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Why do people like the Thanix Cannon so much?


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#76
CROAT_56

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asaiasai wrote...

adam_grif wrote...




Using reaper tech to defeat the reapers seems plausable at first glance, but since the reapers pretty much gave the technology to the various organic races i cannot imagine that they would not have some counter for it.


Oh, you're right. We should just stick with firing normal guns at them, because they were shown to be so effective in ME1.

"Maybe" having a counter for this weapon is still way better odds than the "definately" having a counter to the weapons we already tried.



I am not saying your incorrect i am merely offering an alternative. War is more than guns, it is the will to fight, logistics, intelligence and communications. All of these things are possible because the infrastructure is in place because our adversary has provided the infrastructure. All i am saying is that to rely totaly on reaper technology for everything war requires except the will to fight is not prudent. 

You must give your adversary the benefit of the doubt as in if i thought of it they could have as well. To underestimate your adversary as the reapers have twice with Shepard now could be bad. I do not think the reapers will make the same mistake again, unless they are so over confident in that thier plan has worked as far as we know flawlessly over the millenia. If you are not sure if the enemy is reading your mail then the ONLY assumption valid is that they are. 

If i was a reaper having formed this plan i would have sat down and asked what if and then worked on covering those angles what if revealed. From the reaper perspective you know that organic civilization is using mass effect technology, technology that you gave them, i would have a counter developed for mass effect technology whether i ever needed it or not. Since organic civilization has developed along the line the reapers set down, Soverign tells you this in your conversation on Virmire, that for me is when the bell went ding. I think organics using reaper tech is what the reapers count on to make thier victory so quick, brutal, and thorough.

Asai


the thanix was never supposed to fall into organic hands

#77
Spartas Husky

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JedTed wrote...

glacier1701 wrote...


Point #1: The Collector ship is just a big CARGO SHIP. It is NOT a warship. So its destruction is nothing to get excited about.


A massive cargo ship equiped with a high powered super laser capable of tearing a ship in half.  Also those defense canons barely made a dent in it.

To those saying "oh, it's just ONE GUN", the Thanix Cannon was designed by the turians so you honestly think they wouldn't equip a few of their own frigates with this powerful weapon?  Granted, the production cost must through the roof but they gotta have atleast one or two ships outfitted with em.


wasn't that ship a cruiser size vessel???

ALso, I just thought of it.....Prothean empired spread throughout the galaxy.. meaning thousands of times larger than all current space fairing species combined, and even them didn't do alot of dmg. Mostly due to mass relay were cut off, but still.

The more I think about how the protheans had a galaxy wide empire, makes me think defeating the reapers wont be through military might if they manage to spread.

Like fighting better equipped and higher numbers.... only option is to not allow them to spread, fight them in a bottle neck, and at range....

Klendagon style weapons keep coming into my head for some reason.

#78
Rubarack

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I can see victory being achieved by bringing together races and technologies the Reapers thought they had locked in a permanent conflict or had under control. One Thanix canon, not a problem, a thousand Geth Warships, Rachni invasion fleets, Krogan armada all equipped with them might give pause. Then afterwards you'd have all sorts of scope for cleaning up the colossal mess taking out the reapers has caused. For me that would be much preferable to a deus ex machina victory.

#79
V0luS_R0cKs7aR

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Why do people seem to forget that you can't retrofit Thanix-type weapons on currently existing cruisers/frigates/dreadnoughts and expect the same type of performance increase seen in the SR-2?

Reason: The Thanix is powered by the ship's mass effect drive. The Normandy series of frigates have proportionally much larger mass effect drives than any other non-Reaper ship - IIRC, the SR-1 has a drive proportionally twice as large as any other ship in the galaxy. Likewise, Reapers have a massive mass effect drive as well - Nazara was able to land on Eden Prime, which is impossible for galactic cruisers/dreadnoughts because their mass effect drives are tiny in comparison to a Reaper's.

Also, the codex states that you can't exactly build a fleet of newer ships with bigger mass effect drives - the price/expenses go up exponentially with increasing mass effect drive size, to almost prohibitive levels, hence why it has only been done on the frigates (e.g. the Normandys) thus far.

In short, trying to beat the Reapers with a Thanix-type weapon would be akin to a 80-lb nerd trying to beat Chuck Norris with a roundhouse kick, despite the fact that Chuck Norris has more muscle mass in his left baby toe than all the muscles in the 80lb nerd combined.

