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Why do games like Dragon Age Origins have to end?


35 réponses à ce sujet

#26
lizzbee

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Morkavah wrote...

Would've sure been awesome to be given a chance at the end after killing the Archdemon or the mother to keep going though lol. Maybe going to the Deep Roads beyond the Dead Trenches and just keep killing Darkspawn...maybe taking a few of your party & joining or helping the Legion of the Dead. Think of the possibilities! :P


Oh Maker...  Anything but the Deep Roads...  How about cleaning up post-Blight darkspawn bands in Antiva and Orlais?

#27
WhyIsThisNecessary

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But why does a great game like DA:O have to end?


Two good reasons:

1) I'd like to play the game.
2) The developers would like to eat.

#28
SWilliams0177

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All good things have to come to an end. Although, with patches and DLC continually being released the story never really does end though. Does it?

#29
WhyIsThisNecessary

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A more interesting question, I think, is actually not why games like Dragon Age have to end, but why they have to end badly. I honestly have a hard time thinking of a game, especially a narrative driven game, where the ending wasn't at best a mild-anticlimax and at worse an actual chore you only slog through because, having come this far and go through all the good stuff, you might as well see how the story ends.



Note I'm not criticizing DA here, I thought the ending wasn't especially great, but not actively terrible which by the standards of video game endings actually means it's very good indeed. At least there was nothing like "you have to do the final mission with nothing but balloons" or "Alister was really the arch-daemon all along".



The only really cool ending I can think of is the final mission of Thief 2 - Sabotage at Soulforge.

#30
saruman85

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WhyIsThisNecessary wrote...

A more interesting question, I think, is actually not why games like Dragon Age have to end, but why they have to end badly.


Awakening.

#31
Tigress M

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 I remember my first play through and how disappointed I was when I left the palace, only to be confronted with epilogue notes vs all those adoring people who were supposed to be waiting to see me.   However, that being said, Dragon Age was the first game I have ever replayed, and I have been faithfully playing DA:O repeatedly for the past seven months.
 
Props to David Gaider and the rest of the writing team.  The story just never gets old, no many how times I live through it.  :)

#32
Cyb3rjackal

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lizzbee wrote...

Morkavah wrote...

Would've sure been awesome to be given a chance at the end after killing the Archdemon or the mother to keep going though lol. Maybe going to the Deep Roads beyond the Dead Trenches and just keep killing Darkspawn...maybe taking a few of your party & joining or helping the Legion of the Dead. Think of the possibilities! :P


Oh Maker...  Anything but the Deep Roads...  How about cleaning up post-Blight darkspawn bands in Antiva and Orlais?


lol but no...Antiva & Orlais are totally different areas/nations that had nothing to do with the game. That'd be something for a future expansion [maybe] or an entirely new game. Getting rid of darkspawn bands that still plagues the surface game world is more of what the Awakening is about. I suppose it does depend on which path you took & decisions you've made though. I for one kicked some major butt in the Deep Roads & the Dead Trenches so I didn't mind it. Just makes more sense to me with the lore of the game...especially with the chars I play

#33
Maverick827

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Currently the only means of meaningful "infinite" gameplay is through multiplayer, but if you say that word on these forums rabid nerds assault you with rage.

#34
Feraele

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MistySun wrote...

I love DA:O and i hope to love DA2 .I love all the DLC (except Darkspawn Chronicles which i never bothered with).
But why does a great game like DA:O have to end? :(
I didn't want it to end...i wanted  more and more story before the final battle ...no wait...i didn't want a final battle at all. I just wanted to continue playing with the companions all the time...non stop...well except for meals and a wash up. :) 
Work? What's that? Since i got DA:O i forgot all about work.
Maybe .....just maybe, there will be a DA: The never ending story. Oh, the thrill of it all. :P

Are you listening BIoware?  


Heh have to agree with you there, and my take on "why it has to end" is ...we have to come down to earth and face reality..some day. :D   Even if we don't want to. :)

#35
Oldenglishcdr

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I remember the first time I played Zelda-Ocarina of Time, about 10 years ago now, and I knew then I was playing a masterpiece in game design and never wanted the game to end.

So I understand how you feel about DAO and not wanting the story to end, however I can't see any other way around it, other than having a little notice pop up saying "To be continued", although this wouldn't go down too well with people I feel if they had to wait another 12-18 months for the next chapter.

#36
Cyb3rjackal

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yeah...I just wish we had multiplayer to keep us occupied between releases though. That's what made games like the BG, NWN/NWN2, DS, & FOT [etc.] series of games so awesome. Seriously, this would rank among my top favorite rpg's of all time if it just had multiplayer roleplay and hack&slash action