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The Console-izing of a PC Game *shudders*


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#1
jasonirma

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I'm trying to keep an open mind, but as a PC gamer, I am none too pleased with what I've read so far:

***Game Informer.  Unlike all prior BW games, BW is building the console and PC versions of DA2 simultaneously, ostensibly because the console versions of DA:O weren't good enough for console players.  Read: BW is dumbing down a PC game to make it more console-friendly.  BW has always been a PC game company at its soul, so this move feels alienating to the playerbase that has supported BW all along.

***IGN.  The graphics are being recreated to make DA2 more "recognizable".  While not necessarily nextgen graphic-wise, DA:O had a very clearly identifiable art style that looks, well, less appealing in DA2.  The Darkspawn have lost their iconic look in the DA2 released screenies.  For whatever reason, they don't look nearly as fearsome now.

***IGN.  The dialogue choices will be simplified to three potential responses (good, bad, and sarcastic).  This feels like a huge step in the wrong direction.  I'm really disinterested in seeing such bland choice options.  Afterall, this is an RPG, and BW games are known for their incredible depth.  To have such "vanilla" choices after enjoying the rich range of responses in DA:O and ME feels a bit cheated.

Expanding DA:O is fantastic.  BW has a clearly all-star team.  But the idea of "console"-izing a game that was built for the PC feels like pandering (trying to get as many customers as possible while pleasing none).

ME2 represents the pinnacle of what BW has to offer.  DA:O had its own unique style and definitely was moving in the right direction...but DA2 feels wrong so far.  So much to like about it too (I DO like how they are choosing to unfold the storytelling)...

Bioware: please keep to your high production values and continue to create rich, deep games.  Don't make this just a simple console RPG.  Your PC fanbase looks to you for true "mature" gaming options, and we've been with you since the start...

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Modifié par jasonirma, 23 juillet 2010 - 03:37 .


#2
Bobad

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There must be a glitch in the Matrix, I have an overwhelming sense of deja vu......

#3
DPB

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The part about the dialogue choices in the IGN preview is wrong. Read this for clarification.

#4
Gandalf-the-Fabulous

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jasonirma wrote...
The Darkspawn have lost their iconic look in the DA2 released screenies.  For whatever reason, they don't look nearly as fearsome now.


Did you not read the IGN article those were orcs............... or gremlins or demons, IGN is too cool to know the difference.

#5
Bobad

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Gandalf-the-Fabulous wrote...

jasonirma wrote...
The Darkspawn have lost their iconic look in the DA2 released screenies.  For whatever reason, they don't look nearly as fearsome now.


Did you not read the IGN article those were orcs............... or gremlins or demons, IGN is too cool to know the difference.


They're not too cool, somebody cool was watching them though.

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#6
narsnail

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Haha so embarassing and pathetic, how could IGN even consider publishing that? I have faith Bioware will make a great game.

#7
UndercoverDoctor

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1) The PC version of the game still has the same gameplay (pause and play). From the the newest IGN article the console versions gameplay isn't different either.



2) I think this is more of a preference then anything, I think the art style looks better in Dragon Age II. It looks different, at the same time looks very much like Dragon Age: Origins.



3) I don't know who has been writing IGN's Dragon Age articles lately, but the information they provide either, sucks or incorrect. There are 5 dialogue options. While also providing a investigation type option.



"rich range of responses" I don't agree with this. Sure sometimes, but you still had the same sort of responses that would generate one new piece of dialogue from the character you are talking to



4) I'm hoping BioWare realizes that not every console gamer is a moron, we do enjoy deep RPG experiences.

#8
The Blue bird

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jasonirma wrote...

Snippage


Alrighty, first of all, "console-izing" a game does not, as a rule, dumb it down. I'm sick of elitist Comp. gamers (not all obviously) thinking they're because they have more buttons.

Second of all none of what you wrote was dumbing down in any way. Save for the skills of IGN's writers, the three choice theory has been disproved since by one deveplopers.

Thirdly, you cannot tell me with a straight face that Hurlocks (the only enemy that has gone a radical change that we know of) weren't incredibly generic, along with large amounts of the artistic direction of DA:O.

You have to realise that BioWare is a business. Their job is to make money, if to do so they must alienate their "mature" PC fanbase whose been with them from the start, they will.

#9
Gaddmeister

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jasonirma wrote...

I'm trying to keep an open mind, but as a PC gamer, I am none too pleased with what I've read so far:

Read: BW is dumbing down a PC game to make it more console-friendly.


No, Bioware is making the console version more console friendly. What's wrong with that? And why do you even bother? You play on pc.

In my opinion, there were quite a few problems with the console version (360 in my case) of DA:O and I find it interesting that they might change that. I got rid of my 360 copy of DA:O and will probably pick it up on pc later on, but I don't see a problem with trying to make the console versions better suited for console controllers.

Modifié par Gaddmeister, 23 juillet 2010 - 02:09 .


#10
Johnson45

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Shut the **** up and stop blaming consoles because the game doesn't look to be for you.



Getting tired of this elitism bull****.

#11
narsnail

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From what I have seen so far, there is no reason to suspect the PC version will be "dumbed down", combat will be "largely the same", and they claim to be enhancing the graphics.

#12
deleterguy

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Sigh, I'm getting sick of PC gamers blaming everything on consoles the entire time.

I have a great time with dragon age and I don't care if it changes.

#13
Bruce Venne

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Please do not insult other forum members based on their platform preferences.

