I hate whoever cut it off... I would have RPed Conan if they had not x-(
Modifié par SirShreK, 23 juillet 2010 - 08:43 .
Guest_SirShreK_*
Modifié par SirShreK, 23 juillet 2010 - 08:43 .
DaringMoosejaw wrote...
The standard classes in all RPGs are Warrior, Mage, Rogue. The rest are just some combination of those three. Specializations are really the only further branching out you could do.
SirShreK wrote...
Barbarian was actually a planned Origin if Not a class...
I hate whoever cut it off... I would have RPed Conan if they had not x-(
SirShreK wrote...
Barbarian was actually a planned Origin if Not a class...
I hate whoever cut it off... I would have RPed Conan if they had not x-(
Modifié par BallaZs, 23 juillet 2010 - 09:08 .
They cut out the Human commoner orginBallaZs wrote...
SirShreK wrote...
Barbarian was actually a planned Origin if Not a class...
I hate whoever cut it off... I would have RPed Conan if they had not x-(
I really hated that every races had 2 warrior/rogue origin story except the Humans.
Human is my favoruite race, but that's a shame that u could be noble only.
Modifié par Captain Iglo, 23 juillet 2010 - 12:16 .
Guest_Raga_*
Modifié par Ragabul the Ontarah, 23 juillet 2010 - 12:14 .
Ulicus wrote...
Since Mages fill the healing role, why do you need a cleric? Thedas doesn't have divine magic. Arcane Warrior + Spirit Healer = "Cleric", anyway.
Gandalf-the-Fabulous wrote...
SirShreK wrote...
Barbarian was actually a planned Origin if Not a class...
I hate whoever cut it off... I would have RPed Conan if they had not x-(
Wait, when did you hear this? As far as I heard there was a human commoner planned (that got cut) but I heard nothing of a barbarian origin.
1.03: What is the storyline of Dragon Age?
For the first
time, you choose how your character’s story begins and that choice
changes how your story unfolds. From a grim barbarian wanderer who is
the last of his kind, to an exiled dwarven prince betrayed by his
brother; each of the many 'origin' stories spins its own heroic tale of
intrigue and romance.
Each origin story completely changes the
setting and events of the game's first chapter and unlocks different
storylines, villains, romances and items throughout the course of the
game.
As you play, your actions shape the destiny of the world.
Unite a powerful kingdom under your wise and just rule, enslave nations
beneath the tyranny of your powerful necromancy or forge a legend of
your own making.
Hero or villain, the choice is yours. Dragon
Age features an awesome storyline and epic exploration in the BioWare
RPG tradition.
There was, once upon a time, a Barbarian Origin where you played an
Avvar, and this was a piece of concept art that was done for the Avvar
village you started in.
Gandalf-the-Fabulous wrote...
Oh yeah, forgot all about that however that was with a very early build of the game wasnt it?
In Exile wrote...
You can have clerics, though. Arcane warrior/Spirit Healer with the healing tree and party buffs. You get armour and damage and you have magical potential. That's a cleric like character.
Not what I meant, but never mind. lolSabariel wrote...
Shinian2 wrote...
Sabariel wrote...
Unicorn Knight. Nothing like riding into battle on an armored unicorn and skewering enemies with your lance.not really a new class though
Really? There were Unicorn Knights in DAO and I missed them? Bugger
DaringMoosejaw wrote...
Shinian2 wrote...
Skadi_the_Evil_Elf wrote...
Healing mages work fine enough for my tastes in that role. New healing spells, perhaps, and some other talents added to the mage class. But a cleric class would be pointless and redundant.
If they were going to add a new class, I would prefer to see something like a Monk, an unarmed mind/matter combat specialist. With new unarmed meleee skills.,
I'm not saying a cleric type class would be the best class to add, but it could be made different from mage healers.
I like the Monk class idea too.
You could just make a Monk specialization.
The point is that you have the three RPG archetypes, that cover pretty much everything. It'd be like making a Red-Blue-Green TV and throwing in Fuchsia, it wouldn't make any sense. If you made a Monk its own class, how could it possibly have any specializations that wouldn't clash with Warriors? Or any specializations at all, for that matter, because it's too specific a class that any specializations would be pretty narrow.
Guest_SirShreK_*
Shinian2 wrote...
In Exile wrote...
You can have clerics, though. Arcane warrior/Spirit Healer with the healing tree and party buffs. You get armour and damage and you have magical potential. That's a cleric like character.
Yes but it's still a mage with a mage skill tree.
Ryllen Laerth Kriel wrote...
Their class system falls short of making a mage/rogue hybrid however, which was a bit of a disappointment. A mage can't learn to sneak or a street urchin can't be blessed with magical talent? Hmm...it's a big blackhole in the class system, especially since rogues can be trained as warriors with specializations focusing on this, and mages can be warriors with the right specialization.