Dwarf Thread: Now With More Schleets.
#2776
Posté 19 novembre 2010 - 09:10
The DN was intrigued... until he reached Ostagar and felt like the walls were falling on top of him.
#2777
Posté 19 novembre 2010 - 03:22
"ooh trees smell nice!"
"hey its not cramped and dark out here and I can see for MILES!"
In praticular he loved the stars alot.
My two DN got those full body shakes and had trouble looking up for months. Didnt stop Dain from buggering off into Orlais when Origins was done.
Although Thorin ran back to Orzamar like his pants were on fire. Mostly to kill Harrowmont for being an idiot, and to try and get military aid from Fereldan you know actually aiding people.
#2778
Posté 19 novembre 2010 - 04:48
#2779
Posté 19 novembre 2010 - 04:51

Legion of the Dead by Kurkoboltsi
What's really impressive is that the artist hadn't played the game and did the art for a friend. I thought he captured the essence very well.
#2780
Posté 19 novembre 2010 - 04:53
#2781
Posté 19 novembre 2010 - 05:31
I'd played him as if he'd always planned to leave to become a Grey Warden in order to avoid the succession BS, and so he'd done research about the surface world to prepare. Still freaked him out but he knew what he was getting into.
My DC was more then a little freaked out about it. But his sheer joy of having left Orzammar, killing Bahrat, and becoming a Grey Warden over ruled it.
#2782
Posté 19 novembre 2010 - 05:40
Gilsa wrote...
Legion of the Dead by Kurkoboltsi
What's really impressive is that the artist hadn't played the game and did the art for a friend. I thought he captured the essence very well.
Wow, that's awesome!
#2783
Posté 19 novembre 2010 - 10:17
Bruddajakka wrote...
I always figured my DN was very stoic about the whole thing. Only time I had him lose his temper was with the Scout, and that was mainly for the murder knife scene.
I'd played him as if he'd always planned to leave to become a Grey Warden in order to avoid the succession BS, and so he'd done research about the surface world to prepare. Still freaked him out but he knew what he was getting into.
My DC was more then a little freaked out about it. But his sheer joy of having left Orzammar, killing Bahrat, and becoming a Grey Warden over ruled it.
Same here. my Tryna was rather like Sigrun but with fouler language! Of course she went back after Amaranthine, so Mam could meet her new son in law and she could be near Rica and her new nephew. Plus, as the only living, and first DUSTER Paragon she should be visible. Seemed a good place for a Paragon Duster and her man to hang out. You have the excitement of dwarven politics (and by that I mean murder plots, poisonings, and general intrigue), Darkspawn to battle, and plenty of Ale. The crows aren't going to get anywhere near you, and you get a big fancy house in the diamond quarter. Who can complain! They sure LOOK happy don't they?