Modifié par V0luS_R0cKs7aR, 24 juillet 2010 - 03:56 .


#80
Koremark

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For myself Love The Thanix Cannon it gives me Hope that the SR-2 will go out Like the ThunderChild

from War of the Worlds.

#81
glacier1701

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JedTed wrote...

glacier1701 wrote...


Point #1: The Collector ship is just a big CARGO SHIP. It is NOT a warship. So its destruction is nothing to get excited about.


A massive cargo ship equiped with a high powered super laser capable of tearing a ship in half.  Also those defense canons barely made a dent in it.

To those saying "oh, it's just ONE GUN", the Thanix Cannon was designed by the turians so you honestly think they wouldn't equip a few of their own frigates with this powerful weapon?  Granted, the production cost must through the roof but they gotta have atleast one or two ships outfitted with em.


Well it might have been a superior weapon compared to what perhaps normal Council allied warships may carry but even so it took that weapon a number of passes for it to carve up the SR1. This does not make it that much more powerful and indeed since we have yet to see what kind of power the dreadnought weapons have the best we can say is that it most probably is the equivalent to heavy cruiser/battlecruiser weapons currently available. And this seems to be confirmed by the evidence we have of the Turian cruiser being intact when we move in on the 'disabled' Collector vessel.

 As to the defence cannons on Horizon. If they were having no or minimal effect then the ship had no reason to leave. They could have swarmed Shepard and company to turn the cannons off. So it was doing damage though since the design of the Collector ship makes it hard to see what actual damage it taking. After all it seems rock like and we have no idea what kind of rock it was but regardless it does seem that the weapon fire was enough to drive the ship off. Had it lasted longer we might have seen visible signs of damage.

#82
JedTed

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V0luS_R0cKs7aR wrote...

Reason: The Thanix is powered by the ship's mass effect drive. The Normandy series of frigates have proportionally much larger mass effect drives than any other non-Reaper ship - IIRC, the SR-1 has a drive proportionally twice as large as any other ship in the galaxy. Likewise, Reapers have a massive mass effect drive as well - Nazara was able to land on Eden Prime, which is impossible for galactic cruisers/dreadnoughts because their mass effect drives are tiny in comparison to a Reaper's.

Also, the codex states that you can't exactly build a fleet of newer ships with bigger mass effect drives - the price/expenses go up exponentially with increasing mass effect drive size, to almost prohibitive levels, hence why it has only been done on the frigates (e.g. the Normandys) thus far. 


It could still do more damage than the weapons on most cruisers and frigates.  I agree that the Reapers can't be fought off with guns and muscle alone but every little bit helps.  The best defense is a good offense, right?

If we(meaning everyone is the galaxy, not just humans) build more prototype ships like the Normandy along with finding a way to create new mass relays then we might just stand a chance against them.

#83
TonyTitan

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TudorWolf wrote...

Frigates are highly maneuverable: just look at the Normandy in the battle of the Citadel. Get a fleet of them outfitted with Thanixs and you could wreak some havoc



Irrelevant.....Just listen to Joker's comment about the move that Sovereign made over Virmire. (In ME1)  He clearly pointed out that Reapers could outmanuever the Normandy.

#84
CROAT_56

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TonyTitan wrote...

TudorWolf wrote...

Frigates are highly maneuverable: just look at the Normandy in the battle of the Citadel. Get a fleet of them outfitted with Thanixs and you could wreak some havoc



Irrelevant.....Just listen to Joker's comment about the move that Sovereign made over Virmire. (In ME1)  He clearly pointed out that Reapers could outmanuever the Normandy.


i think he wa implingdreadnauts when he said that

#85
glacier1701

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CROAT_56 wrote...

TonyTitan wrote...

TudorWolf wrote...

