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How Morrigan can get the child even if you refuse the ritual


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#151
Svest

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Ryzaki wrote...

and would most likely need 3 different rituals. So she's going to do that as well? Rituals are very often EXTREMELY precise. Having 3 vials might throw something off, doing 3 rituals might also throw something off. Esepcially considering this needs precision.


Says who?  Maybe the ritual is the same no matter who is doing it and all she has to do is pull out the right vial when the time comes.  This is where the beauty of fiction comes into play.  The ritual requires whatever the author decides it requires.

#152
Ryzaki

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In Exile wrote...

Svest wrote...
This has already been explained.


Then let me be super blunt: what are you are doing is called an ass-pull. We can imagine any number of technically unfalsifable BS scenarios were you can refuse the ritual and have a god child, including morigan summoning a super laser beam from the sky to fry the archdemon and sucking it's soul out with a magic vacuum cleaner.

Edit: However, I will add you do not need to be the closest magnet to attract another magnet.  Just produce the most powerful magnetic field.


Which supposes that the magnets can differ in attraction, and we have no indication of that. But this goes back to technically unfalsfiable BS scenario, and I'm standing by my laser beam from space.


Laser beam in space?

:lol:

#153
Ryzaki

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Svest wrote...

Ryzaki wrote...

and would most likely need 3 different rituals. So she's going to do that as well? Rituals are very often EXTREMELY precise. Having 3 vials might throw something off, doing 3 rituals might also throw something off. Esepcially considering this needs precision.


Says who?  Maybe the ritual is the same no matter who is doing it and all she has to do is pull out the right vial when the time comes.  This is where the beauty of fiction comes into play.  The ritual requires whatever the author decides it requires.


and she magically knows who stricks the final blow through her magical sue powers right. :lol:

#154
Svest

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In Exile wrote...

Svest wrote...
This has already been explained.


Then let me be super blunt: what are you are doing is called an ass-pull. We can imagine any number of technically unfalsifable BS scenarios were you can refuse the ritual and have a god child, including morigan summoning a super laser beam from the sky to fry the archdemon and sucking it's soul out with a magic vacuum cleaner.


All it is is an alternate ritual.  Besides, as i said it took me 5 min to come up with something slightly plausable, how long do you think it would take a real writer to come up with something good?  Not very.  You are right in that I'm pulling stuff out of my ass.  I'm not a writer and you guys are nitpicking what the hell do you expect?


Edit: However, I will add you do not need to be the closest magnet to attract another magnet.  Just produce the most powerful magnetic field.


Which supposes that the magnets can differ in attraction, and we have no indication of that. But this goes back to technically unfalsfiable BS scenario, and I'm standing by my laser beam from space.


Actually, if you paid attention to the story in game we do have very strong indication of that.  Or how do you explain the AD's sould going to Morrigan's child when you perform the normal DR?  The warden is still closer to the AD, yet somehow the soul goes to Morrigan.  If you accept "magic" as the answer to this, then what's wrong with accepting it as the answer to the other problem?

Modifié par Svest, 20 juillet 2010 - 10:47 .


#155
Svest

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Ryzaki wrote...
and she magically knows who stricks the final blow through her magical sue powers right. :lol:


Nope, through her magical powers of actually being there.  Thought we covered this already :P

By the way, who the hell is Sue?

#156
Ryzaki

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Svest wrote...

Ryzaki wrote...
and she magically knows who stricks the final blow through her magical sue powers right. :lol:


Nope, through her magical powers of actually being there.  Thought we covered this already :P

By the way, who the hell is Sue?


...That makes no damn sense. If she's there the Warden would see her and *my* Warden would run her through for doing some freaky ritual infront of them. And if this ritual is done at any other time she wouldn't know who struck the blow. And if she's shapeshifted she can't do it.

Sue...http://en.wikipedia.org/wiki/Mary_Sue

She stricks me more as author pet to be honest but being able to magically know would make her pretty sueish.

Then again I'm biast because I want to beat her to death with a 4x4

She's not a sue as much as she's a walking talking plot device. Ali is one to to an extent but its not as blantant as it is with Morrigan.

Modifié par Ryzaki, 20 juillet 2010 - 10:51 .


#157
Svest

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Ryzaki wrote...

Svest wrote...

Ryzaki wrote...
and she magically knows who stricks the final blow through her magical sue powers right. :lol:


Nope, through her magical powers of actually being there.  Thought we covered this already :P

By the way, who the hell is Sue?


...That makes no damn sense. If she's there the Warden would see her and *my* Warden would run her through for doing some freaky ritual infront of them. And if this ritual is done at any other time she wouldn't know who struck the blow. And if she's shapeshifted she can't do it.

