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Neverwinter Nights 3


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#51
KantVersusHume

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Not really my favorite place to which to refer people, but, a Chaotic Good Tiamat told me you ought to go check out Destructoid. They seem to believe they have the drop on info pointing strongly to the next NWN. New domain names registered with "neverwinter" in them and Atari stating at Gen Con 10 that their next D&D game is about to be announced.



So, I guess I need to finally get around to making a character and playing NWN2. Maybe even tonight.

#52
Lyssistr

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KantVersusHume wrote...

Not really my favorite place to which to refer people, but, a Chaotic Good Tiamat told me you ought to go check out Destructoid. They seem to believe they have the drop on info pointing strongly to the next NWN. New domain names registered with "neverwinter" in them and Atari stating at Gen Con 10 that their next D&D game is about to be announced.

So, I guess I need to finally get around to making a character and playing NWN2. Maybe even tonight.


tyty!

It looks like news to me, http://www.destructo...i--180911.phtml !

I hope it's not an mmo tho, I've promised myself to never play another mmo and I'd much rather see a "spiritual successor" to Baldur's Gate. If it's not an mmo, I wonder who would be fit for developing this.

 Bioware is Bioware/EA now and also works on Dragon Age IP, so I don't find this likely.

 Obsidian is busy with new Vegas and Dungeon Siege III, they've also signed up for some Wheel of Time RPGs and they also work on an announced project (could this be NWN3!?). They look pretty busy, however in a gamebanshee interview an obsidian dev stated they're trying to talk with Atari & Hasbro for a possible Baldur's Gate III, so who knows, they may be able to handle more games. Previews of DS III say their engine, Onyx, looks sharp, so I'd love it if Obsi made this.

 Ossian Studios? to the best of my knowledge they don't have their own engine but Obsidian could license them Onyx, or they could co-develop NWN3.

 If it's an MMO, it looks like it's gonna be Cryptic, at least according to http://www.destructo...11-135599.phtml

 Some of the domain names imply that the player's task will be to save Neverwinter, so this somewhat confirms what the Obsidian dev said in the old forums. Let's wait & see, I'm sure we'll hear more on this, I just cross my finger it's not an mmo but rather an "old school" RPG, with a toolset, expansions & commercial mods.

Modifié par Lyssistr, 09 août 2010 - 04:43 .


#53
dunniteowl

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I am going to completely discount this as Atari planning on making a move soon and apparently counting on winning the lawsuit.  There is nothing new in the lawsuit announced anywhere that I could find.  I am going to clearly hope that it gets settled and of course, there may be a settlement in the offing based on these 'announcements' though as far as I saw in ANY of the links provided, there is nothing substantive at all to indicate Atari and Hasbro have decided to play nice.

This may be nothing more than an Atari plan moving forward, irrespective of the reality of a situation.  Like that's never happened before.  At this point in time, nothing's changed.  Atari had bought Cryptic and announced mid last year that they were going to leverage Cryptic for Star Trek Online as well as an as yet un-named D&D MMO, possibly based around Neverwinter.  In that same time frame, they had also reported that they were talking about another D&D product, possibly centered around Baldur's Gate, but nothing more.

The leasing of the domain names might just be making sure that if they do come out okay on the legal issues, that they have the domain names established before any "campers" get there and make them pay more for them when they really need them.  It's sort of an opportunistic ghoul's market in domain name registration where folks will register and buy a domain name in the hopes that they struck gold and can get someone who has a legitimate commercial reason to have that name to pay them, because they got it first.  So, I attribute the domain names to something on that order.

All that said, I do wish and hope that Atari and Hasbro get this all sorted out soon.  Meanwhile, nothing in all that 'news' indicates to me anything more than even more fodder for idle speculation.  Nothing's been announced.  Nothing's been stated definitively and nothing's all that we've gotten in regard to the status of the lawsuit from either Hasbro or Atari -- which only means they aren't saying anything publicly.

So, it could be a good indicator of something about to 'break' in regard to news of the lawsuit, and that's hopeful.

Other than that, I can't say that any of those links provided did more than stir waters best left still for scrying.  Heck, my Magic 8 Ball has this to say when I shake and ask, "Will there be an end to the Hasbro Atari Lawsuit before the end of the year?"  Shake shake shake.

"Answer Fuzzy,  Ask again later."

So there you have it.  As informative and authoritative as any of the linked 'information.'  And still a beacon (albeit a tiny one) of hope that something may soon change.

best regards
dunniteowl

#54
crishan

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Just to add, I found some information concerning the Atari vs Hasbro case here:

http://www.mercuric....v-atari-update/



There are some PDFs there of the claims/motions/counterclaims, although it would

be interesting to know where to get more of the filed documents.

