I'm just curious as to whether or not there was any word on whether PhysX will be used - and if so, whether or not it would be handled by the CPU (as in DAO or ME) or GPU (as in Batman AA or Mirrors Edge). I love NVIDIA, but PhysX is one thing that I can't stand - especially since GPU-accelerated PhysX really is a downer for ATI owners. Sure the effects look nice...but there really isn't much PhysX can do that other physics engines (such as Havok) can't handle while maintaining higher performance.
If they do use PhysX, I just hope that they maintain it's processing on the CPU so that an NVIDIA card isn't necessary to see all of the effects. That was one bright spot with the PhysX in DAO.
PhysX?
Débuté par
Atranox
, juil. 21 2010 08:51
#1
Posté 21 juillet 2010 - 08:51
#2
Posté 21 juillet 2010 - 09:19
Dragon Age installed PhysX drivers if I remember correctly - but the game did not appear to use PhysX. Or, if it did, then they were calculated by the CPU instead of the GPU.
#3
Posté 21 juillet 2010 - 09:22
XX55XX wrote...
Dragon Age installed PhysX drivers if I remember correctly - but the game did not appear to use PhysX. Or, if it did, then they were calculated by the CPU instead of the GPU.
It used it to calculate the flight of arrows and (at least I think so) some of the spell effects, but as you said, it didn't use the GPU-accelerated features.





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