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#151
Riddam

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I seem to be the only one that thinks Flemeth's new look is ridiculous.

#152
Brockololly

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Checking Gamersplus.de, me thinks the OP forgot a couple (Edit: or I'm too lazy to scroll all the way down the 1st page:pinched:)

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The last couple city ones look very striking- the lighting in particular. Maybe a bit too sterile for my liking, but I wonder if those are concept art or in game?

Modifié par Brockololly, 21 juillet 2010 - 11:48 .


#153
Residentz

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Freaking love the red "textiles" on the white walls. Reminds me of old Rome :> :>

#154
nuclearpengu1nn

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the city screens look very realistic

Good Job, Bioware!!! i knew you wouldn't let us down

#155
Blacklash93

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Johnny Shepard wrote...

Well, they had to think of something new because if the game is going to be as big as DAO then they have only 2 choices:

1. Have de same crappy graphics as DAO had (seriusly, DAO is far from the best looking game out there)
2. A new graphic style that doesnt take as much room on the disk. I think thats why they went with the cartoon/anime style.

You can't put just as much stuff on a DVD as you want. You can't have a game that looks as good as Mass Effect but is as big as Baldur's Gate, on one disc. Unless they skipp XBox 360 and just release on PS3.
I think it will look bether when we se the trailer and se it i motion.

Origins wasn't that much bigger than ME2. It had no excuse to look as bad as it did. The same applies to this.

#156
Rubbish Hero

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Riddam wrote...

I seem to be the only one that thinks Flemeth's new look is ridiculous.


She looked bland as hell before.
Fantasy game, remember, cleavage, tight fitting suits and all that crap.

#157
Blacklash93

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The architecture in the city screens looks great, but look at the ground in the bottom pic... Bioware must be having a resolution problem going on with the textures... if that wasn't obvious enough at this point.

Modifié par Blacklash93, 21 juillet 2010 - 10:42 .


#158
Ulicus

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The hurlocks don't look anything like cartoon/toy skeletor.

They look like movie skeletor!

Posted Image

Brockololly wrote...

Checking Gamersplus.de, me thinks the OP forgot a couple:

I love the dragon Flemeth -- very distinctive. Though I hope
there's gonna be some sort of explanation as to why Hawke can get up
close and personal with darkspawn without having to worry about getting
splattered with their blood.

Modifié par Ulicus, 21 juillet 2010 - 10:38 .


#159
AngelAtTheTomb

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This looks like a PSP game. Are they serious with the new Darkspawn models? They look absolutely terrible.



The architecture is impressive (though sterile), but the Darkspawn models really look like they're from Quake II or something. Not to mention the awful face texturing...they've gone from looking kind of scary in DAO to just looking like block people with bad psoriasis.

#160
RunNeonTiger

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Are we even sure those are darkspawn? Is there anything confirming that they are darkspawn or is that speculation?

#161
Haexpane

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Chairon de Celeste wrote...

Haexpane wrote...

Whoever said the armor is Rocky Horror show looking is on target.


right here Posted Image

Haexpane wrote...
There is just something extremely "Bad Goth Halloween Costume" looking about the pointy black strap on armor


My thoughts exactly.

[smilie]http://jacobull.files.wordpress.com/2009/10/gwar.jpg[/smilie]

#162
Loc'n'lol

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They are hurlocks, per the gameinformer article.

#163
SirOccam

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Brockololly wrote...

Posted Image

Awesome. It's so cool to see the "before" and "after" of Flemeth's transformation. I can't wait to see it in action.

I don't like the new look for darkspawn, and I have concerns regarding the framed narrative structure in terms of depth, but for the most part, every new thing I see makes me more excited for this game.

#164
SirOccam

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Ulicus wrote...

I love the dragon Flemeth -- very distinctive. Though I hope
there's gonna be some sort of explanation as to why Hawke can get up
close and personal with darkspawn without having to worry about getting
splattered with their blood.

Probably the same reason all your companions in DAO can.

