Patch 1.04 fixes nothing
#1
Posté 20 juillet 2010 - 06:37
#2
Posté 20 juillet 2010 - 06:48
This thread was just below yours. Why are you opening another one?!
#3
Posté 20 juillet 2010 - 08:08
Thanks much.
#4
Posté 20 juillet 2010 - 09:44
System: Vista Ultimate x64, RAM 4GB 800MHz, AMD Phenom x3, 2.1Ghz, NVIDIA GeForce 9400GT, newest nvidia display driver, 33GB free hard drive space, Sound Blaster X-Fi extreme audio
Modifié par Inavette, 20 juillet 2010 - 09:47 .
#5
Posté 20 juillet 2010 - 10:11
I'm in the circle of Magi, going into a room to trigger a fight with abominations. When I start to battle with them, I crash to desktop
Win7 64 bit
4GB RAM
Geforce 8800 GTX
Modifié par mr_luga, 20 juillet 2010 - 10:12 .
#6
Posté 21 juillet 2010 - 12:41
#7
Posté 21 juillet 2010 - 05:18
Nathan Willis wrote...
Hi gizmert, I'll need more info than that. What operating system, what precisely are you doing to trigger a crash, have you tried a fresh install of the game (backing up your save games of course!), is it in DA:O or Awakening or both, do you have mods installed, etc..?
Thanks much.
The issues I am experiencing are identical to the ones I was experiencing after the 1.03 patch, in identical places and with identical 'triggers'.
In general, the crashes seem to occur when using AOE spells, in particular (but not limited to) mana clash. Now i know the simple solution, before anyone suggests it, is to not use mana clash. However, although certain things have a higher chance of triggering a crash, as I said, the crashes are not limited to these actions.
I have the most recent drivers for all components of my PC and have no external mods installed. I have most of the DLC as well as Awakening.
OS: Windows 7 Pro 32bit
Motherboards: Gigabyte GA-MA790XT-UD4P
GFX Card: ATI Radeon HD 4600 Series (DX 10 installed)
Memory: 4 GB DDR2
If there's anything else you need to know, please let me know.
#8
Posté 21 juillet 2010 - 07:47
Nathan Willis, presumably you have the game installed on a computer you have access to, have you experienced the CTD issue as people experiencing these issues have very little out of the ordinary about their system configuration?
#9
Posté 22 juillet 2010 - 05:50
Windows 7 64 bit
ASUS M4A78T-E motherboard using onboard sound
AMD Phenom X3 2.6GHz triple-core processor
CORSAIR 4GB DDR3 RAM
EVGA NVIDIA GTX 285 1GB GPU
Hope this info helps in making a fix! I really want to play your awesome game!
#10
Posté 22 juillet 2010 - 01:15
Edit: Specs took up way too much space. http://www.xfire.com...e/rpgplayer713/ instead. Sorry for inconvenience.
Modifié par RPGplayer713, 22 juillet 2010 - 01:17 .
#11
Guest_dazzusmaximus_*
Posté 22 juillet 2010 - 01:29
Guest_dazzusmaximus_*
Here's a dxdiag............
------------------
System Information
------------------
Time of this report: 7/22/2010, 14:21:33
Machine name: DAZZUS-PC
Operating System: Windows Vista™ Home Premium (6.0, Build 6002) Service Pack 2 (6002.vistasp2_gdr.100218-0019)
Language: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-7346
BIOS: Default System BIOS
Processor: Intel® Core2 Quad CPU Q6600 @ 2.40GHz (4 CPUs), ~2.4GHz
Memory: 4094MB RAM
Page File: 1614MB used, 8558MB available
Windows Dir: C:\\Windows
DirectX Version: DirectX 11
DX Setup Parameters: Not found
DxDiag Version: 7.00.6002.18107 32bit Unicode
------------
DxDiag Notes
------------
Display Tab 1: No problems found.
Sound Tab 1: No problems found.
Sound Tab 2: No problems found.
Input Tab: No problems found.
--------------------
DirectX Debug Levels
--------------------
Direct3D: 0/4 (retail)
DirectDraw: 0/4 (retail)
DirectInput: 0/5 (retail)
DirectMusic: 0/5 (retail)
DirectPlay: 0/9 (retail)
DirectSound: 0/5 (retail)
DirectShow: 0/6 (retail)
---------------
Display Devices
---------------
Card name: NVIDIA GeForce 8800 GTX
Manufacturer: NVIDIA
Chip type: NVxx
DAC type: Integrated RAMDAC
Device Key: Enum\\PCI\\VEN_10DE&DEV_0191&SUBSYS_C8313842&REV_A2
Display Memory: 2530 MB
Dedicated Memory: 739 MB
Shared Memory: 1791 MB
Current Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor: Generic PnP Monitor
Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um
Driver Version: 8.17.0012.5896 (English)
DDI Version: 10
BGRA Supported: Yes
Driver Attributes: Final Retail
Driver Date/Size: 7/9/2010 23:38:00, 12471400 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
Device Identifier: {D7B71E3E-42D1-11CF-FA4C-3DE81CC2C535}
Vendor ID: 0x10DE
Device ID: 0x0191
SubSys ID: 0xC8313842
Revision ID: 0x00A2
Revision ID: 0x00A2
Video Accel: ModeMPEG2_A ModeMPEG2_C ModeVC1_B ModeWMV9_B ModeVC1_A ModeWMV9_A
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,UYVY) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x32315659) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC1,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC2,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC3,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(IMC4,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S340,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{F9F19DA5-3B09-4B2F-9D89-C64753E3EAAB}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{5A54A0C9-C7EC-4BD9-8EDE-F3C75DC4393B}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(S342,UNKNOWN) Frames(Prev/Fwd/Back)=(0,0,0) Caps=
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
-------------
Sound Devices
-------------
Description: Speakers (High Definition Audio Device)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_14627346&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: HdAudio.sys
Driver Version: 6.00.6002.18005 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 4/11/2009 06:39:51, 275456 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX 2.0 Listen/Src: No, No
I3DL2 Listen/Src: No, No
Sensaura ZoomFX: No
Description: Digital Output Device (SPDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\\FUNC_01&VEN_10EC&DEV_0888&SUBSYS_14627346&REV_1000
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: HdAudio.sys
Driver Version: 6.00.6002.18005 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 4/11/2009 06:39:51, 275456 bytes
Other Files:
Driver Provider: Microsoft
HW Accel Level: Basic
Cap Flags: 0xF1F
Min/Max Sample Rate: 100, 200000
Static/Strm HW Mix Bufs: 1, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX 2.0 Listen/Src: No, No
I3DL2 Listen/Src: No, No
Sensaura ZoomFX: No
---------------------
Sound Capture Devices
---------------------
-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a
Device Name: Comfort Curve Keyboard 2000
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x045E, 0x00DD
FF Driver: n/a
Device Name: USB Joystick
Attached: 1
Controller ID: 0x0
Vendor/Product ID: 0x0E8F, 0x0003
FF Driver: n/a
Poll w/ Interrupt: No
-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x10DE, 0x026D
| Matching Device ID: usb\\root_hub
| Service: usbhub
|
+-+ USB Human Interface Device
| | Vendor/Product ID: 0x046D, 0xC016
| | Location: Port_#0003.Hub_#0001
| | Matching Device ID: usb\\class_03&subclass_01
| | Service: HidUsb
| |
| +-+ HID-compliant mouse
| | | Vendor/Product ID: 0x046D, 0xC016
| | | Matching Device ID: hid_device_system_mouse
| | | Service: mouhid
| |
+-+ USB Human Interface Device
| | Vendor/Product ID: 0x0E8F, 0x0003
| | Location: Port_#0004.Hub_#0001
| | Matching Device ID: generic_hid_device
| | Service: HidUsb
| | OEMData: 03 00 08 10 0C 00 00 00
| |
| +-+ HID-compliant game controller
| | | Vendor/Product ID: 0x0E8F, 0x0003
| | | Matching Device ID: hid_device_system_game
| | | OEMData: 03 00 08 10 0C 00 00 00
----------------
Gameport Devices
----------------
------------
PS/2 Devices
------------
+ HID Keyboard Device
| Vendor/Product ID: 0x045E, 0x00DD
| Matching Device ID: hid_device_system_keyboard
| Service: kbdhid
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 36.8 GB
Total Space: 238.5 GB
File System: NTFS
Model: MAXTOR S TM3250310AS SCSI Disk Device
Drive: Q:
Model: n/a
Drive: D:
Model: Optiarc DVD RW AD-5170A ATA Device
Driver: c:\\windows\\system32\\drivers\\cdrom.sys, 6.00.6002.18005 (English), , 0 bytes
--------------
System Devices
--------------
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03BC&SUBSYS_00000000&REV_A1\\3&267A616A&0&11
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\\VEN_10DE&DEV_03BB&SUBSYS_0C5510DE&REV_A1\\3&267A616A&0&38
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03BA&SUBSYS_00000000&REV_A1\\3&267A616A&0&12
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\\VEN_10DE&DEV_03B9&SUBSYS_0C5510DE&REV_A1\\3&267A616A&0&30
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\\VEN_10DE&DEV_03B8&SUBSYS_0C5510DE&REV_A1\\3&267A616A&0&28
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\\VEN_10DE&DEV_03B7&SUBSYS_0C5510DE&REV_A1\\3&267A616A&0&18
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03B6&SUBSYS_00000000&REV_A1\\3&267A616A&0&10
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03B5&SUBSYS_00000000&REV_A1\\3&267A616A&0&06
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03B4&SUBSYS_00000000&REV_A1\\3&267A616A&0&07
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03B3&SUBSYS_00000000&REV_A1\\3&267A616A&0&0E
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03B2&SUBSYS_00000000&REV_A1\\3&267A616A&0&0D
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03B1&SUBSYS_00000000&REV_A1\\3&267A616A&0&0C
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03B0&SUBSYS_00000000&REV_A1\\3&267A616A&0&0B
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03AF&SUBSYS_00000000&REV_A1\\3&267A616A&0&0A
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03AE&SUBSYS_00000000&REV_A1\\3&267A616A&0&09
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03AD&SUBSYS_00000000&REV_A1\\3&267A616A&0&08
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03AC&SUBSYS_00000000&REV_A1\\3&267A616A&0&01
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03AB&SUBSYS_00000000&REV_A1\\3&267A616A&0&04
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03AA&SUBSYS_00000000&REV_A1\\3&267A616A&0&02
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03A9&SUBSYS_00000000&REV_A1\\3&267A616A&0&03
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_03A8&SUBSYS_00000000&REV_A2\\3&267A616A&0&05
Driver: n/a
Name: PCI standard host CPU bridge
Device ID: PCI\\VEN_10DE&DEV_03A3&SUBSYS_00000000&REV_A2\\3&267A616A&0&00
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_0272&SUBSYS_73461462&REV_A3\\3&267A616A&0&52
Driver: n/a
Name: PCI standard RAM Controller
Device ID: PCI\\VEN_10DE&DEV_0270&SUBSYS_73461462&REV_A2\\3&267A616A&0&48
Driver: n/a
Name: PCI standard PCI-to-PCI bridge
Device ID: PCI\\VEN_10DE&DEV_026F&SUBSYS_CB8410DE&REV_A2\\3&267A616A&0&80
Driver: n/a
Name: Standard Enhanced PCI to USB Host Controller
Device ID: PCI\\VEN_10DE&DEV_026E&SUBSYS_73461462&REV_A3\\3&267A616A&0&59
Driver: n/a
Name: Standard OpenHCD USB Host Controller
Device ID: PCI\\VEN_10DE&DEV_026D&SUBSYS_73461462&REV_A3\\3&267A616A&0&58
Driver: n/a
Name: High Definition Audio Controller
Device ID: PCI\\VEN_10DE&DEV_026C&SUBSYS_73461462&REV_A2\\3&267A616A&0&81
Driver: n/a
Name: NVIDIA nForce Networking Controller #5
Device ID: PCI\\VEN_10DE&DEV_0269&SUBSYS_73461462&REV_A3\\3&267A616A&0&A0
Driver: n/a
Name: NVIDIA nForce Serial ATA Controller
Device ID: PCI\\VEN_10DE&DEV_0267&SUBSYS_73461462&REV_A1\\3&267A616A&0&78
Driver: n/a
Name: NVIDIA nForce Serial ATA Controller
Device ID: PCI\\VEN_10DE&DEV_0266&SUBSYS_73461462&REV_A1\\3&267A616A&0&70
Driver: n/a
Name: Standard Dual Channel PCI IDE Controller
Device ID: PCI\\VEN_10DE&DEV_0265&SUBSYS_73461462&REV_A1\\3&267A616A&0&68
Driver: n/a
Name: NVIDIA nForce PCI System Management
Device ID: PCI\\VEN_10DE&DEV_0264&SUBSYS_73461462&REV_A3\\3&267A616A&0&51
Driver: n/a
Name: PCI standard ISA bridge
Device ID: PCI\\VEN_10DE&DEV_0260&SUBSYS_73461462&REV_A3\\3&267A616A&0&50
Driver: n/a
Name: NVIDIA GeForce 8800 GTX
Device ID: PCI\\VEN_10DE&DEV_0191&SUBSYS_C8313842&REV_A2\\4&334D9995&0&0018
Driver: n/a
Name: NVIDIA GeForce 8800 GTX
Device ID: PCI\\VEN_10DE&DEV_0191&SUBSYS_C8313842&REV_A2\\4&1DC52B25&0&0028
Driver: n/a
------------------
DirectShow Filters
------------------
DirectShow Filters:
WMAudio Decoder DMO,0x00800800,1,1,,
WMAPro over S/PDIF DMO,0x00600800,1,1,,
WMSpeech Decoder DMO,0x00600800,1,1,,
MP3 Decoder DMO,0x00600800,1,1,,
Mpeg4s Decoder DMO,0x00800001,1,1,,
WMV Screen decoder DMO,0x00600800,1,1,,
WMVideo Decoder DMO,0x00800001,1,1,,
Mpeg43 Decoder DMO,0x00800001,1,1,,
Mpeg4 Decoder DMO,0x00800001,1,1,,
Full Screen Renderer,0x00200000,1,0,,6.06.6002.18158
DV Muxer,0x00400000,0,0,,6.06.6001.18000
Color Space Converter,0x00400001,1,1,,6.06.6002.18158
WM ASF Reader,0x00400000,0,0,,11.00.6001.7000
Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,11.00.6001.7000
AVI Splitter,0x00600000,1,1,,6.06.6002.18158
VGA 16 Color Ditherer,0x00400000,1,1,,6.06.6002.18158
Microsoft MPEG-2 Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,11.00.6001.7110
AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.6002.18005
StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.6001.18000
MJPEG Decompressor,0x00600000,1,1,,6.06.6002.18158
MPEG-I Stream Splitter,0x00600000,1,2,,6.06.6002.18158
SAMI (CC) Parser,0x00400000,1,1,,6.06.6002.18158
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.6001.18000
MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.6002.18005
Microsoft MPEG-2 Video Encoder,0x00200000,2,0,msmpeg2enc.dll,11.00.6002.18005
Internal Script Command Renderer,0x00800001,1,0,,6.06.6002.18158
MPEG Audio Decoder,0x03680001,1,1,,6.06.6002.18158
DV Splitter,0x00600000,1,2,,6.06.6001.18000
Video Mixing Renderer 9,0x00200000,1,0,,6.06.6002.18158
Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,11.00.6002.18005
ACM Wrapper,0x00600000,1,1,,6.06.6002.18158
Video Renderer,0x00800001,1,0,,6.06.6002.18158
MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.6001.18000
Line 21 Decoder,0x00600000,1,1,,6.06.6002.18005
Video Port Manager,0x00600000,2,1,,6.06.6002.18158
Video Renderer,0x00400000,1,0,,6.06.6002.18158
WM ASF Writer,0x00400000,0,0,,11.00.6001.7000
VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.00.6001.18000
File writer,0x00200000,1,0,,6.06.6001.18000
DVD Navigator,0x00200000,0,3,,6.06.6002.18005
Overlay Mixer2,0x00200000,1,1,,6.06.6002.18005
AVI Draw,0x00600064,9,1,,6.06.6002.18158
Microsoft MPEG-2 Audio Encoder,0x00200000,2,0,msmpeg2enc.dll,11.00.6002.18005
WST Pager,0x00800000,1,1,WSTPager.ax,6.06.6001.18000
MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.6002.18005
DV Video Decoder,0x00800000,1,1,,6.06.6001.18000
SampleGrabber,0x00200000,1,1,qedit.dll,6.06.6002.18005
Null Renderer,0x00200000,1,0,qedit.dll,6.06.6002.18005
MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.6001.18000
Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,11.00.6002.18005
StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.6001.18000
Smart Tee,0x00200000,1,2,,6.06.6001.18000
Overlay Mixer,0x00200000,0,0,,6.06.6002.18005
AVI Decompressor,0x00600000,1,1,,6.06.6002.18158
AVI/WAV File Source,0x00400000,0,2,,6.06.6002.18158
Wave Parser,0x00400000,1,1,,6.06.6002.18158
MIDI Parser,0x00400000,1,1,,6.06.6002.18158
Multi-file Parser,0x00400000,1,1,,6.06.6002.18158
File stream renderer,0x00400000,1,1,,6.06.6002.18158
Microsoft MPEG-1/DD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,11.00.6001.7000
AVI Mux,0x00200000,1,0,,6.06.6001.18000
Line 21 Decoder 2,0x00600002,1,1,,6.06.6002.18158
File Source (Async.),0x00400000,0,1,,6.06.6002.18158
File Source (URL),0x00400000,0,1,,6.06.6002.18158
Infinite Pin Tee Filter,0x00200000,1,1,,6.06.6001.18000
Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.00.6002.18005
BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.6002.18005
MPEG Video Decoder,0x40000001,1,1,,6.06.6002.18158
WDM Streaming Tee/Splitter Devices:
Tee/Sink-to-Sink Converter,0x00200000,1,1,,6.00.6001.18000
WDM Streaming Data Transforms:
Microsoft Kernel DRM Audio Descrambler,0x00200000,1,1,,6.00.6001.18000
Video Compressors:
WMVideo8 Encoder DMO,0x00600800,1,1,,
WMVideo9 Encoder DMO,0x00600800,1,1,,
MSScreen 9 encoder DMO,0x00600800,1,1,,
DV Video Encoder,0x00200000,0,0,,6.06.6001.18000
MJPEG Compressor,0x00200000,0,0,,6.06.6002.18158
Cinepak Codec by Radius,0x00200000,1,1,,6.06.6001.18000
Intel IYUV codec,0x00200000,1,1,,6.06.6001.18000
Intel IYUV codec,0x00200000,1,1,,6.06.6001.18000
Microsoft RLE,0x00200000,1,1,,6.06.6001.18000
Microsoft Video 1,0x00200000,1,1,,6.06.6001.18000
Audio Compressors:
WM Speech Encoder DMO,0x00600800,1,1,,
WMAudio Encoder DMO,0x00600800,1,1,,
IMA ADPCM,0x00200000,1,1,,6.06.6002.18158
PCM,0x00200000,1,1,,6.06.6002.18158
Microsoft ADPCM,0x00200000,1,1,,6.06.6002.18158
GSM 6.10,0x00200000,1,1,,6.06.6002.18158
Messenger Audio Codec,0x00200000,1,1,,6.06.6002.18158
CCITT A-Law,0x00200000,1,1,,6.06.6002.18158
CCITT u-Law,0x00200000,1,1,,6.06.6002.18158
MPEG Layer-3,0x00200000,1,1,,6.06.6002.18158
Midi Renderers:
Default MidiOut Device,0x00800000,1,0,,6.06.6002.18158
Microsoft GS Wavetable Synth,0x00200000,1,0,,6.06.6002.18158
WDM Streaming Rendering Devices:
HD Audio Speaker,0x00200000,1,1,,6.00.6001.18000
HD Audio SPDIF out,0x00200000,1,1,,6.00.6001.18000
BDA Network Providers:
Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6000.16386
Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6000.16386
Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6000.16386
Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.6000.16386
Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.6002.18005
Multi-Instance Capable VBI Codecs:
VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.6001.18000
BDA Transport Information Renderers:
BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.6002.18005
MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.6001.18000
BDA CP/CA Filters:
Decrypt/Tag,0x00600000,1,0,EncDec.dll,6.06.6002.18005
Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.6002.18005
XDS Codec,0x00200000,0,0,EncDec.dll,6.06.6002.18005
WDM Streaming Communication Transforms:
Tee/Sink-to-Sink Converter,0x00200000,1,1,,6.00.6001.18000
Audio Renderers:
Speakers (High Definition Audio,0x00200000,1,0,,6.06.6002.18158
Default DirectSound Device,0x00800000,1,0,,6.06.6002.18158
Default WaveOut Device,0x00200000,1,0,,6.06.6002.18158
Digital Output Device (SPDIF) (,0x00200000,1,0,,6.06.6002.18158
DirectSound: Digital Output Device (SPDIF) (High Definition Audio Device),0x00200000,1,0,,6.06.6002.18158
DirectSound: Speakers (High Definition Audio Device),0x00200000,1,0,,6.06.6002.18158
#12
Posté 22 juillet 2010 - 02:13
You should expect difficulty from attempting to use a below-minimum video card -- it needs to run at Low Resolutions and Low Image Quality settings (unless you enjoy it being slow), and is probably getting overheated. You really should have bought a gaming graphics card instead of a business grade card.Inavette wrote...
I have the same problem as Gizmert, the game crashes back to desktop every 20 mins or so and on top of it none of my DLCs works, it tells me that I need to sign into my Bioware account, when I sign into it nothing happens. I still get the message that there is a content and only the owner must sign to verify the content....I have no mods, no tinkerings in the game, just DLCs that worked perfect, before the patch 1.03 the game hardly ever crashed...after the patch I have to play it on one core with poor graphics. Thanks for your help...i tried signing in with my firewall disabled, it made no difference, I have Dragon Age origin, Awakening, and most DLCs.
System: Vista Ultimate x64, RAM 4GB 800MHz, AMD Phenom x3, 2.1Ghz, NVIDIA GeForce 9400GT, newest nvidia display driver, 33GB free hard drive space, Sound Blaster X-Fi extreme audio
#13
Posté 22 juillet 2010 - 04:17
ok maybe patch 1.04 doesn't fix everything but I'm just glad that someone is still trying to fix DA issues - was beginning to think that everyone was hard at work on Dragon Effect (aka DA2).
BioWare folk - please don't forget yr roots - try to have at least one OLD SKOOL D&D type rpg as a current project - get the DA engine perfect then just keep releasing dlc - WE"LL BUY IT!!
#14
Posté 22 juillet 2010 - 04:46
#15
Posté 22 juillet 2010 - 05:29
And yeah I had Warden's Keep/Ostagar etc. I played on a laptop (core2duo/Nvidia g210m /4gb/Win7prof). I had just bought the laptop and DA was the FIRST program I installed (and on a separate partition as well) - seems like I got lucky... was not my intention to be dismissive of folks experiencing game-breaking bugs.
Incidentally I do believe my warden is more attractive than your warden
#16
Posté 22 juillet 2010 - 05:33
#17
Posté 22 juillet 2010 - 06:38
Despite there being varying degrees of instability, from computer to computer, there doesn't seem to be any obvious physical of software factor linking these PC. At first glance anyway...
#18
Posté 22 juillet 2010 - 06:44
I am Network Certified and Security Certified, also an MCSA and hardware cerrtified. I have seen these type of problems before. Still playing, but I have a limited time to do it.
#19
Posté 22 juillet 2010 - 11:36
Upto 1.02a the only major drawback was the increased decrease in performance due to the memory leak, since 1.03 whatever they tried to do to circumvent it (not fixing it IMHO) has made it worse as has 1.04.
For most people will go back to 1.02a but those with Awakening and later DLC's they are in a nasty spot being unable to play for a lengthy time after being hit with 5 - 20 minute CTD's.
Makes me wary of upcoming products. 9 months to fix one memory leak is very bad, or I should say 9 months and no fix.
#20
Posté 22 juillet 2010 - 11:54
Modifié par searanox, 22 juillet 2010 - 11:55 .
