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Why do people like the Thanix Cannon so much?


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#51
thetruefreemo

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No one knows who created the Reapers. My theory is that they weren't created; they were just a species that kept augmenting themselves with tech, became sterile, looked for a new way to reproduce, and found it in harvesting less developed organics.

#52
rabidhanar

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Um Thanix cannon...Does no one remember the "Imma Firin Mi Lazar!!!!" moment?



Obvious reason why people like it.

#53
Sajuro

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At the title
Because they are a potent phallic symbol :whistle:

Modifié par Sajuro, 23 juillet 2010 - 04:19 .


#54
KainrycKarr

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I have a feeling it will end with a huge space battle, and have Shepard and the gang boarding whoever the big cheese Reaper is, and destroying them from the inside out.



Oh, and I'll bet you anything there's an epic sacrifice by someone And if it's Shepard, I bet it will be one of the possible endings.



Bioware likes to sacrifice people for the sake of the story, I've noticed.

#55
Spartas Husky

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Caesar914 wrote...

Enough ships can take down a Reaper, we saw that from the battle for the Citadel, and they didn't even have thanix cannons.


But that was only due to Soverign downloading himself ina  way to Saren, which created an overload upon his death. I say this, since harbringer took direct control of many an no overload happended to him.
 So soverign control over Saren bot, would have been more complicated, on top of it trying to overwrite Citadel protocols. So.... the fact that the shields went down on sovierng was only because We took down Saren bot, nothing more.


The Armor of Reapers are just as vulnerable as anything else, from the apparent hit made by just a frigate, is their kinetic barriers that is a problem, and we only took one down coz of an overload, which was luck at best.

Thanix cannon just means cruiser power on smaller package.

Now..... if it is a dreadnought... ho ho ho, or the Ascension with Thanix like tech... ho ho x2 :P


Only problem is, no matter how much we got on punching them, they will take a couple of hits to take down, while our ships get taken down in a shot. Full Cruisers were taken down in 1 blast... so even if we got attack covered, our defenses are pretty bad compared to them squid heads :P (no offense to asari fans lol_

Modifié par Spartas Husky, 23 juillet 2010 - 04:56 .


#56
Jaron Oberyn

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I imagine that ME3 will have you upload some kind of virus or something to the reapers to destroy their shields. Or something. That's just my 2 cents.



-Polite

#57
KainrycKarr

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On that note, EA announces Will Smith will replace Joker!

#58
CROAT_56

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KainrycKarr wrote...

On that note, EA announces Will Smith will replace Joker!



i boycott if that happens lol

#59
Yakko77

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thetruefreemo wrote...

 I've been hearing a lot of people saying that it could be used to take out the Reapers. I don't think so. Spoiler Alert. In the Codex it says that the Thanix Cannon can rival a Cruisers' firepower. But on the Derelect Reaper EDI will tell you that Reapers are impervious to Dreadnaught fire. Cruisers are smaller than Dreadnaughts. Reapers are Impervious to the Thanix Canon. 


A frigate mounted Thanix cannon is more powrful that a cruisers firepower but imagine a thannix cannon scaled up to that which can replace or suppliment a dreadnoughts main gun.

#60
Yakko77

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Spartas Husky wrote...
Only problem is, no matter how much we got on punching them, they will take a couple of hits to take down, while our ships get taken down in a shot. Full Cruisers were taken down in 1 blast... so even if we got attack covered, our defenses are pretty bad compared to them squid heads :P (no offense to asari fans lol_


Unless the armor and shield upgrades fitted to the Normandy SR2 can be passed on to the other fleets.  Still, upgrading one ship is one thing but fleets of ships would take something else.

#61
Spartas Husky

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Yakko77 wrote...

Spartas Husky wrote...
Only problem is, no matter how much we got on punching them, they will take a couple of hits to take down, while our ships get taken down in a shot. Full Cruisers were taken down in 1 blast... so even if we got attack covered, our defenses are pretty bad compared to them squid heads :P (no offense to asari fans lol_


Unless the armor and shield upgrades fitted to the Normandy SR2 can be passed on to the other fleets.  Still, upgrading one ship is one thing but fleets of ships would take something else.


