Not that I put ANY FAITH into IGN reveiws but something caught my eye that even they wont lie about (we hope)
We also got to see the new conversation system. Dialogue has been simplified so that you only have up to three choices. Each choice is represented by an icon that indicates whether or it's a "good," "nasty," or "badass" choice. Good choices are represented by an olive branch, nasty by a Greek comedy mask, and badass by a red fist. This is an easy way to gauge what response your dialogue choices will produce.
Hmmmmm, what happened to the "oh the wheel can handle 6 conversation lines fully?".
Ryllen Laerth Kriel wrote...
I wish we still had the Bioware of the late 90s where they built upon a successful game instead of gutting them to "streamline" the experience.
Im so with you on that.
Normally I dont buy into the big evil EA theories and such but Ive noticed a complete 180 change in Bioware since EA bought them and I miss that ground breaking RPG studio of old that would push the limits and touch on controversial content to make their games better.
Ahhh well, the more I read about DA2, the higher "The Witcher 2" claims in my first buy list!
Ryllen, if you never played the Witcher, check it out on Steam. Playing it now and its very simular to what (quality and standard wise) Bioware use to put out in the 90s!
Plus the Witcher 2 looks kick butt and its Graphics are not cartoony and a drastic change from the first game.
Modifié par Kalfear, 23 juillet 2010 - 04:31 .