Sue...http://en.wikipedia.org/wiki/Mary_Sue

She stricks me more as author pet to be honest but being able to magically know would make her pretty sueish.

Then again I'm biast because I want to beat her to death with a 4x4


Nope, while you were busy running up to the AD to make your dramatic final blow (or distracted watching Alistair/Loghain do it), she transformed from a bird back to human form, cast the spell that finished the ritual, and used the big boom to cover her escape, with you none the wiser. 

Either that or she didn't need a sample of your blood in the first place because the battle with the AD provided it already.  Or whatever other scenario the author wants to come up with.  That's the power of the pen (or keyboard most likely).

#158
Ryzaki

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Svest wrote...

Ryzaki wrote...

Svest wrote...

Ryzaki wrote...
and she magically knows who stricks the final blow through her magical sue powers right. :lol:


Nope, through her magical powers of actually being there.  Thought we covered this already :P

By the way, who the hell is Sue?


...That makes no damn sense. If she's there the Warden would see her and *my* Warden would run her through for doing some freaky ritual infront of them. And if this ritual is done at any other time she wouldn't know who struck the blow. And if she's shapeshifted she can't do it.

Sue...http://en.wikipedia.org/wiki/Mary_Sue

She stricks me more as author pet to be honest but being able to magically know would make her pretty sueish.

Then again I'm biast because I want to beat her to death with a 4x4


Nope, while you were busy running up to the AD to make your dramatic final blow (or distracted watching Alistair/Loghain do it), she transformed from a bird back to human form, cast the spell that finished the ritual, and used the big boom to cover her escape, with you none the wiser. 

Either that or she didn't need a sample of your blood in the first place because the battle with the AD provided it already.  Or whatever other scenario the author wants to come up with.  That's the power of the pen (or keyboard most likely).


...I highly doubt a ritual that complicated and dangerous would be so quickly done. And if so its an a**pull no matter what the writers say.

#159
Svest

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Ryzaki wrote...

...I highly doubt a ritual that complicated and dangerous would be so quickly done. And if so its an a**pull no matter what the writers say.


Again, who is to say what these kind of rituals require?  Obviously they require preparation and calculation, it might be just as simple as saying a few words and releasing the power necessary once you've figured out all the variables.  Since, as you've already said, we haven't actually witnessed a powerful ritual spell being cast we can't make any assumptions. 

Or maybe she already did all her chanting, and dancing, and howling at the moon and the power is stored up waiting to be released by the utterance of a last few magic words to trigger it.

#160
Kaiser Shepard

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TeenZombie wrote...

Kaiser Shepard wrote...

Nevermind what I said earlier in this topic, word from God Gaider is that the Dark Ritual is not canon.

Edit: to clarify myself, there is no canon but what you choose.


But what about the default state of the world, for those who don't import a save?  And any books or other media set in Thedas after this Blight???

Not that I'm arguing his word, but I'm having a hard time believing that at one point or another, they're not going to pick an outcome for DA:O and call that canon.  The decisions are just too far reaching to ignore.

Well, a default state would be pretty simple: everyone who could've died, died. Everyone you could influence, "you" did not. Pretty much keep as few things as possible that newcomer wouldn't understand, like in Mass Effect 2.

Like with Mass Effect (and Kotor), Gaider or whoever else might write a future Dragon Age novel set after Origins will simply have to refrain from detailing any event in the game. As such, it can be said that a Gray Warden led an army to Denerim and slayed the Archdemon, as well as that Ferelden has a monarch, but not what race and gender that Warden was, who his or her companions were, who he crowned at the Landsmeet or which factions his army was comprimised of (sans the dwars and humans). Likewise, whether the Warden survived the final battle or not wil not be mentioned.

#161
UberDuber

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The "god baby" has the soul of an old god.

Urthemiel, HE was the god of BEAUTY.



Which says alot for Morrigans son doesnt it?

#162
Tirigon

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Ryzaki wrote...


and she magically knows who stricks the final blow through her magical sue powers right. :lol:


No, by hanging around in bird or insect form and watching.

#163
Tirigon

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Ryzaki wrote...


...I highly doubt a ritual that complicated and dangerous would be so quickly done. And if so its an a**pull no matter what the writers say.


The ritual isn´t complicated at all. It mainly consists of getting pregnant and a little magical talking.

#164
Kaiser Shepard

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UberDuber wrote...

The "god baby" has the soul of an old god.
Urthemiel, HE was the god of BEAUTY.

Which says alot for Morrigans son doesnt it?

Not really, as "he" was also a dragon. The child may very well be a girl, which I would say is more likely given it's pedigree.

#165
Tirigon

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Kaiser Shepard wrote...