The Kinetic barriers dont stop Thanix like cannons, They are too much mass.

Duno, I think of it, shields are designed to stop incoming baseballs, not at stopping a fire fighter's fire hose at full .

ALso the collector cruiser should have had kinetic barriers, and even if another cruiser fired at it, the barriers should have held some blast, but the thanix cannon punched right through, so...

cruiser shields, against cruiser like attack, and still the cannon punched through... and the Thanix cannon is a rip off version of that nasty red cannon used to break cruisers like cheese.

Duno... I think a "convenctional" war against the reapers, not matter how many ships or how much we reverse engineer something old is enough.

Now that Kledagon weapon did made sense.... planetary based kinetic Mass Accelerators.

Imagine a straight tube for 10 miles long firing chamber, and another 2 miles of easily repositioned "muzzle". They could fire anywhere at the sky... and that has easily avilable power source.

Like somebody else mentioned, I think the trick against the squids are big planetary mass Accelerators.

Instead of Protecting an entire ship, power could be used to protect just the exiting hole, while everything else is kept deep underground. Although now that I think of it...there is always friction exiting an atmosphere....slugs going so fast as a klendagon like weapon wouldn't do dmg to atmospheres?

#62
caradoc2000

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No Thanix cannons are necessary. All we need is two proton torpedoes through the Reaper's thermal exhaust port :wizard:

#63
wulf3n

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caradoc2000 wrote...

No Thanix cannons are necessary. All we need is two proton torpedoes through the Reaper's thermal exhaust port :wizard:


Sounds kinky :blush:

#64
Spartas Husky

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wulf3n wrote...

caradoc2000 wrote...

No Thanix cannons are necessary. All we need is two proton torpedoes through the Reaper's thermal exhaust port :wizard:


Sounds kinky :blush:


but that is what it took the first time. :P:devil::innocent:

#65
DrunkIrishman117

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clearly what should be done is this: get a small asteroid, put hundreds of thanix cannons on the outside and rockets on the back, the ship has a crew of one and two buttons, forward and fire , ship goes up to reaper fleet fires all guns, galaxy wins, reapers die, plot easily resolved.

#66
JedTed

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It destroyed the Collector ship with two its, i'd say it could give the Reapers a run for their money! I'm sure a Reaper's armor is tougher than that of the Collector ship but think of what we could do if we outfitted multiple crusiers with Thanix Cannons?!


#67
TudorWolf

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I imagine it will work like the typical Quarian response to a Collossus: take them down with bug bites (albeit Thanix bug bites :P)



Frigates are highly maneuverable: just look at the Normandy in the battle of the Citadel. Get a fleet of them outfitted with Thanixs and you could wreak some havoc

#68
glacier1701

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Point #1: The Collector ship is just a big CARGO SHIP. It is NOT a warship. So its destruction is nothing to get excited about.

Point #2: While the Thanix is a BETTER gun than preiviously mounted on current warships pretty it still is hush-hush and unless its mounted on tens of thousands of ships it aint gonna matter that we got it.

Point #3: The Thanix would seem to operate under an ammo limit. After all it fires a 'round' off. Thus fleet fights are not going to be good if most of your fleet has to break off to get resupplied.


So the Thanix is not something that we can pin our hopes on with the current data we have available.

#69
The Big Nothing

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It's a phallic-shaped object protruding from the Normandy that has a money shot of death.

Duh.

Modifié par The Big Nothing, 23 juillet 2010 - 03:33 .


#70
Guest_Aotearas_*

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It makez teh Collektorrz do a shiney die, ... dats enuff vor mi!

#71
jklinders

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thetruefreemo wrote...

 I've been hearing a lot of people saying that it could be used to take out the Reapers. I don't think so. Spoiler Alert. In the Codex it says that the Thanix Cannon can rival a Cruisers' firepower. But on the Derelect Reaper EDI will tell you that Reapers are impervious to Dreadnaught fire. Cruisers are smaller than Dreadnaughts. Reapers are Impervious to the Thanix Canon. 


