Male driven marketing
#26
Posté 22 juillet 2010 - 12:51
#27
Posté 22 juillet 2010 - 12:51
#28
Posté 22 juillet 2010 - 12:55
Monstruo696 wrote...
RosaAquafire wrote...
Jigero wrote...
1st of all DA:O's ads also depicted the Grey warden as a Male.
The male human noble was sort of default, yes, and BW fell back on him in most BIG ads, like the Sacred Ashes trailer. But the "default" city elf, castless dwarf, and mage were all female in their concept art and trailers. That was a fair compromise to me
Does it matter?
I know I'm a guy saying this, but if the game were mostly female and I had an interest in the game, I really wouldn't care so long as I can still play a guy.
Not that I'm faulting you, I'm just asking you if it really matters that much?
It's a matter of principle to me
Does it affect the end product game? No, it doesn't. But everything isn't about the end result, and it DOES make girls feel a little second-class to have this male fantasy beefcake who we don't find relatable OR attractive paraded around, only to be told quietly on the sidelikes "it's alright, dear, you can have your female character in the game, we're just mildly ashamed of her and can't show her off."
#29
Posté 22 juillet 2010 - 12:55
Andrastee wrote...
As a woman, I find it annoying, but I guess I can see where they're coming from. When games do get promoted with female characters, the tone is almost invariably 'look at this sexy chick wearing next to nothing!' which I would find even more annoying. So I guess Mike Hawke is the lesser of two potential evils from the marketing department.
I also find it annoying, and yes the sexy chick with the chainmail bra that would annoy me more because it would not be aimed at potential women players it would be aimed at the same male group they are trying for now. And they are missing a whole group of potential buyers. Women of all ages, who like a great story and think all video games are like Halo or Street Fighter.
I don't smoke, but I think the marketing people should look at how cigarettes were marketed to women and how many took up the habit because of the marketing. I'm not comparing the two, although my husband does say I'm addicted to video games, but I am saying that if they marketed their games showing that women do enjoy playing them, and use some of the fan base they already have to show it, since we are a diverse group of women, more would be interested in trying them which would be more profits for the company.
#30
Posté 22 juillet 2010 - 12:57
He's so directed towards kids sorely in need of another sinewy, testoterone-filled Supah-Heroh, that it is appaling. EA's attempts at stuffing franchise down the thoats of sixteen-year old boys, is creating the side-effect of chasing away those who do not fit into that age- and gender-group.
Modifié par TMZuk, 22 juillet 2010 - 12:59 .
#31
Posté 22 juillet 2010 - 01:02
I feel your frustration, I really do. I'm a guy, but I run into the same sort of thing when everything is marketed towards straight males (I'm gay) and there's some half-naked woman bouncing around somewhere constantly, or when lesbians abound but somehow want men to join in the fun (insert eye roll). I don't necessarily want a half-naked man on my game covers either because I'd rather things be treated tastefully, but you see what I'm getting at.
Male driven marketing is just that: marketing. They want to sell a game and do it the best way they know how. I do think that Bioware is much better about gender roles in their games than many other games. The females (and males) in their games run the gamut of personalities. Women, for example, actually get armor that cover their boobs!!! So it's a little give and a little take in the end, at least in my opinion.
#32
Posté 22 juillet 2010 - 01:03
Though I suppose it'd just look incredibly confusing to some.
#33
Posté 22 juillet 2010 - 01:04
If I want to see naked women I know where to look for, putting one on the cover of a product just feels insulting.
lv12medic wrote...
I always thought a good marketing ploy
for games that let you be male or female would be to use a mirror image
with both genders on the cover/ads.
Though I suppose it'd just look incredibly confusing to some.
Agreed with both.
Modifié par _Loc_N_lol_, 22 juillet 2010 - 01:05 .
#34
Posté 22 juillet 2010 - 01:04
Monstruo696 wrote...
RosaAquafire wrote...
Jigero wrote...
1st of all DA:O's ads also depicted the Grey warden as a Male.
The male human noble was sort of default, yes, and BW fell back on him in most BIG ads, like the Sacred Ashes trailer. But the "default" city elf, castless dwarf, and mage were all female in their concept art and trailers. That was a fair compromise to me
Does it matter?
I know I'm a guy saying this, but if the game were mostly female and I had an interest in the game, I really wouldn't care so long as I can still play a guy.
Not that I'm faulting you, I'm just asking you if it really matters that much?
Mmm...it's the unfortune of the majority to be unable to understand the minority. I'm not saying that's your fault or that I'm angry at you, I'm just saying that it's very difficult to understand if your not the one being shorthanded.
The way a lot of women see it is that playing as a woman is less important, that being a female gamer means you matter less, and that game companies could care less if you exist.
I completely understand wanting to have a "face" --DA had Morrigan, ME has John Shepard--since, in consumer's heads, it allows for quick identification and product awareness, but the PC females are rarely ever shown, or even acknowledged. It's like being the shameful secret of the company when a female PC
isn't even depicted.
#35
Posté 22 juillet 2010 - 01:05
Gee, and I wonder why many women are put off by video games.
