Aller au contenu

Photo

PC Patch 1.04 Released!


863 réponses à ce sujet

#276
Tooneyman

Tooneyman
  • Members
  • 4 416 messages

The Masked Rog wrote...

Tooneyman wrote...

Grethus wrote...

Well, after playing Awakening for a while with the new patch everything appeared to work alright; the imported rogue trap-check is working well, and I managed to get through the Wending Wood level without crashes - bad slowdowns in places, but otherwise fine. Although, to be fair I hadn't encountered many 1.03 bugs apart from the increased crash problem and the broken stealing, so beyond that I can't judge. So, thans BioWare for fixing those issues, but I hope those still experiencing difficulties can get solutions.


After a crash windows vista tells you it shuts down a program. Is there a way I can go in and check my files for the problem that occured.  This way I can get the code and post it so bioware can get some information on why DA:O isn't working well on vista.

I know this sounds really annoying but it probably is your system - some misconfiguration, driver problem, etc - the game doesn't crash on every single Vista machine, and it certainly works fine on most.


My system handles sims 3 and its expansions just fine without ever crashing. I was only playing DA:O for a few minutes like 20. Its something to do during combat. I think its a massive memory like. The updater also had an error to report. I know I need a new sound card. That shouldn't be the issue. Its something else. I'm going to go ahead and lower the graphics and see if that works.  I'll keep it posted.

#277
WonderGamer

WonderGamer
  • Members
  • 106 messages

Sinan wrote...

There has been  lot of crash reports from people running on windows 7 (64 bit) and the only plausible solution i've seen is downgrading your vid driver, however that is not possible for all people, i'm having the same issue, and i'm thinking about downgrading the game to the vanilla version as i had no problems then.

I personally reverted back to 1.02a when I was running into problems with 1.03; you should give that one a try.  You can get the patch from here.

USPrivateer wrote...

I don't see the old 1.03 patch any more. If I update and Sandal cries, how would I go about reverting to 1.03? Do I need to backup the entire game restore if this is fubar?

There's no way to revert back to a previous version.  You have to uninstall, reinstall, repatch.  And I've noticed that you will usually run into errors while repatching if you haven't completely cleared your Documents and Settings\Windows Username\My Documents\BioWare & \Games\Dragon Age (defaults) folders.  You can back up your MODs & saves before uninstalling, but don't leave them in the same folder until you've repatched.

With the trouble I had with the 1.03 patch, not sure why you'd want to reinstall it.  If that's the way you wanna go though, you can download it from here.  All official patches can be downloaded from FileFront.com.

Heather Cline wrote...

This sucks. PC users get the patch but PS3 and 360 users have to wait who knows how long for the patch that's just bogus. They should have done a multi-platform release. Seriously I am so upset there are no words to describe how upset I am.

I understand that XBOX 360 has already gotten the patch.  If you want to complain to somebody about it, complain to Sony about it.

Tooneyman wrote...

After a crash windows vista tells you it shuts down a program. Is there a way I can go in and check my files for the problem that occured.  This way I can get the code and post it so bioware can get some information on why DA:O isn't working well on vista.

If you have the Steam version, you can do this by:
  • Right-click on the game from your Games Library screen.
  • Local Files tab.
  • Click on Verify integrity of Game cache
[/list]You might also try the Defragment cache files option to help with lag issues.

Modifié par WonderGamer, 20 juillet 2010 - 11:51 .


#278
ZabiGG

ZabiGG
  • Members
  • 45 messages

Menageryl wrote...

Galatean wrote...

ZabiGG wrote...

Intel core i7 Q720 @ 1.6 GHz

Well, there's your problem. 1.6GHz is the minimum requirement for Windows XP. You're running (presumably) Windows 7/Vista, so you need to bump your requirements up to 1.8 Ghz, and even then it's the bare minimum.

ZabiGG wrote...
ATI Mobility Radeon HD 5870, 1 GB

It has also been repeatedly mentioned that Mobility/other integrated graphics systems are not necessarily good enough.

