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StarCraft II *No Spoilers Please, Thank You*


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#101
Ecael

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Playing through the single-player campaign, it almost feels like playing a Mass Effect RTS...

Voice acting and dialogue seems solid - then again, it does have EDI, Liara, Saren, and Ronald Taylor in it...

#102
wolfsite

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Ecael wrote...

Playing through the single-player campaign, it almost feels like playing a Mass Effect RTS...

Voice acting and dialogue seems solid - then again, it does have EDI, Liara, Saren, and Ronald Taylor in it...


Lets give the modders some ideas for a total conversion  :o

#103
ScreamingPalm

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Costin_Razvan wrote...

If anyone is interested, I started an LP on Brutal for it: Let's Play Starcraft 2

Spoilers Alert!


Awesome, thanks for doing one... I will follow it. I like Let's Plays... finally getting around to watching Toegoff's blind LP for DAO, much more fun to watch than the "perfect" walkthroughs.

#104
Guest_Capt. Obvious_*

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That's it: I am definitely doing a Hurt or Heal for StarCraft.

#105
Ecael

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Make sure to talk to each one of your shipmates after each mission, they have some new dialogue each time, it seems.

Also, you can purchase upgrades for credits in the armory (shown on the mission ending screens) as you build your team to take down the Zerg threat while collecting lost Xel'Naga artifacts -- Hey, wait a minute...

#106
Wishpig

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Loving this game, and I think it is a MUST BUY for any RTS fan and any Sci-Fi fan.

At first I was concerned at how little Starcraft 2 has changed from Starcraft. I mean RTS's have really evolved in 12 years, you just don't see the age old base building set-up much these days... at least not without some major added twist or mechanic.

But I was wronged to be concerned. It just works. It works SO well. Once your behind the wheel you'll see what I'm talking about. RTS perfection.

I haven't develed too deeply into the single player, but bioware has always been unique in the fact they could actually weeve a good RTS story. I can already tell Starcraft 2 has, without a doubt, the greatest story I've ever seen in an RTS. The areas inbetween missions adds a whole new level of cinematic and exploration that is somewhat shallow but also VERY polished and very welcome. It adds a much needed level to it all.

This is all allot coming from me as I typically am not a fan of the sci-fi universe. Infact you could almost say I dislike the genre more then like it.

#107
Gaxhung

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Wishpig wrote...
...
I haven't develed too deeply into the single player, but bioware has always been unique in the fact they could actually weeve a good RTS story. I can already tell Starcraft 2 has, without a doubt, the greatest story I've ever seen in an RTS. ...

Your matrix had an anomaly, agent Smith is comingggg!!

#108
GnusmasTHX

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 God damn this game is brilliant!
Is it just me, or are movement and build speeds much slower in the SP than in MP? I have to say, the single player is amazing. Literally EVERY mission has something unique to it. And you're not just building bases and sending out units.
As for the ending, I'm satisfied. It's only the ending for Wings of Liberty. I'm sure you'll get your share of tragedy in Heart of the Swarm and probably Legacy of the Void (which has the real ending).

The events of Brood War are only relevant if you ignore everything that has happened in Wings of Liberty up until the end. Otherwise Raynor's progression is evidently clear, and the ending is appropriate.

More importantly, throw a bit of logic in there. Raynor loves Kerrigan, but resolved to kill her when she was the Queen of Blades.

#109
Loerwyn

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It sounds good, but I doubt I'll buy it, at least not for a while. £35 for a PC game? Activision can flip off.

#110
nisallik

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To others that are not really interested in the RTS genre... You should really pick up Starcraft 2 and play the campaign on easy/normal at least. Great story and a lot of work has been put in the missions so you're not just doing the same old repetitive gathering resources, piling up an army, and zerg the enemy.

#111
Seagloom

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I modified your thread title, Rubbish Hero. There is no need to be rude in expressing a desire to avoid spoilers.

#112
FDrage

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I think the presentation and story, etc. is what impressed me the most so far of what little I've played SC2 yet. The whole "in-between-mission" environment is nicely done and makes me much more drawn into the whole universe then it just being fillers between the missions.



Graphics are neat and updated. They also use the different terrain levels nicely (well I only really have 1 mission to judge that part from). Gameplay wise you'll be familiar from the SC, not really a bad thing as I quite like that they keep the feel, etc. the same and not try to force changes for the sake of updating it.



