Dwarf Thread: Now With More Schleets.
#2876
Posté 09 décembre 2010 - 04:17
Also do not know if this is remotely possible to answer, but
Speculation wise, just how many dwarves actually live in Orzammar? I'd have to imagine it's signifcantly high
based on large sections of society being forced into certain roles of society. Also, there must be a large portion of Casteless living in Orzammar if employing a good majority of them as troops helps to reclaim border thaigs close to Orzammar (If you side with Bhelen). Another point is that it says somewhere that surfacer dwarves are threatening to surpass them in numbers. That's throughout all of Thedas and dwarves are a decently signifcant minority in many nations. I'd figure that there are around 100,000 Dwarves living currently in Orzammar. What do you guys think?
#2877
Posté 09 décembre 2010 - 04:19
#2878
Posté 09 décembre 2010 - 05:29
Gilsa wrote...
On my political DN playthrough, I let Vaughn out of his cell to gain his vote at Landsmeet. I know he's an emotionally charged character and people kill him no matter what, but I reasoned that my DN wouldn't know about the CE origin and even when told about it, the ends justified the means in sparing Vaughn in order to ensure that Alistair got the throne. All in the name of RP!
Same with Arcturus and Dain.
#2879
Posté 11 décembre 2010 - 05:30
His death gurgle amused me.
#2880
Posté 11 décembre 2010 - 08:45
His death gurgle amused me.
You disgust me just as much as he disgusts me, and that's saying something.
#2881
Posté 11 décembre 2010 - 04:11
At which point am I supposed to um care that you dont like me?Costin_Razvan wrote...
His death gurgle amused me.
You disgust me just as much as he disgusts me, and that's saying something.
I think I missed it Oh Almighty Costin.
Edit-Fairly certain its a mutual feeling here Costin.
Modifié par Giggles_Manically, 11 décembre 2010 - 05:14 .
#2882
Guest_PureMethodActor_*
Posté 20 décembre 2010 - 12:13
Guest_PureMethodActor_*
I created and submitted a new fanfic entry specifically for the latest contest run by the Bioware Fan Club group on DeviantArt. If anyone remembers a previous post I made, I made a whole tribute to Dwarven Heavy Armor, my favorite type in the game. I expand on that idea, creating a somewhat elaborate infomercial featuring a few characters in addition with the same Warden I mentioned in the post here. Though its elaborate, I think I did quite fail and its pretty stupid, but I'm still proud of it for my own reasons. If you're interested, read it, and I apologize ahead of time if it was a waste of your time:
lonecrusader206.deviantart.com/#/d353vb1
I had started it a week or two ago, but I blasted through it a few nights ago, for 2 nights total. The idea was a lot better in my head, to admit. Either way, if you're in the mood for a good chuckle and a reference to this thread, you might find use of this fic, and if you really like it, keep it in mind when voting in the contest
The second thing I'm presenting is a lot cooler I'm sure. Recently, because of a Human Noble glitch which is making me hate that Origin, I couldn't go with my next plan in Awakening, so I went ahead with my next plan, which was to create my first ever Orlesian Warden, who is... you guessed it, a dwarf! May I present to you all, my third Dwarf in my personal Dragon Age lore:
Broderick Kader



He is the Warden that has taken over duties in Ferelden's Order of the Grey after the last de-facto commander, Crixus Mahariel (my most recent Origin's warden), made the Ultimate Sacrifice.
Now to explain a few things I'm sure will be questioned...
Why the particular name and the look?
-I picked the name Broderick after a long thought process which occured after I found out about the creation of Varric for DA2. Coincidentally, that was going to be the name of this Orlesian Warden, and after the real Varric came to form, I felt I couldn't use that name. This is one of the reasons I haven't fully embraced Varric yet (the other, more important reason being that I personally find it weird when people go so far with the fanboy/fangirlism of characters that haven't officially been seen in-game yet that they already do fanarts of ASSUMED personalities, making me wonder what happens if these characters turn out unfavorable in personality
Why make an Orlesian Warden given Awakening's lack of proper import of US wardens?
-Well I always wanted the overall story to continue even after the US ending with my last Warden. So before I started that Origin's playthrough, I researched here for all the known facts about the "defaults" shown in the Orlesian Warden version of Awakening. After that I made those specific choices, with others I left to my own, best interpretation (such as putting Bhelen on the throne, cause that honestly should be default for Awakening imho
I only started Broderick's playthrough last week and I haven't had much time to play. He'll have most of that starting equipment (at least the armor) until the end-game part. So until I get the rest of the pieces of armor I'm planning for him, I'm not going to take any pictures after the ones I already put up.
Looking forward to logging in some hours with Broderick this week before Christmas. If there's anything significant about his playthrough I want to share, I'll do so. Otherwise I'll get back to you all with it towards the end. I have to say I do like some of the ways the Orlesian background is playing out and I can't wait to see more.
Modifié par PureMethodActor, 20 décembre 2010 - 12:13 .
