm wrote...

As promised, the parts of my Dragon Age 2 interview regarding female characters.


Eurogamer: BioWares Producer Jesse Houston recently said on Twitter that he thinks male Hawke is just as iconic as Male Shepard from Mass Effect and, although Female Shepard was the fan favorite, marketing prefers to use the male versions. Why is that?


Fernando Melo: Well, it's kind of one of those things that... there's definitely a lot of research that goes into this stuff. And one thing for sure that we notice is, the more imagery you use, especially if you're talking about such a personal story of a character, the more confusing it gets. People don't necessarily learn to associate an image because the character could look like anyone and you end up loosing a little bit of that. It stops being an iconic character. The reason it's iconic is that you have to go with one.

In terms of the question of why male versus female: Again, there's a lot of research that goes into testing out different looks both for the male and for the female character, the default characters. You can of course customize them however you want, but we do a lot of differnt testing and ultimately we go with the one that is chosen as kind of the most iconic version. And in both cases it tends to be the male character. I'm not a psychologist or a sociologist, so i couldn't explain to you the reasons for it, but it's not just because we feel the male character is stronger or anything like that. Otherwise we probably wouldn't do a female character.

We feel both are equally strong in terms of their unique sides of the story, but it's just something we have to put a lot of research into how we present the game. And we have to go with those decisions that tend to always work for us and that is by listening to that kind of research.

Eurogamer: Do you prefer male of female? Or both?

Fernando Melo: I play both and the really interesing part is that in Dragon Age 2 the character now has a voice as well. Again, there are no massive changes with Dragon Age 2, it's very subtle improvements. The nice thing is that actually the male and female actors have different strenghts. So for example with the male character my preference is that i sort of play male Hawke as a very aggressive character and with that actor i really like the way he acts out drama, it's really really good and i really really enjoy playing that. Whereas the female character is much more... for me i prefer this sort of sarcastic and humorous route and she's very good for that.

Other people in the office prefer to play different ways, but i think that's gonna be one of the nice subtle things that people can experience. Now we have the conversation wheel as in Mass Effect for example, but we introduced the icons that tell you the tone that you're going to speak. And Hawke begins to respond like that over time, even in battle and there's situations where for example Hawke may have just one line in between a conversation. We don't stop the conversation just so that you can say 'Ok, doesn't make sense.' But the way that Hawke responds with that line will start to become the way you've been playing him, wether it's aggressive, sarcastic, friendly or whatever the case is. And it makes the character that much more recognisable.

Eurogamer: I've read from a lot of people (and female players) in forums that they only started playing a game like Mass Effect because they knew they could play as a female, but that it wasn't made that known by marketing for example. Do you think that the fact that you can also play as a female is made clear enough overall, especially in respect of the female audience?

Fernando Melo: Again, this is one of those cases like which image do you go with on the front of the box. There's definitely a lot of research that goes into it. I think the one thing to keep in mind is that we have very different audiences. Our players that live on the forums or that are into reading up on the forums will dig for information. And you could say they are well educated on the title. We never have any doubt that if the information is there, they will be able to find it. And that's not what we're concerned about, being able to get confused about what you can do in the game.

But it's very important for us that we continuously try to attract new players as well so that we can continue making the games that we make. So in doing that, we have to try to look at this research and figure out what is it that is going to attract these new players. And that's what all these decisions are about, is it male, is it female etc. And even the look, like the beard. You wouldn't believe how many times we had to do different beards to try that and so on. Even just subtle things like that can make an actual, a very big difference for someone that has never played a BioWare game, what their impression is and wether they are more inclined to play the game or not.

Eurogamer: Does female Hawke have different animations or a different body language? Afaik this was present in Mass Effect 1, but not so much in ME2.

Fernando Melo: I'm not as familiar with the Mass Effect side and what they did there. Certainly, in Origins all of the animations shared the same skeleton, so it meant that female players in particular had very rough walks and runs and stuff. For Dragon Age 2 you could say that we have a much more elegant skeleton and animations for the female form. So it does actually feel a lot more natural. I hope that people see that, when they see and play a female character, it will feel a lot more natural, a lot more attractive that way as well.

amazing!Image IPB

#24419
jlb524

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Thanks for that, f1r3storm!

I really like this:

Whereas the female character is much more... for me i prefer this sort of sarcastic and humorous route and she's very good for that.


...since I was planning on RPing my FemHawke similar to this.


And...

