I've played both, and I think that DA is far more balanced than 2E D&D. Honestly, I can't think of a system that's more imbalanced than 2E D&D (except maybe 3.X D&D.) Non-caster characters actually have a reason to exist in DA, but they really don't in 2E. Add in the fact that D&D has never quite gotten over the whole "you're only as good as your items" hurdle (items play a much less important role in DA) and I think it's strange that anyone would suggest that DA isn't more balanced than 2E D&D.Haexpane wrote...
What I mean by balanced gameplay is in comparision to DAO of course. Do you think DAO is more balanced than BG2? I'm not talking perfection. I'm talking real world games that made it to market.I'm not sure what you mean by balanced gameplay in BG2. AD&D 2E wasn't even well-balanced internally as a tabletop game. D&D has spent two editions trying to iron out the imbalances, in fact.
I don't think anyone who has played both games would suggest that DAO is more balanced than BG2
I was going to say that you were wrong, but Sylvius already kind of did it for me. [smilie]../../../images/forum/emoticons/smile.png[/smilie]AlanC9 wrote...
There shouldn't have been any purist complaints -- RTWP is about the best way to handle the AD&D action system.
Real purists were the ones complaining that the Gold Box games botched AD&D.
The best way to handle AD&D actions is the same way they're handled at a table. Turn-based. It's the way I'd like every RPG to play.
Also, the Gold Box games botched AD&D.
I'm not saying that they have to, simply that it's something that commonly occurs in PnP groups. And it's not so much a reward for roleplaying, but rather for exceptional roleplaying. It's basically an incentive to do things that make the game more fun for everyone.Sylvius the Mad wrote...
The game shouldn't have to reward roleplaying,Vaeliorin wrote...
I think
this is a given. I'd probably go so far as to say it's virtually
impossible to give out RP XP in a single-player cRPG, given that the
game doesn't know if you're roleplaying or simply randomly clicking on
replies.
Roleplaying is the reward. Reolplaying is the whole reason the game
exists.
Modifié par Vaeliorin, 29 juillet 2010 - 10:40 .





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