Slowdowns. HELP!
#1
Posté 20 juillet 2010 - 06:07
Dragon Age: Origins will play smoothly for a good fifteen minutes, and then slowdown atrociously. It is probably the memory leak, which patch 1.04 did not fix for me.
My specs are:
Windows 7 Ultimate 64-Bit
NVIDIA GeForce 9800M GS
Intel Core 2 Duo 2.13 GHz
4 GB RAM
320 GB Hard Drive
I've tried a whole lot of stuff to no avail
By the way, when I had Vista 64-Bit, the game worked fine.
I really need a solution to this dreadful problem.
#2
Posté 20 juillet 2010 - 08:44
#3
Posté 20 juillet 2010 - 08:52
#4
Posté 20 juillet 2010 - 08:55
Also, now I'm getting this odd flickering of trees and objects in Ostagar, my current location. I don't know if it happens anywhere else though.
#5
Posté 20 juillet 2010 - 09:20
#6
Posté 20 juillet 2010 - 09:41
Thanks - nailing down the odd problem like this here and there has been very difficult, so my apologies for the shotgun blast of things to try.
#7
Posté 20 juillet 2010 - 09:47
#8
Posté 20 juillet 2010 - 10:25
I unistalled and reinstalled, started the game up with the save I was using before I reinstalled. The flickering of trees and random yellow flashes continued, but I didn't play with it long enough to record slowdown.
I started a new game with a human noble, and didn't experience any slowdown for the good fifteen minutes I played. I also didn't notice any flickering in Highever. It could just occur in Ostagar. Anyways, I then made a Dalish Elf real quick and finally hit slowdown at the beginning of that origin. Still, it seemed to go longer without slowdown.
Also, I haven't installed any patches yet, I'm not sure about it...
#9
Posté 22 juillet 2010 - 07:20
Btw. My specs are nearly the same as above.
Windows 7 Ultimate 64-Bit
NVIDIA GeForce 9800M GS
Intel Core 2 Duo 2.13 GHz
4 GB RAM
240 GB Hard Drive
All of my drivers, and directx are completely up to date.
#10
Posté 22 juillet 2010 - 08:56
#11
Posté 22 juillet 2010 - 09:45
#12
Posté 22 juillet 2010 - 10:45
I'm using the default scan settings 800x600 wth low detail, high textures, and no AA. It seems "ok" so far. I made it through 30 minutes with only slight hiccups but no slowdowns. The game did semi-freeze before a cutscene, but that was circumvented by esacping to the desktop and remaximizing the game. The cutscene instantly started and game ran smoothly for 5 more minutes before I logged out (by choice!). In all, I made it through a record 7 cutscenes (my previous high score was 3 and the third always lagged so terribly I was forced to shut it off)
It's too soon to tell if it's "fixed," but I'll post again if the solution either seems more permanant or fails utterly.
#13
Posté 22 juillet 2010 - 10:53
#14
Posté 22 juillet 2010 - 11:03
If this issue is any indication of Bioware's efficiency and QC, I have serious doubts that I'll be buying DA 2.
Sorry if I sound brusk, I'm just frustrated that I have to work so hard just to play a game that wasn't free. Thanks for the suggestions btw. Since the issue is so pervasive, I suspect that it's software rather than hardware related. Most likely due to some incompatibility with windows 7. The transition to newer operating systems for legacy software is rarely a smooth one.
Modifié par Rejuvinator2, 22 juillet 2010 - 11:12 .
#15
Posté 22 juillet 2010 - 11:11
They aren't truly portable, are bulkier, noisier, and have far shorter battery life than true portable solutions offer. One of those, with a Geforce GTX 200 series graphics card in it, might almost qualify as a gaming system, if the display was big enough . .
#16
Posté 22 juillet 2010 - 11:33
#17
Posté 22 juillet 2010 - 11:43
Gorath Alpha wrote...
Bioware / EA offer ZERO support to any laptop. They don't believe that there is such a thing as a cool-running, dependable, reliable, and trouble free portable PC. I agree with them. There are DESKTOP REPLACEMENT systems that have some external similarity to laptops, until you try to carry them around or actually sit it in your lap.
They aren't truly portable, are bulkier, noisier, and have far shorter battery life than true portable solutions offer. One of those, with a Geforce GTX 200 series graphics card in it, might almost qualify as a gaming system, if the display was big enough . .
Gorath I dont think you should talk for Bioware, I am sure they are happy to help anyone with either desktop or laptop's.
The 9800M's are capable of running DA:O, Infact I would prefer a 9800 over a 200 (upto 285), I consider the 210-260's as poor GPU's, in terms of stability and performance.
The only drawback the OP has, is his CPU, 2.1ghz cores wont help things though.
#18
Posté 23 juillet 2010 - 12:00
@Massoverload
I noticed something strange on Nvidia's driver website. The latest drivers for 64bit windows 7 and Vista are both deadlinks. Older versions (including the BETA of the latest driver) are fine, but the latest WHQL drivers for our machines leads you to HTTP 404 limbo. So for us, downloading the latest drivers isn't even an option. That's part of the reason why I got the retro drivers, and also because they were the ones that worked fine before. I'm also using the unpatched box version of DA:O.
#19
Posté 23 juillet 2010 - 01:15
#20
Posté 23 juillet 2010 - 08:36
I wish Blizzard had made this game. They know how to debug, and more importantly, they really really know how to optimize.
#21
Posté 23 juillet 2010 - 09:30
Rejuvinator2 wrote...
I wish Blizzard had made this game. They know how to debug, and more importantly, they really really know how to optimize.
But then they would have called it DragonCraft or something balls.
WOW made me lose all respect for Blizzard, i wanted WC4 not wow :/
Anyways i get slow downs aswell so its nice to know its the game and not me
#22
Posté 23 juillet 2010 - 07:28
#23
Posté 24 juillet 2010 - 02:10
#24
Posté 24 juillet 2010 - 02:22
#25
Posté 25 juillet 2010 - 11:41
Phenom X4 945
4GB DDR3 Ram
Geforce GTX 460 OC 1GB
Vista 64
As you can see, it's a powerful machine capable for games the next 2 years. All drivers are up-to-date. Please fix the memory leak, BioWare!





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