If the same options that are shown in short form on the wheel can be toggled to display the full lines in a list (with the same intent indicators present either way) then the fans who feel like the dialog wheel robs them of player control and choice will be happy, and the players who wan the wheel can leave the default. I don't see how there can be a downside to this, since the dialog is all written out anyway for the game script.
I understand that doing this means you have to read the full line of dialog before hearing it voiced, but this can be solved by letting us quickly skip the voice over with a click, just like how it works in DA1. Even if the quick skip option isn't there, I'm sure there are people like me who would still prefer to have the chance to read the full line before choosing it. Worst case scenario, people don't like it and use the wheel, but at least we'll have had the choice.
Modifié par Spacekungfuman, 19 juillet 2010 - 04:22 .




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