Deep Pockets Small Hands.
#1
Posté 22 juillet 2010 - 04:32
Mass Effect was a poor excuse for a shooter and you couldnt even fork out the cash to make side missions even remotely unique, it was always the same 4 interiors used over and over again and the only difference was the furniture arangement, the armour all looked pretty much the same (dispite a few recolours) and there were only 2 models for guns, hell you couldnt even fork out the cash to put female versions of the other alien species in the game and lets not forget the limited customization in the character editor.
Dragon Age was a major step up with multiple origins and whatnot but even it was still subject to a few cut corners, lack of variety in armour (especially rouges), dungeons had little unique content and were padded out with pointless fights that just felt like a huge grind, side quests like the chanters board felt like they could be randomly generated and most had little to offer in the way of story and felt like they were just there to pad out the length of the game and the battle at Ostagar cutscene which should have had horses diddnt have horses.
Now I am probably being a bit nitpicky when it comes to Origins as I understand some cuts need to be made and the company does have to make money, however most of my gripe with Origins comes from its DLC and expansion, Shale was good and I cant expect much more from that but content like Leliana's song was just poor, I mean what the hell? you cant even fork out the cash for a unique armour reward and instead give us upgraded studded leather armour with a slight recolour?
Now it seems when I look at DA2 it seems Bioware are cutting corners like no tomorrow, 1 playable origin and 1 playable race? The shortened Development cycle? Hell even now Gaider is telling us that gay romances and other things would "cost too much" and it makes me wonder if Bioware even cares about their games anymore.
I suppose it doesnt matter anymore does it? It doesnt matter what Bioware releases anymore, the fans will eat up anything Bioware releases. I suppose I will give Bioware one more chance with DA2 however I have lost faith in Bioware as a developer, they will never be the great company they were when the release the Baldur's gate series.
-Mr Mxyzptlk, once loyal fan of fan of Bioware no longer.
#2
Posté 22 juillet 2010 - 04:48
#3
Guest_Puddi III_*
Posté 22 juillet 2010 - 04:49
Guest_Puddi III_*
As for DA2, how about waiting until it's actually out before assessing how complete the game feels? All of those things they cut could have been so they could spend more time on other things.
It may be true, at least, that they'll have to cut some content to make up for the cost of having a fully voiced protagonist, but I don't know the numbers to know how much that'll cost them.
#4
Posté 22 juillet 2010 - 05:40
#5
Posté 22 juillet 2010 - 08:14
filaminstrel wrote...
All of those things they cut could have been so they could spend more time on other things.
Or it could be because they have less time to spend on everything altogether.
#6
Posté 22 juillet 2010 - 08:21
soteria wrote...
I swear, it seems that the more loyal the fan, the more likely they are to jump ship.
C'mon you can't expect a loyal fan to remain loyal after a couple games aren't made to "their" standards! Though it is amusing readin' these posts about people no longer being fans and always for some reason or another put in that they were once loyal fans of Bioware.
Modifié par Jakunen89, 22 juillet 2010 - 08:22 .
#7
Posté 22 juillet 2010 - 08:28
Mr Mxyzptlk wrote...
Hell even now Gaider is telling us that gay romances and other things would "cost too much"
Taking things out of context is awesome.
#8
Posté 22 juillet 2010 - 08:31
Whatever, this thread will vanish into obscurity within a day and another will replace it a day after that.
#9
Posté 22 juillet 2010 - 08:34
With Origins your Warden was used to tell a story; with DA2 Hawke tells his story. Or something like that. There's no denying that people are going to be pissed off about that, but some people (like me) believe that it could be interesting, and potentially make him very engaging as a character, while still having his characterisation under the player's control.
I don't know what to make of Gaider limiting gay romances as being "too expensive", though. I find it funny how the game that made Bioware the most money compared to any of their other games is seemingly a game that made overly expensive decisions after another.
Modifié par yummysoap, 22 juillet 2010 - 08:42 .
#10
Posté 22 juillet 2010 - 08:44
Mr Mxyzptlk wrote...
Now it seems when I look at DA2 it seems Bioware are cutting corners like no tomorrow, 1 playable origin and 1 playable race? The shortened Development cycle? Hell even now Gaider is telling us that gay romances and other things would "cost too much" and it makes me wonder if Bioware even cares about their games anymore.
I'm sure these statements are made with a comprehensive knowledge of how a game developer's profit margins are weighed when considering content.........correct? You have a better model? I'm sure they're eargerly waiting.......
I suppose it doesnt matter anymore does it? It doesnt matter what Bioware releases anymore, the fans will eat up anything Bioware releases. I suppose I will give Bioware one more chance with DA2 however I have lost faith in Bioware as a developer, they will never be the great company they were when the release the Baldur's gate series.
-Mr Mxyzptlk, once loyal fan of fan of Bioware no longer.
Speaking of "the fans will eat it up"; Seems there's more regurgitation than ingesting, but we all do have our own blinders......
#11
Posté 22 juillet 2010 - 08:48
yummysoap wrote...
I don't know what to make of Gaider limiting gay romances as being "too expensive", though.
Try putting his statements into context, then you may know "what to make of" it.
Why spend more time with certain areas of content than another?
#12
Posté 22 juillet 2010 - 09:05
yummysoap wrote...
With Origins your Warden was used to tell a story; with DA2 Hawke tells his story. Or something like that. There's no denying that people are going to be pissed off about that, but some people (like me) believe that it could be interesting, and potentially make him very engaging as a character, while still having his characterisation under the player's control.
No, Origin didn't let you have your character - it let you have the character of the Grey Warden. But, you will say, the Grey Warden is noted defined - you can fill in the blanks, in a way you could not with Hawke, so he is your character. The problem with that is that the Grey Warden was predefined by the writers in a very real way.
