Modifié par _KamiliuS_, 04 août 2010 - 06:07 .
Spolszczenie do Dragon Age Pieśń Leliany
#151
Posté 04 août 2010 - 06:04
#152
Posté 04 août 2010 - 06:08
_KamiliuS_ wrote...
Spoko, to nie pomagam. Weź pie*olnij wszystko translatorem i zrób z siebie pośmiewisko na całą Polskę, skoro masz w dupie naszą pomoc
Nie powiedziałem, że wasza pomoc jest zła tylko że nikt was nie zmusza do pomagania. Spolszczenia nie przelecę translatorem, bo jest już w ukończone w pewnym stopniu, i teraz nie ma sensu robić takich wariacji.
#153
Posté 04 août 2010 - 06:09
#154
Posté 04 août 2010 - 06:11
Modifié par _KamiliuS_, 04 août 2010 - 06:15 .
#155
Posté 04 août 2010 - 06:12
#156
Posté 04 août 2010 - 06:13
#157
Posté 04 août 2010 - 06:13
#158
Posté 04 août 2010 - 06:14
#159
Posté 04 août 2010 - 06:15
Modifié par michal9o90, 04 août 2010 - 06:15 .
#160
Posté 04 août 2010 - 06:17
Tak w DLC Leliana's Song kierujemy Lelianą "kiedy była młoda i głupia', ale niestety akcja dzieję się w ...ekhem...michal9o90 wrote...
Chwila chwila, jak to nie ma podziało na mężczyznę czy kobiete, tzn sorka, ale jeszcze w DLC z lelianą nie grałem, więc się nie znam........ to że niby jak my kierujemy lelianą?
#161
Posté 04 août 2010 - 06:18
#162
Posté 04 août 2010 - 06:20
Ale zapomniałbym większość tekstów z lini fabularnej zostalo przetłumaczone. Co najwyżej jakieś pojedyńcze niedoróbki są.
Modifié par TTTr96, 04 août 2010 - 06:24 .
#163
Posté 04 août 2010 - 06:28
Edit: Te pojedyńcze niedoróbki są właśnie solą w oku i zmorą tłumaczeń. Lokalizacja powinna być perfekcyjna
Modifié par _KamiliuS_, 04 août 2010 - 06:31 .
#164
Posté 04 août 2010 - 06:29
#165
Posté 04 août 2010 - 06:31
#166
Posté 04 août 2010 - 08:08
Mam do wasz kilka pytań odnośnie wyglądu instalatora. Wiem, że to duperelki, ale zawsze można o to zadbać.
1. Chcecie aby instalator był w wersji "modern" czy w wersji "classic/old"
2. Obrazki w instalatorze. Pasują wam te co były, czy chcecie jakieś inne(podajcie swoje propozycje)
#167
Posté 04 août 2010 - 09:40
http://pic.leech.it/...7dragonageo.png
2 ciekawie wyglądające obrazki.
#168
Posté 05 août 2010 - 07:12
Tutaj widzę temat dosyć długo jest ,czy to spolszczenie już jest gotowe?
#169
Posté 05 août 2010 - 07:56
#170
Posté 05 août 2010 - 10:18
swanpl wrote...
Niedawno kupiłem DA:O i pobrawszy to dlc po angielsku zacząłem szukać spolszczenia...
Tutaj widzę temat dosyć długo jest ,czy to spolszczenie już jest gotowe?
To co mówi _KamiliuS_ jest prawdą spolszczenie jest nie testowane pod wieloma błędam, bo stwierdziłem, że zrobię dobrze jeśli je wydam trochę wcześniej. Niestety trzeba przyznć popełniłem błąd wydając je wcześniej, bo teraz błędy będą chodizć garściami:/. Jeżeli nie czytasz kodeksu to sądzę, że z głównej lini fabularnej wyłapiesz 90% więc możesz próbować, ale gdy tylko znajdziesz jakiś txt po angielsku, lub źle przetłumaczony to pisz, rób printscreen'a itd.
#171
Posté 05 août 2010 - 03:44
#172
Posté 05 août 2010 - 05:09
michal_w wrote...
A kiedy będzie się można się spodziewać optymalnego i 100 procentowego spolszczenia?