#2883
Guest_PureMethodActor_*
Posté 20 décembre 2010 - 12:15
Guest_PureMethodActor_*
Oddly enough, I see a lot of similarities to Kenneth Branagh. I don't know if I'm crazy or not, and the similarity wasn't intentional, but its cool to me so I kept it. Anyone else want to chime in and tell me if they see the similarities?
#2884
Posté 28 décembre 2010 - 01:17
#2885
Posté 28 décembre 2010 - 04:01
mousestalker wrote...
I love my dwarf wardens. They are awesome. But the dwarves are, apparently, the least popular race to play in DA. What one change would make them even awesomer?
Stilts?
I wish I were kidding. But height seems to be the major complaint.
#2886
Posté 28 décembre 2010 - 04:07
mousestalker wrote...
What one change would make them even awesomer?
Make people less stupid.
But that would solve most of the world's problems.
#2887
Posté 28 décembre 2010 - 04:12
Corker wrote...
mousestalker wrote...
I love my dwarf wardens. They are awesome. But the dwarves are, apparently, the least popular race to play in DA. What one change would make them even awesomer?
Stilts?
I wish I were kidding. But height seems to be the major complaint.
You aren't kidding. I've never chatted so much with my companions as when I played a dwarf. They crowd right up on you. I'd be trying to target a darkspawn and the next thing I know Alistair would be wanting to chat.
#2888
Posté 28 décembre 2010 - 04:14
KnightofPhoenix wrote...
mousestalker wrote...
What one change would make them even awesomer?
Make people less stupid.
But that would solve most of the world's problems.
Good luck with that one. The problem is that everyone has crippling moments of stupidity. It's a universal failing. Some people channel stupidity. And it's hard to distinguish one from the other without prolonged exposure.
#2889
Posté 28 décembre 2010 - 04:27
#2890
Guest_PureMethodActor_*
Posté 29 décembre 2010 - 01:14
Guest_PureMethodActor_*
Just an unrelated thing I wanted to discuss with dialogue mechanics in relation to Orlesian Dwarves in Awakening:
My Orlesian Dwarf Warden, Broderick (pics on this page), I am roleplaying as a completely Orlesianized Dwarf. I wasn't surprised that dialogue choices of "We'll restore Orzammar's glory" and other things like that were present in dialogue because hey, its a Dwarf, right, and race is probably always going to be a factor in dialogue choices. One thing bothered me, though, when I was playing two days ago.
I completed the Blackmarsh quest as Broderick, and I was in Amaranthine with Justice. I click on the statue outside the Chantry, and I have that discussion with him. Those who've played Awakening know what I'm talking about obviously. Justice goes on about the Fade and belief in The Maker, and he asks the Warden if they believe in such.
I was bothered by this because there was no option to pick saying "Yes I am a believer in the Maker" or "I follow the Chantry". For the purposes of roleplaying the character I want as Broderick, I had no choice but to pick the response "I believe that the Maker exists, if that's what you're asking," and that still sounds terribly agnostic and cynical. The rest of the choices either had an Atheist bent from what I saw or involved saying you follow the Ancestor worship of the Dwarves.
I know there are limits on dialogue and that I can accept because part of roleplaying a character is in your mind and I can always imagine it. I did, have a question for the rest of you.
Do you think the Orlesian Dwarf should have been more "Orlesianized" from the get-go, anyway? Like do you think all choices of pure Dwarven identity should have been removed? The reason I ask this is because we can assume, as a senior Warden, that the Orlesian Warden, regardless of race, has spent quite some time in the Wardens and by then any allegiances to past affiliations could logically be forgotten. This Warden is only loyal to the Grey, and wherever the warden is stationed, they'll probably live there and identify more with that culture than any other. I kept this in mind when I played Broderick, and while this character concept is blasphemous here, it was a character type I've wanted to experiment with, as I could literally imagine him being immersed in Orlais' culture and society after being stationed there. The other thing is that the last names given to the races sound kinda Orlesian(or French, anyway).
The other thing is that I'm roleplaying Broderick as coming from a surfacer family and having been born in Orlais, anyway.
Any answers to this question are welcome, as I just want to get some thoughts you all. Also any comments about the pics I posted of Broderick are also welcome
Modifié par PureMethodActor, 29 décembre 2010 - 01:16 .
#2891
Posté 29 décembre 2010 - 01:27
#2892
Posté 29 décembre 2010 - 01:32
PureMethodActor wrote...
Do you think the Orlesian Dwarf should have been more "Orlesianized" from the get-go, anyway? Like do you think all choices of pure Dwarven identity should have been removed? The reason I ask this is because we can assume, as a senior Warden, that the Orlesian Warden, regardless of race, has spent quite some time in the Wardens and by then any allegiances to past affiliations could logically be forgotten. This Warden is only loyal to the Grey, and wherever the warden is stationed, they'll probably live there and identify more with that culture than any other.
