Quickie answer to the money problem at Lothering:
Yes, veshialle costs about 120 sovereigns. WAY overpriced. The developers completely screwed up on the economic system, to 'force' the players to be scavengers, rather than bold adventurers. So, we have a system where a copper buys you a drink, but it costs 1.2 MILLION coppers (120 x 100 x 100) to buy veshialle.
Meanwhile,you can't even use your legitimate potion making skills to make money. Yes, you can make 'potent lyrium potions' to gain some 15% on your investment... after you reach Mastery level in potion making. It completely misses the point of 'value added products'.
Let's get real about economics. A true price for a handful of arrows is about 1 silver. Historically, the value of a Greek drachma was literally the value of 'a handful of arrows'. It makes sense if you suppose that a silver is about the value of a day's work.
Meanwhile, astute observers notice that the merchant prices are set at about 5-6 times what they will pay YOU for them. Hmmm....
So... if the developers are gonna screw with the economic system to 'force' me to be a scavenger, I politely decline. If I 'cheat' the system, it is only to restore balance and sanity... NOT to make myself rich.
Here's how to do it:
Go to the merchant screen. Pick one of your items, say an 'iron longsword'.
1) left click.
2) keep your finger depressed on left click.
3) now also right click.
4) physically 'life' the item, and move it to the merchant's side.
5) release 'right click'
6) release 'left click'
Result: a 'double sale'. Your iron longsword, sold to the merchant for about 5 silvers, just netted you 10 silvers (still only about 40% of the merchant resale price, but a LOT closer to reality).
Using this system, it is theoretically possible to have over 100 sovereigns in Lothering.
Don't over-do it. If you're still playing a 'game' and not a 'computer exploit', you don't want to over-do it, but just restore a little of 'what you're owed', for the price of your blood/sweat/tears.
Now, veshialle, for the value of a decent hand-ax, should be worth about 3-10 sovereigns. The fixed price of 120 sovereigns is just some programmer who went crazy and wanted to mess with your head, torment you a little.
Ha ha. I get your little joke, Mr. Developer. Perhaps you can now explain why King Cailan's arms, armor, and shield are worth a grand total of maybe 30 sovereigns???
As per my own character: I do NOT over-exploit. I did NOT, for instance, buy and use two veshialles. I DID, however, buy extra magic tomes. They're overpriced also, and completely underrepresented. I mean, I'm a mage, right? My 'agenda' is personal power... so I want as many spells as possible, especially as many of my possible level-ups are going to have to go towards increasing the level of 'Blood Mage' talents to something useful, or 'Arcane Warrior' talents to something useful.
So, yea, I 'exploited' the system... to rebalance it to something approaching fair reality. I shouldn't have had to do so. By the time I've reached Lothering and fought my way through origin, Ostagar, and Lothering, I'm 7th level or so. I figure I should have more than 30 silvers in my pocket, or why would anyone in their right mind ever be a sword or spell-slinger?