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#351
Games4ever

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Yeah of course, they want to show us a new game,so they choose to show the worst screenshots, that really makes sense.



that said, I haven't even seen a xbox game look that bad for the last 2/3years

#352
packardbell

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Their hair is very shiny.. was shampoo invented during that timespan?

#353
JergenKajaton

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Wow. The art style looks really different. It doesn't look bad, but it'll take some getting used to.

I like the mildly cartoony look. In epic fantasy, I actually prefer cartoon-style imagery to photorealism. I tend to think of fantasy (even in its darker varieties) as fairy tales for adults, and I find that cartoony art direction contirubtes to a sense of fairy-tale-inspired otherworldliness. Probably because of all the Disney movies I watched as a child.

So it's not that I don't like the new art style. Quite the opposite, actually. But given the more photorealistic approach in DAO, the new style might make it a bit difficult to feel like I'm returning to the same world.

#354
Wishpig

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Pfhhh... I make this thread and it gets closed... someone else does and the mods leave it alone. Oh well, awesome pictures.

Only thing I don't like is the actually backdrop. The ground has a very very low resolution. Prob because of development, but still worrisome.

#355
otherarrow

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I hadn't seen a lot of those. Thank you!

While the graphic is still sort of "meh" I think it has potential. I like the white city and the white haired woman (is she confirmed to be flemeth?).

The armour seems interesting.

#356
Collider

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I like the graphics. But the texture on the ground I saw in a few screenshots was pretty low res.

#357
Big_Chief

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The new style is growing on me the more I see it, and I'm very glad to see Bioware experimenting with new styles. I like it when games try to do something different and go a little stylized, and I don't see it that often, especially from big name games.

#358
Hollingdale

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Why the boring grey/white skys and single coloured mountain silhouettes á world of warcraft?

Seriously learn to do backgrounds and skys Bioware It's ****ing easy and you did in KOTOR and ME why do you fail so badly with it in Dragon Age? It's like the easiest part of making good graphics and yet it's very important as backgrounds and skys take up a large part of the screen which just makes the fail all the more inexcusable. 

It's weird tbh.

Modifié par Hollingdale, 25 juillet 2010 - 01:54 .


#359
Brockololly

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Hollingdale wrote...

Why the boring grey/white skys and single coloured mountain silhouettes á world of warcraft?

Seriously learn to do backgrounds and skys Bioware It's ****ing easy and you did in KOTOR and ME why do you fail so badly with it in Dragon Age? It's like the easiest part of making good graphics and yet it's very important as backgrounds and skys take up a large part of the screen which just makes the fail all the more inexcusable. 

It's weird tbh.


I agree completely. That said, from the Game Informer article on the art, the Art Director did say they were working alot on the lighting and having epic landscapes and terrain. Maybe it will look better in the actual game. But I'm tired of the boring overcast, hazy skies in DA.

Modifié par Brockololly, 25 juillet 2010 - 02:09 .


#360
Bishoppx

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Those graphics are terrible.

Modifié par Bishoppx, 31 août 2010 - 05:55 .


#361
Guest_simfamUP_*

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The characters look great. But the desert area REALLY needs to be polished. It's like a next gen model was put into TES Daggerfall (k not that bad but maybe Halo 1).

#362
Fatex3

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The graphics are not that bad..... but the darkspawn (or what ever) just look horrible.

#363
Tiax Rules All

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There isn't a screen shot in there that looks even close to the graphic quality of Dragon Age Origins.



I mean, there must be something wrong with them as in low res developement or... or something... they just cant be any real indication of what the game will accually look like.



I mean your "new art direction" simply cant be THAT horrible

#364
Guest_BrotherWarth_*

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Those images are from about 2 months ago. Polishing the graphics comes after polishing gameplay in the development cycle.

#365
Rixxencaxx

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Well judging from the hi res screens now we know why they don't want to show gameplay videos

#366
Tiax Rules All

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I heard plenty of people say the graphics or DA:O were not good but they looked pretty good to me. I think ME2 looked a little better.

My point is though, visual changes should look like ME1 to ME2. they should be the same art "style" just improved on.

It almost looks as if they are going for some abstract or almost cell shaded look. sorta like SW:TOR will be.

Once again though. That cant be. I refuse it. I'm gonna hope that during the next few months we will see how different these screens are from the final product....

Modifié par Tiax Rules All, 31 août 2010 - 11:54 .


#367
SelphieSK

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These screens are old, check SirOccam's thread for some new ones.