Fernando Melo: I'm not as familiar with the Mass Effect side and what they did there. Certainly, in Origins all of the animations shared the same skeleton, so it meant that female players in particular had very rough walks and runs and stuff. For Dragon Age 2 you could say that we have a much more elegant skeleton and animations for the female form. So it does actually feel a lot more natural. I hope that people see that, when they see and play a female character, it will feel a lot more natural, a lot more attractive that way as well.


YAY DIFFERENT ANIMATIONS!!!

#24420
Shadow_Soul

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I have a fanfic, since I was a bit bored. The Past, So Many Memories: Chapter 1

Re: Complection
Lili uses #1, I believe. However, I like #3 alot, too.


Oh, and @ the pics of Kaidan and Ash:  lol! Image IPB

#24421
Timberley

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jlb524 wrote...

Thanks for that, f1r3storm!

/Space-Saving-Dibbler... (For those that read Terry Pratchett ;))

Fernando Melo: I'm not as familiar with the Mass Effect side and what they did there. Certainly, in Origins all of the animations shared the same skeleton, so it meant that female players in particular had very rough walks and runs and stuff. For Dragon Age 2 you could say that we have a much more elegant skeleton and animations for the female form. So it does actually feel a lot more natural. I hope that people see that, when they see and play a female character, it will feel a lot more natural, a lot more attractive that way as well.


YAY DIFFERENT ANIMATIONS!!!


That's what's got me excited too.  The animations in ME2 felt bad compared to ME1, in the same way that playing as a female warden in DAO felt a bit weird.  The 'man walk' doesn't quite fit the female model, which makes it look a bit gawky.  Witness FemShep in her dress having a seat (an oft-posted image)!  So yeah, different animations and skeleton!  Hopefully they'll include this lesson in ME3 too! :D

Tim

#24422
jwalker

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Thanks f1r3storm, that was great !

#24423
AkodoRyu

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Newshots and failshots from today.

Image IPB
"I've found an invisible wall on Sanctum. Couldn't miss the opportunity to shoot a photo."

Image IPB
"OMGJOKERWHEREAREYOURPANTS?!"

Image IPB
"Me? Staring at your butt? There is only one butt I'd like to stare at. And you didn't told me... Waitaminute. Is this his picture on your desk? What the heck?"

Image IPB
"Run, Shepard, run!"

Image IPB
I just love those lazy eye animations... And lately I used to make the "red stripe" gray. I think she thinks she doesn't "deserve" the red one. :(

Modifié par AkodoRyu, 10 février 2011 - 11:35 .


#24424
Sable Phoenix

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sagequeen wrote...

ADLegend21 wrote...

sagequeen wrote...

 Yay! After a bazillion years months days of being a slacker on the fanfic, finally updated. been taken away by own fic, which makes me thinking of other types of battles and intrigues than the ones in ME.

but now, let sneaky, evil cerberus plotting and disillusioned kyrie shepard can recommence.

chapter 64: Identify Friend/Foe

/awesome snip

^ a pic to go with the fic

i'll try not to take so long to write the next chapter, but no promises. :P

oooooooo that was an interesting take on Kelly walking in the IFF cutscene.


ty! last time i played that scene, i was like "where exactly is SHE going off to?" so, yeah.

and in re-reading what i wrote to say "the fic is up" - i realized that it was probably one of the most confusing bits of gibberish i've ever posted.

i r rite fanfiktun. kin u tell? :pinched:


That was fantastically good as usual, sage.  I find it amazing how closely your headcanon for Kyrie plays out to my headcanon for Jessica.  I too always got a spy vibe from Kelly.  She was just a little too chipper and a little too sincere and a ilttle too accepting.  I don't see her as malicious though, I think she really does care about Shepard and the crew and that she's just as much of a victim and a tool of the Illusive Man as everyone else on the ship.  Just maybe a little more willing to go along with it because she's perhaps incapable of believing that TIM would betray them?  I dunno.  Maybe her psychiatry training really was just that good and she's purposefully making herself a contradiction.  "Don't mind me, I'm inoffensive and harmless!"  That's my take on her anyway.  Jessica has a natural talent for reading people, but Kelly baffles it.

Modifié par Sable Phoenix, 10 février 2011 - 11:30 .


#24425
leggywillow

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ELE08 wrote...

jwalker wrote...

leggywillow wrote...

I love Complexion 3!  It's my favorite.

snip


oh, that's a gorgeous shep !
you're using ELE's mods ?


Looks unmodded.  And she is very pretty.  Especially here.


Aww thanks guys! <3  Nope, Evie is unmodded.  That scene just seems to have particularly good lighting, or Shenzi is a particularly good screenshot-getter, or both!  :lol: