To be honest, I absolutely loathe podcasts. I think they're a horribly inefficient way to disseminate information, seeing as I could read through a transcript in 5 minutes instead of sitting there listening for 30 minutes. As such, I'd like to request that future podcasts come with an official transcript (not to demean Javier's transcript earlier in the thread, but I'd prefer something official.)
That said, there are some interesting things in this podcast. The early mention that DA was too difficult for some people concerns me (if anything it was far too easy.) That, however, is somewhat ameliorated by the later mention of improved enemy AI and increased differentiation in enemy tactics.
I'm also not sure I get the point about combat being too slow in DA. When I tell someone to attack, they move forward and attack. I'm not sure what needs to change about that (the was it was talked about made me think of Force Leap from the KOTOR games, and such a mechanic would feel horribly out of place in DA to me.) Similarly, I'm worried about the lack of powerful spells (or magic being more overpowered) if we can't limit spells by making them have a cast time (since we're supposed to be able to lift a hand and have fire rain down on our enemies.)
I guess what it gets down to, for me, is that talk is cheap, and until we see some actual gameplay footage, I don't really know that it's possible to assuage my fears about the direction DA's combat is taking.
Still, an interesting read/listen, and I hope to see more in the future (with official transcripts!

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Modifié par Vaeliorin, 21 juillet 2010 - 10:19 .