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PC Patch 1.04 Released!


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#626
night0205

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Is it really necessary to "update" the DLC, every time you start up the game? I think it did a similar thing with Patch 1.03, but Patch 1.04 takes about 50x longer... considering the previous patch only took about 10 seconds.

#627
Kastagir

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Wompoo wrote...

DeadJediJamie wrote...

Hammer6767 wrote...

ladydesire wrote...

It's kind of hard not to notice when your game crashes under the same circumstances two patches in a row, especially when the patch you're installing is supposed to fix that problem.


I don't know....in my years of troubleshooting, that would generally lead me to conclude that it could be something about my system causing the problems??  :P


Like what Internet Tech Expert? Do diagnose what causes the Mana Clash crash? All my drivers are updated, I keep my system clean, windows updated, Direct X is fully updated with the 9c redistributable and the most recent runtimes. Is there anything I missed?

I don't know, but I'm pretty sure this game shouldn't need a magical magical maguffin to run well.


You are correct, Mana clash will cause the game to crash 40 percent of the time (the game definitely has memory leaks and will crashes for no reason whatsoever)... also Shock Wave will cause the game to crash 2 out of every 5 uses. My system is clean, fresh install, all drivers are up to date as is the bios... hardware Asus MB 5850 video card intel quad core, Win 7 64 bit. It is easy to see why the Witcher had so many issues, when you look at the engine they used, it is garbage.


These spells still cause crashes because nothing was done to fix them in the 1.04 update.  Bioware waited for a month and a half before even hinting that a patch was going to be created, then another month and a half before any updates started showing up listing what was going to be in the update.  These issues were never brought up, leading one to believe that Bioware either dismissed them or remains ignorant/indifferent to their impact on gameplay.

#628
ShinsFortress

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Let's just say that these sorts of bugs are simply not high enough on their list of priorities. Make of that what you will.

#629
Rytter89

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Well it should be high on the list. It is uacceptaple that such things happen in a game people have paid money for. (I think)

#630
ladydesire

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Kastagir wrote...

Wompoo wrote...

DeadJediJamie wrote...

Hammer6767 wrote...

ladydesire wrote...

It's kind of hard not to notice when your game crashes under
the same circumstances two patches in a row, especially
when the patch you're installing is supposed to fix that
problem.


I don't know....in my years of troubleshooting, that would
generally lead me to conclude that it could be something
about my system causing the problems??  


Like what Internet Tech Expert? Do diagnose what causes the
Mana Clash crash? All my drivers are updated, I keep my
system clean, windows updated, Direct X is fully updated with
the 9c redistributable and the most recent runtimes. Is there
anything I missed?

I don't know, but I'm pretty sure this game shouldn't need a
magical magical maguffin to run well.


You are correct, Mana clash will cause the game to crash 40
percent of the time (the game definitely has memory leaks
and will crashes for no reason whatsoever)... also Shock Wave
will cause the game to crash 2 out of every 5 uses. My system
is clean, fresh install, all drivers are up to date as is the bios...
hardware Asus MB 5850 video card intel quad core, Win 7 64
bit. It is easy to see why the Witcher had so many issues,
when you look at the engine they used, it is garbage.


These spells still cause crashes because nothing was done to
fix them in the 1.04 update.  Bioware waited for a month and
a half before even hinting that a patch was going to be
created, then another month and a half before any updates
started showing up listing what was going to be in the
update.  These issues were never brought up, leading one to
believe that Bioware either dismissed them or remains
ignorant/indifferent to their impact on gameplay.


Did you miss the sound driver update listed in the reported bug fixes? And did you miss Thandal NLyman's listing of updated files somewhere in this thread? Bioware did try to fix the problem; it just so happens that it doesn't seem to have worked for the people most affected by it. Just because you don't think Bioware cares doesn't make it true.

#631
kingjezza

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I've been playing Origins again, the last time I played I was still on 1.02 and I don't think I had a single crash over two full playthroughs.



