The only reason I can think of is if they're designing for the consoles first (which is possibly true given that it's easier to port to PC than the other way around).Kevin Lynch wrote...
The top-down, angled, zoomed-out perspective is definitely great for tactical use in combat situations and I wouldn't want to do without it. It's probably one of the major reasons I liked combat in DA:O, especially when I'm controlling multiple characters. Fortunately, I'm not sure there's any reason to think they'd remove it from the PC version, at least.
But it's still a very important feature for the PC. I could see them removing it if they were reducing the party size to 2 (or eliminating the party entirely and just having the one character), but even without full control over the party members the high-angle tactical camera would ne extremely useful for targetting.
Plus, in DAO at least, the high camera made it easier to select objects (you didn't need a line of sight).
I would like it if the tactical camera could zoom out a bit farther than it did in DAO.





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