(Artwork by the awesome Gilsa, right click to view)
Modifié par Lady Jess, 19 novembre 2010 - 10:48 .
#2784
Posté 19 novembre 2010 - 11:41
Anyway, that's not why I'm here! They put up a dwarven t-shirt in the Bioware store today:
http://biowarestore....cddaeeea81851cd
http://biowarestore....0b9644977587c72
http://biowarestore....a286726b59ba7d0
#2785
Posté 20 novembre 2010 - 12:01
Gilsa wrote...
I think it's cute how much you love Tryna. I get nostaligic at times for what-might-have-been with Gilsa and Alistair, but it is what it is. I do look forward to finding out how the drunk Alistair thing works out in DA2. He's such a good character that I hope he gets a second chance to turn things around.
Anyway, that's not why I'm here! They put up a dwarven t-shirt in the Bioware store today:
She's become my favorite dwarf. Surpassed my nobles by a MILE. They may still be choking on the dust!
I saw that shirt today. I'm probably going to order one, along with the grey warden thermal (it's effin cold in the pacific northwest gah!). Oh and a Penn State sweat hoodie too...show my school spirit;)
#2786
Posté 20 novembre 2010 - 07:49
Do want!Gilsa wrote...
Anyway, that's not why I'm here! They put up a dwarven t-shirt in the Bioware store today:
http://biowarestore....cddaeeea81851cd
http://biowarestore....0b9644977587c72
http://biowarestore....a286726b59ba7d0
#2787
Posté 20 novembre 2010 - 08:23
The guardian of the sacred ashes asks the player about their past, questioning them on whether they think they failed. What does he ask Dwarf Commoners? I don't remember any obvious tragedy in their origin.
#2788
Posté 20 novembre 2010 - 08:27
The mage origin doesn't have much in regards to tragedy, particularly if you don't like Jowan. The DC does have the (justified) worry that Beraht will have Rica raped and killed.bleetman wrote...
Dwarf types! Yes, you. A question, out of interest:
The guardian of the sacred ashes asks the player about their past, questioning them on whether they think they failed. What does he ask Dwarf Commoners? I don't remember any obvious tragedy in their origin.
Guardian: You rose above your caste to become a Grey Warden, but you left behind your family who relied on you. Tell me, pilgrim, did you fail them?
PC: Yes. I should have done more to get them out of there./Yes. I should not have left./No. Even if I'd stayed, they would still be miserable./No. They said I should go anyway.
I think that (as well as the mage one, come to think of it since Jowan really failed me and Lily instead of the other way around) this is kind of a stupid question, though. I mean, you staying wouldn't have made life any better for Leske and Rica was already getting moved out of Dust Town by
#2789
Posté 20 novembre 2010 - 08:37
Hrmph. Humans and their Chantry.
#2790
Posté 20 novembre 2010 - 08:44
And what's more, you can do this after Orzammar so you're well-aware that Rica is an ecstatic mother living in a palace and concubine to the king while Kalah at least has better ale to drink and Leske tried to kill you so if anyone failed anyone it would be him so the question makes even less sense. At least with the DN the question about failing Trian makes more sense because, while game mechanics prevent it, it is possible that you could have found a way to at least get Trian through the day alive. Even then, though, unless you quickly killed Bhelen then Trian's days were numbered.bleetman wrote...
Hrmm. That's a bit strange, yes. Rica presumably lives a more comfortable life than the warden does, and it's not as if you're in a position to help Leske.
Hrmph. Humans and their Chantry.
#2791
Posté 20 novembre 2010 - 09:36
#2792
Posté 20 novembre 2010 - 09:38
Bruddajakka wrote...
Yeah...you know I can't remember if you can tell Leske off or not for betraying you when you see him there.
you can,I remember it on Missa's playthrough. I wanted to do the Ashes last to see this, hah.
#2793
Posté 20 novembre 2010 - 09:48
Sarah1281 wrote...
And what's more, you can do this after Orzammar so you're well-aware that Rica is an ecstatic mother living in a palace and concubine to the king while Kalah at least has better ale to drink and Leske tried to kill you so if anyone failed anyone it would be him so the question makes even less sense. At least with the DN the question about failing Trian makes more sense because, while game mechanics prevent it, it is possible that you could have found a way to at least get Trian through the day alive. Even then, though, unless you quickly killed Bhelen then Trian's days were numbered.bleetman wrote...
Hrmm. That's a bit strange, yes. Rica presumably lives a more comfortable life than the warden does, and it's not as if you're in a position to help Leske.
Hrmph. Humans and their Chantry.
I believe it's set up so you're feeling guilt over Leske. He's your best friend, and while he encourages you to go, I imagine he grows some resentment that you've gotten out and he's had to kiss Jarvia's arse to survive, and still live the life of a duster. Tryna certainly felt bad leaving, and was stunned speechless when she found him in the hideout.
#2794
Posté 23 novembre 2010 - 06:23

#2795
Posté 23 novembre 2010 - 10:08
I wish I could draw anything, but my artistic talent is limited to stickmen.
#2796
Posté 23 novembre 2010 - 10:22
#2797
Posté 23 novembre 2010 - 10:29
Its going to be a ring...called Rica's Ring and will be in the inventory once the dc leaves with Duncan to Ostagar.
My question is one attributes should I add to the ring? I was thinking +1 Cunning +1 Willpower.
Does anyone have any suggestions?
#2798
Posté 23 novembre 2010 - 10:31
Warriors: +1 Str, +1 Con
Rouge: +1 Dex, +1 Cunning.
That would make it worth to keep for a longer while at least.
#2799
Posté 23 novembre 2010 - 10:31
#2800
Posté 23 novembre 2010 - 10:34
Giggles_Manically wrote...
Depends on the class.
Warriors: +1 Str, +1 Con
Rouge: +1 Dex, +1 Cunning.
That would make it worth to keep for a longer while at least.
Hmmm. I wonder if I can make two and the appropriate one ends up in DC's inventory according to their class.
Thanks for the help Giggles!
If this succeeds I will do one for Dwarf Nobles...Gorim's signet!





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