But playing now and it's crashing all the time, crashed twice on me while fighting the sloth demon in the fade, crashed again fighting Uldred shortly afterwards, plus plenty of other crashes before that. The game is technically still playable but it's pretty damn frustrating to get close to the end of a battle twice only to have the game crash. The game is half crippled now as i'm just worrying about whether this spell or that spell is going to crash the game.

#632
Zy-El

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Yes, there is still a memory leak problem.

When I notice the video display slowing down, it's a sign to me that memory is being chewed up. At that point, I save my game and Exit then do a Resume from the main DA menu. The save file is loaded up and I can carry on again without any video lag. Suggest that you might try doing the same before those big battles with lots of scary spells and see if it works for you.

#633
Martanek

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Unfortunately, the game still occasionally crashes. For me, it has crashed about four times in 25 hrs. At least better than crashing every two hours...

#634
Voidsoul

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Errrrm, I apologise for this since it is a bit off topic.....but are the EA Dragon Age Origin servers offline? Because I am playing on my Xbox 360, everything is connected to the internet as usual, all is fine, but I cant access the EA servers, when it is booting up and connecting to it, it spends 2 mins loading, and then tells me the EA Draong Age servers are no longer online! Have they been taken down or something? This only happened after a patch I was forced to download yesterday.



Apologies for it being in probably the wrong spot, I am new to the forums. ^^'

#635
Thandal N'Lyman

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Yes, it still crashes unacceptably often for me too. It seems like the "Large Memory Flag" fix does still help some, but not enough. (And Sigrun's personal quest is STILL snafu'd. I did get her to bump into Mischa in Amaranthine, and later to express regret and wonder if there were any way to make it up to her, but Mischa NEVER appears in the tavern, so poor Sigi can't even try!)

My next attempt is going to be to disable my on-board "integrated HD audio", and install an old SoundBlaster 5.1 card I have laying around, and see what happens. I think it HIGHLY likely that the CtD problem revolves around the interaction between audio events and the underlying OS (I'm on Win7-64bit with 8GB.) Every CtD I experience has some sound effect associated with it; AoE spells firing, auto-saves triggering, doors opening for a major area transition.

I've realized that I can almost generate a "crash on-demand" by hitting "Stealth" at the same time as the auto-pause for combat kicks-in when I move the controlled character into range. I can hear the first half-second of the "whoooosh" as the sight-obscuring haze swirls, then... all goes black!

Modifié par Thandal NLyman, 04 août 2010 - 09:04 .


#636
Royal15

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 Hello there,

Can someone please help me? 

I have installed the game and I'm playing it right now, but i get pink and green and red colors all the time on top of the game, it's very annoying! Is this because my pc can't run this game, or do I need to reinstall it or something?

I know this isn't the place to post this but I don't know where else!

Thank you for your time:)

#637
ladydesire

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Thandal NLyman wrote...



My next attempt is going to be to disable my on-board "integrated HD audio", and install an old SoundBlaster 5.1 card I have laying around, and see what happens. I think it HIGHLY likely that the CtD problem revolves around the interaction between audio events and the underlying OS (I'm on Win7-64bit with 8GB.) Every CtD I experience has some sound effect associated with it; AoE spells firing, auto-saves triggering, doors opening for a major area transition.

 


I think you hit the nail on the head; since most of the crash reports have been on tri- or quad-core machines running Vista 64 or Win7 64, I'm suspecting there is either an issue with how the OS  Sound Drivers interact with FMOD, or there is a load balancing issue that is spawning a second sound thread, which triggers the crash.

#638
WonderGamer

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Royal15 wrote...

 Hello there,

Can someone please help me? 

I have installed the game and I'm playing it right now, but i get pink and green and red colors all the time on top of the game, it's very annoying! Is this because my pc can't run this game, or do I need to reinstall it or something?

I know this isn't the place to post this but I don't know where else!

Thank you for your time:)

I sounds like either your monitor or video card is going.  Do you have that problem out of game also?  What are your system specs?