Wiesz trudno powiedzieć. Zależy jak mi się będzie układał czas i współpraca z polonizatorami. Jeżeli będzie w miarę dobrze, znaczy tak jak jest to wyjmuję txt czekam kilka dni mam kolejna porcję Pl itd. Mam nadzieję, że przed końcem wakacji się uda zresztą i tak wypadałoby się wziąść za Golemy jeśli będą po angielsku, a tutaj to będzie więcej roboty :/
EDIT:
Właśnie zabieram się za wyciąganie tekstów(wiem obiecałem, że na 20 będą ale się "poktnąlem" i nie wyszło), więc właśnie teraz zacznę je wyszukiwać. Jak macie jakieś propozycje na słowa klucz np. Leliana, Guard itd. to piszcie w temacie.
Modifié par TTTr96, 05 août 2010 - 07:07 .
#173
Posté 05 août 2010 - 07:47
Jak ktoś przetłumaczy ok. 50 txt zostanie wpisany na listę głównych autorów. Więc warto się postarać
1. The Shore
2. This product supports the following languages: In-game speech: English, French, German; On-screen text: English, French, German, Italian, Spanish.
3. The clients want a little stealing, a few insults, and some good old revenge.
4. Something else. I need another weapon!
5. You're either traitor to your nation or your fellow spies. Who will have you after this?
If she can't calm her own demons, they may guide her back to you. There's nothing more you can do for her.
6. Push them back!
7. After the Betrayal
8. Move off. No loitering in the streets after dark.
9. Another for the fire!
10. Awe, aren't they just furry and cute.
11. I gave simple instructions. Perhaps I should have made other arrangements.
12. More fools looking to test their luck!
13. The fabric of this robe is heavy like sailcloth. The weave is old Redcliffe, the cut is southern--it is hard to identify because it doesn't know itself. Many hands were involved in its construction.
14. Seal the halls; I want a clear path!
15. A chain of white metal that numbs the hand when held, but enhances reflexes when worn for an extended period and the enchantment "settles in." Possibly Antivan.
16. Quietly, then.
17. That... is going in the bag.
18. The Initiate's Blessing
19. The start of the landing on Shore 1
20. You can still read the board if you spread the breach just so.
21. Unnatural! There!
22. I think that they are payments suggesting mistresses, and you know as well as I that we do not need to know the players.
23. Look there!
24. Aye, let them keep their pittance.
25. Another one sucking mud!
26. Keep the peace and we'll have no trouble.
27. Just the whole Battledress of the Provocateur.
28. Tug takes the day!
29. They won't see me coming.
30. They came of their own free will, with their own reasons.
31. Delicate layered suede. Crafted for--and stolen from--a noble dressing far above his skill.
32. Technically a low boot, though such pedantical offerings are social anathema in Orlais.
33. A silverite dagger slanderously linked to Duncan, the Warden-Commander of Ferelden.
34. Tracking the blade suggests, of all things, that he spent his youth rough in the streets of Val Royeaux.
35. You swapped the fenced items among the merchants to sow chaos over who may have stolen what from whom. The market will be seething with amusement for days to come.
36. Another weapon. Something!
37. There we go! Triumph!
38. A friendly nod to the guard, boys. Do not alarm them yet.
39. If the path was obvious, for any of us, there would be no value in the journey. First steps.
40. Such a waste of these creatures.
41. Start of the Estate (Interior)
42. Start of the Chantry
43. There are others like me. This peace will not stand. Orlais cannot be trusted.
44. Running me into the ground.
45. Another for the free man.
46. I would argue otherwise. Eve
47. n without my own brush with Marjolaine.
48. This silverite amulet is likely Kont-aar Rivaini, if only for what is conspicuously absent: it is devoid of religious symbols related to any personified god of Thedas, old or new.
49. This undergarment has an unwholesome lace-breached codpiece that somehow both constricts and augments. The height of vulgarity in all but the most intimate of company.
50. You deserve a job that can test your skills. And I have just the thing.
51. The Mages' Collective left clues of a cache in the market, but there was no time to follow up on it.
52. That was never the intent. Which ones?
53. Perhaps the scale was different, but we are otherwise alike.
54. But I think we both know there is business yet unfinished. My papers, and your own needs.
55. They... grow them tough in these parts.
56. Marjolaine was delighted by the mountain of shame you heaped upon Guard Captain Eams. It was very like what she might have done, a realization about you that caused her to pause a moment.
