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Strategy, tactics and "tanking"


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#26
Tirigon

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B3taMaxxx wrote...

Dexterity is always > Strength > Constitution


Best is magic anyway.

#27
Haexpane

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cant talk balance if we bring mods and cheats into it.



It is pretty funny how DEX is worth more for defense than for offense 1.03 at least.



Someone else said DAO is balanced? Maybe if you play on nightmare I guess

#28
Tirigon

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Haexpane wrote...

cant talk balance if we bring mods and cheats into it.


Usually, mods improve the balance (unless we´re talking about dedicated Cheat / godmode mods, of course).

#29
B3taMaxxx

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Haexpane wrote...

cant talk balance if we bring mods and cheats into it.

It is pretty funny how DEX is worth more for defense than for offense 1.03 at least.

Someone else said DAO is balanced? Maybe if you play on nightmare I guess


 
 Nightmare with a party is harder and frustrating  -Much easier solo = no babysitting


 This is probably the third RPG that rates Dex as a higher attribute for defense that I've played in the last few years  -I'm adjusting to it well

Modifié par B3taMaxxx, 21 juillet 2010 - 01:44 .


#30
Haexpane

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Never been a fan of DEX for tanks. I hate having to do it.



I prefer AGILITY for defense coming from the Everquest world. DEX was for procs, STR for taunts, Agil for defense. Resists trumped