#165
Guest_Puddi III_*

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Roland Aseph wrote...

Saibh wrote...

Roland Aseph wrote...

THIS is how the game is going to look guys...I know many of you want to claim it's Pre-Pre-Pre-Pre-Pre Alpha or whatever...but apparently this is the new minimalist style!

http://social.biowar...1/index/3189207

Matt Goldman, the art director, lists two major inspirations for the new art style.
"This picture(for the atmosphere of "a horde of horrible and merciless creatures coming from nowhere")

And this movie http://www.imdb.com/title/tt0050613/

Throne of Blood

(a more simplified and abstract background to concentrate viewer/player's attention on the characters and important details)

Matt also made a remark that this doesn't mean the whole game will have simple environments like the desert we have seen. Everything is still very detailed, just more stylized."

Yes, MUCH more stylized that looking like crap!!!

FAIL, FAIL, FAIL!!!!!!!!!!!!!!!!!!!


I'll eat crow if I'm wrong, but if there's any reason for me to want them to improve their graphics, it's just to throw it back in the face of overreacting fans.


Sorry, I call it the way I see it and ALL I've seen thus far is a ridiculous, over the top, so called new and improved "style" that looks like pure crap.

The "style" is NOT going to change!

You might get some slightly better looking environments, but the god awful designs and look with an intended defined "minimalist" approach to the whole look and feel of the graphics, as stated by the Art Director...how much do you "really" think it's going to change???

Hope you like feathers lol

(would be funny if it weren't so sad and appalling)  


Yeah... I think you're at a 10 when you need to be at a 2. It's not the end of the world if the game ends up not being appealing to you.

#166
0rz0

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I like that Flemeth's dragon form got a bit personalised, was too generic in the first game :) .



Dunno why, but just from the looks of the screenshots I feel she'll be the secret side antagonist puppetmaster, who'll make you do her bidding, without you even knowing it and will escape your wrath again into DA3 where she'll be the main bad gal :9



Oh and I hope we'll see the cities from the angle introduced here, because it really looks nice and quite unique. To the difference of those darkspawn (Are they even that? They look like another Architec't failed attempt/byproduct), whic are the lame kind of ugly I think xD .




#167
sodomitebastard

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Folks, thank you kindly for these!

#168
Zhijn

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I think we'r all get way ahead of ourself on why this and that look like, well that.

We got very limited information on pretty much everything.

But in the interest of keeping the darkspawn down with our negativity.
I think the Darkspawn in thouse screenies look like something out of a post apocalyptic 80's movie!. Dumdum!.

:o

Modifié par Zhijn, 21 juillet 2010 - 10:51 .


#169
Roland Aseph

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filaminstrel wrote...

Roland Aseph wrote...

Saibh wrote...

Roland Aseph wrote...

THIS is how the game is going to look guys...I know many of you want to claim it's Pre-Pre-Pre-Pre-Pre Alpha or whatever...but apparently this is the new minimalist style!

http://social.biowar...1/index/3189207

Matt Goldman, the art director, lists two major inspirations for the new art style.
"This picture(for the atmosphere of "a horde of horrible and merciless creatures coming from nowhere")

And this movie http://www.imdb.com/title/tt0050613/

Throne of Blood

(a more simplified and abstract background to concentrate viewer/player's attention on the characters and important details)

Matt also made a remark that this doesn't mean the whole game will have simple environments like the desert we have seen. Everything is still very detailed, just more stylized."

Yes, MUCH more stylized that looking like crap!!!

FAIL, FAIL, FAIL!!!!!!!!!!!!!!!!!!!


I'll eat crow if I'm wrong, but if there's any reason for me to want them to improve their graphics, it's just to throw it back in the face of overreacting fans.


Sorry, I call it the way I see it and ALL I've seen thus far is a ridiculous, over the top, so called new and improved "style" that looks like pure crap.

The "style" is NOT going to change!