And lastly, the Windows Experience Index is about as accurate as a blind sniper in a hurricane shooting at a target a mile away.

So, in summary, it's not the patch's fault, your computer's just not good enough.:mellow:


'  Er... No. That processor runs at 1.6GHz when all 4 cores are active. As soon as fewer cores are actually in use - i.e. when in the middle of playing DA:O, then the speed ramps up - up to 2.8GHz I believe. More than capable.

'  And again, with regards the video card, nope. My mobile 9600M is a far lesser card than the one on this laptop and I can run it near max details / settings on next-to-highest possible resolution. While the mobile HD5870 is certainly not the same card as it's desktop brother, it's still a muscle-card - one of the best available on laptops at the moment and still significantly better than most desktop cards available right now.

'  This dude's machine should run DA:O without breaking a sweat.


Thanks Menageryl, you took the words right out of my mouth. I do have a 64-bit Windows 7 system, which is probably the root problem, although it shouldn't be (unless we're back in 2004 and nobody told me?).

Another funny note, when I tried to enter Redcliffe after the landsmeet, the game kept crashing to the desktop. I deactivated every single DLC, tried entering again, still a no-go. The only way I managed to get in was to send my PC alone, and then call my party via the console from the village. Weird.

Cheers,

Z.

#279
Tooneyman

Tooneyman
  • Members
  • 4 416 messages

WonderGamer wrote...

Sinan wrote...

There has been  lot of crash reports from people running on windows 7 (64 bit) and the only plausible solution i've seen is downgrading your vid driver, however that is not possible for all people, i'm having the same issue, and i'm thinking about downgrading the game to the vanilla version as i had no problems then.

I personally reverted back to 1.02a when I was running into problems with 1.03; you should give that one a try.  You can get the patch from here.

USPrivateer wrote...

I don't see the old 1.03 patch any more. If I update and Sandal cries, how would I go about reverting to 1.03? Do I need to backup the entire game restore if this is fubar?

There's no way to revert back to a previous version.  You have to uninstall, reinstall, repatch.  And I've noticed that you will usually run into errors while repatching if you haven't completely cleared your Documents and Settings\\Windows Username\\My Documents\\BioWare & \\Games\\Dragon Age (defaults) folders.  You can back up your MODs & saves before uninstalling, but don't leave them in the same folder until you've repatched.

With the trouble I had with the 1.03 patch, not sure why you'd want to reinstall it.  If that's the way you wanna go though, you can download it from here.  All official patches can be downloaded from FileFront.com.

Heather Cline wrote...

This sucks. PC users get the patch but PS3 and 360 users have to wait who knows how long for the patch that's just bogus. They should have done a multi-platform release. Seriously I am so upset there are no words to describe how upset I am.

I understand that XBOX 360 has already gotten the patch.  If you want to complain to somebody about it, complain to Sony about it.

Tooneyman wrote...

After a crash windows vista tells you it shuts down a program. Is there a way I can go in and check my files for the problem that occured.  This way I can get the code and post it so bioware can get some information on why DA:O isn't working well on vista.

If you have the Steam version, you can do this by:
  • Right-click on the game from your Games Library screen.
  • Local Files tab.
  • Click on Verify integrity of Game cache
[/list]You might also try the Defragment cache files option to help with lag issues.

[*]I cleared the cached and still had problems. I guess I'll just have to go back to the Xbox console version. Its sad I paid all that money and the damn game is always crashing. Its something wrong with the combat. I've even lowered the graphics and still it crashes within an hour. I don't know what to do. I'm just going to unintall the game period. Its not worth playing a game which doesn't work. I mean hell,  NWN2 works better without crashing. Its kind of sad. I'm glad they made this game on consoles, because at least I know it works on my Xbox 360. =)

#280
sirchet

sirchet
  • Members
  • 155 messages
I'm running Vista Ultimate 32 bit sp2, dual processors 3.0 ghz each, 4 gigs ram, nvidia 8800GT.

The patch seems to be working perfectly for me.