Not really, as "he" was also a dragon. The child may very well be a girl, which I would say is more likely given it's pedigree.


Well as girl she may still be appropriately beautiful for having been a god of beauty.

You´ll see, the God child will be the Helena of Thedas, and in DA3 we´ll conquer the Tevinter imperium aka Troy because they have stolen her.

#166
In Exile

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Svest wrote...
All it is is an alternate ritual.  Besides, as i said it took me 5 min to come up with something slightly plausable, how long do you think it would take a real writer to come up with something good?  Not very.  You are right in that I'm pulling stuff out of my ass.  I'm not a writer and you guys are nitpicking what the hell do you expect?


It's slightly plausible in the same way my laser beam from space scenario is plausible: there are few things that explicitly contradict it, since you seem to reject reasonable inference as a possible critique.

Since what you did was actually good or plausible in any meaingful sense of the word, whether or not a real writer could even do it is up for debate.

We're not nitpicking. We're saying the idea is bad. You could re-animate Shakespeare and it wouldn't do you much good.

Actually, if you paid attention to the story in game we do have very strong indication of that.  Or how do you explain the AD's sould going to Morrigan's child when you perform the normal DR?  The warden is still closer to the AD, yet somehow the soul goes to Morrigan.  If you accept "magic" as the answer to this, then what's wrong with accepting it as the answer to the other problem?


According to David, what was supposed to happen is that the soul first goes to the Warden, and then goes to the baby. The Warden is a conduit, so to speak, and it is through that the Warden lives. Since this was cut for a variety of reasons, David said players are free to imagine what they like... but that is the authorial intent.

So we are right back to what I said responding to your first point.

And I don't accept "magic" as an answer to anything. Magic, in RPGs, is nothing like "poof" magic. It has rules; it's like metaphysical engineering.

Modifié par In Exile, 21 juillet 2010 - 12:20 .


#167
Aktivity

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In Exile wrote...

Svest wrote...
All it is is an alternate ritual.  Besides, as i said it took me 5 min to come up with something slightly plausable, how long do you think it would take a real writer to come up with something good?  Not very.  You are right in that I'm pulling stuff out of my ass.  I'm not a writer and you guys are nitpicking what the hell do you expect?


It's slightly plausible in the same way my laser beam from space scenario is plausible: there are few things that explicitly contradict it, since you seem to reject reasonable inference as a possible critique.

Since what you did was actually good or plausible in any meaingful sense of the word, whether or not a real writer could even do it is up for debate.

We're not nitpicking. We're saying the idea is bad. You could re-animate Shakespeare and it wouldn't do you much good.

Actually, if you paid attention to the story in game we do have very strong indication of that.  Or how do you explain the AD's sould going to Morrigan's child when you perform the normal DR?  The warden is still closer to the AD, yet somehow the soul goes to Morrigan.  If you accept "magic" as the answer to this, then what's wrong with accepting it as the answer to the other problem?


According to David, what was supposed to happen is that the soul first goes to the Warden, and then goes to the baby. The Warden is a conduit, so to speak, and it is through that the Warden lives. Since this was cut for a variety of reasons, David said players are free to imagine what they like... but that is the authorial intent.

So we are right back to what I said responding to your first point.

And I don't accept "magic" as an answer to anything. Magic, in RPGs, is nothing like "poof" magic. It has rules; it's like metaphysical engineering.


Magic does indeed have rules, but these are dependent on the writhers and thus there is no universal rule book. Whether one theory is plausible or not changes from person to person, since there is no clear set of rules available for DA. Like how you find his idea to be highly unlikely, whereas I find it a fairly decent base for a interesting theory. Talking about "poof" magic, do you remember what Zathrian did to lift the werewolf curse? Hit the floor with a stick.........just saying.

#168
wikkedjoker

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asaiasai wrote...

wikkedjoker wrote...

asaiasai wrote...

I am sorry ...... no i am not. All of the drivel being spewed by Morrigan fans is just plain assinine. I have no problems with YOUR story revolving around some silly convoluted attempt to justify why Morrigan has a god baby just allow me the ability to distance myself from it according the the decisions i made as a warden. I have played the game 19 times and done the DR in only 2 plays, to toss my choices out for the convience and satisfaction of the fanboys/girls by making the DR cannon trivializes the choices the rest of my wardens made, trivializes my game preferences. I will say that i do not want to play your game as i am sure you do not want to play mine. The only way to satisfy these demands is to make it so that the individual wardens choices are cannonized. Is this more difficult sure, but i do not care how difficult it is to make this so this way everyone gets what they want .