57. Before jumping to The Hideout (document dropoff)
58. The Canyon
59. Speak to Marjolaine about retrieving the papers
60. Marjolaine has heard your concerns and is making plans to retrieve the papers before the situation escalates a harmless game to treason. She is waiting for you to restock and get ready.
61. I remember her words. If someone betrays you, they should always wake expecting your blade.
62. The next one that stands up gets my foot in its ass!
63. These robes identify a chanter--one who has taken a vow of silence in devotion to the Chantry.
64. I wager the poor captain would say you did a good deal more. I am impressed.
65. There she is! Ah... not so wounded as we were led to believe. So much the better!
66. Before the final battle
67. Favor of the White
68. But the act of choosing, that led to a new path, and a part in a story greater than I could imagine.
69. This note of commendation thanks Bann Perrin for his ongoing moral integrity and generosity. The Chantry looks forward to his next donation.
70. An enchanted braid of leather and metal that offers enough protection to replace an ungainly or obscuring helmet.
71. There's no prestige in wearing these to court; they are damned ugly and meant to be used. Well-worn except for the dwarven maker's slogan: "Tough as old boots? You sodding wish."
72. The Mont-de-glace bowstring is the legacy of an archetier who believed no chevalier should be disarmed by something as mundane as poor waxing and wet weather. "The bow, it is the string."
73. Off with you. The market is well guarded tonight.
74. There are times when I question, but they are few.
75. That moment, I keep to myself, because I don't know if I made the right choice.
76. Lies. I see them everywhere. In every face.
77. Start of the Return to the Estate
78. The corpse of the loose-tongued and disrespectful Jovi Merice, duly warned.
79. A small pouch of lyrium and two minor gemstones, buckled with a unique crossover strap. The remnants of a scavenged Rivaini gauntlet utterly obliterated by forces hard to imagine.
80. You gave Tug's weapon to the new guy. He promises to smite many of Raleigh's men with it.
81. A vein of copper divides silver and silverite. The ring is a mix of influences, but generally northern. One of many unsigned pieces likely displaced by qunari occupation.
82. They really took a piece out of me.
83. Escape Commander Raleigh's torture cells
84. Marjolaine's escape plan was simple: betray you as the ringleader of the group. You and the others have been taken by the sadistic Commander Raleigh, and if you survive his treatment, you will be sold to the highest bidder as traitors to Orlais or spies in Ferelden.
85. Find a way to escape!
86. Hold there!
87. To the letter. I was hoping for... more, but you can be excused. We are ever so far from home.
88. Heard there was trouble! Get them, just to be safe!
89. Marjolaine drugged Guard Captain Eams and left him outside the inn, looking to all the world like he is drunk on duty. A simple defamation, but devastating to a man who takes pride in his reputation.
90. The stone in this mounting seems to change color when not directly observed. It evokes a sense of protection, like an animal guarding its young. Not so much enchanted as harnessed.
91. A gift from Dorothea, these gauntlets are sturdy, but the grasp is as soft as kid leather.
92. There is an understated mark that simply cannot be the crest of the Grand Cathedral, home of the Divine.
93. Easy. For all the guards know, we are heading to the inn.
94. Can't keep up the pace.
95. Life is choice. Friends, enemies. How they should die. Or how you should live.
I need a breather.
96. Royal hallmarks place this shield at court in the Anderfels, but the quality is hidden by the banding of an old cask. A strange deception, like shouting "you can't see me!" from behind a boulder.
97. The Snitch
98. By dumping his body, you have ensured that the scoundrel Jovi Merice will simply disappear. A lesson in dread for any who think to accuse their betters in a frivolous manner.
99. Follow, then. If you are up to it.
100. Little short for a kick in the head! Give me a sodding weapon!
101. We came to Ferelden for the game.
102. Raiding the Collective.
103. And by the grace of Our Lady, it will again.
104. I came here for the same reasons you did.
105. I understand. But if her actions are all that pull you forward, then she still controls you.
106. Fear of blood magic has stigmatized academic dissection, but dedicated scribes keep anatomical works from disappearing. This book allows training that modestly increases the reader's base attributes.
107. A prototype from a rising cordwainer. The pattern is light and forward fashionable despite its utility, a mix that has alienated the traditional tastes of Fereldan buyers.