I have only played 3 hours or so with a save game from before the patch and have experienced no problems.

My DLC took about 30 seconds to move from the available to the installed section, (it did this on it's own).

I'm not trying to belittle the legitimate problems some are having, but I did want to let others with similar systems to mine know it's safe to update.

Modifié par sirchet, 21 juillet 2010 - 12:06 .


#281
Lord_Saulot

Lord_Saulot
  • Members
  • 1 765 messages
In case anyone is keeping track, I've played the 1.04 patch now for a few 3-4 hour stretches, and have not had any problems. I'm using Windows 7 64-bit Pro, Core 2 Duo ~1.8Ghz, 4GB RAM, Nvidia 8400M GS.

#282
akkaze

akkaze
  • Members
  • 50 messages
OK can I ask a quick question?



From this thread it sounds like Windows 7 64-bit is a bit of an issue for 1.04 (Lord_Saulot's experience aside for the moment). If I patch up to 1.04 and start a new game, and then experience the problems other Win7 64 users are reporting, I would probably want to uinstall and do a fresh install with the 1.02 update (which I gather is to be prefered over the 1.03 patch).



If I "downgrade" from 1.04 to 1.02 in this manner, will my 1.04-generated savegames still work?

#283
SmokeBeard

SmokeBeard
  • Members
  • 4 messages

WonderGamer wrote...
I understand that XBOX 360 has already gotten the patch.  If you want to complain to somebody about it, complain to Sony about it.
[


XBOX has not gotten the patch.  Why are you spreading misinformation?

#284
Woffen5

Woffen5
  • Members
  • 321 messages
It will get the patch later today though.

#285
Menageryl

Menageryl
  • Members
  • 9 messages

ZabiGG wrote...

Menageryl wrote...

Galatean wrote...

ZabiGG wrote...

Intel core i7 Q720 @ 1.6 GHz

Well, there's your problem. 1.6GHz is the minimum requirement for Windows XP. You're running (presumably) Windows 7/Vista, so you need to bump your requirements up to 1.8 Ghz, and even then it's the bare minimum.

ZabiGG wrote...
ATI Mobility Radeon HD 5870, 1 GB

It has also been repeatedly mentioned that Mobility/other integrated graphics systems are not necessarily good enough.

And lastly, the Windows Experience Index is about as accurate as a blind sniper in a hurricane shooting at a target a mile away.

So, in summary, it's not the patch's fault, your computer's just not good enough.:mellow:


'  Er... No. That processor runs at 1.6GHz when all 4 cores are active. As soon as fewer cores are actually in use - i.e. when in the middle of playing DA:O, then the speed ramps up - up to 2.8GHz I believe. More than capable.

'  And again, with regards the video card, nope. My mobile 9600M is a far lesser card than the one on this laptop and I can run it near max details / settings on next-to-highest possible resolution. While the mobile HD5870 is certainly not the same card as it's desktop brother, it's still a muscle-card - one of the best available on laptops at the moment and still significantly better than most desktop cards available right now.

'  This dude's machine should run DA:O without breaking a sweat.


Thanks Menageryl, you took the words right out of my mouth. I do have a 64-bit Windows 7 system, which is probably the root problem, although it shouldn't be (unless we're back in 2004 and nobody told me?).

Another funny note, when I tried to enter Redcliffe after the landsmeet, the game kept crashing to the desktop. I deactivated every single DLC, tried entering again, still a no-go. The only way I managed to get in was to send my PC alone, and then call my party via the console from the village. Weird.

Cheers,

Z.


'  Weird. VERY weird symptoms / issues described there!!!
'  I'm running Win7 Ultimate 64bit. But haven't yet loaded v.1.04 - still running v.1.03 which has actually been pretty good to me so far... Though I am looking forward to loading v.1.04 - just would like to see some more feedback before doing so first. :-)

'  BTW - AFAIK there are issues with save games from newer versions working with "downgraded" versions of the game. I think.
'  ... Someone asked... Would be great if someone else can confirm or deny - but I'm reasonably sure I remember such issues from before...

