Time4Tiddy wrote...
TrollaTroll wrote...
That might be working as intended, and not a bug (as the wikia notes, the name of Sigrun's quest suggests that showing a zeal for law and order might make her less inclined to reveal it).Great Mike wrote...
New game with new character and 1.04 patch: Sigrun quest still won't trigger if Law and Order is completed.
Bioware, are you even trying? Do you realize that people care way more about companion quests than the generic "slay the bandits" quests?
Except for the fact that it works fine on Xbox regardless of completing that quest. It's only on PC and PS3 that the quest won't spawn. And all it takes is having the quest in your log, not completing it - at which point you haven't yet sided with the guard. Some people have also encountered this problem when starting Smuggler's Run, and others have had the quest glitch if they give Sigrun a gift before taking her to Amaranthine. The suggestion that it's due to Sigrun's reticence to discuss her past with a Lawful character is just a community-created explanation.
Indeed mainly because the quest begins totally in a casual way, with Sigrun who collides with a npc while you are walking in Amaranthine.. The quest begins in that moment.. It's not that Sigrun come to you suddenly and tell you "Hey Warden, I have to confess you a thing.." but it begins in an "accidental" way..
And the thing that happens if you complete the Law&Order quest too early is just that this "accidental" encounter doesn't happen, so it's 100% a bug...
Modifié par MaxQuartiroli, 23 juillet 2010 - 08:23 .





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