The Masked Rog wrote...
I know this sounds really annoying but it probably is your system - some misconfiguration, driver problem, etc - the game doesn't crash on every single Vista machine, and it certainly works fine on most.Tooneyman wrote...
Grethus wrote...
Well, after playing Awakening for a while with the new patch everything appeared to work alright; the imported rogue trap-check is working well, and I managed to get through the Wending Wood level without crashes - bad slowdowns in places, but otherwise fine. Although, to be fair I hadn't encountered many 1.03 bugs apart from the increased crash problem and the broken stealing, so beyond that I can't judge. So, thans BioWare for fixing those issues, but I hope those still experiencing difficulties can get solutions.
After a crash windows vista tells you it shuts down a program. Is there a way I can go in and check my files for the problem that occured. This way I can get the code and post it so bioware can get some information on why DA:O isn't working well on vista.
My system handles sims 3 and its expansions just fine without ever crashing. I was only playing DA:O for a few minutes like 20. Its something to do during combat. I think its a massive memory like. The updater also had an error to report. I know I need a new sound card. That shouldn't be the issue. Its something else. I'm going to go ahead and lower the graphics and see if that works. I'll keep it posted.





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