Vegetation is not appearing when I export a level into area
Débuté par
Ashwarden91
, juil. 22 2010 10:21
#1
Posté 22 juillet 2010 - 10:21
Hey guys could someone please tell me how to export the trees and bushes from a level to an area because when I export a level with trees and bushes they are not showing in the area
#2
Posté 22 juillet 2010 - 11:30
Do you mean they don't appear in the area editor, or they don't appear in game? Check the latter if you haven't already done so; some things just don't display in the area editor.
#3
Posté 23 juillet 2010 - 07:32
Exactly when I post to local the level to the area editor they are not appearing and also in game =S
#4
Posté 23 juillet 2010 - 08:05
I've had this problem. I'm not sure which of the following steps is essential for vegetation (as opposed to other level stuff), but it seems to work:
If all is well, vegetation will be visible in the area editor (though you'll need to toggle Fade Cutaway to see the tree tops).
- Do all level work in Single Player
- In the level editor, set the dropdown to Very Far so that trees are visible
- When the level edit is complete, post the minimap to local, Render Lightmaps, Render Light Probes and Do All Local Posts (not Post to Local) in that order
- For good order, before publication to players, move the level folder from core override to module override
If all is well, vegetation will be visible in the area editor (though you'll need to toggle Fade Cutaway to see the tree tops).
#5
Posté 23 juillet 2010 - 08:18
Ah yes, if you have been doing post to local rather than pressing the "Do All Local Posts" button, that will be your problem.
#6
Posté 24 juillet 2010 - 10:35
yeah it worked you were right THANKS!!! :happy:
#7
Posté 26 octobre 2010 - 09:14
Old threads like this one are really lifesavers! Thanks from me too!





Retour en haut