As I do not know much about the American legal system, this is up to you US

guys...

The court where this case takes place is the

"UNITED STATES DISTRICT COURT FOR THE DISTRICT OF RHODE ISLAND"

(taken directly from one of the PDFs.) Do these courts publish these documents

directly? That is up to people who understand the US legal system better than me,

I guess :-)

#55
dunniteowl

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I don't think the courts themselves publish these documents. Once filed, however, anyone with interest can research the cases and they are a matter of public record as to what is filed in court records. Court transcripts are even available, but those are relatively worthless without some form of testimony or opening/closing arguments before the judge. Those PDFs are published by Mercuric and that one you link to is the last thing to pretty much hit the net. It's basically a motion to suppress by Hasbro of Atari's filing as evidentiary pleadings a copy of the License Agreement between Hasbro and Atari, which, filed in a motion, becomes public record as well. I think anyone can see that there's a serious potential right there for violating a confidentiality clause regarding contractual agreements between commercial interests.



I have asked if anyone lives in the Pawtucket area of Rhode Island (or a nearby state, RI isn't that large) to see if they can find anything new, but no-one's stepped up just yet. I think the latest anyone's got is something around February 12th or so they were supposed to meet in court. Nothing has been mentioned since then and nothing regarding that date has surfaced. Most likely it was continued or cancelled.



dunniteowl

#56
kamalpoe

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Lyssistr wrote...

 Obsidian is busy with new Vegas and Dungeon Siege III, they've also signed up for some Wheel of Time RPGs and they also work on an announced project (could this be NWN3!?). They look pretty busy, however in a gamebanshee interview an obsidian dev stated they're trying to talk with Atari & Hasbro for a possible Baldur's Gate III, so who knows, they may be able to handle more games. Previews of DS III say their engine, Onyx, looks sharp, so I'd love it if Obsi made this.

 Ossian Studios? to the best of my knowledge they don't have their own engine but Obsidian could license them Onyx, or they could co-develop NWN3.

I'd imagine most studios would expand as long as they felt they could profitably pick up another project.

It would be weird for there to be both a D&D MMO and a Neverwinter MMO, though I guess the D&D mmo is set in Eberron.

And hey, I'm going to be funemployed in a month or so. So maybe they're hiring writers or builders. Posted Image

#57
Ravenfeeder

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This thread might interest you

#58
MokahTGS

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95% sure that when things are announced it will be for the Neverwinter MMO that they already announced.

#59
steelfire_dragon

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MokahTGS wrote...

95% sure that when things are announced it will be for the Neverwinter MMO that they already announced.

100% certain I will buy Diablo III over a mmo.

#60
The Fred

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I'm not against them making an NWN MMO, but I would be unhappy if it were called NWN3. An MMO can't, to my mind, be the direct successor to the NWN series, because they're just not that kind of games.

#61
Jez_fr

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Interesting news for 2011. Definetely better than no news about a NWN3.

I just pray than if Obsidian actually do a NWN3, which I hope so and seems realistic, that they have learned their mistakes from NWN2 launch and get it straight right from the start, at least enough so that both NWN1 and 2 communities merge again instead of splitting it even more with a 3rd iteration.

Thanks for the links people =)

#62
painofdungeoneternal

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Jez_fr wrote...

Interesting news for 2011. Definetely better than no news about a NWN3.
I just pray than if Obsidian actually do a NWN3, which I hope so and seems realistic, that they have learned their mistakes from NWN2 launch and get it straight right from the start, at least enough so that both NWN1 and 2 communities merge again instead of splitting it even more with a 3rd iteration.
Thanks for the links people =)


You do realize that NWN started as a MMO on America online don't you. It's actually one of the first MMO's, so making it a MMO would be very proper.

I do think that it should be a "platform" which has common features which is used to make single player games and multiplayer games with toolset and dm client, adding a MMO as another option i have nothing against, as long as they aren't cutting features. Who knows, the MMO might let the players design areas ourselves. But then it might be just called something different.

I just see it as silly how you have something as advanced as NWN2, and then something like DDO and they are completely separate engines with nothing really in common. Every new game they basically redo the engine, recreate the exact same issues ( stealth issues anyone?) , and spend 3-4 years trying to get it right and each time they do it they seem to have less actual monsters and spells, more eye candy and less gaming, and the community has to swoop in and basically recreate what they got working for the previous engine.

I'd even be happy if they released more expansions, revamped versions of NWN2 that are stand alone, which tie into that MMO.

Modifié par painofdungeoneternal, 11 août 2010 - 05:21 .


#63
kamalpoe

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painofdungeoneternal wrote...