You can claim all you want that Morrigan is an integral part of the story but the truth remains solidily against that in that Morrigan is as relevant to the game as the player chooses her to be. I dump Morrigan at Lotharin everytime and the game still continues just fine actually i find it to be a more enjoyable experience when the swamp witch has been booted from the party early. The only cannon character in the game is Allistair and even then the player gets to decide his fate, which for the most part in my games IS NOT A HAPPY ENDING for him.

You can dream, plead cajole, with the developers for your desired continuation of the irrelevant Morrigan story, just as i will always be around to offer a counter point to the fan love with some anti fan rhetoric. It is my self appointed mission to relegate Morrigan to obscurity. I do not mind if your game has Morrigan to the hilt, just so long as in my game i can bury my blade to the hilt in Morrigan's abdomen relegating her to as much obscurity as you can to preeminence, all will be right as rain.

Asai

Not to sound rude, but your game is trivialized. There is canon which is the base story. Then there is alternate continuity, which is what we create when we make a choice outside the canon of the game.

Sort of like Darkspawn chronicles, its alternate continuity, one in which our Warden didn't survive the joining, however in this continuity Morrigan is still at the final battle. Showing that again the DR was chosen

And than you look at Dragon Age as a whole, and look at all the events, like it or not Morrigan IS the main character in the story, not the Warden not Hawke, the world that dragon age is in revolves around her almost

Want proof?
 
Look at the facts

*The Battle at Ostagar is botched,
and Flemeth saves you.
*Femith than tells you to take Morrigan with
you, as the price for her saving your life.  
*Over all Morrigan has a
great deal more character development. Going form scared child in a
woman’s body, mentally. To coming into her own, and learning to trust
the rag tag band of heroes assembled.
Even to the point of falling
in love with the Warden.
And if you remember what her mother teaching
of what love is, than you know that was a big step for her to pull away
form that, and open up to the warden and fall into a fulfilling love.

But
than she does fall in love with the Warden, she had only originally
been sent there to have his child, and have that child be the host for
the Old Gods soul.

Her and the Warden  conceive a child, and she
does her job thinking she is saving the man she loves life. But really
she’s just a pawn for Flemeth.

However it seems that Morrigan,
knows more about the “God Child” than she lets on. Probably based off
something Flemeth told her, something along the lines that it’s
dangerous, or could be. So for the safety of the people she cares about
she leaves Ferelden.

But this is probably what Flemeth wants.

Do
you honestly believe that someone as old and wise and as powerful as
Flemeth would be killed as easy as she was? Think about what it took to
kill the Archdemon, I would imagine it wouldn‘t be that hard, but not as
easy as it was.

Anyways  this is when we get to DA2.

The
start Dragon Age 2 takes place, just before the final battle, so in the
first year of DA2 we know our Warden is in  Denerim and Amaranthine

However
Hawke was making his was to Kurkwall, or more likely the Free Marches.
On his way there its likely that Flemeth, not the old hag we know, but
the young beautiful woman we have seen in the concept art, saves his
life form Hurlocks. The two team up, after all Hawke also has a Mage
sister he needs to protect. My guess is they want to go as far North as
they can, to someplace controlled by the Tevinter Imperium. Flemeth of
course is not in anyway a good person, and is plotting. Her plot all
along was to eventually create a “God Child”. to what end we don’t know.
but I can guess.

On a side note it would be interesting to see
just how far this plot goes.  We know that three is something off with
the Architect for some unknown reason he was born different. We also
know that he was able to find Urthemiel, faster than what he should
have. I wonder just how much influence Flemeth had in this? Maybe she
created the Arhitect and, sent him on his way to find the Old God
faster, to start the Blight in the life time of Morrigan, so Morrigan
could conceive the “God Child.”

So in DA2 Morrigan is on the
run, and has probably already had the “God Child.” Well what better way
to find someone than to have entire nations looking for her, and if they
believe this child could start the next Blight or something like that,
because it has the soul of an Old God, and there is reason enough to
believe that it would be powerful.

However there is no reason to
believe that Morrigan is utterly stupid, and it wouldn’t be unrealistic
to believe that she has ether been given power by the Old God to
protect its undeveloped child body, or that the child her self is in
full control of her God power, enough power to fake the return of 
Andraste, and raise a cult like army.  One that would take the resources
of 10 years to find and combat.

I don’t think that this is
Hawke’s story. I think we will see the story of a man being used by
Flemeth to achieve her ultimate goal, a goal that if I had to guess
would be the power of the God child, ether though its body or
Morrigan/Morrigan’s body.

