Oblivion's level system was so bad that you actually had to do the opposite to not get a crappy char, but that's also the fault of the level scaling enemies.
Every time you gained a total of 10 skill points (I believe it was 10, not sure) in any of your major skills you will get a level if you sleep, and can add some points to any of your stats.
But the flaw was that you could only get bonus stat points from the skills you use the most, and 10 skill point in skills binded by a certain stat would have cause the max bonus.
And to enhance this you had to actually make your class build on the minor skills, since they didnt make you level if you gained 10 skill points. Which resulted that you could get all your important skills to increase by 10 points, which will left you on a level up with all your important stats with a +4 (I think it was +4, been a while since I played that game) bonus.
So yea, the oblivion way of gaining exp was heavily flawed.
Slidell505 wrote...
Tirigon wrote...
Shiroukai wrote...
Truth be told, you contributed pretty much as much as Slidell with a post like that.
You´re the guy who posted the "new screenshot" so it´s probably unnecessary to explain anything to you, but....
I did in fact like the leveling in Oblivion, and I think it is the best approach I have seen so far.
That was a decent troll post, addmitidly he should have embedded the link and linked to a rick roll. But still it was a good attempt. Better than most.
Glad to see someone saw the funside of it. Kinda hoped it made peoples imagination run with making up think they saw in the blank screenshot.
But yea, I could have expected the way it turned out to be with the heavy seriousness rating this community has.