If Baldur's Gate 2 was released at a time when we had as many forum users as this day it would have just as many complaints....
#1
Posté 10 novembre 2009 - 02:34
If you think DA:O is a bad game, just ****, leave the community to the people who actually enjoy the game and go find something else to do with your time.
#2
Posté 10 novembre 2009 - 02:36
#3
Posté 10 novembre 2009 - 02:36
#4
Posté 10 novembre 2009 - 03:09
#5
Posté 10 novembre 2009 - 03:18
#6
Posté 10 novembre 2009 - 03:49
mr_nameless wrote...
A re-release of BG2 & Torment with tweaked resolution/gameplay/gibberling mods/good ad campaign would sell 10x more than any other RPGs combined in the last 7 years including Dragon age.
I can guarantee you that, were this to happen, all hell would break loose about the tweaks.
#7
Posté 10 novembre 2009 - 03:52
Jordi B wrote...
mr_nameless wrote...
A re-release of BG2 & Torment with tweaked resolution/gameplay/gibberling mods/good ad campaign would sell 10x more than any other RPGs combined in the last 7 years including Dragon age.
I can guarantee you that, were this to happen, all hell would break loose about the tweaks.
~is having a spasm thinking about the idea~
I would >>LOVE<< that.
As it is Planescape gets ignored by the modding community.
#8
Posté 10 novembre 2009 - 03:54
So I assume they actually *want* us to shout (good and bad things alike).
#9
Posté 10 novembre 2009 - 03:58
Auraad wrote...
That's the problem with (open) boards ... if you don't want to hear (read) what peeps have to say, you must not set such a thing up ...
So I assume they actually *want* us to shout (good and bad things alike).
"They" don't care. "They" aren't reading these posts....
#10
Posté 10 novembre 2009 - 10:17
#11
Posté 10 novembre 2009 - 10:20
Anrim wrote...
Hahaha, I loved gettin my butt kicked by liche and secret organizations you can only see by holding a certain stone in a certain location.... SHHH, it's a secret.
bonus points for guessing who said
mmm let me have a little task of your soul
#12
Posté 10 novembre 2009 - 10:26
#13
Posté 10 novembre 2009 - 10:28
"Then don't re-roll. Stick with what you've got"
"Why should I? The game lets me and I don't want to struggle later in the game"
I can see it now.....
#14
Posté 10 novembre 2009 - 10:30
Anyhoo, I do recall BG having its own share of problems so yeah.
#15
Posté 10 novembre 2009 - 10:31
You can be sure that if this were truly the case, then it would have been done a long time ago already. It's the same thing when people request a FFVII remake. If it really was sure to sell as much as those people say, it would have been done already. Game companies, and especially publishers like EA, are in it to make a profit - so they wouldn't hesitate if they were sure it'd make one.mr_nameless wrote...
A re-release of BG2 & Torment with tweaked resolution/gameplay/gibberling mods/good ad campaign would sell 10x more than any other RPGs combined in the last 7 years including Dragon age.
#16
Posté 10 novembre 2009 - 10:34
(ten year old spoiler warning)
"This isn't role-playing! You are forced to be the offspring of an evil god! What if I want to create a character who isn't the offspring of an evil god, or what if I wanted to be the offspring of a different god?"
"Inquisitors suck! Who would ever pick that kit where you lose so much just for what you gain? This game is horribly unbalanced!"
"Where's the PVP? Bioware failed big-time by not including a competitive game mode, at least an arena!"
"I hate 2nd Edition D&D rules, they suck big time. We should use the original Chainmail rules, why change a good thing?"
::rolls eyes::
#17
Posté 11 novembre 2009 - 07:56
Hah, balls no. What you seem to forget is that BG2 and Torment were not really that good games. If you think about, they were really, really small and tiny. Imagine BG2's temple district. Now imagine it in 3D. NWN would be more impressive in scope.mr_nameless wrote...
A re-release of BG2 & Torment with tweaked resolution/gameplay/gibberling mods/good ad campaign would sell 10x more than any other RPGs combined in the last 7 years including Dragon age.
It would have been really small, because 2D was optimized for small teams to work on, while 3D is optimized for a lot of people working on separate parts. If you have 20 designers, they working on the area doesn't really make it better in 2D, because 20 people sitting cramped around the same desk drawing the same painting in 2D wouldn't accomplish much.Ranbir wrote...
Speaking of BG, how much bigger could have DG been if it stuck to being 2D-iso like BG?
20 people working on each house in a 3D world can do so much more.
2D != easy.
#18
Posté 11 novembre 2009 - 07:58
#19
Posté 11 novembre 2009 - 08:26
Call me crazy but I've never understood why so many people have aneurysms over comparatively small things. Here are some lessons I learned as while I was in high school in the late 90s: The Graphics will NEVER be as mind boggling as you had hoped, the dialog is GOING to annoy you (more so it it's voiced), you WILL encounter a game breaking bug, lose your save file and have to start from scratch and one should simply be thankful that npc DOESN'T end his dialog with a "This game brought to you by..." statement
#20
Posté 11 novembre 2009 - 03:08
mr_nameless wrote...
A re-release of BG2 & Torment with tweaked resolution/gameplay/gibberling mods/good ad campaign would sell 10x more than any other RPGs combined in the last 7 years including Dragon age.
I don't know if anyone here knows this, but...Interplay IS re-releasing Planescape Torment. It's due out in a couple of days.
Modifié par WildstarGoethe, 11 novembre 2009 - 03:10 .
#21
Posté 11 novembre 2009 - 08:49
Lets see if I can remember some of the complaints from BG2:
1. I hate the DnD system.
2. I don't like tile based graphics, it should be 3D
3. It's too easy, it's too hard
4. It should be more like ... Daggerfall
5. Pathfinding sux, man!
Bioware managed to make it through, responding to user complaints and feedback. Right now, we all realize just how damn good BG1 and 2 are, but that didn't stop anyone from registering their disgust on the internet.
#22
Posté 11 novembre 2009 - 09:35
Daemongar wrote...
I don't know if anyone here remembers the days of Comp.sys.ibm.pc.games.rpg, but there was just as much crying about everything when BG1 & BG2 came out as there is here, only here it is magnified because it's pretty easy to find/forums are more acceptable.
Lets see if I can remember some of the complaints from BG2:
1. I hate the DnD system.
2. I don't like tile based graphics, it should be 3D
3. It's too easy, it's too hard
4. It should be more like ... Daggerfall
5. Pathfinding sux, man!
Bioware managed to make it through, responding to user complaints and feedback. Right now, we all realize just how damn good BG1 and 2 are, but that didn't stop anyone from registering their disgust on the internet.
You could take all those complaints and tweak them just a bit for the current round of "I hate DA:O" threads.
1. The system is to simple/hard
2. I don't like it because the graphics are 3D/not pretty enough/not up to par
3. It's to easy/to hard
4. It should be more like...(*Insert game here*)
5. Pathfinding sux man!
Wow. As much as things change they stay the same eh?
#23
Posté 12 novembre 2009 - 08:53
Modifié par Mordaedil, 12 novembre 2009 - 08:53 .
#24
Posté 12 novembre 2009 - 02:57
Yes and people were just as vitriolic and sure of their views as they are now. On the other hand, this is why I try to hold back on my carping, because I've seen it all these complaints before. People comparing apples to oranges, holding games up to impossible standards, and people who never played the game because they are convinced it sucks and don't shut up about it. Everyone who thinks they are breaking new ground by beating something down because it's popular, I got news for you...thearidzoner wrote...
Wow. As much as things change they stay the same eh?
#25
Posté 12 novembre 2009 - 03:44




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