Sure a frigate mounted thanix cannon is around cruiser strength. But how much stronger would a dreadnaught or cruiser mounted Thanix be? Even if the weapon could not be made any stronger there is a tactical benefit to making existing weapons both stronger and lighter. If every frigate suddenly has the power of a cruiser that makes your fleet suddenly a whole heck of a lot stronger. Any defense can be defeated given enough hits. Frigates are faster and more manouverable than cruisers. You can get a lot of bang for your buck.

Will it be the be all and end all. Likely not. Couldn't hurt though. More reverse engineering could yield better tech.

#72
JedTed

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glacier1701 wrote...


Point #1: The Collector ship is just a big CARGO SHIP. It is NOT a warship. So its destruction is nothing to get excited about.


A massive cargo ship equiped with a high powered super laser capable of tearing a ship in half.  Also those defense canons barely made a dent in it.

To those saying "oh, it's just ONE GUN", the Thanix Cannon was designed by the turians so you honestly think they wouldn't equip a few of their own frigates with this powerful weapon?  Granted, the production cost must through the roof but they gotta have atleast one or two ships outfitted with em.

#73
asaiasai

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I am not so sure if reaper tech is the answer. Using reaper tech to defeat the reapers seems plausable at first glance, but since the reapers pretty much gave the technology to the various organic races i cannot imagine that they would not have some counter for it. I think the secret lies in alternatives to reaper tech, advance study into theories that do not involve reaper technology.



The reapers have been doing this for a very long time, so there had to be sometime in the past a race that managed to give them a fight, but in the end they still lost, because thier entire civilization were based upon reaper tech. It would be foolish to assume that your adversary (the reapers) have not faced this contigincy in the past and have modifyied themselves and thier tech to compensate. I do not think bigger guns based on reaper technology are the answer, radical divergent theories are going to be the answer. Unless of course as the Protheans you are advanced enough to unlock the mysteries of mass effect then and only then are you fighting a fight that you may actually be able to win.



Everything in the current universe is reaper tech, only when the organics can unlock the mysteries of Mass Effect can it be said that the technology is no longer reaper but universal tech. Universal tech is what will be needed to defeat the reapers, other than that all that will happen is the fight might last a bit longer but the outcome will be the same as it always has been.



Asai

#74
adam_grif

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Using reaper tech to defeat the reapers seems plausable at first glance, but since the reapers pretty much gave the technology to the various organic races i cannot imagine that they would not have some counter for it.


Oh, you're right. We should just stick with firing normal guns at them, because they were shown to be so effective in ME1.

"Maybe" having a counter for this weapon is still way better odds than the "definately" having a counter to the weapons we already tried.

Modifié par adam_grif, 24 juillet 2010 - 06:09 .


#75
asaiasai

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adam_grif wrote...



Using reaper tech to defeat the reapers seems plausable at first glance, but since the reapers pretty much gave the technology to the various organic races i cannot imagine that they would not have some counter for it.


Oh, you're right. We should just stick with firing normal guns at them, because they were shown to be so effective in ME1.

"Maybe" having a counter for this weapon is still way better odds than the "definately" having a counter to the weapons we already tried.



I am not saying your incorrect i am merely offering an alternative. War is more than guns, it is the will to fight, logistics, intelligence and communications. All of these things are possible because the infrastructure is in place because our adversary has provided the infrastructure. All i am saying is that to rely totaly on reaper technology for everything war requires except the will to fight is not prudent. 

You must give your adversary the benefit of the doubt as in if i thought of it they could have as well. To underestimate your adversary as the reapers have twice with Shepard now could be bad. I do not think the reapers will make the same mistake again, unless they are so over confident in that thier plan has worked as far as we know flawlessly over the millenia. If you are not sure if the enemy is reading your mail then the ONLY assumption valid is that they are. 

If i was a reaper having formed this plan i would have sat down and asked what if and then worked on covering those angles what if revealed. From the reaper perspective you know that organic civilization is using mass effect technology, technology that you gave them, i would have a counter developed for mass effect technology whether i ever needed it or not. Since organic civilization has developed along the line the reapers set down, Soverign tells you this in your conversation on Virmire, that for me is when the bell went ding. I think organics using reaper tech is what the reapers count on to make thier victory so quick, brutal, and thorough.

Asai

Modifié par asaiasai, 24 juillet 2010 - 07:13 .