I think we will see a sneaky villain
in the guise of our “friend” Flemeth. As she manipulates us in to
creating a new world, maybe by using our sister who is a mage as bate so
to say. Or manipulating us through romance so that we would do what
ever  it takes to create a world in which out mage sister and lover
could be safe. Ultimately however it’s only a ploy to use us to find and
get Morrigan     




Not ferevishly Image IPB

First off let me start by saying that you start out in some basis of factual opinion but you clearly loose the thought later in your post by delving into a fanciful world that i truly hope the developers at Bioware deign as your reward for your stalwart defense of Morrigan. I am not saying that you should not have you fantasy, provided of course i can have mine which involves Morrigan alive and aware turning slowly on a spit while i dance a jig to festive music. You claim that my world with out Morrigan is trivialized which is just your opinion which i as i will conceed booting Morrigan from the party at Lotharin is the only way to play the game is clearly mine. I will also conceed that my opinion is in the minority but no more or less valid than yours. Just an uncomfortable difference of opinion concerning a trivial character and the minor or major role the player has the choice to award to this character.  

To say that the world of Dragon Age revolves around Morrigan is, not to be offensive, delusional because if the warden dies NO DR was performed. To make this part cannon is to trivialize everything the wardens stand for. To trivialize the lore surounding the wardens is to trivialize that very cannon that has already been established by the writing. The game in great detail lays out what that warden cannon is to the point that Duncan executes a fine soldier in Ser Jory for not completing the joining. If Morrigan is as important a character to the world of DAO as you claim she is, she will not be in the role you give her as hero, Morrigan is clearly the villan in this tale and all one needs to do is look, listen, and observe to arrive at this conclusion. "But the ring it is so sweet" goes the whine it is a tracker so that Morrigan can stay ahead of the warden who like a lost puppy is seeking some approval.
 
Looking at your facts the battle of Ostagar is botched requiring Flemeth to save you, it is very important that you see that it is Flemeth not Morrigan who saves you. Why does Flemeth save you? I think it is because Flemeth needs young and inexperienced wardens with which she and Morrigan have a better chance into manipulating into doing what they want. If you notice i said "they", as Morrigan is not that smart. You give Morrigan way to much credit as a master manipulator, she is a unranked amateur when it comes to manipulation compaired to Flemeth who has had centuries to perfect her art. Flemeth is also manupulating Morrigan as well but this does not absolve Morrigan from any complicity in Flemeth's plan just because it is Flemeth's plan.

The cruxt of my dislike for Morrigan is based partly on your battle of Ostagar point. Morrigan tells the player after Ostagar that she had no part in your rescue or patching up. The most important question one needs to consider is, if saving the wardens was just left up to Morrigan would she risk life or limb to save the wardens? Every indication from beginning to end of the game is that Morrigan would not, everytime the choice is put before the warden as to help the innocent or walk away Morrigan would walk away everytime. That is part of the running joke "Morrigan disapproves" which in my opinion means that Morrigan is entitled to nothing more than the contempt she shows for others. 

****Over all Morrigan has a
great deal more character development. Going form scared child in a
woman’s body, mentally. To coming into her own, and learning to trust
the rag tag band of heroes assembled.
Even to the point of falling
in love with the Warden.
And if you remember what her mother teaching
of what love is, than you know that was a big step for her to pull away
form that, and open up to the warden and fall into a fulfilling love.
But
than she does fall in love with the Warden, she had only originally
been sent there to have his child, and have that child be the host for
the Old Gods soul.
****
It is is to statements like these that i shake my head in resignation, Morrigan is incapiable of love, any kind of love except self love and that many players are willing led into the belief that they have reached Morrigan is the kind of confidence only displayed by willing victims in the presence of a serial killer. Lulling thier intended victim or mark as the case is, into the belief that they have power or control over the circumstances is the sign of a manipulator in practice of thier art. Morrigan loves the warden because the warden has something to offer and so long as the warden has the power she seeks she will do what she feels is necessary to secure that power. IF it requires feigning interest, love or sex she will do it regardless of what is required if it furthers her goal all that matters is the prize.

For your other point
***Do
you honestly believe that someone as old and wise and as powerful as
Flemeth would be killed as easy as she was? Think about what it took to
kill the Archdemon, I would imagine it wouldn‘t be that hard, but not as
easy as it was.***

First off that battle is necessary if you are taken in by Morrigan's poor attempts at manipulation. I never kill Flemeth as i do not buy either of thier bull****. I would be willing to deliver Morrigan trussed and gagged to Flemeth unceremoniously dropped at her feet even if i had to carry her over my shoulder from one end of Feraldin to the other. Delivered with implicent instructions to do with IT what you will, just get IT out of my sight, the debt has been paid in full (Mine and Allistair's lives).