Frigates are highly maneuverable: just look at the Normandy in the battle of the Citadel. Get a fleet of them outfitted with Thanixs and you could wreak some havoc



Irrelevant.....Just listen to Joker's comment about the move that Sovereign made over Virmire. (In ME1)  He clearly pointed out that Reapers could outmanuever the Normandy.


i think he wa implingdreadnauts when he said that


He may have been implying dreadnaughts but simply put we - by that I mean the Council - do not have enough and cannot build enough to face hundreds of thousands of Reapers. And yes there SHOULD be hundreds of thousands of Reapers. Apparently building 1 Reaper (the foozle we got at the end of ME2) most probably takes about 5 million humans. Just using our present day Earth population figures of 6.5 billion that gives enough humans to make 1300 Reapers. And the Reapers have been doing this for at LEAST 37 million years. If we take 50k years as the average between cycles (and to be honest we have no idea that this is even accurate) means 740 cyles. Lets just underestimate and say that 700 cycles have occured and 1000 Reapers got built per cycle - that means 700,000 Reapers!!!!! I doubt that the entire galaxy could field more than 1000 Dreadnaughts!!! We are so screwed IF we tried to use a space fleet even if it were Thanix cannon armed.

#86
CROAT_56

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glacier1701 wrote...

CROAT_56 wrote...

TonyTitan wrote...

TudorWolf wrote...

Frigates are highly maneuverable: just look at the Normandy in the battle of the Citadel. Get a fleet of them outfitted with Thanixs and you could wreak some havoc



Irrelevant.....Just listen to Joker's comment about the move that Sovereign made over Virmire. (In ME1)  He clearly pointed out that Reapers could outmanuever the Normandy.


i think he wa implingdreadnauts when he said that


He may have been implying dreadnaughts but simply put we - by that I mean the Council - do not have enough and cannot build enough to face hundreds of thousands of Reapers. And yes there SHOULD be hundreds of thousands of Reapers. Apparently building 1 Reaper (the foozle we got at the end of ME2) most probably takes about 5 million humans. Just using our present day Earth population figures of 6.5 billion that gives enough humans to make 1300 Reapers. And the Reapers have been doing this for at LEAST 37 million years. If we take 50k years as the average between cycles (and to be honest we have no idea that this is even accurate) means 740 cyles. Lets just underestimate and say that 700 cycles have occured and 1000 Reapers got built per cycle - that means 700,000 Reapers!!!!! I doubt that the entire galaxy could field more than 1000 Dreadnaughts!!! We are so screwed IF we tried to use a space fleet even if it were Thanix cannon armed.


true but the pic at the end game has 295 reepers according to the mass effect wiki

Modifié par CROAT_56, 25 juillet 2010 - 03:50 .


#87
Homebound

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thetruefreemo wrote...

 I've been hearing a lot of people saying that it could be used to take out the Reapers. I don't think so. Spoiler Alert. In the Codex it says that the Thanix Cannon can rival a Cruisers' firepower. But on the Derelect Reaper EDI will tell you that Reapers are impervious to Dreadnaught fire. Cruisers are smaller than Dreadnaughts. Reapers are Impervious to the Thanix Canon. 


One on one, a Dreadnaught does nothing vs a Reaper.
But, 1 Reaper was taken out with the combined efforts of the Citadel alliance fleets. The ships were fitted with various guns of various powers. Imagine how smoothy that battle went when the benchmark firepower was of a Thannix Cannon.

With that being said, people tend to forget that the Reapers want us to use their tech so they can counter us easily. What kind of tech do you think the Thannix Cannon is?

Sometimes I think Garrus got indoctrinated by those Cannons...He's always calibrating them.

#88
havoc373

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here's an idea. convert a mass relay into a weapon.. and fire kilometer sized asteroids at reapers. the kinetic force should be enoegh to rip them to pieces

#89
Guest_Aotearas_*

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havoc373 wrote...

here's an idea. convert a mass relay into a weapon.. and fire kilometer sized asteroids at reapers. the kinetic force should be enoegh to rip them to pieces


Won't work!

Codex clearly states that Mass Relays create a virtually mass free corridor between them. That means they are no common accelerators. Furthermore, ships decelerate when arriving at the other end, don't they? So that projectile won't do any good because A.) The reaper supposed to get hit simply does not get hit because of the Mass Relays function or B.) The reaper survives because it did not agreeably positioned itself in the exact place where the projectile will decelerate and has some force left to actually cause any real damage.
Additionally, the Reaper control the network, meaning they disable it until they cleaned a sector and move on. How will you use a deactivated Relay for your purpose if it's, ... well ... deactivated!?

And as for building yourself a Relay, the Protheans barely managed this feat and the current Citadel Races don't show the abilities to perform at that level.

In short: Mass Relays + "Weaponication" = Fail