Eventually, I played OVERLORD DLC. And (to no surprise) it SUCKED.
#76
Posté 24 juillet 2010 - 05:20
#77
Posté 24 juillet 2010 - 05:24
Delta_Echo wrote...
Zulu is shall we say a little on the enthusiastic side, but anybody who dares to criticize the game is usually subject to all sorts of abuse from a large number of inarticulate and incoherent fanboys. And there are several that seem to hunt down every single thread with even a shred of criticism in them just so they can throw feces at us (figuratively of course but with the tone of some of them you wonder what they would do if they could). There are a few people that bother with a thoughtful response, but the unfortunatly most just rage, or post facepalm pictures trying to be clever or try to think of other ways of insulting us. Oh and I'd just like to add: the plot holes are real.
Zulu doesn't hate the game he just thinks it could be better. And since there is going to be an ME3 we hope it doesn't have the same problems as as ME2.
...Dude, he barely acknowledges anyone's point of view unless they agree with his theories, most of which have been proved patently untrue anyway. There's criticism; the articulate, carefully constructed kind, and then there's Zulu's criticism. Honestly, the "plot-holes" he points out for Overlord? They're not real. He looks for anything that seems remotely suspect and rips it to shreds, believing it to be a huge gaping weakness, or he blows what already exists out of proportion. He also demands an explanation for just about anything that takes place that he doesn't like, even if the explanation is present in game. There's plenty of threads where people make better crafted arguments and points about weaknesses in the plot, which are addressed in usually civil and polite ways. Hell, even Smudboy makes better arguments than Zulu
As for "problems"? Zulu wants the game crafted in a way that will beat players to death, or wants every little detail explained through hours of exposition (slight exaggeration, but if you read his topics the theme is clear). We have NOTHING against criticism and civil debate. Just not the brand that Zulu uses.
#78
Posté 24 juillet 2010 - 05:38
Modifié par MTN Dew Fanatic, 24 juillet 2010 - 05:50 .
#79
Posté 24 juillet 2010 - 05:39
wulf3n wrote...
edit: Cos it was only funny the first time
#80
Posté 24 juillet 2010 - 06:25
Modifié par wolfstanus, 24 juillet 2010 - 06:27 .
#81
Guest_wiggles_*
Posté 24 juillet 2010 - 06:32
Guest_wiggles_*
Wait, is that germane to our illuminating discussion?
#82
Posté 24 juillet 2010 - 06:37
Whale biologist.
Modifié par wolfstanus, 24 juillet 2010 - 06:38 .
#83
Posté 24 juillet 2010 - 06:39
R.I.P. Mako.
Modifié par wulf3n, 24 juillet 2010 - 08:12 .
#84
Posté 24 juillet 2010 - 06:46
True story!
#85
Posté 24 juillet 2010 - 06:54
FieryPhoenix7 wrote...
There is a cheat that reactivates the Mako at the Normandy crash site.
True story!
Also The ghost of that one guy comes back and tells you how much he hates you... you know whats his face. Im a whale biologist I know these things.
#86
Posté 24 juillet 2010 - 07:05
wulf3n wrote...
For me Overlord was like someone trying to take the place of a dead family member. Yeah there ok, they can be fun sometimes, but all they really do is remind you of what you have lost.
R.I.P. Mako.
I never understood the hate for the mako, It was so much more fun, must have been a console thing.
Hammer Head is like the Mako for Dummies, plus it's really freaken fragile. Well at least I can still run over geth with it... kind of... they don't die when I hit them in the Hammer Head.
Oh and I could get out if it when ever I wanted to. And it had shields... And I wasn't limited by invisible walls... and I could go hunting Thresher Maws... and a lot of things. Mako was killed by console players who complained about the controls. PC controls worked fine.
Wish they had just refined the console controls rather then invent the frogger machine that can only be used in those landscaped hallways, and blows up if you sneeze.
#87
Guest_Shandepared_*
Posté 24 juillet 2010 - 07:26
Guest_Shandepared_*
Lyrandori wrote...
