ign dragon age 2 preview
#26
Posté 23 juillet 2010 - 03:42
#27
Posté 23 juillet 2010 - 03:43
God I hope Dragon Age 2 does so bad. I want a sequel, but I'd rather Bioware get a huge slap across the face.
#28
Posté 23 juillet 2010 - 03:46
/concerned meter going through the roof
#29
Posté 23 juillet 2010 - 03:48
combat sounds tedious now
Modifié par Onyx Jaguar, 23 juillet 2010 - 03:48 .
#30
Posté 23 juillet 2010 - 03:49
zahra wrote...
So... you can only be Good, Nasty or Badass.
/concerned meter going through the roof
Only for the particular scene being reviewed. David Gaider said in another thread that there are six options max available...but they would be used just as much as all six responses were used in DA.
#31
Posté 23 juillet 2010 - 03:50
#32
Posté 23 juillet 2010 - 03:50
zahra wrote...
So... you can only be Good, Nasty or Badass.
/concerned meter going through the roof
Relax, it's just IGN being idiots again. I'm pretty sure the responses were good, snarky, or violent. And there's gonna be more than just those 3.
Modifié par DrunkDeadman, 23 juillet 2010 - 03:52 .
#33
Posté 23 juillet 2010 - 03:51
Modifié par Saibh, 23 juillet 2010 - 03:51 .
#34
Posté 23 juillet 2010 - 03:52
#35
Posté 23 juillet 2010 - 03:52
This preview hasn't told me anything I don't already know from gameinformer or the devs on these forums anyway...I guess you can't spell ignorant without IGN.
#36
Posté 23 juillet 2010 - 03:54
- good to hear, graphics was the only thing worrying me about DA2.what we saw today looked just fine
- sounds coolThe character models have a subtle comic book look to them
- Bio already said this, at least now people who were afraid of false advertising can sleep at night.If the action is getting a little too hectic you can still stop it and issue commands to your party
- Hope she looks like Megan Fox <3, even if she doesn’t we won’t hear as many complaints about sexist devs in the forums.Alongside our hero Hawk we had a female mage fighting with us in this battle
- 100% fine by me, I like the idea of using masks, olive branches & red fist icons, they suit DA atmosphere - expect tons of nerdrage that this is indeed Dragon Effect 2 (couldn’t care less - and I'm certain you can turn that effect off anyhow).Each choice is represented by an icon that indicates whether or it's a "good," "nasty," or "badass" choice. Good choices are represented by an olive branch, nasty by a Greek comedy mask, and badass by a red fist. This is an easy way to gauge what response your dialogue choices will produce.
- good thing, having an in game NPC to advertise DLC felt like they were ripping my immersion to sell their products, I'm happy to hear they fixed this.The title screen already has a "Downloadable Content" option
Overall, cool stuff !
Modifié par Lyssistr, 23 juillet 2010 - 03:56 .
#37
Posté 23 juillet 2010 - 03:56
#38
Posté 23 juillet 2010 - 03:56
What?Lyssistr wrote...
- good thing, having an in game NPC to advertise DLC felt like they were ripping my immersion to sell their products, I'm happy to hear they fixed this.
Overall, cool stuff !
#39
Posté 23 juillet 2010 - 03:57
#40
Posté 23 juillet 2010 - 03:59
#41
Posté 23 juillet 2010 - 03:59
Here at Comic- Con...
Guns wrote...
"Today we got a taste of the new combat system with a mountaintop battle
against an army of orcs. They might have been imps or goblins or
demons, actually. We're not nerdy enough to know the difference.
"
Wow you're soooooo coooooool IGN.
I just hope this isn't just another paid-off reviewer from IGN... meaning the kick in the teeth is actually coming from BioWare in some attempt to redefine their image for the "cool kids".
#42
Posté 23 juillet 2010 - 03:59
Saibh wrote...
For everyone worried about the dialogue wheel, you do realize that, at times, you had only three options in Dragon Age? You didn't always have six? This could easily be the case. And besides that, the devs have already confirmed there are many options.
Think they said 6 max. Before everyone starts saying this is a dump down blah blah, I'd like to point out that in the highly praised (and a little overrated imo) BG II, to the best of my memory usually there were ~3 choices and the number of choices was sometimes ~6 in my neutral character, when I could span the full spectrum of choices from evil to good.
#43
Posté 23 juillet 2010 - 03:59
Today we got a taste of the new combat system with a mountaintop battle against an army of orcs. They might have been imps or goblins or demons, actually. We're not nerdy enough to know the difference.
If none of them are not 'nerdy' enough to tell the difference, they should all be fired. How did they land their jobs in the first place? I can't take the rest of the article seriously with this kind of incompetence.
#44
Posté 23 juillet 2010 - 04:02
marquiseondore wrote...
Lyssistr, I'm fairly certain that female mage is Bethany.
/cry
/despair
/sad panda here
Where is Megan Fawkes in this game
#45
Posté 23 juillet 2010 - 04:03
Nothing to freak out over....
....Orcs? Seriously?
#46
Posté 23 juillet 2010 - 04:04
?UndercoverDoctor wrote...
What?Lyssistr wrote...
- good thing, having an in game NPC to advertise DLC felt like they were ripping my immersion to sell their products, I'm happy to hear they fixed this.
Overall, cool stuff !
#47
Posté 23 juillet 2010 - 04:04
#48
Posté 23 juillet 2010 - 04:04
Other than that, decent about of info, but the way they wrote it makes it look more concerning than it actually is.
#49
Posté 23 juillet 2010 - 04:05
Oronduil wrote...
Given that the person writing the preview doesn't know the difference between darkspawn and orcs, I wouldnt' put too much stock in what they say.
ok they probably haven't played origins, but darkspawn don't look that different to orcs.
#50
Posté 23 juillet 2010 - 04:06





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