Best solution would be to display the dialogue options for an Orlesian and for a dwarf, IMO, whatever those are. You certainly *can* very reasonably play a fully Orlesian surface dwarf, but you could also be playing a former retainer of Trian Aeducan or UnrecruitedMiddleChild Aeducan who fled to the surface rather than wait to see if Bhelen considered him or her an important enough threat to remove.
Then, kind of like how Zevran ended up with the contract on the Warden, you were the only poor sod to volunteer to go to backward, stinky Ferelden and oversee their little Vigil until enough locals could be recruited to re-establish the Order. The higher-up Orlesians didn't want to leave their established posts, and hey, Orzammar's in Ferelden, right? So you're practically a local, right? Right.
I think it's not impossible to come up with a very "dwarfy" Orlesian dwarf Warden, if one is inclined, so why not leave the dwarfy options in?
#2893
Posté 29 décembre 2010 - 01:54
KnightofPhoenix wrote...
mousestalker wrote...
What one change would make them even awesomer?
Make people less stupid.
But that would solve most of the world's problems.
Hey!!! >
PureMethodActor wrote...
They don't look bad at all
Sorry, but male dwarves do look terrible, especially in leather armor (that's why I hate Jarvia's quest). The female bodies are good, but there arms are too big. Tmp's mod does fix that issue. But I should shut up, this is the dwarf thread after all...
About the Orlesian dialog, my Orlesian dwarf (who I RP'd as an exiled Aeudcan who got sent to Orlais instead) did get to tell Voldrik about how in Orzammar they would laugh at human constructions. And Sigrun also has a small dialog at the start for Orlesian dwarves, but that's it.
Orlesian elves have it worse though, as Velanna treats you just like anyone else.
Modifié par Zjarcal, 29 décembre 2010 - 02:02 .
#2894
Posté 29 décembre 2010 - 02:02
#2895
Guest_PureMethodActor_*
Posté 29 décembre 2010 - 05:54
Guest_PureMethodActor_*
Corker wrote...
PureMethodActor wrote...
Do you think the Orlesian Dwarf should have been more "Orlesianized" from the get-go, anyway? Like do you think all choices of pure Dwarven identity should have been removed? The reason I ask this is because we can assume, as a senior Warden, that the Orlesian Warden, regardless of race, has spent quite some time in the Wardens and by then any allegiances to past affiliations could logically be forgotten. This Warden is only loyal to the Grey, and wherever the warden is stationed, they'll probably live there and identify more with that culture than any other.
Best solution would be to display the dialogue options for an Orlesian and for a dwarf, IMO, whatever those are. You certainly *can* very reasonably play a fully Orlesian surface dwarf, but you could also be playing a former retainer of Trian Aeducan or UnrecruitedMiddleChild Aeducan who fled to the surface rather than wait to see if Bhelen considered him or her an important enough threat to remove.
Then, kind of like how Zevran ended up with the contract on the Warden, you were the only poor sod to volunteer to go to backward, stinky Ferelden and oversee their little Vigil until enough locals could be recruited to re-establish the Order. The higher-up Orlesians didn't want to leave their established posts, and hey, Orzammar's in Ferelden, right? So you're practically a local, right? Right.
I think it's not impossible to come up with a very "dwarfy" Orlesian dwarf Warden, if one is inclined, so why not leave the dwarfy options in?
This is probably the opinion closest to my thoughts on it (not that the opinions of Sarah and Zjarcal were bad)
I honestly think, like you said Corker, that there should have been more choices in some dialogue for both race-specific and Orlesian-based. I definitely wanted to see an option, like I said earlier, to answer Justice's question about belief in the Maker that you're a Chantry-worshipper.
I could see how an Orlesian could be formerly exiled or otherwise of Orzammar origin, but I personally like to believe, especially with the lack of import ability and the Orlesian Warden's lack of familiarity or concern with the events of everything but what involves the Blight, that the Orlesian had either been raised in Orlais or got stationed there for a long time. Its easier for me to believe that because of the detachment the Orlesian Warden has from the events of Orzammar, The Dalish, The Circle,and the Ferelden court.
Regardless of what I believe, for more options for the players, I think both Dwarven and Orlesian responses could have been more utilized.
That said, I'm still able to work around it. Despite that one awkward forced answer to Justice's question, Broderick is quite Orlesian for a Dwarf, and is a stoic Grey Warden, and for that, I praise the writing for the Orlesian dialogue for Awakening.
#2896
Posté 29 décembre 2010 - 11:34
I still love origin-specific dialogue, don't get me wrong; it's one of the things that makes the game so replayable. But I find I have rather more symathy for the Keep It Simple, Silly approach now.
#2897
Posté 31 décembre 2010 - 01:28
#2898
Posté 06 janvier 2011 - 06:17
Of course, this is from Rowan's POV so it's possible that she is just misinformed.
Modifié par Sarah1281, 07 janvier 2011 - 06:08 .
#2899
Posté 06 janvier 2011 - 06:31
I thought... with the brand... I assumed you were a surfacer. I-I have to go.
#2900
Posté 06 janvier 2011 - 01:56





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