#286
RxRob

RxRob
  • Members
  • 1 messages

akkaze wrote...

OK can I ask a quick question?

From this thread it sounds like Windows 7 64-bit is a bit of an issue for 1.04 (Lord_Saulot's experience aside for the moment). If I patch up to 1.04 and start a new game, and then experience the problems other Win7 64 users are reporting, I would probably want to uinstall and do a fresh install with the 1.02 update (which I gather is to be prefered over the 1.03 patch).

If I "downgrade" from 1.04 to 1.02 in this manner, will my 1.04-generated savegames still work?


I hope you don't sweep my experience aside as well. I'm on Windows 7 64bit, Intel i7 930 (quad core), Radeon HD 5770, 6 gig RAM. I play at 1600x1200, 4x Supersample AA. The 1.04 patch works great for me. I even started a new game as a Rogue since I can steal now. :) Not a single issue after many, many (too many) hours of gameplay.

#287
Pubknight

Pubknight
  • Members
  • 169 messages
edit

Modifié par Pubknight, 21 juillet 2010 - 02:06 .


#288
13Dannyboy13

13Dannyboy13
  • Members
  • 788 messages

Woffen5 wrote...

It will get the patch later today though.


Where did you hear that? They just sent it to MS to be certified, it will most likely be a week or two at least before it makes it to the 360.

#289
rage-monk

rage-monk
  • Members
  • 252 messages
Right... used 1.04 for maybe 4 hours (with 1 break) and while it isn't nearly as bad as 1.03 I had my first Crash in a very long time. I use Win7 64bit and sufficient Hardware.

I will return to 1.02 when... if I find the time and motivation to reinstall and save all my Mods.

Well, at least it's a progress and that gives me hope for the next Patch.

#290
Ygolnac

Ygolnac
  • Members
  • 277 messages
sry double post

Modifié par Ygolnac, 21 juillet 2010 - 02:47 .


#291
Ygolnac

Ygolnac
  • Members
  • 277 messages

Ygolnac wrote...

Vista 7 64, good hardware, i installed the patch the first hour it was released, just patched the game, didn't reinstall everything.

I finished Origins and imported the pc in awakening fine and smoth. Many dlc items were there, didn't check on the starfang though. I played several hours and had a single crash.

Now i will see if awakening is  playable, but so far everything is very smooth.

also i use tons of mods and all of them work with no problem with 1.04 (i didn't reinstall)



#292
rage-monk

rage-monk
  • Members
  • 252 messages
Game crashed again, in a combat-situation. Everything else was really smooth this time though.

I'm in Honnleath right now with an Arcane Warrior with (ca.) half a dozen sustained spells: 2 crashes in combat and 1 enemy that didn't die for almost a minute. None of this has happened to me before.

Will have to check for a possible modconflict sometime...

#293
Cat Lance

Cat Lance
  • Members
  • 1 119 messages
I'd like to know, of the problems that 1.03 introduced, which does this patch NOT fix? --As I have avoided downloading 1.03 its definitely more about what new things I'll be stuck dealing with than what it fixes for me.

#294
PSUHammer

PSUHammer
  • Members
  • 3 302 messages
I have rarely had any crashes since release of the game. I am running Win 7 64bit, with all latest drivers/firmware on my system. No crashes with 1.04 yet.

#295
akkaze

akkaze
  • Members
  • 50 messages
Oh well, much thanks for the Win7 64 users who are reporting that they aren't crashing. I'm definitely going to try it then and see how I go. Thanks again for the reports!

#296
WonderGamer

WonderGamer
  • Members
  • 106 messages

SmokeBeard wrote...

XBOX has not gotten the patch.  Why are you spreading misinformation?

Somebody in the last thread said they have been playing on it for a couple days now.  Perhaps a misunderstanding, but that's what it sounded like to me.

#297
balmung03

balmung03
  • Members
  • 162 messages

Redneck1st wrote...

Now I just downloaded the patch but have yet to install it due to the fact that I've got some questions for which the post don't answer and hoping you or someone else would be able to answer it for me.

