New DLC Announced: Lair of the Shadowbroker
#5401
Posté 12 août 2010 - 03:35
#5402
Posté 12 août 2010 - 03:38
#5403
Posté 12 août 2010 - 03:40
#5404
Posté 12 août 2010 - 03:40
-Polite
Modifié par PoliteAssasin, 12 août 2010 - 03:41 .
#5405
Posté 12 août 2010 - 03:44
Modifié par SaddleTrampNC, 12 août 2010 - 03:45 .
#5406
Posté 12 août 2010 - 03:47
#5407
Posté 12 août 2010 - 03:47
#5408
Posté 12 août 2010 - 03:47
#5409
Posté 12 août 2010 - 03:48
.TelexFerra wrote...
Legion 2.5, do you intend of entering the Bioware DLC vault? There is heavy risk attached to this operation and it will require major planning.
I would if I had online but get the dlc anyway.
#5410
Posté 12 août 2010 - 03:51
It's raining in Edmenton. We're going to need a biotic specialist to hold a barrier up. If he or she fails...then our mission is done-for.
#5411
Posté 12 août 2010 - 03:52
#5412
Posté 12 août 2010 - 03:54
#5413
Posté 12 août 2010 - 03:54
It needs to be at least 2 missions. I wouldn't go as far as to call this a prediction, just a combination of hopes and what I've gleaned from those audio files:
During 1 mission/assignment you run afoul of SB's primary enforcer (Tazzik?) and possibly have a brief talk with SB himself via one of his holoproxys, like he had in ME: Redemption. You would learn that SB was responsible for Dr. Wilson's betrayal at Lazarus station.
After both the above mission and Liara's Observer assignment are completed, you get an e-mail from TIM (yeah, I'd prefer an actual voiced conversation too, but not holding my breath) that reveals new intel on SB. "I believe you have a friend on Illium who would be interested in this." After Liara's line about Nyxeris needing "more practice" then you get to share this intel, then the hunt for SB begins, fighting mechs and mercs (pictures showed corpses with what looked like Blue Sun armor), navigating labryinthine buildings, eventually having your rematch with Tazzik, and your face to face meeting with SB.
#5414
Posté 12 août 2010 - 03:55
#5415
Posté 12 août 2010 - 03:57
#5416
Posté 12 août 2010 - 03:59
#5417
Posté 12 août 2010 - 04:02
ThemFlashlight-headedThings wrote...
The hardest part is getting to Edmonton. I have a van we can use, but its dirty. If we don't clean he van then people will die. Need those windshields cleaned, tires replaced, and rust gone
Call Joker and get the Normandy. Or call Anderson and get a dreadnought. >insert megalomaniac laughter here<
#5418
Posté 12 août 2010 - 04:03
#5419
Guest_Monkey FunkR_*
Posté 12 août 2010 - 04:04
Guest_Monkey FunkR_*
ThemFlashlight-headedThings wrote...
The hardest part is getting to Edmonton. I have a van we can use, but its dirty. If we don't clean he van then people will die. Need those windshields cleaned, tires replaced, and rust gone
This sounds like a dirty trick.
No pun intended.
#5420
Posté 12 août 2010 - 04:06
Monkey FunkR wrote...
ThemFlashlight-headedThings wrote...
The hardest part is getting to Edmonton. I have a van we can use, but its dirty. If we don't clean he van then people will die. Need those windshields cleaned, tires replaced, and rust gone
This sounds like a dirty trick.
No pun intended.
lol i don't even have a van, just thought this joke yesterday during the onslaught of suicide mission talk and wanted to use it.
#5421
Posté 12 août 2010 - 04:08
Monkey FunkR wrote...
ThemFlashlight-headedThings wrote...
The hardest part is getting to Edmonton. I have a van we can use, but its dirty. If we don't clean he van then people will die. Need those windshields cleaned, tires replaced, and rust gone
This sounds like a dirty trick.
No pun intended.
Only if candy was mentioned.
/leavesthread
#5422
Posté 12 août 2010 - 04:14
PoliteAssasin wrote...
I never cease to be amused by those butthurt about the lack of removable helmets, stomping their feet and holding their breath as if Bioware have wronged them.
Boo hoo.
-Polite
Except I'm not stomping my feet and having a cry, and instead rationalised the argument for removeable helmets, and specified that it is unlikely current suits would be patched, and instead that it is something for BioWare to take note of in the future.
Nice try, brosef.
#5423
Posté 12 août 2010 - 04:18
EatChildren wrote...
PoliteAssasin wrote...
I never cease to be amused by those butthurt about the lack of removable helmets, stomping their feet and holding their breath as if Bioware have wronged them.
Boo hoo.
-Polite
Except I'm not stomping my feet and having a cry, and instead rationalised the argument for removeable helmets, and specified that it is unlikely current suits would be patched, and instead that it is something for BioWare to take note of in the future.
Nice try, brosef.
That's because you misunderstand what a patch does. It fixes bugs, it doesn't script the animation sequence for collapse-able or removable helmets.
TelexFerra wrote...
Legion 2.5, do you intend of entering the Bioware DLC vault? There is heavy risk attached to this operation and it will require major planning.
Yeah theres a heavy risk, but the priiiizeee.
-Polite
#5424
Posté 12 août 2010 - 04:19
#5425
Posté 12 août 2010 - 04:20




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