I wasn't aware of his past here, I'm not a regular here myself. In any case, if he's always doing this and it becomes very obvious that he hates the game then what are the moderators waiting for? Has he ever been warned? I would have done so if it was just for me, no one should be judged if they don't like the game or a DLC, but if that person always keeps coming back at it multiple times it then serves no purpose anymore, we all know he/she hates this and that, there's no point in resuming, to that I absolutely agree, but I had no idea as I mentioned that he was like this, so my apologies, I guess.
You must have a very dim view of free speech if you're willing to ban somebody from a public forum because they don't like a product and insist on telling people.
#88
Posté 24 juillet 2010 - 07:30
#89
Guest_Shandepared_*
Posté 24 juillet 2010 - 07:32
Guest_Shandepared_*
wulf3n wrote...
what was with that stupid renegade option to shoot the robot? for starters why were you even attacking it? it had its hands up? and how is shooting a mindless combat droid that has no arms renegade? was that supposed to be funny?
Renegades take all the glory for themselves instead of letting their squadmates look badass.
#90
Posté 24 juillet 2010 - 07:34
[quote]theelementslayer wrote...
[quote]Platypus92 wrote...
[quote]ReconTeam wrote...
[quote]RiouHotaru wrote...
[quote]ADLegend21 wrote...
[quote]v1K0 wrote...
[quote]NitrAce wrote...
[quote]btthegeek wrote...
[quote]kaimanaMM wrote...
[quote]MTN Dew Fanatic wrote...
[quote]Mesina2 wrote...
[quote]Deathreaper112 wrote...
You know what you should do?
You should get back at Bioware by not playing their game or coming to their site.[/quote]
This.
[/quote]
This[/quote]
This.
[/quote]
This.[/quote]
This.[/quote]
This
[/quote]
THIS[/quote]
This~
[/quote]
That.
(Did I just blow your minds with that or what?)
[/quote]
This
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This and that (I doubly blew your minds)
[/quote]
Hooray Quotes!
[/quote]
Glados: Now your thinking with portals. (this reminds me of the infinite loop you can make)
Modifié par HBC Dresden, 24 juillet 2010 - 07:34 .
#91
Posté 24 juillet 2010 - 07:47
Okay I read your post, rant, whatever.
Zulu_DFA wrote...
*Nerd Rage*
Now I will concede you have some valid complaints. Sure the Hammerhead is a bit tacky, especially the VI voice, but the gameplay is mostly "fun". Although the Hammerhead is a tad too frail IMO. Mass Effect wasn't exactly meant to be a super serious space tank simulator though.
Not sure how you missed the music, it's not mind blowing, but hey they added some new tracks for a 2 hour expansion. That's pretty nice.
As for the rest of your post I couldn't figure out what you were trying to get at other then how you believe Mass Effect 2 and the Overlord DLC fail. It's a linear game/story what do you want? It may give the illusion of choice, but it's still on rails. Sorry you can't do whatever you want or what you believe makes the most sense in-game. It is just a game afterall, and in many ways not that much different from a movie.
Zulu_DFA wrote...
I reckon it was because the writers called most of the shots back then.
Ah the truth comes out. Seriously why does bother this you and smudboy so much? (Both of you have made this arguement before I believe.) Are you guys like former Bioware writers or something? Or are you just mad ME2 isn't exactly the way you wanted it to be? Or are you just trollin?
There are things in ME2 I'm not fond of myself, but hey it's still a pretty good game. Mass Effect wasn't perfect and neither is Mass Effect 2, and nor will Mass Effect 3 be perfect. That's just life.
I don't get you Zulu_DFA. You're a fan of Zaeed... yet you hate ME2 and all it's horrible plot holes? Mmmkay. But doesn't Zaeed's mission and actually some of his dialogue also involve PLOT HOLES?
Zulu_DFA wrote...
Overall, it was great. For a couple of hours I felt myself a drooling ten year old again playing Super Mario on an 8-bit device. With the X-Box controller, the immersion was complete.
Isn't that how a video game is suppose to make you feel? I mean sure Mass Effect tries to be a little more thought provoking then most with it's moral dilemmas and all, but it's still just a game for entertainment.
Sorry my sarcasm detector is broken here and I can't be sure if you mean "LOL JK guys Overlord is great!" or "Overlord is retarded like the rest of ME2."