#36
Posté 22 juillet 2010 - 01:05
In my opinion it shouldn't matter who's in advertising as long as there is something advertising the game. But hopefully to quell concerns such as this Bioware should just put a dragon or somthing on the box cover again. That way no one will feel "put off".paperclipgirl102 wrote...
Hey guys,
I was wondering
if there are any other females out there who are a little put off by Bio-Ware's
continuous use of a male lead in their marketing ads. In both ME and DA:O you
had the choice of being either sex. I am little put off by the fact that
they are choosing to aim the market towards the male demographic. Why not show
a female Hawke in the advertising for DA2? Look at successful marketing such as
Laura Croft, Samus, and countless others. I feel that Bio-Ware could use a
female protagonist that both males and females would love to relate to, and
watch in trailers and advertisements for the games.
Ok, I'm off my soapbox.
#37
Posté 22 juillet 2010 - 01:06
mopotter wrote...
Andrastee wrote...
As a woman, I find it annoying, but I guess I can see where they're coming from. When games do get promoted with female characters, the tone is almost invariably 'look at this sexy chick wearing next to nothing!' which I would find even more annoying. So I guess Mike Hawke is the lesser of two potential evils from the marketing department.
I also find it annoying, and yes the sexy chick with the chainmail bra that would annoy me more because it would not be aimed at potential women players it would be aimed at the same male group they are trying for now. And they are missing a whole group of potential buyers. Women of all ages, who like a great story and think all video games are like Halo or Street Fighter.
I don't smoke, but I think the marketing people should look at how cigarettes were marketed to women and how many took up the habit because of the marketing. I'm not comparing the two, although my husband does say I'm addicted to video games, but I am saying that if they marketed their games showing that women do enjoy playing them, and use some of the fan base they already have to show it, since we are a diverse group of women, more would be interested in trying them which would be more profits for the company.
hmmmm i think theres a difference: woman appearently have another liking area for video games. rpgs for example have a big female touch. but you cant compare it with cigarettes or something. if -for example- DA2 would do marketing with a female figure the game wouldn't sell very much. i mean, someone who (for example) started smoking will continue smoking, but a male who walks through a shop and would see a female market DA2 box would think ohhh its like the sims or something. and a female propably still wouldn't buy it because of the blood. so, after all, much less copies are sold. and not selling many copies of an game expensive to produce is not an option.
#38
Posté 22 juillet 2010 - 01:09
RosaAquafire wrote...
Jigero wrote...
1st of all DA:O's ads also depicted the Grey warden as a Male.
The male human noble was sort of default, yes, and BW fell back on him in most BIG ads, like the Sacred Ashes trailer. But the "default" city elf, castless dwarf, and mage were all female in their concept art and trailers. That was a fair compromise to me
Yea and? What do you think we aren't gonna see Female hawke concept art and trailers?
#39
Posté 22 juillet 2010 - 01:11
If a female was chosen as lead for the campaign, they could most certainly choose to not go with the "boob" aspect. The female body can be portrayed in a way that is not overtly sexual. (Hello, Kick-Ass Armor)
PS - Sorry about my typo with Lara Croft. I've been tabulating for 4+ hours now. I should get back to work
#40
Posté 22 juillet 2010 - 01:11
Jigero wrote...
RosaAquafire wrote...
Jigero wrote...
1st of all DA:O's ads also depicted the Grey warden as a Male.
The male human noble was sort of default, yes, and BW fell back on him in most BIG ads, like the Sacred Ashes trailer. But the "default" city elf, castless dwarf, and mage were all female in their concept art and trailers. That was a fair compromise to me
Yea and? What do you think we aren't gonna see Female hawke concept art and trailers?
If we do then I'm fine! But I'm not sure we will, BW has made some comments sort of revealing that. If we do, they'll be sort of hidden and outnumbered as hell.
#41
Posté 22 juillet 2010 - 01:15
Modifié par Slidell505, 22 juillet 2010 - 01:16 .
#42
Posté 22 juillet 2010 - 01:16
Saibh wrote...
Monstruo696 wrote...
RosaAquafire wrote...
Jigero wrote...
1st of all DA:O's ads also depicted the Grey warden as a Male.
The male human noble was sort of default, yes, and BW fell back on him in most BIG ads, like the Sacred Ashes trailer. But the "default" city elf, castless dwarf, and mage were all female in their concept art and trailers. That was a fair compromise to me
Does it matter?
I know I'm a guy saying this, but if the game were mostly female and I had an interest in the game, I really wouldn't care so long as I can still play a guy.
Not that I'm faulting you, I'm just asking you if it really matters that much?
Mmm...it's the unfortune of the majority to be unable to understand the minority. I'm not saying that's your fault or that I'm angry at you, I'm just saying that it's very difficult to understand if your not the one being shorthanded.
The way a lot of women see it is that playing as a woman is less important, that being a female gamer means you matter less, and that game companies could care less if you exist.
