Pedrak wrote...
As for the fellow fans who say focusing on romances prevents from concentrating on other aspects of the game and on other content...
Oh, I don't doubt that that's true. David Gaider's concept of
zots makes sense. Everything that people want in a game takes time and resources ("zots") to develop, and those "zots" are limited and have to be allocated amongst competing options.
But that's just the point. When you make a game (or do any kind of systems engineering), you have to identify a target audience or user community and come up with a design that's focused on meeting their wants and needs. There are many different kinds of games and players, each providing a particular focus or niche for developers to build for. Some people just game for exploration and monster-killing, while others are interested in a broader and more well-rounded adventuring and RP experience. And those are just two examples.
I can't speak for them, but it seems to me that the "niche" that Bioware's settled into is to try to provide a broad enough spectrum of different gaming elements to attract as many customers of different types as they can -- all within an overall focus on story-based gaming. That means that their games will tend to focus more on a broader RP experienece that includes things like friendship, romance, and more complex plot development, than a typical FPS or H&S title. They do that because there are customers who want and clamor for that broader focus, and because they believe in that kind of game that comes from it -- as opposed to a game where all the zots have been allocated in a narrower focus on things like more monster or treasure hunting quests or more fancy combat feats for the fighter class.
There are plenty of folks on the opposite side of the spectrum from the premise of this thread. Speaking personally, I would MUCH prefer to see DA2 devote
more zots to developing extensive romances, realistic and immersive character interactions, and complex plots, as opposed to a dozen extra side-quests or new fighter combat feats. I could easily start a counter-thread titled "Anyone for a lot MORE romances for DA2," which I suspect would get a fair amount of support as well. That's especially the case, I think, because this is a forum for a company that has already established itself with a focus on that kind of gaming. Bioware might decide to do that, but if they do it too much then they'll probably risk starting to alienate the folks who are in sympathy with this thread. I'm sure they have their reasons for striking the kind of balance that they do.
So my general response to threads like this is say: speak your mind about what you like and prefer, but in the end don't begrudge a company for making something that's not
exactly suited to your particular preferences. And don't begrudge other customers for not sharing them. Don't chide Coke for not selling Pepsi, or begrudge Coke-drinkers for preferring Coke. In the end if what you really want to insist on is a Pepsi, then go buy a Pepsi.
Modifié par AndarianTD, 24 juillet 2010 - 01:26 .