I'll be honest sure I make provoking threads sometimes to get a good discussion going. But at least when I do it's at least about something relevant to the game. Now not all your complaints are unfounded, but the way you write posts seems intent on causing discord. Which I am inclined to believe is some clever attempt at trolling. Even if you aren't, you're going a bit far mate. If ME2 and Overlord truly bother you that much just remember these words of Obi-Wan's...
"Let go Luke."
#92
Posté 24 juillet 2010 - 07:55
Bluko wrote...
Now I will concede you have some valid complaints. Sure the Hammerhead is a bit tacky, especially the VI voice.
Not just tacky but pointless. The last thing i want my combat vehicle to point out is that theres a geographical location that might be pleasing to organics. All i was thinking was "maybe you should be worrying about the turret that's shooting at me, rather than the view!"
#93
Posté 24 juillet 2010 - 07:59
Kroesis- wrote...
"Make it Stop" - VI/David Archer
Okay I have to say I lol'd pretty hard at this.
#94
Guest_wiggles_*
Posté 24 juillet 2010 - 08:07
Guest_wiggles_*
wulf3n wrote...
For me Overlord was like someone trying to take the place of a dead family member. Yeah there ok, they can be fun sometimes, but all they really do is remind you of what you have lost.
R.I.P. Mako.
For me Overlord is like your best friend's retarded brother: you have fun with it now & then but ultimately it's a boring experience.
One thing I will say as a positive is that the final scene with David (that was his name, right?) strapped up, a single tear dropping from his eye was pretty moving for me. The only other moment in the series I can think of that had that level of emotional resonance was seeing all of the experimented Krogan bodies during Mordin's loyalty mission.
Also, the Mako & the Hammerhead are teh terribles.
Modifié par wiggles89, 24 juillet 2010 - 08:09 .
#95
Posté 24 juillet 2010 - 08:47
Modifié par MTN Dew Fanatic, 24 juillet 2010 - 08:51 .
#96
Posté 24 juillet 2010 - 09:03
Alas, the story stayed rated M for Mature but the new mandatory game mechanic was clearly K for Kiddie. Once was enough. I'm sure Overlord's story & plot elements are amazing, but I just can't stomach any more Hammerhead.
#97
Posté 24 juillet 2010 - 09:07
#98
Posté 24 juillet 2010 - 11:00
Modifié par klossen4, 24 juillet 2010 - 11:02 .
#99
Posté 24 juillet 2010 - 11:27
Okay, I just can't ignore this part. Mass Effect. "creepy". ..uhm.. excuse me but.. what?Zulu_DFA wrote...
Therefore it wasn't scary a tiny bit. In ME1 the Peak 15 and Ilos levels were really creepy, because of the feel of suspence and uncertainty.
No, sorry, not seeing it. Mass Effect (either first nor second) simply did not/does not have the tools to pull that off, it's simply too much action, not enough ambiance or atmosphere. It lacks the audial power.
Though I applaud their attempts at trying to pull a SHODAN. Not quite up to snuff with real deal, but this is a short mini-expansion over a few hours, as opposed to a game (and game engine) built entirely around stealth and suspense.
..and am I the only one who actually likes the Hammerhead? It's a tad frail, definitely.. and I'd love to have a much clearer indication of when it's actually getting hit and how damaged it is.. but I'd actually love to see the Hammerhead retrofitted onto Mass Effect 1 and see how it'd handle in a larger exploration zone. Mind you, I did/do like the Mako, but I always felt some planets really asked it to go a little too far in terms of climbing walls, the Hammerhead gets around that through sheer powers of flight.
And to drop a complaint of my own in closing, I'd love to see more chatter from teammates during DLC - I can understand why there isn't, but it really makes it feel like DLC exists in its own, not-quite-attached sort of existance. If there's one complaint I will agree on, it's the VI commenting on the view - that could've come across so much better if they'd brought the team member vocal cast back for those lines. Of course.. I can see why doing so would be somewhat unfeasable, but still. I had the same problem with Bring down the Sky where suddenly the "Normandy VI" got all the lines we'd typically expect of Joker or someone.
#100
Posté 24 juillet 2010 - 11:55
Nerd Rage finished. I'm going to dormant mode not. Night, Night ;D




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