As for DA2 i really hope that they allow the importing of DAO characters and each warden's decisions are made cannon. I feel this is the best solution as everyone gets what they want, i do realize this is more difficult from a development standpoint, but i really do not care. I have actually only two plays that are DR the rest pretty much are based around my opinion that i have bigger fish to fry that become involved in what is clearly a mother daughter spat if not out right ignoring her. But if they force the DR cannon down my throat i sincerely hope that i am given the choice between Morrigan and Flemeth considering that i feel as i do for Morrigan the decision has already been made. Flemeth while manupulative is more trust worthy of a character, by saving the wardens and by proxy alot of people in Thedas she has clearly shown that she fully understands the power she wields and it's ability to impact others. She has chosen her side even if that choice is not as alturistic as it appears, Flemeth is a much more benevolent figure than the Morrigan we currently know. If given the choice Morrigan will lose again as she looses every time she sends me after Flemeth.   

I am rooting for Flemeth with every fiber of my being.

Asai
 



By saying that Morrigan is main character, I guess that was a little
indulgent, what I mean is main pawn, and I believe we agree on that.

The important of the Warden and Hawke is to shape the world we are in, and we see the world as it is being shaped by our hands. 

However the only reason this happens is because of Flemeth and this goes into some PRE-PRE Dragon age stuff apparently.

Now I believe that Dragon Age becomes pointless once you take out the God Child/Flemeth factor.

Again I think they wrote themselves into a corner. When you think about it there are really no huge events that would make for a continuation of the story other than the God Child, and what we are looking at is they gave us TOOO much choice.

Morrigan is a generally unlikable character. Who's character development has the most momentum to it, but seems forced. You say she's still a ****, and I will agree with that, but say I don't think it was intended for her to stay one, I think they meant her to become a sympathetic character. That you realized was just acting like a **** because she was a selfish child trapped in a woman's body, because she didn't know better and was afraid of the world. And over time she was meant to grow into her own. However it really was not what you got, and you really just hated the character because you could sympathize with her. It was worse than Jack form ME2. Because you wanted to care about Morrigan, Jack was a emo kid.

But I do agree she is an intolerable character, void of any sympathy, and I blame the writers.

However I do believe the story of Dragon age is Flemeths plan to use Morrigan to be more powerful and the Warden, and Hawke are all just pawns, along the way.              

#169
stevej713

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Maybe Morrigan found out that Wardens frequent the "Ye Olde Sperm Banks"?

Modifié par stevej713, 21 juillet 2010 - 04:27 .


#170
asaiasai

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Very nice wikkedjoker I think we can agree that there are weaknesses in Morrigan's character I could find sympathy for Morrigan if like just all the rest of the characters she looked for some redemption or could understand that sometimes in order to do the right thing one must inconvience oneself. I do not see any of this in Morrigan's character, and what little there is, is not enough to over come how hard she was written. The writers painted themselves into a corner concerning Morrigan in their attempt to create the example, the pinnacle of the "cast iron ****" to the point they created an unsympathetic character that even when it appears she has been reached by the warden suspicion of am I being played will always linger. With Leliana or any of the others the writers added a point of resolution for the player to "close the book" on the suspicions the player may have regarding the motivations of those characters. Only one such point is written for the Morrigan character, as the player is left only with a lingering suspicion of her true motives the option of closure makes the most sense considering what we have been provided by the writers. Closure of the Morrigan story is provided for the player upon refusal of the DR. Upon this refusal the player in effect slams the door closed on the Morrigan story, as such any continuation by forcing the DR cannon down the player's throat just feels like capitalization on fan loyalty for more money. In 17 of 19 wardens I have already closed the Morrigan story therefore nothing else is required.



I want to clear the air here I do not hate Morrigan I just do not find her to be trustworthy enough to be granted the blind faith some posters seem willing to grant. I find it somewhat ironic that many of the posters who are Morrigan's staunchest allies are also Loghain's harshest critics. Loghain comes to understand how he was wrong if the player takes the time to recruit him and truly I think he recognizes the redemption being offered by the warden. Now before many of you say that I have not given Morrigan's character the opportunity to grow I say that I have 19 plays, I have more plays than most folks, I have tried to find that glimmer of redemption in those plays. I have tried to find some compassion for Morrigan's character, but the largest counter point for this is Morrigan herself, who never seems to grow honestly to or at least to the point that I would trust her as some players are willing. I can not help it if the writers did not make Morrigan’s character deep enough to generate even a modicum of compassion. I want to say that I feel the VA did a superb job in breathing life into Morrigan. I think that the writers did a good job in fleshing out Morrigan, because as I said I do not think Morrigan is the sympathetic character many want to believe she is. I did not just contradict myself because I think that if Morrigan is brought back into DA2 it will not be in the role many have assumed she will be in, she will not be the sympathetic character many want. Morrigan is not the heroine of the story she is the villainess because the writing as I understand it, Morrigan is beyond redemption.