108. All Masterwork Leather Pieces required.
109. Kept anything else to yourself? Like what the papers are, or who hired us?
110. Best behavior. No need to alert the guards this early.
111. Selling prisoners can't be the law.
112. Parts of the Battledress of the Provocateur
113. The only way to have it!
114. You have finished at least the basic conditions of two contracts Marjolaine secured for tonight. There is more to do, but you are nearing your goal.
115. Lyrium strands in a platinum sliding loop. The Dalish inscription advises braiding one's hair into the pattern, an introspective and calming action. Marjolaine has not made use of it.
116. I hope you appreciate the lengths I went to.
117. A heavy cuirassier harness bearing the crest of the Hard Line, a battle group fielded by Commander Harwen Raleigh in the waning days of the Fereldan-Orlesian war.
118. Humble Bann Perrin
119. You have humbled Bann Perrin as requested. It is enough for the contract, but perhaps you can do more to add to his shame and amuse Marjolaine.
120. The Fence
121. A small menagerie of the Tevinter Old Gods, as interpreted by someone with no apparent theological knowledge. Populist and gauche--perfect for the merchant nobility.
122. Sod 'em, if they want a piece!
123. There are limits. We are not all capable of the Maker's patience.
124. Before the Betrayal Scene
125. To the last, I will grapple with thee... from Hell's heart, I stab at thee! For hate's sake, I spit my last breath at thee!
126. We are quite the target.
127. And another.
128. Don't worry about the servants! Move!
129. The loose-tongued Jovi Merice was left dead in the street as a somewhat expected warning to others like him.
130. Tome of the Mortal Vessel
131. All right, I'll give them that one. Good hit.
132. There. Something.
133. What does that even mean? You'll take payment either way, yes?
134. That one? Schooled the hard way!
135. The Revered Mother
136. Who the...! To arms! Intruders!
137. Start of the Estate (Exterior)
138. The clients want a little stealing, a few insults, and some good old revenge.
139. Before going to the Chantry
140. Before the Betrayal
141. Elegance is the primary goal of most glovers of Orlais, but protection is close or equal if you wish a return customer. This pattern is highly sophisticated, with a number of disguised reinforcements.
142. You planted the fenced goods from the Fereldan merchants on Marjolaine's poor guard captain. The merchants won't know who to trust anymore. Mirth and chaos for all.
143. They'll fear their shadows when we are through.
144. Another pawn in the game!
145. Take the cache hidden by the Collective
146. Clues in the market have revealed the location of a cache belonging to the Mages' Collective.
147. A heavy style of funeral jewelry intended to survive the flames of cremation. Fereldans would pass them down within a family line, although the practice is rarely followed today.
148. Exceptionally durable field shoes that allow the initiate to concentrate on the path ahead without concern for the foundation the Chantry provides. Imported through Kirkwall.
149. One less for them!
150. Barren of ornamentation, every element of this dwarven harness defers to the practical needs of the battlefield veteran. Save the gilding for a ponce's parade, this is the gear of the warrior who plants the flag.
151. You have finished at least the basic conditions of a contract Marjolaine secured for tonight. There is much more to do.
152. With style, Leliana. That is the game.
153. Warriors of conscience are welcomed by the Chantry. Not all have the commitment to become templars, but they are afforded the best chance possible by smiths who know the harrowing duties they will face.
154. You humbled Bann Perrin as requested, but you also exposed his base nature in the most public way possible. Nailing his suspect underthings to the Chantry Board adds significant social insult to his injury.
155. A manuscript of physical arts, scribed by a master and rarely seen outside of the most prestigious militias and guilds. Careful study grants the reader access to additional rogue or warrior talents.
156. Shallow grave in a pumpkin patch. There's a bad song in that.
157. One Masterwork Leather Piece.
158. Who are you, then?
159. Feh! Come then, and throw yourself on my blade!
160. Start of the Prison
161. A heavy weapon, the plain blade contrasted by a small disc of deeply engraved gold bound into the grip. It is probably a family crest, but it doesn't look dwarven and Tug has never dwelled on his past.
162. Deceptively graceful in Tug's hands, this weapon now strikes with brutal
impact. Perhaps the rough alteration of the grip has affected the
balance, or revealed a hidden enchantment. Or perhaps it is just the
intensity of the wielder, driven by bitter loss. One thing is
certain--this is a blade that wants.
Modifié par TTTr96, 06 août 2010 - 10:24 .
#174
Posté 06 août 2010 - 09:20
#175
Posté 06 août 2010 - 09:24





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