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If Baldur's Gate 2 was released at a time when we had as many forum users as this day it would have just as many complaints....


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#1
DallasMead

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The people who think DA:O is some huge step down from BG2 because of the number of complaints about the graphics/difficulty/lack of difficulty etc just don't understand that every high profile video game released today has more forum complaints than any game released 10 years ago because the percentage of gamers who participate in forums has sky rocketed, in the past if you didn't like a game you wouldn't bother to track down it's forums and feel the need to complain about how it doesn't fit your view of the perfect game, if you didn't like a game you just wouldn't play it and move on. These days there's a huge number of 'gamers' who get all their enjoyment out of making negative forums posts about a game instead of ever actually playing it.

If you think DA:O is a bad game, just ****, leave the community to the people who actually enjoy the game and go find something else to do with your time.

#2
Anrim

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Hahaha, I loved gettin my butt kicked by liche and secret organizations you can only see by holding a certain stone in a certain location.... SHHH, it's a secret.

#3
Spawn305

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Um... shorter forum title please.

#4
mr_nameless

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A re-release of BG2 & Torment with tweaked resolution/gameplay/gibberling mods/good ad campaign would sell 10x more than any other RPGs combined in the last 7 years including Dragon age.

#5
FlintlockJazz

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People would definitely come to the boards to complain nowadays if BG2 was released in this day and age. For one thing the graphics wouldn't hold up to modern games... :P

#6
Jordi B

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mr_nameless wrote...

A re-release of BG2 & Torment with tweaked resolution/gameplay/gibberling mods/good ad campaign would sell 10x more than any other RPGs combined in the last 7 years including Dragon age.


I can guarantee you that, were this to happen, all hell would break loose about the tweaks.

#7
Anrim

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Jordi B wrote...

mr_nameless wrote...

A re-release of BG2 & Torment with tweaked resolution/gameplay/gibberling mods/good ad campaign would sell 10x more than any other RPGs combined in the last 7 years including Dragon age.


I can guarantee you that, were this to happen, all hell would break loose about the tweaks.


~is having a spasm thinking about the idea~
I would >>LOVE<< that.
As it is Planescape gets ignored by the modding community.

#8
Auraad

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That's the problem with (open) boards ... if you don't want to hear (read) what peeps have to say, you must not set such a thing up ...

So I assume they actually *want* us to shout (good and bad things alike).

#9
BluesMan1956

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Auraad wrote...

That's the problem with (open) boards ... if you don't want to hear (read) what peeps have to say, you must not set such a thing up ...
So I assume they actually *want* us to shout (good and bad things alike).


"They" don't care.  "They" aren't reading these posts....

#10
Anrim

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Are "they" reading all the articles about EA?????

#11
macayle

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Anrim wrote...

Hahaha, I loved gettin my butt kicked by liche and secret organizations you can only see by holding a certain stone in a certain location.... SHHH, it's a secret.


bonus points for guessing who said

mmm let me have a little task of your soul

#12
LenaMarie

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haha People would complain MORE if BG games were released now.

#13
vertigofm

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"This game sucks- there is no roleplaying element. I simply kept re-rolling until I had a God like character."



"Then don't re-roll. Stick with what you've got"



"Why should I? The game lets me and I don't want to struggle later in the game"







I can see it now.....

#14
theteamfantastic

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Speaking of BG, how much bigger could have DG been if it stuck to being 2D-iso like BG?



Anyhoo, I do recall BG having its own share of problems so yeah.

#15
El Stormo

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mr_nameless wrote...

A re-release of BG2 & Torment with tweaked resolution/gameplay/gibberling mods/good ad campaign would sell 10x more than any other RPGs combined in the last 7 years including Dragon age.

You can be sure that if this were truly the case, then it would have been done a long time ago already. It's the same thing when people request a FFVII remake. If it really was sure to sell as much as those people say, it would have been done already. Game companies, and especially publishers like EA, are in it to make a profit - so they wouldn't hesitate if they were sure it'd make one.

#16
MerinTB

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I can hear it too -



(ten year old spoiler warning)



"This isn't role-playing! You are forced to be the offspring of an evil god! What if I want to create a character who isn't the offspring of an evil god, or what if I wanted to be the offspring of a different god?"



"Inquisitors suck! Who would ever pick that kit where you lose so much just for what you gain? This game is horribly unbalanced!"



"Where's the PVP? Bioware failed big-time by not including a competitive game mode, at least an arena!"



"I hate 2nd Edition D&D rules, they suck big time. We should use the original Chainmail rules, why change a good thing?"



::rolls eyes::

#17
Mordaedil

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mr_nameless wrote...