For example, you could have a Grey Warden who was a human noble, but not a human noble who was made a Grey Warden. The writers effectively force you do adopt the role of a Grey Warden as if that was the core of your character, and not their whatever life they had prior to their Origin. You are not a dalish elf who is a Grey Warden; you're a Grey Warden who is a dalish elf. The game works very hard and telling you and forcing you into the core identity of a Grey Warden instead of a noble.
To me, that was terrible. It is no less terrible that being a refugee from Lothering. If you wanted a character who was whatever they were in their Origin first, while being a Grey Warden was just something they were doing temporarily for the greater good... that wasn't an option.
This is just like how people complain Shepard isn't their character because he was a gruff marine instead of [insert other character here]. Well, the Warden was not my character because, for example, he was a Grey Warden who was a Cousland instead of a Cousland forced to be a Grey Warden.
#13
Posté 22 juillet 2010 - 09:09
#14
Posté 22 juillet 2010 - 10:26
Actually, I'll see you after the release of DA2 when you'll make another butthurt thread.
Modifié par Johnson45, 22 juillet 2010 - 10:27 .
#15
Posté 22 juillet 2010 - 10:39
And he's gone, like Keyser Soze.
#16
Posté 22 juillet 2010 - 12:18
In Exile wrote...
yummysoap wrote...
With Origins your Warden was used to tell a story; with DA2 Hawke tells his story. Or something like that. There's no denying that people are going to be pissed off about that, but some people (like me) believe that it could be interesting, and potentially make him very engaging as a character, while still having his characterisation under the player's control.
No, Origin didn't let you have your character - it let you have the character of the Grey Warden. But, you will say, the Grey Warden is noted defined - you can fill in the blanks, in a way you could not with Hawke, so he is your character. The problem with that is that the Grey Warden was predefined by the writers in a very real way.
For example, you could have a Grey Warden who was a human noble, but not a human noble who was made a Grey Warden. The writers effectively force you do adopt the role of a Grey Warden as if that was the core of your character, and not their whatever life they had prior to their Origin. You are not a dalish elf who is a Grey Warden; you're a Grey Warden who is a dalish elf. The game works very hard and telling you and forcing you into the core identity of a Grey Warden instead of a noble.
To me, that was terrible. It is no less terrible that being a refugee from Lothering. If you wanted a character who was whatever they were in their Origin first, while being a Grey Warden was just something they were doing temporarily for the greater good... that wasn't an option.
This is just like how people complain Shepard isn't their character because he was a gruff marine instead of [insert other character here]. Well, the Warden was not my character because, for example, he was a Grey Warden who was a Cousland instead of a Cousland forced to be a Grey Warden.
I... I never stated otherwise? I wasn't trying to argue against that at all.
To be more concise -or less vague: Dragon Age Origins was a preset character with a lot of different variables that really didn't have anything to do with the story itself. The origins added a background to a character that was barely further defined beyond "you are an elf", and I ended up feeling no connection to him whatsoever. Others did a better job at filling in the glaring blanks than I did, and I respect their disappointment over a single voiced character, but I just saw a wide-eyed plot device giving Alistair a piggyback.
#17
Posté 22 juillet 2010 - 02:34
Johnson45 wrote...
Bye.
Actually, I'll see you after the release of DA2 when you'll make another butthurt thread.
I honestly dont care what Bioware does now, if they want to cut corners to maximise profits at the expense of their product quality that is their choice. However if I am going to buy their products I would like to think that they at least care about making good games and not just their profits, if DA2 is good I will probably buy it however if it is trash like the first Mass Effect then it is no skin off my behind.
Really I am just calling it like I see it, not really sure how that makes me "butthurt". Sure I am dissapointed in Bioware but I dont really see how them not caring about their games really effects me.
I know Bioware is a company and their goal is to make money however I would have liked to think that Bioware cared enough to go the extra mile with their games and try to make them great. I mean Bioware cant even fork out the resources to add female versions of the different species in Mass Effect, it seems that they are content to do the bare minimum of work needed to get a game out on the market and now it is even more evident with DA2's short development cycle. If they really cared they would take the time to make DA2 great instead of just trying to rush it to the shelves as quickly as they can.
#18
Posté 22 juillet 2010 - 02:47
#19
Posté 22 juillet 2010 - 02:48
#20
Posté 22 juillet 2010 - 02:53
#21
Posté 22 juillet 2010 - 03:05
Umm Mass Effect 1 & 2 were pretty damn graphically impressive. Granted they were using the Unreal 3 engine but they still did an incredible job utilizing it.filetemo wrote...
this is a nerd-raging butthurt thread, but I agree bioware seriously lacks in the technical side of games. They have the courage to develop their own graphics engine but can't make their games look good using it. They look between "just ok" and "fine" but nothing impressive
Also, a loyal fan is not someone who loves BioWare as long as they only do what that fan thinks they should. A loyal fan is someone who trusts that BioWare knows what is best for their own game and will put out a great product. Yes, I am worried that DA 2 smacks of Mass Effect quite a bit with the one main character. But I trust that BioWare is going to make an incredible game because they are the acclaimed RPG developers, not me.
Modifié par SuperBaggles1, 22 juillet 2010 - 03:08 .
#22
Posté 22 juillet 2010 - 03:18
http://social.biowar...1/index/3099230
It's near the same topic, discussing BIoWare's direction with games of late, but has a less inflammatory OP.
The less insulting and privaleged you sound, the more likely people will take you serious, and the less likely the thread is to be locked.




Ce sujet est fermé
Retour en haut