Please stick to the topic

#14
Lintanis

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 Wondering if anyone reads the "what we know" thread that is stickied and at the top of the page if you have any doubts or questions go there, all of what is known is all on the first page of the thread :). Will hopefully cut out a few worries :wizard:

social.bioware.com/forum/1/topic/141/index/3064634/1#3064634 

Modifié par Lintanis, 23 juillet 2010 - 02:30 .


#15
Lord Gremlin

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FYI: I have PS3 version and controls simply lack polish, they feel rushed, it's like controls in beta-version maybe. This time I hope they don't screw up 2 versions out of 3.



Also, I'm sick of PC elitists, as a person who plays on PC as well as on console. They either ignorant, or plain retarded, or both.

#16
tez19

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jasonirma wrote...

I'm trying to keep an open mind, but as a PC gamer, I am none too pleased with what I've read so far:

***Game Informer.  Unlike all prior BW games, BW is building the console and PC versions of DA2 simultaneously, ostensibly because the console versions of DA:O weren't good enough for console players.  Read: BW is dumbing down a PC game to make it more console-friendly.  BW has always been a PC game company at its soul, so this move feels alienating to the playerbase that has supported BW all along.

***IGN.  The graphics are being recreated to make DA2 more "recognizable".  While not necessarily nextgen graphic-wise, DA:O had a very clearly identifiable art style that looks, well, less appealing in DA2.  The Darkspawn have lost their iconic look in the DA2 released screenies.  For whatever reason, they don't look nearly as fearsome now.

***IGN.  The dialogue choices will be simplified to three potential responses (good, bad, and sarcastic).  This feels like a huge step in the wrong direction.  I'm really disinterested in seeing such bland choice options.  Afterall, this is an RPG, and BW games are known for their incredible depth.  To have such "vanilla" choices after enjoying the rich range of responses in DA:O and ME feels a bit cheated.

Expanding DA:O is fantastic.  BW has a clearly all-star team.  But the idea of "console"-izing a game that was built for the PC feels like pandering (trying to get as many customers as possible while pleasing none).

ME2 represents the pinnacle of what BW has to offer.  DA:O had its own unique style and definitely was moving in the right direction...but DA2 feels wrong so far.  So much to like about it too (I DO like how they are choosing to unfold the storytelling)...

Bioware: please keep to your high production values and continue to create rich, deep games.  Don't make this just a simple console RPG.  Your PC fanbase looks to you for true "mature" gaming options, and we've been with you since the start...

Posted Image


pc eiltists like you should die.

#17
Trooper Guy1

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 While I prefer the PC over the 360 and PS3 and I think the PC is better than consoles, I don't have a problem with them making it console friendly for the console players. Now they get to truly experience this great franchise without pesky control problems.

Also, if the PC-players don't like the controls and such? They will make a mod for it.

#18
LadyVaJedi

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I am sick of the elitism of the PC players to. If you don't like the idea of a company that is doing console games as well then don't buy the game. I swear these elitism by the PC players sound like spoiled brats.

#19
Darth_Trethon

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BioWare is finally realizing that consoles are superior to the PC and that the vast majority of their fanbase has been on consoles ever since the release of KotOR.

#20
narsnail

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Don't let one rotten egg ruin it for you guys, seems to be a lot of pc and console players in this thread, and while I prefer the PC by far, I haven't played a Bioware game that hasn't lived up to it's expectations on the PC as well as the consoles.

#21
Trooper Guy1

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Darth_Trethon wrote...

BioWare is finally realizing that consoles are superior to the PC and that the vast majority of their fanbase has been on consoles ever since the release of KotOR.


They aren't exactly superior. They are more casual-friendly maybe and the controller feels nice to handle and use, but not superior. 

Also I'm pretty sure the majority of their fanbase has been the PC for awhile due to Baldur's Gate, NWN, etc.

#22
leader1

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i think what most PC players are saying is that DA:O was supposed to be a return to what BW did for CRPG's when they made BG series. it is just disheartening that the game is now being "streamlined" to accomodate different platforms.



from all the information BW has released, it points to a more console-friendly environment. i think they are trying to get the best of both worlds (PC vs console) to have a more consistent game regardless of platform.



i hate jumping on a bandwagon but so far BW's acquisition by EA hasn't been good for me.

#23
JamieCOTC

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According to this post, posting a exherpt from the game informer article, there should be no worries for eithe the PC or console.  If true, BW is building the system to play to the strengths of both.  As a PC player, I was glad to hear that.  With one miniscule exception, both DA:O and ME2 have played well on the PC for me.  The only thing I didn't like was having to punch the shift key in ME2 to (sort of) pause and issue commands.  That's extremely minor though.  Unfortunately, I can't say that for other games where the conversion for console to PC commands was terrible.  For me, it's a question of elitism, but of having to research a product to make sure I will get the best expereince out of it. 

Modifié par JamieCOTC, 23 juillet 2010 - 02:48 .


#24
tez19

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i played dragon age origins on xbox and the mass effects.

and i in no way want dragon age to be ''consolized'' i played it on a console and loved it i dont want it to be changed.

pc elitists are just retards who should die a slow painful death while sitting in their parents basements eating cheetos and being fat slobs.

#25
k9medusa

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I do have a question about patches. It seems that patches came a lot faster for a PC, but the consoles are slowing the patches down, because BW is trying keep the patches in sync. Is that true? It seems so and it is a silly idea... That is a major concern for us PC gamers.

POLL

Modifié par k9medusa, 23 juillet 2010 - 02:51 .