A re-release of BG2 & Torment with tweaked resolution/gameplay/gibberling mods/good ad campaign would sell 10x more than any other RPGs combined in the last 7 years including Dragon age.

Hah, balls no. What you seem to forget is that BG2 and Torment were not really that good games. If you think about, they were really, really small and tiny. Imagine BG2's temple district. Now imagine it in 3D. NWN would be more impressive in scope.

Ranbir wrote...

Speaking of BG, how much bigger could have DG been if it stuck to being 2D-iso like BG?

It would have been really small, because 2D was optimized for small teams to work on, while 3D is optimized for a lot of people working on separate parts. If you have 20 designers, they working on the area doesn't really make it better in 2D, because 20 people sitting cramped around the same desk drawing the same painting in 2D wouldn't accomplish much.

20 people working on each house in a 3D world can do so much more.

2D != easy.

#18
thearidzoner

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Actually BG 2 had alot of complaints about it in the forum. Believe it or not there were 'forums' around in the late 90's. I Know that is so long ago for some people..but I remember when. Back during the time we had to crank up our 'puters and add coal to our pot belly stoves to stay warm in the winter...

#19
Random Mayonese

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I actually heard the complaints MerinTB listed and several variations of them when BG II was released. Shocking as it is Amazing games got lambasted for just as wide a spectrum of things in the late 90s as they do now that being a gamer is trendy, there were simply less people doing it.



Call me crazy but I've never understood why so many people have aneurysms over comparatively small things. Here are some lessons I learned as while I was in high school in the late 90s: The Graphics will NEVER be as mind boggling as you had hoped, the dialog is GOING to annoy you (more so it it's voiced), you WILL encounter a game breaking bug, lose your save file and have to start from scratch and one should simply be thankful that npc DOESN'T end his dialog with a "This game brought to you by..." statement

#20
WildstarGoethe

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mr_nameless wrote...

A re-release of BG2 & Torment with tweaked resolution/gameplay/gibberling mods/good ad campaign would sell 10x more than any other RPGs combined in the last 7 years including Dragon age.


I don't know if anyone here knows this, but...Interplay IS  re-releasing Planescape Torment. It's due out in a couple of days.

Modifié par WildstarGoethe, 11 novembre 2009 - 03:10 .


#21
Daemongar

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I don't know if anyone here remembers the days of Comp.sys.ibm.pc.games.rpg, but there was just as much crying about everything when BG1 & BG2 came out as there is here, only here it is magnified because it's pretty easy to find/forums are more acceptable.



Lets see if I can remember some of the complaints from BG2:

1. I hate the DnD system.

2. I don't like tile based graphics, it should be 3D

3. It's too easy, it's too hard

4. It should be more like ... Daggerfall

5. Pathfinding sux, man!



Bioware managed to make it through, responding to user complaints and feedback. Right now, we all realize just how damn good BG1 and 2 are, but that didn't stop anyone from registering their disgust on the internet.

#22
thearidzoner

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Daemongar wrote...

I don't know if anyone here remembers the days of Comp.sys.ibm.pc.games.rpg, but there was just as much crying about everything when BG1 & BG2 came out as there is here, only here it is magnified because it's pretty easy to find/forums are more acceptable.

Lets see if I can remember some of the complaints from BG2:
1. I hate the DnD system.
2. I don't like tile based graphics, it should be 3D
3. It's too easy, it's too hard
4. It should be more like ... Daggerfall
5. Pathfinding sux, man!

Bioware managed to make it through, responding to user complaints and feedback. Right now, we all realize just how damn good BG1 and 2 are, but that didn't stop anyone from registering their disgust on the internet.


You could take all those complaints and tweak them just a bit for the current round of "I hate DA:O" threads.

1. The system is to simple/hard
2. I don't like it because the graphics are 3D/not pretty enough/not up to par
3. It's to easy/to hard
4.  It should be more like...(*Insert game here*)
5. Pathfinding sux man!

Wow.  As much as things change they stay the same eh? :P

#23
Mordaedil

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I have seen complaints that the game isn't enough like Oblivion, which is hilarious.

Modifié par Mordaedil, 12 novembre 2009 - 08:53 .


#24
Daemongar

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thearidzoner wrote...

Wow.  As much as things change they stay the same eh? :P

Yes and people were just as vitriolic and sure of their views as they are now. On the other hand, this is why I try to hold back on my carping, because I've seen it all these complaints before. People comparing apples to oranges, holding games up to impossible standards, and people who never played the game because they are convinced it sucks and don't shut up about it. Everyone who thinks they are breaking new ground by beating something down because it's popular, I got news for you...

#25
Mordaedil

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I tend to like old ideas in new formats though, but I realize the monumental work effort that is required.