I must reiterate my previous point, we the fans should not be arguing amongst ourselves as to what parts of the story we want canonized, we should be taking the writers to task to create the game based off of the original warden's decisions. We should be demanding that every one gets some part of the new world that will flow along the lines of our original time spent making these decisions. In order to bring the player into the new world there has to be some reason that I as the player should care, by allowing me the option to play with pre set DA2 cannon is fine and what they pick is okay provided of course they can make it plausible. But for those of us who have invested countless hours of play time working the world to our individual tastes, and money in grabbing up every bit of extra content we should also get something for our trouble. That something should be that the warden’s decisions are canonized when imported into the DA2 world. This rewards my previous loyalty to the brand, adds an unprecedented amount of replay value, will truly create an atmosphere for the immersion of the player into the world, and settle the argument concerning any characters or their stories. If this means that the developers might have to work a bit harder, and the writers will need to sharpen their pencils, so be it. This way DA2 becomes not necessarily a continuation of the warden, but does not render the warden irrelevant either. All that is left is for the developers to provide the same level of moral ambiguity for Hawke that the warden had, then step back allowing the player to write their own unique story with every play. If DA2 can generate half the level of discussion as DAO has inspired we all win, the fans and Bioware.



Asai


#171
In Exile

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Aktivity wrote..
Magic does indeed have rules, but these are dependent on the writhers and thus there is no universal rule book. Whether one theory is plausible or not changes from person to person, since there is no clear set of rules available for DA. Like how you find his idea to be highly unlikely, whereas I find it a fairly decent base for a interesting theory. Talking about "poof" magic, do you remember what Zathrian did to lift the werewolf curse? Hit the floor with a stick.........just saying.


And it always comes out stupid. Like Wynne having magical plot forcefields, or having magic in Honleath that apparently a non-mage can use.

I would say that the hope is that magic has an anti-stupid rule, and retconning Morrigan to always having the child is, well, not awesome.

#172
Ahisgewaya

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I personally liked Morrigan, especially when compared to the spoiled hyppocrite Lelliana.



I've never understood why some people feel used at the end, especially if they have their characters fall in love with her. She makes very good points, namely that you will die otherwise and she cannot live with that knowledge, and that your child will not be a darkspawn, it will be an old god. Having my child be a god.......that sounded good to me, I don't know why it sounds so horrid to everyone else. She also swears that no harm will come to the child.

#173
Aktivity

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Ahisgewaya wrote...

I personally liked Morrigan, especially when compared to the spoiled hyppocrite Lelliana.

I've never understood why some people feel used at the end, especially if they have their characters fall in love with her. She makes very good points, namely that you will die otherwise and she cannot live with that knowledge, and that your child will not be a darkspawn, it will be an old god. Having my child be a god.......that sounded good to me, I don't know why it sounds so horrid to everyone else. She also swears that no harm will come to the child.


Totally agree with you, Morrigan was easily my most favored character in the game. I loved her practical nature, she wasn't good or evil . Instead she always chose the course of action with the best results regardless of morality. I can see how this can cause some people to dislike her, but to me this made here far more intteresting then the obvious light side characters. Also Claudia Black did an awesome job voicing her.

#174
Wowlock

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She is young,beautiful , manipulative , seductive , doesn't care about love , more into the intimate stuff.



That can explain it.

#175
wikkedjoker

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asaiasai wrote...

Very nice wikkedjoker I think we can agree that there are weaknesses in Morrigan's character I could find sympathy for Morrigan if like just all the rest of the characters she looked for some redemption or could understand that sometimes in order to do the right thing one must inconvience oneself. I do not see any of this in Morrigan's character, and what little there is, is not enough to over come how hard she was written. The writers painted themselves into a corner concerning Morrigan in their attempt to create the example, the pinnacle of the "cast iron ****" to the point they created an unsympathetic character that even when it appears she has been reached by the warden suspicion of am I being played will always linger. With Leliana or any of the others the writers added a point of resolution for the player to "close the book" on the suspicions the player may have regarding the motivations of those characters. Only one such point is written for the Morrigan character, as the player is left only with a lingering suspicion of her true motives the option of closure makes the most sense considering what we have been provided by the writers. Closure of the Morrigan story is provided for the player upon refusal of the DR. Upon this refusal the player in effect slams the door closed on the Morrigan story, as such any continuation by forcing the DR cannon down the player's throat just feels like capitalization on fan loyalty for more money. In 17 of 19 wardens I have already closed the Morrigan story therefore nothing else is required.