I quite like that Blizzard tells a nice story within the 2 previous RTS games I played and I kind of always had the "I just start the next mission, because I want to know how the story continues" syndrome which I kind of have now as well. :)

#113
Ecael

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GnusmasTHX wrote...

 God damn this game is brilliant!
Is it just me, or are movement and build speeds much slower in the SP than in MP? I have to say, the single player is amazing. Literally EVERY mission has something unique to it. And you're not just building bases and sending out units.

You can speed up the game to "Faster" in the gameplay single-player options. I didn't know it was on Normal as well, and it felt like watching a video in slow motion for me.

Seagloom wrote...

I modified your thread title, Rubbish Hero. There is no need to be rude in expressing a desire to avoid spoilers.

StarCraft II is still misspelled though.

:P

#114
Seagloom

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Ecael wrote...

StarCraft II is still misspelled though.

:P


I have no idea what you mean! :whistle:

#115
wolfsite

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Seagloom wrote...

Ecael wrote...

StarCraft II is still misspelled though.

:P


I have no idea what you mean! :whistle:


They like using a Capital C    :happy:

#116
Ecael

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wolfsite wrote...

Ecael wrote...

Playing through the single-player campaign, it almost feels like playing a Mass Effect RTS...

Voice acting and dialogue seems solid - then again, it does have EDI, Liara, Saren, and Ronald Taylor in it...


Lets give the modders some ideas for a total conversion  :o

You could just change the names and it would be the same.

Jim Raynor = Shepard
Moebius = Cerberus
Hyperion = Normandy
Matt Horner = Joker
Stetmann = Mordin
Tychus Findlay = Wrex
Dr. Ariel Hanson = Dr. Liara T'Soni (same voice actress!)
Adjutant = EDI (not same voice actress, although Tricia Helfer voices Kerrigan)

Also, does anyone know the voice actor for Hill (man sitting near the mercenary hiring station on the Normandy Hyperion)? He sounds oddly similar to Adam Baldwin.

Modifié par Ecael, 28 juillet 2010 - 02:19 .


#117
Seagloom

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wolfsite wrote...

They like using a Capital C    :happy:


It was foolish of me to think I could correct it discreetly. :blush:

#118
wolfsite

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Seagloom wrote...

wolfsite wrote...

They like using a Capital C    :happy:


It was foolish of me to think I could correct it discreetly. :blush:


Hey no worries, they call them fanboys for a reason :wizard:

#119
Ecael

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wolfsite wrote...

Seagloom wrote...

wolfsite wrote...
They like using a Capital C    :happy:

It was foolish of me to think I could correct it discreetly. :blush:

Hey no worries, they call them fanboys for a reason :wizard:

I'd still take a Mass Effect RTS over StarCraft, though.

:police:

Also, the first minute and a half of this mission is familiar (not really a spoiler)...



#120
Leinadi

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Just from playing a little bit (way early to judge but...), the overall approach is pretty dead-on from what I would wish from sequels. It does not appear to be dumbed down, it does not appear to be changed into something else. It's definitely Starcraft, instantly recognizable, but with lots of neat things *added* to it.



Wish more companies would handle sequels like this.

#121
Tirigon

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Noob-question to this thingy:



I hear that there are multiple different editions or something. Is this true? If yes:

Do I have to get all to have the complete story?

How do they differ?



I´m asking cos this game is starting to interest me but I don´t want to buy it multiple times to get it completely....

#122
CihanSan

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I got a copy too, its not the same fun playing a bioware RPG game but its StarCraft. Blizzard did well enough. They did not screw the game.

#123
Rubbish Hero

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FDrage wrote...

I think the presentation and story, etc. is what impressed me the most so far of what little I've played SC2 yet. The whole "in-between-mission" environment is nicely done and makes me much more drawn into the whole universe then it just being fillers between the missions. :)


RTS games usually have extremely poor story telling.
Hopefully this popularizes more emphasis on it.

#124
DukeOfNukes

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OnlyShallow89 wrote...

DukeOfNukes wrote...

I will get the game once it gets hacked.

I'm not saying I'm getting it pirated...I'm saying that, legitimate or not, I will not play the game until I have a way to play it without the disk/internet connection/seperated from Battle.Net.


Because you need to be online, amirite?.

Yes, you do

#125
Costin_Razvan

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That's bull**** Duke, you can play the campaign very well offline.

 Do I have to get all to have the complete story?


From what I know with the Collector's Edition you get a unique decal for units in MP, 

Modifié par Costin_Razvan, 28 juillet 2010 - 07:10 .