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Bad Performance, But Why?


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#26
Doktor Teufel

Doktor Teufel
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Unreal Butcher wrote...

They the 191.07 drivers for an 8800GT on Vista 64. See if this link works. Here's the latest SLI profile patch on NVIDIA's site. I'm using one off EVGA's site, and the game runs smooth on highest settings. I'm just having other problems, that I was hoping to fix with a clean OS install, but I think my DVD drive is faulty. As it seems to come up with some data error no matter the disk I try to install. Couldn't even make it through the OS install. Argh...


I already have those drivers and that SLi update. They don't really make a difference, unfortunately.

Dagor, the reason I have such a hard time believing it's the CPU is because this game can't possibly be using that much CPU power, either for the graphics or for the scripts/processes used to run the AI and player characters. I mentioned X3: Reunion earlier; it tracks the actions of thousands of ships and space stations everywhere in the universe, in real time — not only in the area the player is currently viewing, but in the other 174 sectors as well. And on top of that, it can't multithread. It does this on a single core.

If the game IS using that much CPU power, I can safely say it needs some serious optimization... which it may or may not get.

It's pretty frustrating. I'll probably rent Dragon Age for the XBox 360, play it through once, then play through again on the PC in a year or two after I get a major upgrade. It's pretty infuriating having no other recourse. I don't have a problem with low-tech graphics (I just replayed KotOR a few months ago), but unfortunately, in modern games, turning the settings down halfway makes the game just look awful. KotOR on high settings looks far better than Dragon Age on medium settings at medium resolution with no AA.

Modifié par Doktor Teufel, 21 novembre 2009 - 03:46 .