I completely understand wanting to have a "face" --DA had Morrigan, ME has John Shepard--since, in consumer's heads, it allows for quick identification and product awareness, but the PC females are rarely ever shown, or even acknowledged. It's like being the shameful secret of the company when a female PC
isn't even depicted.
From a marketing stand point you are "less important". Why spend money on advertising for the minority of people who will buy the game? Making ads and running them costs a crap load a money. Men buy more games then women. Can't blame a company wanting to see a return on their advertising and wanting to hit their demographic.
#43
Posté 22 juillet 2010 - 01:19
RosaAquafire wrote...
Jigero wrote...
RosaAquafire wrote...
Jigero wrote...
1st of all DA:O's ads also depicted the Grey warden as a Male.
The male human noble was sort of default, yes, and BW fell back on him in most BIG ads, like the Sacred Ashes trailer. But the "default" city elf, castless dwarf, and mage were all female in their concept art and trailers. That was a fair compromise to me
Yea and? What do you think we aren't gonna see Female hawke concept art and trailers?
If we do then I'm fine! But I'm not sure we will, BW has made some comments sort of revealing that. If we do, they'll be sort of hidden and outnumbered as hell.
BW already said Hawke can be male or female and so far we only seen a hand full of concept art in general and very little of even Male Hawke and judging by the screen shots they haven't even finished male Hawke yet. So chill it's still too early to be casting stones.
#44
Posté 22 juillet 2010 - 01:20
Jigero wrote...
From a marketing stand point you are "less important". Why spend money on advertising for the minority of people who will buy the game? Making ads and running them costs a crap load a money. Men buy more games then women. Can't blame a company wanting to see a return on their advertising and wanting to hit their demographic.
And being considered "less important?" is no reason to get a little miffed?
Money-wise, it makes sense. Nobody is saying otherwise. Well, some might be, but whatever. But according to studies, the female/male market isn't quite as hugely unbalanced as you might think. Would it cost that much money for Bioware to, say, have two covers of the game, one with a male Hawke and one with a female? It would cost to develop and print them separately, sure, but a lot of games have alternate covers, and if they get even 30% of the female gaming market interested, it would be worth the investment.
I find it amusing how people are saying "Well, male gamers will buy a game if it has a huge bamf looking dude on the cover! That's marketting!" and in the same breath "Well, it shouldn't affect you if you're not being marketted to!"
The point is, marketting matters. For everyone.
It just sucks to not be a straight male in this case.
#45
Posté 22 juillet 2010 - 01:21
#46
Posté 22 juillet 2010 - 01:21
RosaAquafire wrote...
Does it affect the end product game? No, it doesn't. But everything isn't about the end result, and it DOES make girls feel a little second-class to have this male fantasy beefcake who we don't find relatable OR attractive paraded around, only to be told quietly on the sidelikes "it's alright, dear, you can have your female character in the game, we're just mildly ashamed of her and can't show her off."
Yes, that's quite right. Most men don't understand this because it's not an issue they have to deal with. An unmarked, default person is a "man" in the minds of most people. Same goes for the use of the word "he"--yes, it's technically true that "he" can be genderless, but most people hear "he" and immediately think "male."
#47
Posté 22 juillet 2010 - 01:22
RosaAquafire wrote...
Jigero wrote...
From a marketing stand point you are "less important". Why spend money on advertising for the minority of people who will buy the game? Making ads and running them costs a crap load a money. Men buy more games then women. Can't blame a company wanting to see a return on their advertising and wanting to hit their demographic.
And being considered "less important?" is no reason to get a little miffed?
Money-wise, it makes sense. Nobody is saying otherwise. Well, some might be, but whatever. But according to studies, the female/male market isn't quite as hugely unbalanced as you might think. Would it cost that much money for Bioware to, say, have two covers of the game, one with a male Hawke and one with a female? It would cost to develop and print them separately, sure, but a lot of games have alternate covers, and if they get even 30% of the female gaming market interested, it would be worth the investment.
I find it amusing how people are saying "Well, male gamers will buy a game if it has a huge bamf looking dude on the cover! That's marketting!" and in the same breath "Well, it shouldn't affect you if you're not being marketted to!"
The point is, marketting matters. For everyone.
It just sucks to not be a straight male in this case.
inb4 liberal douche.
Yes lets **** up the enviroment more so that we can have two covers.
#48
Posté 22 juillet 2010 - 01:23
While I understand what you're trying to say, it's like going to a bar and complaining that women can't participate in the NFL. It's not going to work, trust me.
Modifié par Monstruo696, 22 juillet 2010 - 01:25 .
#49
Posté 22 juillet 2010 - 01:25
#50
Posté 22 juillet 2010 - 01:25
Monstruo696 wrote...
This is silly, a game discussion board is not the best place to fight over 5000 years of male dominated culture.
I'm not "fighting" over it, and I only care like 25%, I just think it sucks and someone should mention that it sucks instead of going WELP CAN'T CHANGE THAT POO. So long as no one is flipping out, no harm done.
Also, re: environment, I HAVE to admit, you do have me there, fair enough




Ce sujet est fermé
Retour en haut