#639
ShinsFortress

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Royal15 wrote...

 Hello there,

Can someone please help me? 

I have installed the game and I'm playing it right now, but i get pink and green and red colors all the time on top of the game, it's very annoying! Is this because my pc can't run this game, or do I need to reinstall it or something?

I know this isn't the place to post this but I don't know where else!

Thank you for your time:)


There is a forum with the same root as this one, which mentions "Dragon Age" and "PC Tech Support" in the title.  Not hard to find!  You'll likely get better/faster responses there http://social.biowar...tegory/58/index .

In either case, the symptoms are less likely a problem with the overall system than with the obvious candidates of your video card or it's 'drivers'.  Posting your specifications will help others to help you better.  Mine for example, I post like thus:-
>>>
Game version is: 
Game Language: English
Retail or Digital: Retail DVD
Processor Manufacturer: Intel
Processor Type: Core 2 Duo
Processor Speed: 3.16 Ghz
Operating System: Windows Vista™ Ultimate (6.0, Build 6002) Service Pack 2
System RAM: 4 GB
Video Card Manufacturer: ATI/Sapphire
Video Card Model: Radeon HD 4850
Video Card RAM: 512MB
Video Card Driver Version: 8.17.0010.1036 (ATI Catalyst 10.7, English)
Sound Card Manufacturer: Creative Labs
Sound Card Model: Creative SB X-Fi
Sound Card Driver Version: 6.00.0001.1373 (English)
DirectX 9 (June 2010) also installed
<<<

Modifié par ShinsFortress, 05 août 2010 - 06:38 .


#640
Wompoo

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ladydesire wrote...

Kastagir wrote...

Wompoo wrote...

DeadJediJamie wrote...

Hammer6767 wrote...

ladydesire wrote...

It's kind of hard not to notice when your game crashes under
the same circumstances two patches in a row, especially
when the patch you're installing is supposed to fix that
problem.


I don't know....in my years of troubleshooting, that would
generally lead me to conclude that it could be something
about my system causing the problems??  


Like what Internet Tech Expert? Do diagnose what causes the
Mana Clash crash? All my drivers are updated, I keep my
system clean, windows updated, Direct X is fully updated with
the 9c redistributable and the most recent runtimes. Is there
anything I missed?

I don't know, but I'm pretty sure this game shouldn't need a
magical magical maguffin to run well.


You are correct, Mana clash will cause the game to crash 40
percent of the time (the game definitely has memory leaks
and will crashes for no reason whatsoever)... also Shock Wave
will cause the game to crash 2 out of every 5 uses. My system
is clean, fresh install, all drivers are up to date as is the bios...
hardware Asus MB 5850 video card intel quad core, Win 7 64
bit. It is easy to see why the Witcher had so many issues,
when you look at the engine they used, it is garbage.


These spells still cause crashes because nothing was done to
fix them in the 1.04 update.  Bioware waited for a month and
a half before even hinting that a patch was going to be
created, then another month and a half before any updates
started showing up listing what was going to be in the
update.  These issues were never brought up, leading one to
believe that Bioware either dismissed them or remains
ignorant/indifferent to their impact on gameplay.


Did you miss the sound driver update listed in the reported bug fixes? And did you miss Thandal NLyman's listing of updated files somewhere in this thread? Bioware did try to fix the problem; it just so happens that it doesn't seem to have worked for the people most affected by it. Just because you don't think Bioware cares doesn't make it true.

Tried and failed, which is fast becoming their hallmark. I run several
games with zero issues with much higher requirements then this one.
Considering how long quad cores and 64 bit coded OSs have been on the
market, there  is no excuse. They couldn't even be bothered to fix
simple missing textures, for the wagon or camp fire, but continue to use
these place-able objects... several quests are still broken or bugged.
One thing that keeps BW where they are is the quality of their writing
team, the same cannot be said for their technical and graphical
expertise. Memory leaks occur in several areas of the game world still.
It is also magic based abilities that causes the CTDs more then any
other action in the game, if not all of them... if it was a sound issue,
why are no other sound effects triggering them. This is supposedly a
platform game, and for a platform it has to many issues, they continue
to pump out out content (for that I am grateful) but their platform
looks and feels like an old 5 year old game engine, as does the quality
of the graphics.

