What was wrong with the graphics in Origins?
#101
Guest_Raga_*
Posté 21 juillet 2010 - 04:23
Guest_Raga_*
#102
Posté 21 juillet 2010 - 04:26
Bryy_Miller wrote...
ME2 got a make-over, nothing extreme, but it looked a lot more polished. I expect the same will occur here.
This.
#103
Posté 21 juillet 2010 - 04:38
Modifié par packardbell, 21 juillet 2010 - 04:41 .
#104
Posté 21 juillet 2010 - 05:18
I like the improvements to the models. I just thing the angles are stupid. I suppose the idea was to set DA2 apart by making everyone think it's a really high spec version of a game from 2002.
#105
Posté 21 juillet 2010 - 05:18
Modifié par In Exile, 21 juillet 2010 - 05:19 .
#106
Posté 21 juillet 2010 - 05:31
They weren't bad, but they weren't great either. They were just okay. And in this day and age if your a class A developer your games must look outstanding.MrBurgundy wrote...
I don't really understand why they are taking on a new art style for DA2, I didnt really see any major problems with origins.
#107
Posté 21 juillet 2010 - 06:13
slimgrin wrote...
I just hate the shinny effect with Fallout. It looks like they used the Frostbite Engine from DICE.
#108
Posté 21 juillet 2010 - 06:13
slimgrin wrote... I'm not trying to disparage origins here, per se. I'm asking people to recognize the difference between aesthetic preference and graphical quality. I think we need to do the same when comparing DA:O to DA2.









Game look like turd, Dragon Age still bestest. Woo!
Modifié par Rubbish Hero, 21 juillet 2010 - 08:35 .
#109
Posté 21 juillet 2010 - 06:16
EDIT: Though I did almost fall outta my seat laughing at the last "im in the air!" pic.
Modifié par B3taMaxxx, 21 juillet 2010 - 06:17 .
#110
Posté 21 juillet 2010 - 06:20
#111
Posté 21 juillet 2010 - 06:26
#112
Posté 21 juillet 2010 - 06:30
SithLordExarKun wrote...
FO3 looks like crap, no doubt. In fact i think that the faces in DAO looked great but the environment needs more work.
My exact thought. Character generator was one of the best. Bethesda doesn't come close.
#113
Posté 21 juillet 2010 - 06:31
SithLordExarKun wrote...
FO3 looks like crap, no doubt. In fact i think that the faces in DAO looked great but the environment needs more work.
I think the character design of your personal charcter look far better than Mass Effect, go as far to call them beautiful.
img51.imageshack.us/img51/4229/daorigins20100308214317.jpg
Mass Effect PC suck, spaghetti hair, uncanny valley, whole game suck balls, too realistic.
Modifié par Rubbish Hero, 21 juillet 2010 - 06:32 .
#114
Posté 21 juillet 2010 - 06:36
#115
Posté 21 juillet 2010 - 08:00
B3taMaxxx wrote...
And there you have it; Fallout looks like sh*@! -Fanboys Need Not Apply
EDIT: Though I did almost fall outta my seat laughing at the last "im in the air!" pic.
Gotta agree, Ill take DA:O screen shots over the fall out 3 junk any day of the week
#116
Posté 21 juillet 2010 - 08:30
iTomes wrote...
well i think that the DAO editor was perfect for female chars. but i actually never was able to make a male char that didn't look totally stupid....
The DA:O char creator was alright because you'd have to intentionally hit your char with the ugly stick to make it look bad. But there really weren't a whole lot of options for males and females, especially in eye, nose, mouth, and hair shapes. Mass Effect also suffered from a similar lack of options. DA:O's creater is not that much better for females to be honest.
I have yet to see how the toolset expands possibilities. Installing it caused my system to go BSOD.
#117
Posté 21 juillet 2010 - 08:21
Do you guys realize FO3 is a totally open world RPG, vs. Mass Effect 2 closed small linear environments?
Of course an open world game is not going to have the same level of detail as a linear game like ME2 or DAO with a small set amount of locations and 90% of those locations nothing more than cardboard cutout sets w/ faux doors and blocked passages.
Its like saying Devil May Cry looks better than Grand Theft Auto. So what? GTA has a world 1000x bigger than DMC.
When the game is much much smaller and has no free roam, you can increase the detail.
#118
Posté 21 juillet 2010 - 11:50
#119
Guest_slimgrin_*
Posté 22 juillet 2010 - 01:07
Guest_slimgrin_*
I am saying it has graphics comparable to or better than DA:O despite being an absolutely massive open-world where you can actually interact with the environment. A much more impressive achievement, technically speaking, than the 'stage set' environs of DA:O
Even the devs have noted DA:O was visually unimpressive. I'm pretty sure they what they are talking about.
Modifié par slimgrin, 22 juillet 2010 - 01:21 .





Retour en haut