You might get some slightly better looking environments, but the god awful designs and look with an intended defined "minimalist" approach to the whole look and feel of the graphics, as stated by the Art Director...how much do you "really" think it's going to change???

Hope you like feathers lol

(would be funny if it weren't so sad and appalling)  


Yeah... I think you're at a 10 when you need to be at a 2. It's not the end of the world if the game ends up not being appealing to you.


Did I say it was the "end of the world"? No.

But imo it's a crying shame to to something so brilliantly done (DAO) reduced to a drab, over stylized GWAR cartoon. 

And since they're supposedly courting us all to be perspective purchasers of the game, I'll voice my opinions and what i think as much as I care to thank you very much.

If you think it looks great, goodie for you...I don't.

#170
Chairon de Celeste

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Haexpane wrote...

[smilie]http://jacobull.files.wordpress.com/2009/10/gwar.jpg[/smilie]


Well, at least it could have been much worse @ DA2 darkspawn.
:ph34r:

#171
Guest_Puddi III_*

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Roland Aseph wrote...

Did I say it was the "end of the world"? No.


Uh, read what you wrote. You may as well have.

edit: to remove a quote which probably conveyed an unnecessary level of condescension on my part.

Modifié par filaminstrel, 21 juillet 2010 - 11:17 .


#172
gotthammer

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hmm. it looks good, IMHO. I'd still get it even if the final product looked that way. It's not as if DA:O was that 'great', after all (IMHO, the Witcher looked better, and handled 'atmosphere' better, too).

If there's anything I'm hoping for, as far as the graphics are concerned, it's that it'll require less from my system. :P



I wouldn't really have cared had they just used what DA:O had (style and all) for the sequel.



I'm more concerned about the story/character development. Followed by 'atmosphere' (e.g., if it's 'dark fantasy', does it convey it well? visually? by ambient sound and music? etc.). Followed by game mechanics. Followed by 'game stability'. Then, after that, maybe I'd be think about graphics.



There are other upcoming CRPGs with 'sharper' graphics, anyway. (and while it could be argued the BioWare could do better graphics or art style-wise...I don't really care for that argument :D )



I'm still disappointed about my Warden, tho' :P

(bring him/them back in DA3? yes? :D )

#173
SirOccam

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Hmm, so I've been thinking. All of the combat screenshots seem to be from roughly the same location/time. The setting appears to be the same: reddish ground with hills around. And the Flemeth pictures seem to take place at the end of the fight. But it occurs to me that the "dialogue" shot is from the same place/time. There are hills behind them, and if you look at the positions of Hawke and Bethany, they are the same in these two pictures:

Posted Image
Posted Image

So it seems we can make a few conjectures on how the Flemeth encounter proceeds. The responses on the dialogue wheel are interesting, considering this information.

Is he talking to Bethany or Flemeth in that dialogue shot? I want to say Bethany, simply because I can't imagine Flemeth being so agreeable that Hawke would be so enthusiastic as to say "I'm right beside you" to her.

On the other hand, who is "they" referring to in the middle choice? The Darkspawn they just killed (I say "just killed" because they are already blood-spattered, and I doubt they'd stop for a chat if any were still alive)? Does the bottom choice indicate trying to attack Flemeth (not that winning would necessarily be possible)?

My guess is he's talking to Bethany, and she's sort of asking him what to do, and she wants to run rather than fight. I'm trying to figure out what she could possibly have said that all three of those work as responses. But I'd bet money that it's about or to Flemeth.

Modifié par SirOccam, 21 juillet 2010 - 11:30 .


#174
Zanderat

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SelphieSK wrote...

Didn't see them anywhere on the forums, I hope I'm not reposting =]

Click for full view!

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Geez.  These aren't any better than the other ones.  What is Bioware thinking?  Don't make me post TW2 pix again!

Modifié par Zanderat, 21 juillet 2010 - 11:40 .


#175
Zanderat

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SelphieSK wrote...

Other ones:

Posted Image

Posted Image

Posted Image

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Still fail.  What are they thinking about?