1. Does this now mean that Begen's Honor helm and the Star Fang Long Sword will import to awakening?

2. In DAO will I finally be able to complete and get Shale? Haven't been able to yet and I've done everything short of a full re install of the game. Only reason I've not tried to re-install is due to the fact that I was worried about losing my special in game items like Bergen's Honor, The Shield as well as for Return to Ostegar and Soldiers peak Modules.

3 what in the world is steam version I read about here?

Thanks for any and all replies in advance. As always the are appreciated.

Seeing as no one has yet to respond to this that I've seen, I'll attempt to answer them to the best of my ability.
1. Copy/pasted from the DA Wiki, regarding items that don't transfer to Awakening:
Items that will not transfer to Awakening
-any item from the pre-order DLC's
-any unique items from Warden's Keep

So things like Blood Dragon armor, Grimoire of the Frozen Wastes, Lucky Stone, Embri's Many Pockets, etc. won't transfer.  Unfortunately, that means Bergen's Honor is among them, as is Final Reason.  Starfang (both versions) doesn't transfer either.

2. I don't see why you shouldn't be able to recruit Shale in any version of the game, so long as you have the Stone Prisoner DLC.  Although Shale was planned to be in the original game, she was taken out later on; none of the patches have changed this.  If there's a bug or something that has prevented you from recruiting Shale up to this point, you'll have to provide more info if I or anyone else will be able to help you there.

3. If you don't know what Steam is, then you don't have to worry about it (at least regarding DA and the patch).  Steam is a 3rd party digital distribution platform where people can play games through their software, so that buying a physical copy of the game isn't necessary.  You can play lots of games from different developers via Steam, such as Half-Life, Portal, DA (of course), Call of Duty, and lots of others.

#298
SmokeBeard

SmokeBeard
  • Members
  • 4 messages

WonderGamer wrote...

SmokeBeard wrote...

XBOX has not gotten the patch.  Why are you spreading misinformation?

Somebody in the last thread said they have been playing on it for a couple days now.  Perhaps a misunderstanding, but that's what it sounded like to me.


Well, I did find this official announcement that the XBOX patch 1.04 is to be released July 21.
http://social.biowar...85557/1#3185896

So, it looks like the XBOX patch may, in fact, be available soon.

#299
searanox

searanox
  • Members
  • 714 messages

Cat Lance wrote...

I'd like to know, of the problems that 1.03 introduced, which does this patch NOT fix? --As I have avoided downloading 1.03 its definitely more about what new things I'll be stuck dealing with than what it fixes for me.

Mostly, minor scripting glitches in Awakening aren't fixed, such as being able to kill the Shady Character twice in the Law and Order quest.  There are a few others still left, too; I found that gifts didn't work properly with Oghren upon starting a new game (his personal gifts all gave a fixed +6 rather than +10 with diminishing returns), and the "not supposed to exist in the game" Templar Boots can still be found, for example.

For Dragon Age: Origins, Qwinn's Fixpack removes almost all non-engine-related problems from the game, but I'm not sure at the moment if he's working on something similar for Awakening... frankly it needs it more than Origins does.

Quick question to everyone: is it just me, or was dagger dexterity supposed to be fixed in this patch?  I noticed it wasn't in the final release notes.

Modifié par searanox, 21 juillet 2010 - 05:01 .


#300
rage-monk

rage-monk
  • Members
  • 252 messages

rage-monk wrote...

Game crashed again, in a combat-situation. Everything else was really smooth this time though.
I'm in Honnleath right now with an Arcane Warrior with (ca.) half a dozen sustained spells: 2 crashes in combat and 1 enemy that didn't die for almost a minute. None of this has happened to me before.
Will have to check for a possible modconflict sometime...

Qwinn's Fixpack v2.0 seems to have caused my problem, deactivating it has prevented further crashes (at least so far). Not sure if it clashed with the patch or another Mod I have in use.:huh:

Patch 1.04 works  :blink:      ...         WOOHOOO!!!