Dave of Canada wrote...
My problem with the Mass Effect system:
[Regular conversation]
[Regular conversation]
[Regular conversation]
[Loyalty mission]
[Romance dialogue: Yes or No?]
[Yes: Flirting and then sex cutscene]
[No: I don't want to talk with you anymore]
[Same gender: I don't want to talk with you anymore]
This was, admittedly, the dialogue path of many characters in ME2 (and ME1). I haven't played ME1 without romancing anybody admittedly, but I think the romance is as involved in the storyline as Saren and the geth (from what I've heard, it can only be avoided if you don't talk to Ashley, Kaidan, or Liara). On one of my ME2 playthroughs, I didn't want romance, and whenever I kept trying to talk to Garrus, he always repeated how turian ships actually prepared for missions, and the romance dialogue was always open, as if that was the only way I could squeeze more dialogue out of him. Shame.
My favourite dialogue in the game was with Mordin. I loved him!! He said stuff to you before and after his loyalty mission--him singing the Pirates patter song was hilarious, and he mentioned about getting in contact with his nephew. I wish more of the platonic dialogue for other characters went along Mordin's pathway. He had, I think, ME2's most fleshed-out dialogue. I hope Mordin has just as much dialogue and is just as developed in ME3 (but I'll settle with him simply being in ME3 as a crew member...he's awesome).
I had one more conversation with Thane as a non-romance partner. He was also an awesome dude. He still called me siha, even though I didn't romance him, so I guess he considered me a close friend, simply by choosing the paragon choices and saying, "focus on your son," instead of, "i want you Thane."
Grunt also had some dialogue after I did his loyalty mission, which was funny. Something about bashing skulls in. I told him to save it for the Collectors.
Can I also admit, I hope Dr. Chakwas has more to say in ME3. I liked her in ME1, and I enjoyed drinking the ice brandy with her in ME2. But then her dialogue stagnates afterwards!

I would love to hear some more of her stories, maybe she used to have a family, etc. She could be like an in-game mom, if developed enough.
Joker also had nice dialogue options. I would talk to him after picking up new squadmates and doing the loyalty missions, and he always had something witty to say. And even other times, when I asked him how things were in the cockpit, he would nag about EDI.
However, despite the dialogue shortcomings on the Normandy, it was made up for by doing the loyalty missions. LOTS of dialogue and character development!
Modifié par Brodyaha, 26 juillet 2010 - 07:48 .