I like playing the game with the music and effects audio sliders lower than the dialog. Seems the music and effects become overly sweeping at times and the last thing I want is to wake my daughter up at night. (PC currently located in not the best location for sound traveling to her room, but alas not a lot of options ATM.) But I enjoy the dialog at a decent volume and dialog in cutscenes don't playback nearly as loud as the combat audio. Problem is the dialog audio subset includes things being shouted by the pc and npcs during combat. So my efforts to keep the noise down yet be able to hear dialog becomes difficult. I keep having to adjust the knob on my speakers when playing late at night.
So really just a minor nuissance but thought I would ask cause it really is kind of a pet peeve of mine. (Have the same issue with ME2.)
Feature request, make all combat audio part of the effects audio subset.
Débuté par
CarlSpackler
, juil. 22 2010 06:24




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