Modifié par Wompoo, 05 août 2010 - 09:01 .


#641
WonderGamer

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Somebody mentioned that the Blood Dragon Armor was getting lost during the Dwarven Commoner storyline.  Looks like it's been fixed as far as that storyline is concerned; still need to test the Dwarven Noble storyline (which is where I was having the problem in 1.03).

Modifié par WonderGamer, 05 août 2010 - 10:43 .


#642
dragonsouce

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We still need a 1.05 fix for memory leaks and stuff.

It looks like between all the Payed DLC 2 Expansions and the New Dragon Age 2 and Starwars Online nothing getting done right.

There just plain spread to thin. Well I am getting Dragon Age 2 and KOTOR Online get as soon as pigs fly!

There workman ship and customer performance has become crap.I will NEED PROOF that this has changed before I give them anther 60.00 dollars !

#643
zkaizer

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Since I ran this game on my old rig back in the 1.02 days, I had to check 1.02 on the new one so I can end the "It's your rig, man!" talk.1.02 runs almost perfect in every way. No CTD anywhere! The damn memory leak is the only thing that wrong.

1.04 patch is FAIL. Never used 1.03 but I hear that was FAIL as well.

Why bother with the new DLC when this patch is annoying the hell out of your customers with random CTD's? Where is the response of "We're working on the situation?"

#644
Zy-El

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Origins with patches 1.02, 1.03 and 1.04 as well as Awakening all work fine on my PC which is 4-years-old running Windows XP and a video card that just meets the minimum requirement. So - it's not your hardware rig that's causing the problem. It's probably a software problem - meaning OS or installed drivers or perhaps mods that you're using. I have mods installed on my DA install but none of the major game-changing ones (ie add combat slots, change tactics, add permanent Dog, add new companions). If you're having these problems, I'm sorry but there's nothing I can do without looking directly at your installed software.

I've bought and downloaded all the DLC's except Darkspawn and they work fine. So, as far as I'm concerned, Bioware keep making those DLC's!!!! Can't wait for Golems!!!

#645
badboy64

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I am having a problem in Awakening sometimes. The assault on Vigils keep after I finish off the children in the courtyard the capton of the guard just stands down by the bottom stairs and the he doesn't say the children are dead even after they are all dead. I can't even advance after that as I am just plain stuck with all of children dead.:crying::blink:

#646
searanox

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So... how about that 1.05, guys?

I remember a time when developers didn't need permission from their corporate overlords to have a ****ing conversation with their fans.

Modifié par searanox, 06 août 2010 - 03:39 .


#647
Lord_Saulot

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WonderGamer wrote...

Somebody mentioned that the Blood Dragon Armor was getting lost during the Dwarven Commoner storyline.  Looks like it's been fixed as far as that storyline is concerned; still need to test the Dwarven Noble storyline (which is where I was having the problem in 1.03).


I've completed the Dwarven Noble storyline, and retained all DLC items, since 1.04.  So considered it tested and consider the text passed.

In any case, I wonder if they will start updating us on 1.05 to keep ironing out the remaining bugs.

#648
Zy-El

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Some bugs cannot and will not be fixed. Bioware is aware of how such bugs were created in the first place and will code future products to avoid creating these same sorts of bugs. That's the only guarantee we've been given.

Patch 1.05?? No mention of it or any such followup . . .

#649
Darth Postal

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My Steam version of DA downloaded 250 MB update today.

Does anyone know what was that?

Modifié par Darth Postal, 06 août 2010 - 04:27 .


#650
night0205

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I just wanted to mention my "updating DLC" has gotten much quicker.