#21
Posté 23 juillet 2010 - 01:40
I am running my PC's on a LAN with Windows 2003 server. The server monitors the network links and shows the activity. Try running Network Monitor and reviewing the saved logs.
Some people are refering to a differnet problem, which I have not seens
#22
Posté 23 juillet 2010 - 02:29
Grog415 wrote...
Network monitor shows it is waiting for response during load. That is why when you start the game it will not get past the screen telling you about the downloaded content. Also during the game, the network monitor shows that the crash to desktop coincides with network ativity to servers.
I am running my PC's on a LAN with Windows 2003 server. The server monitors the network links and shows the activity. Try running Network Monitor and reviewing the saved logs.
Some people are refering to a differnet problem, which I have not seens
The Networking problem you have doesn't necessarily mean it will be for everyone else. May be an isolated case for yourself and perhaps a handful of others.
For most people it is a memory leak which causes mass CTD's with specific spells and skills. Has been like that since 1.03, whatever they tried to do with limiting graphic data between loads has resulted in a very unstable engine.
The game itself if you are logged into your account and playing will periodically check the servers online and if need be send information on achievements etc, also checking DLC's being genuine if they are still not authenticated (since 1.04 this is every start up of the game now).
#23
Posté 23 juillet 2010 - 03:14
Secondly, it has become apparent that using the basic FIREBALL also crashes my game; i have experienced this phenomenon twice, both times when i start charging up the aforementioned AOE spell.
So, I'm guessing that there is no "fix" for the problems as of yet?
Modifié par Vaendi, 23 juillet 2010 - 03:21 .
#24
Posté 23 juillet 2010 - 06:26
searanox wrote...
To be fair, the crashing is highly specific to your party. If you avoid using certain skills then you'll never see crashes, but using Mana Clash and Holy Smite are almost guaranteed to crash the game 50% of the time. If you have other issues with stability in the game, it's likely related to your system and/or driver configuration.
Searanox. You are wrong. How can you make such a wild conclusion when the same PC worked beautifully with patch 1.02a?
I say, it is likely most definitely related to subsequent fixes after 1.02a. Let's not forget that most gamers report that DA is the only game that is not working.
Modifié par wolfwarp, 23 juillet 2010 - 06:28 .
#25
Posté 23 juillet 2010 - 05:12
I certainly haven't experienced any crashes beyond a few very specific ones, and most of the people who report issues with the game that I see on this forum tend to have problems with drivers, Windows updates, hardware dying, or are running the game at minimum specification or below. I can't say this is the case for everybody - I'm sure there are a few who experience issues with the newer patches, even if their computers are fully functional. However, it is worth pointing out that just because only one game has problems doesn't mean it's the game's fault - this is often a sign there is a hardware problem that the game just happens to trigger. For example, many gamers overclock their system, but don't do extensive stability tests, and as a result tend to blame the games rather than their overclock - just because it works 99% of the time doesn't mean it's flawless. The same goes for possible hardware failures as well - in the past I've had video cards which began to artifact only while playing certain games. This wasn't the game's fault; it was simply that those particular games made use of various operations that exposed the problems in my hardware.wolfwarp wrote...
searanox wrote...
To be fair, the crashing is highly specific to your party. If you avoid using certain skills then you'll never see crashes, but using Mana Clash and Holy Smite are almost guaranteed to crash the game 50% of the time. If you have other issues with stability in the game, it's likely related to your system and/or driver configuration.
Searanox. You are wrong. How can you make such a wild conclusion when the same PC worked beautifully with patch 1.02a?
I say, it is likely most definitely related to subsequent fixes after 1.02a. Let's not forget that most gamers report that DA is the only game that is not working.
As I said, I do have crashes, but they are fully reproducible and not random as far as I can tell. If someone is having random crashes to desktop, blue screens, or similar, then it's more likely to be a problem with a specific configuration than with the game at a fundamental level. Sometimes, fixes can be as simple as running the game as an administrator, or reinstalling it. If it works on the most common system setups after a clean Windows installation, then the only other variable is whatever else is unique about that system configuration.
Modifié par searanox, 23 juillet 2010 - 05:15 .





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