[I'd even be happy if they released more expansions, revamped versions of NWN2 that are stand alone, which tie into that MMO.

I know DNO is a huge fan of stand alones reusing the same engine.

But then I saw that Medal of Honor sold 5 million map pack of 3 maps for something like $15 each, and now we know why no more toolsets. Posted Image

It's why your Citadel project is important Posted Image

#64
dunniteowl

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You're right,. kamalpoe. Standalone games are, in my view, the way to go. That doesn't mean, though, that you couldn't sell add-ons, mind. I see it thusly: You sell a stand alone game. You make another stand alone that is compatible and will 'trade' or 'share' assets when played together. That sounds good to me. Then, you make Map Packs, Weapon Packs, etc (in the case of something fantasy oriented) you can also sell Creature or Beastiary Packs. Then, as long as they all could be shared within that same engine -- everybody wins. I'd buy Creature and Tiles packages hands-down, as long as I knew I could use them with the toolset.



dunniteowl

(and yes, that's why the Project is so important -- we must have options like this, even if it means making them ourselves.)

#65
The Fred

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A system where the various "expansions" to a game aren't actually expansions but will work by themselves would be awesome, but it would probably require the game engine to be really pared down to the very essentials, and then made really customisable so that things can be added in easily later. Then, you could various issues which include the engine and a small number of classes, spells, feats, monsters etc and a campaign. When the second (or third or whatever) issue is released, people who hadn't bought the original would still be able to buy it, so sales should actually increase with each release (maybe that's just hopeful thinking) rather than decrease as they do with expansions.



I know this is something DNO would prefer to expansions, for one, but the problem is it would be tricky to implement - or at least it would require thinking about the game from a somewhat different perspective. The only game I know of which does this sort of thing is Guild Wars, which can do it purely because it's an MMO and the game engine can be downloaded for free anyway - thus there's no difference between the engine for the different campaigns, only what you're allowed to access. That said, there's an argument that since NWN games are all CD-key-required games anyway, you could just release the engine freely and just need a key to activate it. You would need to tackle issues like being able to install an earlier release over a later one etc though because they would be supposed to be non-sequential.

#66
dunniteowl

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Umm. Yeah. About that. I'm working on that very thing, actually. Along with a decent base of very talented folks who've finally 'seen the light' so to speak. See my earlier post about (NWN3)? The Next Moddable cRPG w/Toolset for a link.

dunniteowl

#67
Ultor84

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Oy. Cryptic doing a NWN MMO? It makes sense from Atari's perspective, but thats terrible news.



I know some people still really love City of Heroes/Villians, but Cryptic is nothing but an uninspired MMO sweatshop. I wanted to give them a chance because I have an attachment to Star Trek, but I couldn't take it after 3 weeks of Star Trek Online(thank goodness I didn't spring for the life time sub). No polish, not enough content, boring ground combat, and everything is instanced to the point where it lacked any feel of an MMO. You could play Guild Wars or even Diablo II without a subscription, and still have a better experience.

#68
ladydesire

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Cryptic doesn't have much to do with City of Heroes anymore; it's now handled by Paragon Studios, which is made up of some former Cryptic developers.

#69
droozel

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Waiting 2011..

#70
ArtEChoke

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Neverwinter Exclusive Q&A - First Details on Cryptic's New Dungeons & Dragons Game

#71
xCirdanx

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ArtEChoke wrote...

Neverwinter Exclusive Q&A - First Details on Cryptic's New Dungeons & Dragons Game


Yes, i was about to post smiliar news from eurogamer. So it´s official now, and a wannabe "mmo"..and to top that it´s from Cryptic. *sigh* Way to go.

#72
JamieSI2

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Press release has been issued - first artwork too - http://www.strategyi...-pc-coming-2011

Modifié par JamieSI2, 23 août 2010 - 01:49 .


#73
Dynamomark

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only 5 classes? boooo

#74
Seagloom

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I'm intrigued, bordering on excited. I'm not a fan of 4e rules and have even less love for 4e Forgotten Realms, but the prospect of a new D&D game *finally* on the way brings a smile to my face. I can only hope the building tools are as expansive as NWN2's toolset; albeit more user friendly out the gate. The five class limitation doesn't bother me too much since 4e core classes are somewhat samey compared to 3e. I just hope the 4e sorcerer makes an appearance if this game warrants an expansion pack someday. I still prefer them over wizards in the new edition. :P

#75
Dynamomark

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So what do you guys think the 5 classes will be? Fighter, rogue, wizard, cleric, and paladin?

Maybe a sorcerer instead of a wizard? Sorcerer might be a more popular choice because you don't have to sit there and think what you're going to memorize.