I want to clear the air here I do not hate Morrigan I just do not find her to be trustworthy enough to be granted the blind faith some posters seem willing to grant. I find it somewhat ironic that many of the posters who are Morrigan's staunchest allies are also Loghain's harshest critics. Loghain comes to understand how he was wrong if the player takes the time to recruit him and truly I think he recognizes the redemption being offered by the warden. Now before many of you say that I have not given Morrigan's character the opportunity to grow I say that I have 19 plays, I have more plays than most folks, I have tried to find that glimmer of redemption in those plays. I have tried to find some compassion for Morrigan's character, but the largest counter point for this is Morrigan herself, who never seems to grow honestly to or at least to the point that I would trust her as some players are willing. I can not help it if the writers did not make Morrigan’s character deep enough to generate even a modicum of compassion. I want to say that I feel the VA did a superb job in breathing life into Morrigan. I think that the writers did a good job in fleshing out Morrigan, because as I said I do not think Morrigan is the sympathetic character many want to believe she is. I did not just contradict myself because I think that if Morrigan is brought back into DA2 it will not be in the role many have assumed she will be in, she will not be the sympathetic character many want. Morrigan is not the heroine of the story she is the villainess because the writing as I understand it, Morrigan is beyond redemption.

I must reiterate my previous point, we the fans should not be arguing amongst ourselves as to what parts of the story we want canonized, we should be taking the writers to task to create the game based off of the original warden's decisions. We should be demanding that every one gets some part of the new world that will flow along the lines of our original time spent making these decisions. In order to bring the player into the new world there has to be some reason that I as the player should care, by allowing me the option to play with pre set DA2 cannon is fine and what they pick is okay provided of course they can make it plausible. But for those of us who have invested countless hours of play time working the world to our individual tastes, and money in grabbing up every bit of extra content we should also get something for our trouble. That something should be that the warden’s decisions are canonized when imported into the DA2 world. This rewards my previous loyalty to the brand, adds an unprecedented amount of replay value, will truly create an atmosphere for the immersion of the player into the world, and settle the argument concerning any characters or their stories. If this means that the developers might have to work a bit harder, and the writers will need to sharpen their pencils, so be it. This way DA2 becomes not necessarily a continuation of the warden, but does not render the warden irrelevant either. All that is left is for the developers to provide the same level of moral ambiguity for Hawke that the warden had, then step back allowing the player to write their own unique story with every play. If DA2 can generate half the level of discussion as DAO has inspired we all win, the fans and Bioware.

Asai

Hi again, (( WAVES ))

 Ill agree again ,I think she had the worst in an over all character arch. I will still blame the writers more so than the character, because I seen what they were trying to do.

Take a girl who knows nothing of humanity and believes in only power and turn her in to someone that rises above all that in time, and looks for redemption, or if not redemption, because looking back at it, she never REALLY did anything like any of the other characters in there past that, would put her on the course for redemption.  

The only scenario I can come up with is,  this

Your at the battle with Flemeth and she comes along. She has the chance at the end of the battle to kill Flemeth, but doesn‘t (( Think Miranda and Jack‘s loyalty missions )) she forgives her mother in spite of the monster she is. Warden than can promptly ‘kill’ Flemeth.

The over all message is  she goes form someone wanting Flemeth dead out of her own fears, to showing Flemeth pity. That would have done spades for her as a character.

However I will disagree with you on the aspect of her loving the Warden.  I think if you peruse a romance with her till the end of the game, I honestly do believe, she is atlases trying the best to do something she doesn’t know how to do, and that is to love.

"There came a night when he was sure that she was thinking of him... somewhere. She felt regret, and sorrow. But the ring told no more."

That’s strong, and says a hell of a lot about her.

Even if she was this cold cast iron ****, I think she really did love the Warden.

However that is just MY interpretation of that.

As far as Bioware goes. Yes they should be taken to task for creating so many options .

However I would like to think about it like this.

You create a game and you have the canon of the game. This is the event for event, hand to God continuity.  I remember it was said at one point by a dev, but I don’t remember the way it was set up. I think it was the Human Male noble shield and sword ,Jesus, up till you die ((Ironic huh )) Dark ritual with Morragan, every other origin, and choice, is divergent continuity.

I don’t think they planned on Dragon age selling the way it did, I think they figured you would have some ME fans pick it up, maybe, and some core’s pick it up, and they would tell the wardens story and give us some DLC, and expansion or 2 and be done.

And than it sold 3mill+ copies. . . .

So I’m disappointed about the way it turned out. I get that they  had all these divergent endings, but now must pick the really only ending of the game that has a lose end and run with it.

And hope that they don’t burn to many people.

Modifié par wikkedjoker, 21 juillet 2010 - 11:10 .