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SOS! script check in!


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2 réponses à ce sujet

#1
LORD DragonKiller

LORD DragonKiller
  • Members
  • 6 messages
any 1 know this pls help me.
my pc task-manager says not-respond during check in of the script.
the worse the every script does the same thing...........
how to fix this?

Script BelowPosted Image
=======================================================================================
#include "utility_h"
#include "plt_my_custom_plot"

void main()
{
    if ( WR_GetPlotFlag( PLT_MY_CUSTOM_PLOT, MY_ITEM_CHECK_FLAG ) == TRUE )
        return;

    event ev = GetCurrentEvent();
    int nEventType = GetEventType(ev);

    switch ( nEventType )
    {

        case EVENT_TYPE_MODULE_LOAD:
        {

            UT_AddItemToInventory(R"my_custom_weapon.uti", 1);
            UT_AddItemToInventory(R"my_custom_shield.uti", 1);

            WR_SetPlotFlag( PLT_MY_CUSTOM_PLOT, MY_ITEM_CHECK_FLAG, TRUE );
            break;
        }
        default:
            break;
    }
}
=======================================================================================

#2
CID-78

CID-78
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  • 1 124 messages
must be a database issue or a duplicated resource issue, checkin in is more or less a instant action.

#3
LORD DragonKiller

LORD DragonKiller
  • Members
  • 6 messages
For others yes, but not for my script check in..............why?

database is fine by the way.

check half way hang there.......i thought my script is wrong so i double check with it, butt the script are correct......and it still hang at there..............any other ways to check in the script?